Nazon_Katts wrote: »[snip]
Well, after obtaining Tamriel Hero, I am a little more relieved. Still wondering about that 70 cap though.. looks like either way you're going to have to level another character to get full potential on points. Guess I will hold off on leveling my VR10.. I'm almost at Master Adventurer and I'm runnin out of things to do.
According to this though, we would be better logging the higher level character first then? Kinda confused about that.
Nazon_Katts wrote: »[snip]
It's exactly what was promised orignally. We were promised XP would be tracked and we would be compensated up to a cap, that's exactly what's going on here.
James-Wayne wrote: »Great news but are you still tracking VP past VR14? Or the conversion system only works on the maximum level of VR14?
You're getting 1 CP per 200,000 xp earned, up to a max of 70 CP. So at 1 mil xp past VR14 (just before you'd ding V15 if that level existed), you will have maxed out the conversion CP. No point in tracking it after that.
Earned CP's on your account = 70
characters..
1. vr14 earned 70 can spend 70
2. vr1 earned 0 can spend 70
3. lvl 3 earned 0 can spend 70
4. lvl 3 earned 0 can spend 70
5. lvl 10 earned 0 can spend 70
6. not created yet earned 0 can spend 70 when created
7. same as 6
8. same as 6
Isn't it just this simple.
If this is the case i'm happy enough with that as long as in this example i can spend those 70 points on each of my characters.
If i spend 70 on one character then have no more points left for others then i don't like it.
This is correct up until 6-8. 6-8 is not exactly correct unless you create them prior to 1.6 going live. It clearly states that the initial CP award only counts for existing characters that are already created when 1.6 hits so you won't get that with every new character in the future (after 1.6).
My suggestion to anyone that will get CP from conversion would be to make sure you create any characters you *might* want to level up prior to 1.6 going live so that they get the CP bonus. If you have any mules or characters you plan on re-creating for any reason..do it now or they will not get those points after 1.6. I will be recreating one of my current mules to be a DK as that is the only class I don't have leveled up (or leveling up). That way if I decide to level up a DK I will have a character created already with the CP bonus.
For clarity..here is the info from her post that states what I'm referencing:Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool. You must have at least one Veteran Rank character in order to receive Champion Points from this conversion pool to your account.
The 70 Champion Points from the conversion pool will never get more points added to it - only subtracted. If there’s a situation where you don’t use up all 70 points once the system is live, they will never be used since this only applies to characters you have preceding Update 6.
For example, if you have just one fresh VR4 character in your account, you’ll receive 15 Champion Points from the conversion after you log in. You will never be able to use the remaining 55 Points since it only applies to pre-existing characters prior to Update 6.
Yeah they did say 5% for that cap, but that was before they reduced the total amount of CPs by a factor of 4. Meaning that, just from that change, the cap would now be reached by more like 20% of players.Nazon_Katts wrote: »[snip]
It's exactly what was promised orignally. We were promised XP would be tracked and we would be compensated up to a cap, that's exactly what's going on here.
Well they also did say only %5 of the player base would be reaching that cap. And to be fair a lot more then 5% of the player base has at least 1 vr14 character.
SuraklinPrime wrote: »Earned CP's on your account = 70
characters..
1. vr14 earned 70 can spend 70
2. vr1 earned 0 can spend 70
3. lvl 3 earned 0 can spend 70
4. lvl 3 earned 0 can spend 70
5. lvl 10 earned 0 can spend 70
6. not created yet earned 0 can spend 70 when created
7. same as 6
8. same as 6
Isn't it just this simple.
If this is the case i'm happy enough with that as long as in this example i can spend those 70 points on each of my characters.
If i spend 70 on one character then have no more points left for others then i don't like it.
This is correct up until 6-8. 6-8 is not exactly correct unless you create them prior to 1.6 going live. It clearly states that the initial CP award only counts for existing characters that are already created when 1.6 hits so you won't get that with every new character in the future (after 1.6).
My suggestion to anyone that will get CP from conversion would be to make sure you create any characters you *might* want to level up prior to 1.6 going live so that they get the CP bonus. If you have any mules or characters you plan on re-creating for any reason..do it now or they will not get those points after 1.6. I will be recreating one of my current mules to be a DK as that is the only class I don't have leveled up (or leveling up). That way if I decide to level up a DK I will have a character created already with the CP bonus.
For clarity..here is the info from her post that states what I'm referencing:Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool. You must have at least one Veteran Rank character in order to receive Champion Points from this conversion pool to your account.
The 70 Champion Points from the conversion pool will never get more points added to it - only subtracted. If there’s a situation where you don’t use up all 70 points once the system is live, they will never be used since this only applies to characters you have preceding Update 6.
For example, if you have just one fresh VR4 character in your account, you’ll receive 15 Champion Points from the conversion after you log in. You will never be able to use the remaining 55 Points since it only applies to pre-existing characters prior to Update 6.
I am pretty sure you are misunderstanding this.
How it reads, to me, is that:
On 1.6 day there is a pool of up to 70 points that you can have earned on your account with your existing characters. This is the 'conversion pool'.
If on 1.6 day you are only eligible for, say, 22CP for you conversion pool you will never be able to get more into that pool.
But if you are eligible for all 70CP in your conversion pool then you will get all 70CP on 1.6 day.
CP are account wide. Any CP you earn on any character will go into a pool tied to your account and can be spent on any character whether created before or after 1.6 day. This includes whatever was in your conversion pool whether it was 22CP or 70CP.
Any play after 1.6 day will be added to your CP pool as normal. So if your conversion pool was 22CP and you earn 1CP by playing then your account pool will be 23CP for all characters, even new ones created after 1.6 day.
Because the CP are account based they can be spent on any character you create in the future and this includes the 'bonus' ones from the conversion pool.
Because CP are account based the full number in that pool can be spent on each character. So if your CP pool is 100CP you can spend 100CP onm each and every character you have or create in the future.
That much seems clear from their posting.
I think you can also make the small leap to assuming that if you were to delete a character that had earned points you would not lose those points as the points are account based. So potentially somewhere in the future you could have an account with a single level 1 character with 3,600 CP.
Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool.
SuraklinPrime wrote: »
Because the CP are account based they can be spent on any character you create in the future and this includes the 'bonus' ones from the conversion pool.
Because CP are account based the full number in that pool can be spent on each character. So if your CP pool is 100CP you can spend 100CP onm each and every character you have or create in the future.
That much seems clear from their posting.
ZOS_GinaBruno wrote: »
- Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool. You must have at least one Veteran Rank character in order to receive Champion Points from this conversion pool to your account.
"Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool
...70 from the total conversion, and 3 from the earlier play session. You play with this character for a while, and receive 2 more Champion Points from normal play. You now have 75 Champion Points in your account. Later, you start a new character; that character can use 75 Champion Points immediately."
Yeah they did say 5% for that cap, but that was before they reduced the total amount of CPs by a factor of 4. Meaning that, just from that change, the cap would now be reached by more like 20% of players.Nazon_Katts wrote: »[snip]
It's exactly what was promised orignally. We were promised XP would be tracked and we would be compensated up to a cap, that's exactly what's going on here.
Well they also did say only %5 of the player base would be reaching that cap. And to be fair a lot more then 5% of the player base has at least 1 vr14 character.
So pretty much nothing has changed a VR14 for months gets the same as a VR14 who gets it the day before this goes live?
Does matter if you give us 30 70 or even none.
I think Zenimax has to stop promising us stuff if they want to have any credibility in the future.
Think its fine and a good way to do it.
[snip]
ZOS_GinaBruno wrote: »Hello everyone,
It’s normal in development to change how a system is going to be implemented from its original design. When we talk about designs early, we do so in order to get feedback and give you some insight to the direction we're taking. However, it's likely there may be changes along the way as we perform tests internally. Still, there is value in putting information out early.
Late last month, we announced changes to our original design for the Champion System, and provided a fairly thorough explanation as to why we decided to do this. Of specific concern was the conversion system of XP to Champion Points. What we had decided was if you had at least one Veteran Rank character, you would get a total of 30 Champion Points for your account. The Veteran Rank wouldn’t matter; all players with at least one Veteran character would get the same amount of Champion Points. We received a lot of feedback about these changes. Most of it centered around the concern that higher ranked Veteran characters were losing progress in the Champion System because they would have less opportunity to earn Champion Points, having already done a substantial amount of content.
Based off this feedback, we will be altering the conversion system with the following design:We know this may be confusing at first glance so to make sure everyone understands, we’d like to provide a few additional examples:
- Any Veteran Rank character that logs in after the system goes live will get 5 Champion Points added to the account for each full Veteran Rank that character has achieved.
- Partial credit will be given for XP earned within a Veteran Rank. This is based on a fraction of the total XP contained within the level. One Veteran Rank is currently 1,000,000XP, so the conversion system will grant you one Champion Point for every 200,000XP within a Veteran Rank.
- For example, if you are Veteran Rank 12 and have 800,000XP progress towards Veteran Rank 13, you will receive 59 Champion Points after the system goes live.
- EXTREMELY IMPORTANT: Only the conversion system will use 200,000XP for one Champion Point the day the system goes live in Update 6. This is not what it will take to earn a Champion Point while playing normally once the Champion System is live.
- It is possible that a Veteran Rank 1 character may not have earned 200,000XP into Veteran Rank 1. In this case, you will not receive a Champion Point after the system goes live.
- Champion Points are shared across all characters as the system is account wide, but for the conversion of XP to Champion Points, no more than 70 Champion Points will be given to an account.
- A VR14 character can receive up to 70 Champion Points depending on how much XP into VR14 they are, but 70 is the maximum the conversion system will give out for the account.
- If you have multiple Veteran Rank characters, you will receive credit for each Veteran Rank upon logging into each character (provided the account has not reached 70 Champion Points given out in the conversion).
- Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool. You must have at least one Veteran Rank character in order to receive Champion Points from this conversion pool to your account.
- The 70 Champion Points from the conversion pool will never get more points added to it - only subtracted. If there’s a situation where you don’t use up all 70 points once the system is live, they will never be used since this only applies to characters you have preceding Update 6.
- For example, if you have just one fresh VR4 character in your account, you’ll receive 15 Champion Points from the conversion after you log in. You will never be able to use the remaining 55 Points since it only applies to pre-existing characters prior to Update 6.
Once again, we’d like to thank everyone for your feedback. We believe the system outlined above still meets our goals for the initial rollout of the Champion System while also addressing some of the more pressing concerns.
- You have one full VR14 character and one VR6 character that hasn’t earned any XP when the system goes live. You log in with the VR14 first and are granted 70 Champion Points from the conversion. You log in later with your VR6, and are able to use 70 Champion Points due to them being account wide.
- You have just one VR5 character with 400,000XP toward the next Veteran Rank. When you log in, you are granted 22 Champion Points from the conversion. After you spend your points, you immediately create a new character. That character does not get any Champion Points from the conversion, but can use the 22 Champion Points from the account pool.
- Here’s a complicated one: You have one fresh VR14, one VR6 with 800,000XP toward the next Veteran Rank, one new VR3 character, and one level 25 character. You log in with the VR6 first and receive 29 Champion Points from the conversion. Then you log in with your VR3 and receive 10 Champion Points from the conversion; you now have 39 points in your account to use. You log in with your level 25 and don’t receive any new points from the conversion, but are able to use the 39 points from the account. Finally, you log in with your VR14 and are granted 31 additional Champion Points from the conversion, since you can only receive a total of 70 Champion Points from the conversion.
- You have one full VR14 character and one new VR4 character. You log in with your VR4 and receive 15 Champion Points. You begin to quest and play for a while, and receive 3 more Champion Points throughout your session. Later, you log in with your VR14. You receive 55 Points from the conversion, and are able to use 73 Champion Points – 70 from the total conversion, and 3 from the earlier play session. You play with this character for a while, and receive 2 more Champion Points from normal play. You now have 75 Champion Points in your account. Later, you start a new character; that character can use 75 Champion Points immediately.
ZOS_GinaBruno wrote: »Hello everyone,
It’s normal in development to change how a system is going to be implemented from its original design. When we talk about designs early, we do so in order to get feedback and give you some insight to the direction we're taking. However, it's likely there may be changes along the way as we perform tests internally. Still, there is value in putting information out early.
Late last month, we announced changes to our original design for the Champion System, and provided a fairly thorough explanation as to why we decided to do this. Of specific concern was the conversion system of XP to Champion Points. What we had decided was if you had at least one Veteran Rank character, you would get a total of 30 Champion Points for your account. The Veteran Rank wouldn’t matter; all players with at least one Veteran character would get the same amount of Champion Points. We received a lot of feedback about these changes. Most of it centered around the concern that higher ranked Veteran characters were losing progress in the Champion System because they would have less opportunity to earn Champion Points, having already done a substantial amount of content.
Based off this feedback, we will be altering the conversion system with the following design:We know this may be confusing at first glance so to make sure everyone understands, we’d like to provide a few additional examples:
- Any Veteran Rank character that logs in after the system goes live will get 5 Champion Points added to the account for each full Veteran Rank that character has achieved.
- Partial credit will be given for XP earned within a Veteran Rank. This is based on a fraction of the total XP contained within the level. One Veteran Rank is currently 1,000,000XP, so the conversion system will grant you one Champion Point for every 200,000XP within a Veteran Rank.
- For example, if you are Veteran Rank 12 and have 800,000XP progress towards Veteran Rank 13, you will receive 59 Champion Points after the system goes live.
- EXTREMELY IMPORTANT: Only the conversion system will use 200,000XP for one Champion Point the day the system goes live in Update 6. This is not what it will take to earn a Champion Point while playing normally once the Champion System is live.
- It is possible that a Veteran Rank 1 character may not have earned 200,000XP into Veteran Rank 1. In this case, you will not receive a Champion Point after the system goes live.
- Champion Points are shared across all characters as the system is account wide, but for the conversion of XP to Champion Points, no more than 70 Champion Points will be given to an account.
- A VR14 character can receive up to 70 Champion Points depending on how much XP into VR14 they are, but 70 is the maximum the conversion system will give out for the account.
- If you have multiple Veteran Rank characters, you will receive credit for each Veteran Rank upon logging into each character (provided the account has not reached 70 Champion Points given out in the conversion).
- Only currently existing characters created before Update 6 goes live are eligible to use points from the conversion pool. You must have at least one Veteran Rank character in order to receive Champion Points from this conversion pool to your account.
- The 70 Champion Points from the conversion pool will never get more points added to it - only subtracted. If there’s a situation where you don’t use up all 70 points once the system is live, they will never be used since this only applies to characters you have preceding Update 6.
- For example, if you have just one fresh VR4 character in your account, you’ll receive 15 Champion Points from the conversion after you log in. You will never be able to use the remaining 55 Points since it only applies to pre-existing characters prior to Update 6.
Once again, we’d like to thank everyone for your feedback. We believe the system outlined above still meets our goals for the initial rollout of the Champion System while also addressing some of the more pressing concerns.
- You have one full VR14 character and one VR6 character that hasn’t earned any XP when the system goes live. You log in with the VR14 first and are granted 70 Champion Points from the conversion. You log in later with your VR6, and are able to use 70 Champion Points due to them being account wide.
- You have just one VR5 character with 400,000XP toward the next Veteran Rank. When you log in, you are granted 22 Champion Points from the conversion. After you spend your points, you immediately create a new character. That character does not get any Champion Points from the conversion, but can use the 22 Champion Points from the account pool.
- Here’s a complicated one: You have one fresh VR14, one VR6 with 800,000XP toward the next Veteran Rank, one new VR3 character, and one level 25 character. You log in with the VR6 first and receive 29 Champion Points from the conversion. Then you log in with your VR3 and receive 10 Champion Points from the conversion; you now have 39 points in your account to use. You log in with your level 25 and don’t receive any new points from the conversion, but are able to use the 39 points from the account. Finally, you log in with your VR14 and are granted 31 additional Champion Points from the conversion, since you can only receive a total of 70 Champion Points from the conversion.
- You have one full VR14 character and one new VR4 character. You log in with your VR4 and receive 15 Champion Points. You begin to quest and play for a while, and receive 3 more Champion Points throughout your session. Later, you log in with your VR14. You receive 55 Points from the conversion, and are able to use 73 Champion Points – 70 from the total conversion, and 3 from the earlier play session. You play with this character for a while, and receive 2 more Champion Points from normal play. You now have 75 Champion Points in your account. Later, you start a new character; that character can use 75 Champion Points immediately.
I must admit I don't like that change.
1. [snip]
2. To give VR 14 players a 280 hour advantage doesn't sound right in my books. So now a VR 14 isn't only much stronger due his VR, but he will also have 280 hours of gameplay more than a VR 1 in PVP.
I felt giving the VR 14 30 CP was the right move, while VR 1 2CP.
The gap is just too big now, I don't see how this is good for a new system if several players have a 280 hour advantage over everyone else.
I also wonder how you will balance the difficulty between someone with 0 CP and those with 70 CP?
You should had stayed with the 30 CP, it felt right and justified to give VR 14 a 120 hour advantage as this is what it takes to get to VR 14. 280 is too much, sorry.
SuraklinPrime wrote: »@EQBallzz & @Vez - I think the confusion is in the words 'eligible to use'.
I, and a majority, are taking this to mean that only characters that exist on 1.6 day qualify to call off points from the 70 available BUT once that 70 have been claimed they can be used by any character past or future.
This is further clarified in point 4 of Gina's examples where she says:
"Later, you start a new character; that character can use 75 Champion Points immediately."
ZOS_GinaBruno wrote: »SuraklinPrime wrote: »@EQBallzz & @Vez - I think the confusion is in the words 'eligible to use'.
I, and a majority, are taking this to mean that only characters that exist on 1.6 day qualify to call off points from the 70 available BUT once that 70 have been claimed they can be used by any character past or future.
This is further clarified in point 4 of Gina's examples where she says:
"Later, you start a new character; that character can use 75 Champion Points immediately."
You know, sometimes when you write something, you hear it differently in your head than what others hear. Sorry about that.
@SuraklinPrime, you've got it right. Points from the conversion pool can only be claimed by characters that exist prior to Update 6, but once those points are claimed, they move into an account-wide Champion pool that can be used by any character (no matter when they were created). We'll edit the first post to clarify.