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How do you feel about the B2P announcement

  • Zoltariel
    Zoltariel
    ✭✭✭
    Like - all of the "likes" above
    I'm actually really pleased with the news of B2P.
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
    ✭✭✭✭
    Dislike - all of the "dislikes" above
    ricku1967 wrote: »
    i have always been against F2P and P2W formats..its never good. but, if they keep it the way they are describing it, i don't see the problem.

    The problem is that they are not going to keep it the way they are describing it.

    It is not possible, the f2p model is not viable unless you break your game and allow people to pay for a temporary fix.
    No other games before escaped that reality, and ZOS are not going to be the chosen ones to make it work.
    p2w is a necessity and they will end up having to resort to it.

    The question is not "if" they are going to fail, but "when".
  • Hutuldur
    Hutuldur
    ✭✭
    Like - may draw in more population due to lack of monthly fees
    Good news. Bought 3 months more today :)
  • Nazon_Katts
    Nazon_Katts
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    @AlexDougherty I've got to try that one day!

    And just in case you - or anyone else for that matter - didn't know: http://www.uesp.net/wiki/General:Fishy_Stick
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Like - may draw in more population due to lack of monthly fees
    How do I feel about the announcement?

    Totally relaxed, frankly.

  • amasuriel
    amasuriel
    ✭✭✭✭
    Dislike - other
    Wizzo91 wrote: »
    B2P / F2P = Crappy community. Main reason for me.

    I totally agree. One of the things I like about ESO is the overall level of maturity and politeness in the playerbase. Perhaps its bad of me but I feel like the majority of people who will only play if its free will not be the same type of people who play with politeness and respect, due to a combination of likely age demographic and lack of personal investment in the game.

    I hope I'm really wrong, but to put it bluntly if this results in ESO being flooded with a bunch of 14 (technically 18+, but probably not actually) CoD players who just want to "wreck some stuff with their bros" (yes I know no one says this), then the game will lose its current core.

    Maybe ZOS has determined they don't care since that will be more profitable, but it will suck for a lot of us.

  • tryia3b14a_ESO
    tryia3b14a_ESO
    ✭✭✭
    Dislike - fears of new content slowing down
    B2P/F2P is the classic distinction without a difference.

    Yet with no meaningful updates and bug fixes in six weeks for versions 3, 4, and 5 indicating no dedicated Live Team, I doubt they have to resources to support PC/Mac/PS4/XB1, cash shop stock, major new content releases and such without a major increase in revenue.

    So we're stuck in some meaningful sense, either way.

    It won't be the same. But was "the same" sustainable or even all that good?

    I felt I was reaching the end before the announcement. Many people were. Many people have.

    In so many ways an online game BEGINS development AFTER its release. This is why developers and publishers need to be very, very careful about what they promise before they release their game.

    And this is the true failure here. The reality is hard to argue with. The real and implied promises and assorted communication failures are the heartbreakers here.

    I couldn't agree with this more.

    As someone who has worked in online games for many years, with what we call "ongoing support" or "ongoing content" I fully understand that a game is made and launched, and then the support of the game begins.

    I work nights and I play around 1:30am PST or later and I have to say that I rarely see or hear any other players during my play time. I don't know what it's like during prime time, but during my play time, this game is empty. It's a vast, empty world that I play in by myself.

    I'm all for them making the changes needed to bring in more players.

    I did vote no just because I don't feel like they've added anything new to this game in an entire year of subscription fees and box sales, and I worry that the money brought in from the cash shop will just return to developing more cash shop stuff.

    I hope that I will be surprised and it will be a good thing because like the poster I quoted said, this game was already a sinking ship.
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
    ✭✭✭✭
    Dislike - all of the "dislikes" above
    B2P/F2P is the classic distinction without a difference.

    Yet with no meaningful updates and bug fixes in six weeks for versions 3, 4, and 5 indicating no dedicated Live Team, I doubt they have to resources to support PC/Mac/PS4/XB1, cash shop stock, major new content releases and such without a major increase in revenue.

    So we're stuck in some meaningful sense, either way.

    It won't be the same. But was "the same" sustainable or even all that good?

    I felt I was reaching the end before the announcement. Many people were. Many people have.

    In so many ways an online game BEGINS development AFTER its release. This is why developers and publishers need to be very, very careful about what they promise before they release their game.

    And this is the true failure here. The reality is hard to argue with. The real and implied promises and assorted communication failures are the heartbreakers here.

    I couldn't agree with this more.

    As someone who has worked in online games for many years, with what we call "ongoing support" or "ongoing content" I fully understand that a game is made and launched, and then the support of the game begins.

    I work nights and I play around 1:30am PST or later and I have to say that I rarely see or hear any other players during my play time. I don't know what it's like during prime time, but during my play time, this game is empty. It's a vast, empty world that I play in by myself.

    I'm all for them making the changes needed to bring in more players.

    I did vote no just because I don't feel like they've added anything new to this game in an entire year of subscription fees and box sales, and I worry that the money brought in from the cash shop will just return to developing more cash shop stuff.

    I hope that I will be surprised and it will be a good thing because like the poster I quoted said, this game was already a sinking ship.

    Some would argue that we haven't seen progress because they were holding out on us in preparation for the model switch.

    The Orsinium and Murkland zones were shown in a very advanced state at Quakecon. They could be finished for a few months now for all we know.
  • Zed
    Zed
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    Dislike - other
    Pretty interesting results on the poll so far. Around 70% of people who have voted dislike the change.
    Edited by Zed on January 23, 2015 12:27AM
    Spend spend spend! 'Cause you don't know any better.
  • andrew.king141b14_ESO
    andrew.king141b14_ESO
    Soul Shriven
    Like - other
    I wanted my wife to be able to play with me. I was willing to pay the sub fee or re-purchase the game, but not both. This alleviates that problem, however I wish I had known before I payed for my 6mo sub.... I still would have gotten it but I like to be an informed consumer.
    However, they better be glad that the Guar plush is cute or I'd be upset about them adding a cooler version to the Crown store when I had to pay real money for my pet.
  • Nivzruo_ESO
    Nivzruo_ESO
    ✭✭✭✭
    Like - may be positive like LoL's cash shop, with only vanity items
    I'm more casual so maybe it effects my view. But when Swtor went f2p with a sub option it only got better from there, I simply play this because I'm a TES fanboi and I really disliked the Star Wars movies ( But loved the lore of it). If this game starts going down hill then I can settle with Swtor. Also worth mentioning I get way more stoked about vanity content then a new blahblah dungeon go kil this AI omg so skilled blah blah. PvP is all that matters, and looking good while doing it.
    Nelgyntc- V14 NB
  • Kraven
    Kraven
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    Dislike - all of the "dislikes" above
    63%

    Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor

    Yep, just blowing more smoke. No real honesty in it.
    V14 - IMPERIAL NIGHTBLADE - DPS/TANK
    V13 - BRETON SORCERER - HEALS/DPS
    V2 - REDGUARD DRAGONKNIGHT - MELEE DPS
    V1 - BRETON TEMPLAR - TANK/DPS

    to be continued... Nevermind, no longer "to be continued"
  • eisberg
    eisberg
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    Like - may draw in more population due to lack of monthly fees
    Kraven wrote: »
    63%

    Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor

    Yep, just blowing more smoke. No real honesty in it.

    Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.

    The forum poll means nothing, there is no science behind it.

  • Breg_Magol
    Breg_Magol
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    Like - may be positive like LoL's cash shop, with only vanity items
    Well .. Reddit certainly seems more up-beat.
    Me .. I'm quite excited about the change and will continue to sub.
    Edited by Breg_Magol on January 23, 2015 3:47AM
  • Darlantan
    Darlantan
    ✭✭✭
    Like - may draw in more population due to lack of monthly fees
    Mordria wrote: »
    I'm gone. If anyone decides to play https://www.elitedangerous.com/ look up Celeste. Ciao!

    Man you are so funny... You leave ESO for a game who the developer broke their promise even before the game came out... They promised an offline mode to the backers of the game on Kickstarter when removed that later... lol
    We are One >:)
  • AoEnwyr
    AoEnwyr
    ✭✭✭✭
    Like - may be positive like LoL's cash shop, with only vanity items
    Dislike especially because of the pressure the cash shop model will bring to add glitzy but lore-breaking content. There'll be pink unicorns and anime outfits before you know it.

    Perhaps, but mods did that to TES games long before Zenimax did. Still I guess people at least had an option then :)
  • Darlantan
    Darlantan
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    Like - may draw in more population due to lack of monthly fees
    To all the people that are leaving even before seeing are thing are turning out mean you never every cared for the game...

    That also mean you are part of what make a game bad because you think a game can only be good if the developer listing to you or you little group and nobody else.

    In a sense you are not a great loss.

    Don't let the door hit you on your way out... and can i have your stuff?
    We are One >:)
  • Darlantan
    Darlantan
    ✭✭✭
    Like - may draw in more population due to lack of monthly fees
    great, (sarcastic) there goes the content update every 6-8 weeks
    here comes the bots and idiots will see if they same thing happens here as happened with swtor, if does i am gone

    The game is not free to play. You still have to pay for the box. So if the price stay high enough bot will not return because they will ban the key and the botter with need to get another copy of the game.
    We are One >:)
  • Darlantan
    Darlantan
    ✭✭✭
    Like - may draw in more population due to lack of monthly fees
    eisberg wrote: »
    Kraven wrote: »
    63%

    Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor

    Yep, just blowing more smoke. No real honesty in it.

    Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.

    The forum poll means nothing, there is no science behind it.

    I agree with you... A poll from a very limited pool from a very limited number of player mean nothing.

    Not only that but many say the community is great because we pay to play.. Geez... I read the forum a lot, watch the chat in-game and sorry to say, but i see a lot of jerk.

    Some people even feel obligated to be a jerk because they pay for it... I have being playing games (computer game) for the last 30 years and it never change... When the Internet became common so did the game jerker... In fact with the Internet now allowing them to reach more people some even got greater pleasure to annoy the rest of the world.
    Edited by Darlantan on January 23, 2015 4:13AM
    We are One >:)
  • DaisyK
    DaisyK
    ✭✭
    isn't people not buying content going to be a nightmare after a while for groups etc? "Sorry you can't stay in group because you don't have access to this dungeon"
    I'd rather just keep paying my sub anyway and not have to worry about it all. But this is forcing people to either sub later on, or buy all dlc so they don't fall behind and miss out.
    i'll stay and see how it goes.. i'm 50/50 atm.
    i do want that panther.. :\
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
    ✭✭✭✭
    Dislike - all of the "dislikes" above
    eisberg wrote: »
    Kraven wrote: »
    63%

    Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor

    Yep, just blowing more smoke. No real honesty in it.

    Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.

    The forum poll means nothing, there is no science behind it.

    And this is the worst thing about all this, and the perpetual mistake of newly formed studios.

    New players has no value if you can't manage player retention. And alienating your current playerbase is the worst way of getting new players.

    The players that are the most important are the hardcore ones, the active guild leaders and content creators. They are those that sell your game for you, for free, and then provide the social hooks to keep players interested and engaged.
    Darlantan wrote: »
    To all the people that are leaving even before seeing are thing are turning out mean you never every cared for the game...

    That also mean you are part of what make a game bad because you think a game can only be good if the developer listing to you or you little group and nobody else.

    In a sense you are not a great loss.

    Don't let the door hit you on your way out... and can i have your stuff?

    Wrong.
    It means those people already have lived through this kind of switch several times and know how it invariably ends.
    There are NO succesful f2p games on the long term and they all become crippled by the sacrifices the model needs.

    I think that quiting before seeing what you love become the shadow of itself is a way of keeping a good memory of a great game.

    The lost of trust is also a factor. Would you stay with a spouse that lied and cheated on you?

    I'm personaly staying to have at least a couple months of "see what you've missed, now it's gone" time with my buddies that were on the fence and might have came back after 1.6.
    But I'm certainly going to advise them against investing any money in the game and won't be giving any more money past my 12 month sub mark.
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    Like - all of the "likes" above
    Pathfinder wrote: »
    #Unsubbed
    Good bye guys. :(

    Can I have your gold? I could care less about your stuff I just want moneys.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Morgha_Kul
    Morgha_Kul
    ✭✭✭✭✭
    Dislike - all of the "dislikes" above
    I've posted elsewhere about this. The main issue I have is that the store inevitably becomes the focus of development, to the detriment of the rest of the game. I've seen it happen over and over (City of Heroes, D&D Online, Lord of the Rings Online, Star Trek Online, Champions Online, Age of Conan, and so on...)

    In EVERY case, the game was crippled by this business model. The "churn" is NOT sustainable. It simply isn't.
    Exploring Tamriel since 1994.
  • AleriSadasIndoril
    AleriSadasIndoril
    ✭✭✭
    Like - may draw in more population due to lack of monthly fees
    I like it very much <3 and I stay to my subscription, this is the right way. :D
    Many friends of mine, scrape now with their feet to explore Tamriel. (*) (*) (*) (*) (*)

    Edited by AleriSadasIndoril on January 23, 2015 8:35AM
    Aleri Sadas Indoril: - Sorcerer - Dunmer- Ebonheart Pact
    Aléri Sadas Indoril: - Templar -Dunmer- Ebonheart Pact
    Valérie Sadas Indoril: - Templar - Dunmer- Daggerfall Covenant
    Valérie Colomba: - Dragonknight - Redguard- Daggerfall Covenant
    S'sháni: - Nightblade - Khajiit - Aldmeri Dominion
    Shánij: - Templar - Khajiit - Aldmeri Dominion - Werewolf (immer einen Biss frei)
    Valéri Indoril - Templar - Dunmer - Aldmeri Dominion
  • Wolfsspinne
    Wolfsspinne
    ✭✭✭
    Like - other
    It's free and one can pay for whatever they want, how could that not be possitive?
  • SantieClaws
    SantieClaws
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    ✭✭✭✭✭
    Dislike - all of the "dislikes" above
    I do wonder also how they are going to deal with the people who will feel a bit misled by the phase "tamriel unlimited" - because the current alliance system means that isn't really the case - and we haven't got anywhere near the whole of Tamriel anyway.

    Unless they are planning on finding some way to address the alliance system which many people feel is a bit odd anyway (given the MQ storyline especially).
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • AngryNord
    AngryNord
    ✭✭✭✭✭
    ✭✭
    DaisyK wrote: »
    isn't people not buying content going to be a nightmare after a while for groups etc? "Sorry you can't stay in group because you don't have access to this dungeon"
    I'd rather just keep paying my sub anyway and not have to worry about it all. But this is forcing people to either sub later on, or buy all dlc so they don't fall behind and miss out.
    i'll stay and see how it goes.. i'm 50/50 atm.
    i do want that panther.. :\

    LoTRO solves this by making the Dungeon temporarily unlocked for you for the duration of the raid in such a situation, AFAIK.
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dislike - all of the "dislikes" above
    Morgha_Kul wrote: »
    I've posted elsewhere about this. The main issue I have is that the store inevitably becomes the focus of development, to the detriment of the rest of the game. I've seen it happen over and over (City of Heroes, D&D Online, Lord of the Rings Online, Star Trek Online, Champions Online, Age of Conan, and so on...)

    In EVERY case, the game was crippled by this business model. The "churn" is NOT sustainable. It simply isn't.

    100% this.

    That ESO's cash shop is also called C-Store like STO's triggers me so hard.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Darlantan
    Darlantan
    ✭✭✭
    Like - may draw in more population due to lack of monthly fees
    eisberg wrote: »
    Kraven wrote: »
    63%

    Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor

    Yep, just blowing more smoke. No real honesty in it.

    Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.

    The forum poll means nothing, there is no science behind it.

    And this is the worst thing about all this, and the perpetual mistake of newly formed studios.

    New players has no value if you can't manage player retention. And alienating your current playerbase is the worst way of getting new players.

    The players that are the most important are the hardcore ones, the active guild leaders and content creators. They are those that sell your game for you, for free, and then provide the social hooks to keep players interested and engaged.
    Darlantan wrote: »
    To all the people that are leaving even before seeing are thing are turning out mean you never every cared for the game...

    That also mean you are part of what make a game bad because you think a game can only be good if the developer listing to you or you little group and nobody else.

    In a sense you are not a great loss.

    Don't let the door hit you on your way out... and can i have your stuff?

    Wrong.
    It means those people already have lived through this kind of switch several times and know how it invariably ends.
    There are NO succesful f2p games on the long term and they all become crippled by the sacrifices the model needs.

    I think that quiting before seeing what you love become the shadow of itself is a way of keeping a good memory of a great game.

    The lost of trust is also a factor. Would you stay with a spouse that lied and cheated on you?

    I'm personaly staying to have at least a couple months of "see what you've missed, now it's gone" time with my buddies that were on the fence and might have came back after 1.6.
    But I'm certainly going to advise them against investing any money in the game and won't be giving any more money past my 12 month sub mark.

    Sorry, but for me it's nothing new. No MMO can stay the same forever or make any change with 100% approval. I have being playing game for too many year to past judgement with only this. The change could be great success. It could add new players. Not just some die hard and elitist who feel the game should only be for them. btw sorry but these are the people i hate the most in mmo because they make it very hard to just enjoy the game and play for fun.

    A shadow of itself... Sorry but it's only a speculation. If these people did really like the game they would not stomp and cry a river even before the change is made. We do not even know how thing will turn out.

    Comparing a cheating spouse to a company that have to make some change the current financial model of their game. WOW... If you fell like that no wonder you fell cheated. I hope that if you are with some one you do not put a $ on them...
    We are One >:)
  • Tonnopesce
    Tonnopesce
    ✭✭✭✭✭
    Like - may draw in more population due to lack of monthly fees
    Loads of people was waiting for this and imho even more will buy it since it will be the best B2p/F2p game on the market
    Signature


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