jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »What's funny for each 1 that left -> 10 new players will come to replace them..
Their revenue will increase at least 3-5x.
What's more funny you people still don't realize that nearly nothing will change for all of us with the subscription. It's gonna stay P2P for us. Everything FREE.
However B2P will be for everyone that won't bother to pay for a sub, they will have to pay for each single update. It's kinda a Trial behind a paygate.
Remember nothing is changing, ZOS is just implementing 2 models at the same time. You always wanted more options, so why cry now?
Instead of spending 20€ on each and every mount / pet / costum, we will gather enough crowns with our subscription anyway (it will cost way less). Crown Store is a Feature. You won't be doing anything else that you weren't up to this point, the only difference is that you will be way better rewarded for keeping a sub.
So far we were getting NOTHING, now we are gonna get Mounts / Pets and Costums along with our SUB.
Seriously how many brainless people on these forums. We will be waiting here for you to come back anyway.
You havent played many MMOs that are f2p or b2p have you?
Oh I've played plenty and ESO isn't close to f2p.
How many B2P MMOs do you know with a sub? Exactly.
The ONLY difference between f2p and b2p is the box purchase. They ALL end up pay to win. They cannot make money selling cosmetics and mounts. They HAVE to have stuff thats pay to win like xp boosts, special potions stuff like that. Next they will announce "loot boxes" that require a key from the store to open. Dont believe me look at LOTRO for an example. They promised the same nonsense about no advantage items.
Wrong. Look at GW2 -> They are not P2W, also they don't have a Sub either.
Rift is 100% F2P and is not P2W either.
ESO is switching to B2P + sub which is = P2P / B2P Hybrid. They are clearly aiming to overtake the West Market not just mess around with people.
Eventually everyone that is not subbed will be "forced" to do so.
Crown Store will keep operating, costums are gonna be nearly infinite.
DLCs are gonna be expensive and many.
Staying subscribed will only get you far more things than did in all these months since launch.
You people are crying because they are adding Cash Store. Us subscribers are not going to get limited to anything at all. Previously with our Sub we were getting nothing, now we will be getting crowns to spend for all the vanity crap. Updates will stay free for us.
LOL you obviously havent played GW2 or RIFT.
Nazon_Katts wrote: »@AlexDougherty I've got to try that one day!
And just in case you - or anyone else for that matter - didn't know: http://www.uesp.net/wiki/General:Fishy_Stick
Wolfsspinne wrote: »It's free and one can pay for whatever they want, how could that not be possitive?
frosth.darkomenb16_ESO wrote: »63%
“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor
Yep, just blowing more smoke. No real honesty in it.
Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.
The forum poll means nothing, there is no science behind it.
And this is the worst thing about all this, and the perpetual mistake of newly formed studios.
New players has no value if you can't manage player retention. And alienating your current playerbase is the worst way of getting new players.
The players that are the most important are the hardcore ones, the active guild leaders and content creators. They are those that sell your game for you, for free, and then provide the social hooks to keep players interested and engaged.To all the people that are leaving even before seeing are thing are turning out mean you never every cared for the game...
That also mean you are part of what make a game bad because you think a game can only be good if the developer listing to you or you little group and nobody else.
In a sense you are not a great loss.
Don't let the door hit you on your way out... and can i have your stuff?
Wrong.
It means those people already have lived through this kind of switch several times and know how it invariably ends.
There are NO succesful f2p games on the long term and they all become crippled by the sacrifices the model needs.
I think that quiting before seeing what you love become the shadow of itself is a way of keeping a good memory of a great game.
The lost of trust is also a factor. Would you stay with a spouse that lied and cheated on you?
I'm personaly staying to have at least a couple months of "see what you've missed, now it's gone" time with my buddies that were on the fence and might have came back after 1.6.
But I'm certainly going to advise them against investing any money in the game and won't be giving any more money past my 12 month sub mark.
Sorry, but for me it's nothing new. No MMO can stay the same forever or make any change with 100% approval. I have being playing game for too many year to past judgement with only this. The change could be great success. It could add new players. Not just some die hard and elitist who feel the game should only be for them. btw sorry but these are the people i hate the most in mmo because they make it very hard to just enjoy the game and play for fun.
A shadow of itself... Sorry but it's only a speculation. If these people did really like the game they would not stomp and cry a river even before the change is made. We do not even know how thing will turn out.
Comparing a cheating spouse to a company that have to make some change the current financial model of their game. WOW... If you fell like that no wonder you fell cheated. I hope that if you are with some one you do not put a $ on them...
frosth.darkomenb16_ESO wrote: »Wolfsspinne wrote: »It's free and one can pay for whatever they want, how could that not be possitive?
Because the game will become worse as a whole.
Every single other game followed this pattern and ZOS are not the chosen ones.
ESO will become a bad game.frosth.darkomenb16_ESO wrote: »63%
“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor
Yep, just blowing more smoke. No real honesty in it.
Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.
The forum poll means nothing, there is no science behind it.
And this is the worst thing about all this, and the perpetual mistake of newly formed studios.
New players has no value if you can't manage player retention. And alienating your current playerbase is the worst way of getting new players.
The players that are the most important are the hardcore ones, the active guild leaders and content creators. They are those that sell your game for you, for free, and then provide the social hooks to keep players interested and engaged.To all the people that are leaving even before seeing are thing are turning out mean you never every cared for the game...
That also mean you are part of what make a game bad because you think a game can only be good if the developer listing to you or you little group and nobody else.
In a sense you are not a great loss.
Don't let the door hit you on your way out... and can i have your stuff?
Wrong.
It means those people already have lived through this kind of switch several times and know how it invariably ends.
There are NO succesful f2p games on the long term and they all become crippled by the sacrifices the model needs.
I think that quiting before seeing what you love become the shadow of itself is a way of keeping a good memory of a great game.
The lost of trust is also a factor. Would you stay with a spouse that lied and cheated on you?
I'm personaly staying to have at least a couple months of "see what you've missed, now it's gone" time with my buddies that were on the fence and might have came back after 1.6.
But I'm certainly going to advise them against investing any money in the game and won't be giving any more money past my 12 month sub mark.
Sorry, but for me it's nothing new. No MMO can stay the same forever or make any change with 100% approval. I have being playing game for too many year to past judgement with only this. The change could be great success. It could add new players. Not just some die hard and elitist who feel the game should only be for them. btw sorry but these are the people i hate the most in mmo because they make it very hard to just enjoy the game and play for fun.
A shadow of itself... Sorry but it's only a speculation. If these people did really like the game they would not stomp and cry a river even before the change is made. We do not even know how thing will turn out.
Comparing a cheating spouse to a company that have to make some change the current financial model of their game. WOW... If you fell like that no wonder you fell cheated. I hope that if you are with some one you do not put a $ on them...
Sure, a game can change and most change don't go fully approved.
Look, even good changes like the removal of forward camps had people whining about it.
But that's not the debate here. We're not talking about a change to the game but a change to the basic premise of the relationship between the players and the company.
It's not elitism or wanting the game to suit only our needs, it's about holding the company responsible for its pre-launch promises.
This is why I compared it to a romantic relationship because it was a good image. Of course it isn't at the same level of importance.
But this image enables to convey ideas quite simply in a way everyone can understand.
For instance: We were suposed to be in a long term relationship with zos, and now it says it wants to see other people. "But hey, if you pay a sub, we'll still hang out just like before" but the longer this lasts, the less it will care and the more it will ask of you to hang out.(cash shop)
And there is no speculation here.
No other games have managed to remain undamaged by a cash shop. None.
ESO will not be an exception.
We may not be able to predict how long it will take for the worst to happen, but we can say for sure that it will happen.
And the sadest part in all of this is that ESO will not make more money.
There will be a short term cash influx, but on the medium to long term, it is impossible for a f2p title to get as much money as a subscription title.
It isn't a sustainable model.
frosth.darkomenb16_ESO wrote: »Wolfsspinne wrote: »It's free and one can pay for whatever they want, how could that not be possitive?
Because the game will become worse as a whole.
Every single other game followed this pattern and ZOS are not the chosen ones.
ESO will become a bad game.frosth.darkomenb16_ESO wrote: »63%
“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor
Yep, just blowing more smoke. No real honesty in it.
Apparently the fans who left the game, or the fans who never bought the game in the first place were some how louder than some forum poll.
The forum poll means nothing, there is no science behind it.
And this is the worst thing about all this, and the perpetual mistake of newly formed studios.
New players has no value if you can't manage player retention. And alienating your current playerbase is the worst way of getting new players.
The players that are the most important are the hardcore ones, the active guild leaders and content creators. They are those that sell your game for you, for free, and then provide the social hooks to keep players interested and engaged.To all the people that are leaving even before seeing are thing are turning out mean you never every cared for the game...
That also mean you are part of what make a game bad because you think a game can only be good if the developer listing to you or you little group and nobody else.
In a sense you are not a great loss.
Don't let the door hit you on your way out... and can i have your stuff?
Wrong.
It means those people already have lived through this kind of switch several times and know how it invariably ends.
There are NO succesful f2p games on the long term and they all become crippled by the sacrifices the model needs.
I think that quiting before seeing what you love become the shadow of itself is a way of keeping a good memory of a great game.
The lost of trust is also a factor. Would you stay with a spouse that lied and cheated on you?
I'm personaly staying to have at least a couple months of "see what you've missed, now it's gone" time with my buddies that were on the fence and might have came back after 1.6.
But I'm certainly going to advise them against investing any money in the game and won't be giving any more money past my 12 month sub mark.
Sorry, but for me it's nothing new. No MMO can stay the same forever or make any change with 100% approval. I have being playing game for too many year to past judgement with only this. The change could be great success. It could add new players. Not just some die hard and elitist who feel the game should only be for them. btw sorry but these are the people i hate the most in mmo because they make it very hard to just enjoy the game and play for fun.
A shadow of itself... Sorry but it's only a speculation. If these people did really like the game they would not stomp and cry a river even before the change is made. We do not even know how thing will turn out.
Comparing a cheating spouse to a company that have to make some change the current financial model of their game. WOW... If you fell like that no wonder you fell cheated. I hope that if you are with some one you do not put a $ on them...
Sure, a game can change and most change don't go fully approved.
Look, even good changes like the removal of forward camps had people whining about it.
But that's not the debate here. We're not talking about a change to the game but a change to the basic premise of the relationship between the players and the company.
It's not elitism or wanting the game to suit only our needs, it's about holding the company responsible for its pre-launch promises.
This is why I compared it to a romantic relationship because it was a good image. Of course it isn't at the same level of importance.
But this image enables to convey ideas quite simply in a way everyone can understand.
For instance: We were suposed to be in a long term relationship with zos, and now it says it wants to see other people. "But hey, if you pay a sub, we'll still hang out just like before" but the longer this lasts, the less it will care and the more it will ask of you to hang out.(cash shop)
And there is no speculation here.
No other games have managed to remain undamaged by a cash shop. None.
ESO will not be an exception.
We may not be able to predict how long it will take for the worst to happen, but we can say for sure that it will happen.
And the sadest part in all of this is that ESO will not make more money.
There will be a short term cash influx, but on the medium to long term, it is impossible for a f2p title to get as much money as a subscription title.
It isn't a sustainable model.
Your telling me League of Legends doesn't make more than WOW. I don't agree
tryia3b14a_ESO wrote: »bellanca6561n wrote: »B2P/F2P is the classic distinction without a difference.
Yet with no meaningful updates and bug fixes in six weeks for versions 3, 4, and 5 indicating no dedicated Live Team, I doubt they have to resources to support PC/Mac/PS4/XB1, cash shop stock, major new content releases and such without a major increase in revenue.
So we're stuck in some meaningful sense, either way.
It won't be the same. But was "the same" sustainable or even all that good?
I felt I was reaching the end before the announcement. Many people were. Many people have.
In so many ways an online game BEGINS development AFTER its release. This is why developers and publishers need to be very, very careful about what they promise before they release their game.
And this is the true failure here. The reality is hard to argue with. The real and implied promises and assorted communication failures are the heartbreakers here.
I couldn't agree with this more.
As someone who has worked in online games for many years, with what we call "ongoing support" or "ongoing content" I fully understand that a game is made and launched, and then the support of the game begins.
I work nights and I play around 1:30am PST or later and I have to say that I rarely see or hear any other players during my play time. I don't know what it's like during prime time, but during my play time, this game is empty. It's a vast, empty world that I play in by myself.
I'm all for them making the changes needed to bring in more players.
I did vote no just because I don't feel like they've added anything new to this game in an entire year of subscription fees and box sales, and I worry that the money brought in from the cash shop will just return to developing more cash shop stuff.
I hope that I will be surprised and it will be a good thing because like the poster I quoted said, this game was already a sinking ship.
ahstin2001nub18_ESO wrote: »i am one of the insomnia crowds, and my experiences in all my MMOs, is that late night gaming is always lesser on off hours. in modern times (post-2004-2006) i have found that regardless to the pay model, that its still quite a chirp fest at night, starting around 10 PM PST/1 AM EST going until about 6 am PST/9am EST. personally i like it, but since antisocial insomniacs aren't the norm i feel my opinion is not quite worthy of acknowledgment. the only major impact will be seen during and around peak hours.
tryia3b14a_ESO wrote: »ahstin2001nub18_ESO wrote: »i am one of the insomnia crowds, and my experiences in all my MMOs, is that late night gaming is always lesser on off hours. in modern times (post-2004-2006) i have found that regardless to the pay model, that its still quite a chirp fest at night, starting around 10 PM PST/1 AM EST going until about 6 am PST/9am EST. personally i like it, but since antisocial insomniacs aren't the norm i feel my opinion is not quite worthy of acknowledgment. the only major impact will be seen during and around peak hours.
This game is way more empty than other games though.
I could understand if it was like "oh well, you're on the dead server", but there is only one server, and it is dead at night.
Recently, I have also played The Secret World, and World of Warcraft during my play times and I've had no trouble in those games finding other players at night to group up with and do group content.
I'm just hoping that bringing in a bunch of new players will also bring in a few of us night-time players.
I just got the game, and the ONLY reason was the B2P model. I avoid subscriptions games, because I am casual player type.
I think players are overreacting to this, like if the game is going to full F2P, full of "disgusting people", but not, is B2P, you must pay to play, that's a considerable filter.
I just got the game, and the ONLY reason was the B2P model. I avoid subscriptions games, because I am casual player type.
I think players are overreacting to this, like if the game is going to full F2P, full of "disgusting people", but not, is B2P, you must pay to play, that's a considerable filter.
I just got the game, and the ONLY reason was the B2P model. I avoid subscriptions games, because I am casual player type.
I think players are overreacting to this, like if the game is going to full F2P, full of "disgusting people", but not, is B2P, you must pay to play, that's a considerable filter.
Not when the game is cheap to get and you can get it for $25 at Amazon.
Once ZoS realizes people won't pay $60 to d/l, it will go completely free or greatly less than people are paying now.
Even Wildstar has dropped the price of their game to $39.99
You are absolutely right! I rarely was on here except to check on up-dates and such. But the notice msg as I logged in drove me here like so many others. This is worth stop playing for and voice our disappointment and concern.SteveCampsOut wrote: »burningcrow wrote: »This pole shows all those people on the forums burning others for their concerns about these changes are the minority. The majority is concerned with this change and we are justified in asking our questions.
You really must be new to the interwebz! Forum polls show nothing more than a vocal minority at best! Those who are happy with the changes aren't going to stop playing and come to the forums if they're not already in the habit of doing so. Just the disgruntled rush here to complain and vote. I personally just have a forum addicted personality or I wouldn't be here. I'm actually playing the game happily on my main monitor right now.
xsorusb14_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »What's funny for each 1 that left -> 10 new players will come to replace them..
Their revenue will increase at least 3-5x.
What's more funny you people still don't realize that nearly nothing will change for all of us with the subscription. It's gonna stay P2P for us. Everything FREE.
However B2P will be for everyone that won't bother to pay for a sub, they will have to pay for each single update. It's kinda a Trial behind a paygate.
Remember nothing is changing, ZOS is just implementing 2 models at the same time. You always wanted more options, so why cry now?
Instead of spending 20€ on each and every mount / pet / costum, we will gather enough crowns with our subscription anyway (it will cost way less). Crown Store is a Feature. You won't be doing anything else that you weren't up to this point, the only difference is that you will be way better rewarded for keeping a sub.
So far we were getting NOTHING, now we are gonna get Mounts / Pets and Costums along with our SUB.
Seriously how many brainless people on these forums. We will be waiting here for you to come back anyway.
You havent played many MMOs that are f2p or b2p have you?
Oh I've played plenty and ESO isn't close to f2p.
How many B2P MMOs do you know with a sub? Exactly.
The ONLY difference between f2p and b2p is the box purchase. They ALL end up pay to win. They cannot make money selling cosmetics and mounts. They HAVE to have stuff thats pay to win like xp boosts, special potions stuff like that. Next they will announce "loot boxes" that require a key from the store to open. Dont believe me look at LOTRO for an example. They promised the same nonsense about no advantage items.
Wrong. Look at GW2 -> They are not P2W, also they don't have a Sub either.
Rift is 100% F2P and is not P2W either.
ESO is switching to B2P + sub which is = P2P / B2P Hybrid. They are clearly aiming to overtake the West Market not just mess around with people.
Eventually everyone that is not subbed will be "forced" to do so.
Crown Store will keep operating, costums are gonna be nearly infinite.
DLCs are gonna be expensive and many.
Staying subscribed will only get you far more things than did in all these months since launch.
You people are crying because they are adding Cash Store. Us subscribers are not going to get limited to anything at all. Previously with our Sub we were getting nothing, now we will be getting crowns to spend for all the vanity crap. Updates will stay free for us.
LOL you obviously havent played GW2 or RIFT.
I've played both
I've also played LOTRO and TSW as well..
He's correct, you're incorrect.... move along