eventide03b14a_ESO wrote: »When you have more CP in Cyrodiil than your opponent, then you have a clear advantage. How can any reasonable person not see this?
OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
It is NOT just for convenience though, thanks to the champion system, you are adding endgame progression, stats, ans passives to the crown store. Someone who buys those poisons is going to be 100% superior to someone who does not.
That is NOT convenience, if all the posts here that are against it should tell you, the devs do this, and this game goes back to be considered a joke by pretty much everyone.
there is only 3 things that yo can say that will stop this game from being a joke with these potions:
1. The potions will only be 10% or so
2. The potions can be bought with gold at a reasonable price or be gotten in some other way in-game without cash.
3. they will NOT effect the champion system at all
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
liquid_wolf wrote: »eventide03b14a_ESO wrote: »When you have more CP in Cyrodiil than your opponent, then you have a clear advantage. How can any reasonable person not see this?
Because that simply isn't going to happen.
You are talking about a problem that is HUNDREDS of hours in the making. You are referring to some mythical, non-existent individual who had to put in HUNDREDS of hours to get to that point A YEAR OR MORE from now.
By that time the entire game is changed so much as to make this concern moot.
OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
So what. You and I will be at the same level of cp in the end. You get there sooner. Is that how we win? Get to the end first? I dont get it. How did you "win" before 1.6 when there was no cp? The race to VR14 must have been the win. The only difference between VR and cp is the length of time to get to the end. If my need to be first is that important to me, I will quit my job, family and life. Then I will spend all money available on exp pots to be first. Sound ludicrous? No more ludicrous than someone worrying about someone else getting ahead.
Maybe my priorities in life are all wrong. There will always be someone bigger, faster, or smarter than me. If they get there first, so what.
E: typos
liquid_wolf wrote: »50% bonus to XP for two hours?
meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?
Doesn't seem worth the cost, if you ask me...
I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.
It's not worth the cost and your math is off. 50% more of 1CP per hour is 1.5 CP. So in two hours, they'd earn 3CP instead of the normal 2.
For just $6,000 and 2400 hours of grinding they could have a maxed out Champion character. Lol
Quoting myself for the 7th time now, I wish people would read before posting.This is the difference between 750 & 500 CPs (50%) for a stamina build:
-5.3% Stamina Costs Spells/Abilities
+4.5% Stamina Regeneration
+5.1% more Healing Reduction
+5.8% Light/Heavy Attack Damage
+9% Physical Critical Strike damage
+5.9% Armour Penetration
+1.2% Spell Resistance
-6.9% DoT damage taken
-5% Poison/Disease/Magic damage taken
-5% Flame/Frost/Shock damage taken.
When killed, heal Allies within 8m by X
50% reduced Gathering times
Better items from Treasure Chests
15% chance to return X damage to attacker when blocking a melee attack, 5 second cooldown
You don't have to be a genius to notice these aren't small differences.
In fact, these are equal to dozens of set bonuses from gear, which would make purchasing these boosters basicly the same as purchasing some uber gear with billion set bonuses.
How is this not P2W to (some) people?
Still not worth it? Ok, have fun getting destroyed by everyone who does think it's worth it.
Buying gold tempers is also very convenient and saves us time we'd spend farming. When can we expect to see them in the crown store?ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
Sallington wrote: »Did anyone honestly think this wasn't going to happen?
liquid_wolf wrote: »50% bonus to XP for two hours?
meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?
Doesn't seem worth the cost, if you ask me...
I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.
It's not worth the cost and your math is off. 50% more of 1CP per hour is 1.5 CP. So in two hours, they'd earn 3CP instead of the normal 2.
For just $6,000 and 2400 hours of grinding they could have a maxed out Champion character. Lol
Quoting myself for the 7th time now, I wish people would read before posting.This is the difference between 750 & 500 CPs (50%) for a stamina build:
-5.3% Stamina Costs Spells/Abilities
+4.5% Stamina Regeneration
+5.1% more Healing Reduction
+5.8% Light/Heavy Attack Damage
+9% Physical Critical Strike damage
+5.9% Armour Penetration
+1.2% Spell Resistance
-6.9% DoT damage taken
-5% Poison/Disease/Magic damage taken
-5% Flame/Frost/Shock damage taken.
When killed, heal Allies within 8m by X
50% reduced Gathering times
Better items from Treasure Chests
15% chance to return X damage to attacker when blocking a melee attack, 5 second cooldown
You don't have to be a genius to notice these aren't small differences.
In fact, these are equal to dozens of set bonuses from gear, which would make purchasing these boosters basicly the same as purchasing some uber gear with billion set bonuses.
How is this not P2W to (some) people?
Still not worth it? Ok, have fun getting destroyed by everyone who does think it's worth it.
You do realize this game is balanced around group fights right? It is NOT a 1v1 balance issue. Your group will have just as many players with these skills as the group you are fighting. Your mindset is too 1v1 and it shouldn't be.
And these individuals are far from "mythical" or "non-existent". I already have 20-30 CPs more than a good half of the VR14 friends I have (and I'm far, far from the "24/7 booster grinder" type person...)
Blackmoon777 wrote: »it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO
i say NO exp boosters!
liquid_wolf wrote: »50% bonus to XP for two hours?
meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?
Doesn't seem worth the cost, if you ask me...
I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.
Sallington wrote: »
Convenience is buying more bank space or extra character slots or a race change. XP boosts are a way to bypass people putting in the same effort, just not paying real money.
You can't be serious.liquid_wolf wrote: »eventide03b14a_ESO wrote: »When you have more CP in Cyrodiil than your opponent, then you have a clear advantage. How can any reasonable person not see this?
Because that simply isn't going to happen.
You are talking about a problem that is HUNDREDS of hours in the making. You are referring to some mythical, non-existent individual who had to put in HUNDREDS of hours to get to that point A YEAR OR MORE from now.
By that time the entire game is changed so much as to make this concern moot.
I don't care if someone get's ahead because of hard work and dedication. I do take exception to someone who is more powerful simply because they spent more money. Do you honestly not see the distinction?OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
So what. You and I will be at the same level of cp in the end. You get there sooner. Is that how we win? Get to the end first? I dont get it. How did you "win" before 1.6 when there was no cp? The race to VR14 must have been the win. The only difference between VR and cp is the length of time to get to the end. If my need to be first is that important to me, I will quit my job, family and life. Then I will spend all money available on exp pots to be first. Sound ludicrous? No more ludicrous than someone worrying about someone else getting ahead.
Maybe my priorities in life are all wrong. There will always be someone bigger, faster, or smarter than me. If they get there first, so what.
E: typos
QFT. Exactly.Sallington wrote: »ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
Convenience is buying more bank space or extra character slots or a race change. XP boosts are a way to bypass people putting in the same effort, just not paying real money.
No. They shouldn't exist at all.This should have a 12 hour cooldown or something so people can't just chug these all day?
50% more XP works out to 3 CP in 2 hours instead of 2 its not double.
eventide03b14a_ESO wrote: »You can't be serious.
Blackmoon777 wrote: »it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO
i say NO exp boosters!
LOL for you! You really think they care what our vote is?
Blackmoon777 wrote: »Blackmoon777 wrote: »it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO
i say NO exp boosters!
LOL for you! You really think they care what our vote is?
thx for your LOL !
anyway
if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
Blackmoon777 wrote: »Blackmoon777 wrote: »it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO
i say NO exp boosters!
LOL for you! You really think they care what our vote is?
thx for your LOL !
anyway
if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy