[Screenshot] 50% "Experience Booster" - ZOS, can we get a confirmation or further details?

  • liquid_wolf
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    When you have more CP in Cyrodiil than your opponent, then you have a clear advantage. How can any reasonable person not see this?

    Because that simply isn't going to happen.

    You are talking about a problem that is HUNDREDS of hours in the making. You are referring to some mythical, non-existent individual who had to put in HUNDREDS of hours to get to that point A YEAR OR MORE from now.

    By that time the entire game is changed so much as to make this concern moot.
  • angel59
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    Thavie wrote: »
    If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
    OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?

    So what. You and I will be at the same level of cp in the end. You get there sooner. Is that how we win? Get to the end first? I dont get it. How did you "win" before 1.6 when there was no cp? The race to VR14 must have been the win. The only difference between VR and cp is the length of time to get to the end. If my need to be first is that important to me, I will quit my job, family and life. Then I will spend all money available on exp pots to be first. Sound ludicrous? No more ludicrous than someone worrying about someone else getting ahead.

    Maybe my priorities in life are all wrong. There will always be someone bigger, faster, or smarter than me. If they get there first, so what.

    E: typos
    Edited by angel59 on March 20, 2015 3:01PM
  • o_0
    o_0
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    first-world-problems_o_931604.jpg
  • BigM
    BigM
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    Well at least they made it easy for me to cancel sub. I will keep playing but only for free, they have taken enough of my green for a broken and unfinished still in testing game. I was all for continuing to support them but this just made my decision easy.

    Like the 10% boost for 15 a month just doesn't matter with this game. The company has shown where their loyalty is and it sure isn't with me or the others that had to put up with so much.

    I hope your game makes money and survives but I will leave it to all the one's that yelled for B2P/F2P.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Grapdjan
    Grapdjan
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    PKMN12 wrote: »
    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    It is NOT just for convenience though, thanks to the champion system, you are adding endgame progression, stats, ans passives to the crown store. Someone who buys those poisons is going to be 100% superior to someone who does not.

    That is NOT convenience, if all the posts here that are against it should tell you, the devs do this, and this game goes back to be considered a joke by pretty much everyone.

    there is only 3 things that yo can say that will stop this game from being a joke with these potions:

    1. The potions will only be 10% or so
    2. The potions can be bought with gold at a reasonable price or be gotten in some other way in-game without cash.
    3. they will NOT effect the champion system at all

    If they only give 10%, and don't effect the CP gain then I won't be the only person not buying them.

    They need to be double exp.

  • Sallington
    Sallington
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    Did anyone honestly think this wasn't going to happen?
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Sallington
    Sallington
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    Convenience is buying more bank space or extra character slots or a race change. XP boosts are a way to bypass people putting in the same effort, just not paying real money.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • DDuke
    DDuke
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    When you have more CP in Cyrodiil than your opponent, then you have a clear advantage. How can any reasonable person not see this?

    Because that simply isn't going to happen.

    You are talking about a problem that is HUNDREDS of hours in the making. You are referring to some mythical, non-existent individual who had to put in HUNDREDS of hours to get to that point A YEAR OR MORE from now.

    By that time the entire game is changed so much as to make this concern moot.

    Hundreds of hours? I lol'd.

    Hundreds of hours is already reached in 2 weeks by dedicated gamers.

    And these individuals are far from "mythical" or "non-existent". I already have 20-30 CPs more than a good half of the VR14 friends I have (and I'm far, far from the "24/7 booster grinder" type person...)
    angel59 wrote: »
    Thavie wrote: »
    If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
    OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?

    So what. You and I will be at the same level of cp in the end. You get there sooner. Is that how we win? Get to the end first? I dont get it. How did you "win" before 1.6 when there was no cp? The race to VR14 must have been the win. The only difference between VR and cp is the length of time to get to the end. If my need to be first is that important to me, I will quit my job, family and life. Then I will spend all money available on exp pots to be first. Sound ludicrous? No more ludicrous than someone worrying about someone else getting ahead.

    Maybe my priorities in life are all wrong. There will always be someone bigger, faster, or smarter than me. If they get there first, so what.

    E: typos

    Oh sure.

    If this system was supposed to end.

    It takes 9 years in average to reach 3600 CPs.

    But hey, why not just make some uber gear of destroy everything, that requires you to grind wasps for 9 years and then sell it on the Cash Shop. I mean, those other people would get it eventually, right?

    For reference of what kind of bonuses the uber gear would have, see my post on the last page.
  • Dominoid
    Dominoid
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    DDuke wrote: »
    Dominoid wrote: »
    50% bonus to XP for two hours?

    meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?

    Doesn't seem worth the cost, if you ask me...

    I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.

    It's not worth the cost and your math is off. 50% more of 1CP per hour is 1.5 CP. So in two hours, they'd earn 3CP instead of the normal 2.

    For just $6,000 and 2400 hours of grinding they could have a maxed out Champion character. Lol

    Quoting myself for the 7th time now, I wish people would read before posting.
    This is the difference between 750 & 500 CPs (50%) for a stamina build:
    -5.3% Stamina Costs Spells/Abilities
    +4.5% Stamina Regeneration
    +5.1% more Healing Reduction
    +5.8% Light/Heavy Attack Damage
    +9% Physical Critical Strike damage
    +5.9% Armour Penetration
    +1.2% Spell Resistance
    -6.9% DoT damage taken
    -5% Poison/Disease/Magic damage taken
    -5% Flame/Frost/Shock damage taken.
    When killed, heal Allies within 8m by X
    50% reduced Gathering times
    Better items from Treasure Chests
    15% chance to return X damage to attacker when blocking a melee attack, 5 second cooldown

    You don't have to be a genius to notice these aren't small differences.
    In fact, these are equal to dozens of set bonuses from gear, which would make purchasing these boosters basicly the same as purchasing some uber gear with billion set bonuses.

    How is this not P2W to (some) people?

    Still not worth it? Ok, have fun getting destroyed by everyone who does think it's worth it.

    You do realize this game is balanced around group fights right? It is NOT a 1v1 balance issue. Your group will have just as many players with these skills as the group you are fighting. Your mindset is too 1v1 and it shouldn't be.
    Edited by Dominoid on March 20, 2015 3:10PM
  • Dominoid
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    This is being blown out of proportion. . . .

    Here? On the official forums? ;-)

  • phreatophile
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    The hysteria is strong in this thread.

    Enlightenment is a 400% boost. So that crappy 400 XP turns into 1600XP.
    The XP boost potion is 50%. So that same crappy 400XP turns into a still fairly crappy 600XP.

    Enlightenment is numerically limited while the potion is time limited so you have to be pretty dumb to stack the two.

    If anything, that's a pretty pathetic boost to spend money on. These would have to be very cheap or craftable to be worth bothering with.
  • Rosveen
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
    Buying gold tempers is also very convenient and saves us time we'd spend farming. When can we expect to see them in the crown store?

    I'm not serious, if you couldn't tell. I'm worried.
  • BBSooner
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    Sallington wrote: »
    Did anyone honestly think this wasn't going to happen?

    Got to agree. Regardless of if you supported or were against B2P, if you were familiar at all with the implications of it this was a Day 1 realization.

    Is there anybody who supported B2P and didn't think this would happen?
  • DDuke
    DDuke
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    Dominoid wrote: »
    DDuke wrote: »
    Dominoid wrote: »
    50% bonus to XP for two hours?

    meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?

    Doesn't seem worth the cost, if you ask me...

    I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.

    It's not worth the cost and your math is off. 50% more of 1CP per hour is 1.5 CP. So in two hours, they'd earn 3CP instead of the normal 2.

    For just $6,000 and 2400 hours of grinding they could have a maxed out Champion character. Lol

    Quoting myself for the 7th time now, I wish people would read before posting.
    This is the difference between 750 & 500 CPs (50%) for a stamina build:
    -5.3% Stamina Costs Spells/Abilities
    +4.5% Stamina Regeneration
    +5.1% more Healing Reduction
    +5.8% Light/Heavy Attack Damage
    +9% Physical Critical Strike damage
    +5.9% Armour Penetration
    +1.2% Spell Resistance
    -6.9% DoT damage taken
    -5% Poison/Disease/Magic damage taken
    -5% Flame/Frost/Shock damage taken.
    When killed, heal Allies within 8m by X
    50% reduced Gathering times
    Better items from Treasure Chests
    15% chance to return X damage to attacker when blocking a melee attack, 5 second cooldown

    You don't have to be a genius to notice these aren't small differences.
    In fact, these are equal to dozens of set bonuses from gear, which would make purchasing these boosters basicly the same as purchasing some uber gear with billion set bonuses.

    How is this not P2W to (some) people?

    Still not worth it? Ok, have fun getting destroyed by everyone who does think it's worth it.

    You do realize this game is balanced around group fights right? It is NOT a 1v1 balance issue. Your group will have just as many players with these skills as the group you are fighting. Your mindset is too 1v1 and it shouldn't be.

    Oh, and what if my group only accepts Credit Card warriors & collectively annihilates the lesser beings who refuse to spend thousands in $$$ in order to win? Your point (if one ever existed, as I disagree with your narrow view of the game) is moot.
    Edited by DDuke on March 20, 2015 3:17PM
  • Blackmoon777
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    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!
  • Niminion
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    This should have a 12 hour cooldown or something so people can't just chug these all day?
  • liquid_wolf
    liquid_wolf
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    DDuke wrote: »
    And these individuals are far from "mythical" or "non-existent". I already have 20-30 CPs more than a good half of the VR14 friends I have (and I'm far, far from the "24/7 booster grinder" type person...)

    20-30 CPs is 1 percent of the total... if not less. and that amounts to 5-10 points per constellation. Very little benefit and you probably still die just as much as anyone else. You are still hundreds of hours away from a clear advantage over everyone else, and that is if everyone else stopped playing.

    You take a break, go on vacation, get sick... and that advantage is gone. At this point, the only way for you to keep that advantage is to be logging in more than 20 hours a week.

    Now if you start buying those potions, you'll be at another 10-15 points beyond that... which still isn't much. There are lots of people outpacing you.

    Run the numbers and do the math. You don't have very much at this point and likely neither does anyone else.

    They won't for at least a few months, minimum. Very few people will keep that up for months. This is just an unprovable fear of some faceless, rich, grinder who is PvPing 48 hours a day, 14 days a week.

    And somehow still manages to hold a job to make all that money he is spending on ungodly amounts of XP pots.
    Edited by liquid_wolf on March 20, 2015 3:23PM
  • BigM
    BigM
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    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!

    LOL for you! You really think they care what our vote is?
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Avindra
    Avindra
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    50% bonus to XP for two hours?

    meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?

    Doesn't seem worth the cost, if you ask me...

    I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.

    50% more XP works out to 3 CP in 2 hours instead of 2 its not double.
  • o_0
    o_0
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    To anyone who thinks threatening to quit or that making long threads of people screaming for no XP boosters will prevent it from going in game. It's happening....deal with it or quit. For every person that quits a B2P game over XP boosters, another will pay $60 for the game and play because they are now added and they feel it will be a way for them to "catch up".
  • Zyle
    Zyle
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    I'm mixed on how I feel about XP pots in this game. I get that they are the possible beginning of a P2W road, but I'm going to wait on some ZOS clarification (cough cough... @ZOS_GinaBruno @ZOS_MattFiror ) before putting too much thought into this.

    One of my initial thoughts, however, is that they are shunning the idea of possibly removing CP XP gain from XP pots a little too early. It's definitely mathematically possible, as they have shown us already with Enlightenment.

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • angel59
    angel59
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    Sallington wrote: »

    Convenience is buying more bank space or extra character slots or a race change. XP boosts are a way to bypass people putting in the same effort, just not paying real money.

    This is the problem the p2w people have. Everyone is suppose to play the exact same way they do. So what should give cp? Just quests, just grinding or just pvp. They all seem to have different xp rewards, so which one is right? I dont want you to grind because you get more exp than I do in quests or pvp and hence get more with same effort? Therefore, you should have to play my way. You can grind for the fun, but dont expect experience.

    The boosts allow me to maintain some progession in the game that I otherwise would not get becuase I only play a few hours a day or week. The 24/7 or 8 hr/day will always be ahead of me. And yes, some people have both time and money and they will race to the top. So be it. Nothing will change that.

    Finally, being first does not mean being best. Staying first when others catch up will prove you are the best. End of lament.

  • eventide03b14a_ESO
    eventide03b14a_ESO
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    When you have more CP in Cyrodiil than your opponent, then you have a clear advantage. How can any reasonable person not see this?

    Because that simply isn't going to happen.

    You are talking about a problem that is HUNDREDS of hours in the making. You are referring to some mythical, non-existent individual who had to put in HUNDREDS of hours to get to that point A YEAR OR MORE from now.

    By that time the entire game is changed so much as to make this concern moot.
    You can't be serious.

    angel59 wrote: »
    Thavie wrote: »
    If I play 2 hours a day and you play 4, you will still have more cp and experience than I, even if I buy an experience booster.
    OK, but if I play 4, and you just 2, and I will buy this boost, not you? And what if i play 6 hours and have a lot of money to buy boosts every day? Huh?

    So what. You and I will be at the same level of cp in the end. You get there sooner. Is that how we win? Get to the end first? I dont get it. How did you "win" before 1.6 when there was no cp? The race to VR14 must have been the win. The only difference between VR and cp is the length of time to get to the end. If my need to be first is that important to me, I will quit my job, family and life. Then I will spend all money available on exp pots to be first. Sound ludicrous? No more ludicrous than someone worrying about someone else getting ahead.

    Maybe my priorities in life are all wrong. There will always be someone bigger, faster, or smarter than me. If they get there first, so what.

    E: typos
    I don't care if someone get's ahead because of hard work and dedication. I do take exception to someone who is more powerful simply because they spent more money. Do you honestly not see the distinction?
    Sallington wrote: »
    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    Convenience is buying more bank space or extra character slots or a race change. XP boosts are a way to bypass people putting in the same effort, just not paying real money.
    QFT. Exactly.
    Niminion wrote: »
    This should have a 12 hour cooldown or something so people can't just chug these all day?
    No. They shouldn't exist at all.

    :trollin:
  • Soulshine
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    Dominoid wrote: »
    This is being blown out of proportion. . . .

    Here? On the official forums? ;-)

    This is not the only forum "discussing" the topic.
  • liquid_wolf
    liquid_wolf
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    Avindra wrote: »

    50% more XP works out to 3 CP in 2 hours instead of 2 its not double.

    Oh... I know. Makes my point even better. These pots, unless they are 50 cents a piece, are completely worthless to the 99%.

    I can always count on humans finding flaws in almost anything. You can have a great amount of fun, and make even better points, when you let them find them.

    So even if these potions were +100% bonus to xp, they'd still be bad at a $2/$5 price range... which most consumables seem to be in other MMORPGs.

    I don't know why people are blowing this out of proportion. The math is pretty obvious.
    Edited by liquid_wolf on March 20, 2015 3:32PM
  • liquid_wolf
    liquid_wolf
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    You can't be serious.

    Very serious.

    Let me make it clearer for you: Quit being so scared of something you don't have any evidence for.

    All you have is fear and feelings... give us something more. Numbers, Prices, Times, average CP gain for the normal ESO player.

    Quit spreading fear.
    Edited by liquid_wolf on March 20, 2015 3:34PM
  • Blackmoon777
    Blackmoon777
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    BigM wrote: »
    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!

    LOL for you! You really think they care what our vote is?

    thx for your LOL !

    anyway

    if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy

  • BigM
    BigM
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    BigM wrote: »
    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!

    LOL for you! You really think they care what our vote is?

    thx for your LOL !

    anyway

    if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy

    Well my vote will be NO!
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Denaia
    Denaia
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    Can we get a confirmation that it does or doesn't work for the champion system? Because if it does, it would be very p2w.
  • o_0
    o_0
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    BigM wrote: »
    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!

    LOL for you! You really think they care what our vote is?

    thx for your LOL !

    anyway

    if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy

    They just don't care about what the .01% of the game population says. That's about all that has posted here regarding this. Now if you have a vote, where there is thousands of individual votes, maybe you will get a change. I've never seen thousands respond to anything on these forums. Usually just the same 5 people arguing back and forth.
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