You've always gotten significantly less XP in public dungeons. I'm not sure why, but they feel it's necessary.I'm VR5.
I'm standing outside the VR5 public dungeon The Vile Manse.
Right outside there are VR5 Senche Tigers. These yield 434 XP.
Inside the public dungeons there are groups of 5-6 VR5 humanoid mobs. These yield 82 xp... much like the skeevers that are also outside.
I don't get it.
ZOS_GinaBruno wrote: »Hi everyone, we'd like to address the concerns with the change we recently made to experience points and gaining Veteran Levels. Update 5 introduced a new system where all Veteran Points were converted to use XP instead, as part of our phased rollout of the Champion System. The plan was for this to reduce the amount of time it would take to gain a Veteran Rank. However, we discovered an issue where you are not currently gaining as much XP as we intended. Fixing this issue is one of our top priorities. We are currently aiming to have this fixed in our next incremental patch, which will allow you to progress though Veteran Ranks at a faster rate than what you’re currently seeing in-game. Thank you for your patience and understanding!
ZOS_GinaBruno wrote: »However, we discovered an issue where you are not currently gaining as much XP as we intended.
There were other threads on similar subjects as well which I cant ( nor have the desire to)seem to findSo once again is this answer sincere, or is it because of the massive backlash for the ridiculous exp nerf ?????
Stop lying, WE did and posted several threads about it on the PTS forums, YOU (ZOS) chose to ignore us.ZOS_GinaBruno wrote: »However, we discovered an issue where you are not currently gaining as much XP as we intended.
fromtesonlineb16_ESO wrote: »Stop lying, WE did and posted several threads about it on the PTS forums, YOU (ZOS) chose to ignore us.ZOS_GinaBruno wrote: »However, we discovered an issue where you are not currently gaining as much XP as we intended.
At least be man/woman enough to admit the truth!
xarguideb17_ESO wrote: »The fact that someone f-ed up with some simple math, I'm ok with.
But the fact that this made it all the way from alpha testing (was there one?) to PTS (where this bug was reported at least by Dagoth_Rac
http://forums.elderscrollsonline.com/discussion/136087/gaining-xp-on-pts-vet-content-versus-gaining-vp-in-vet-content-on-live
)
and after that even all the way to LIVE, is unacceptable.
I get it, developers make mistakes, but what about "ZOS reads and listens"?
Please read more carefully and take action in case of such basic problems.
I appreciate Gina's answer to this thread and that this problem is being addressed. I guess we should avoid gaining exp meanwhile because I don't see us (the players) being reimbursed for the exp we should have gained during this bug. But please correct me if I'm wrong.
The overall goal should be producing VR14 players by the end of Cadwell's Gold.ZOS_GinaBruno wrote: »Hi everyone, we'd like to address the concerns with the change we recently made to experience points and gaining Veteran Levels. Update 5 introduced a new system where all Veteran Points were converted to use XP instead, as part of our phased rollout of the Champion System. The plan was for this to reduce the amount of time it would take to gain a Veteran Rank. However, we discovered an issue where you are not currently gaining as much XP as we intended. Fixing this issue is one of our top priorities. We are currently aiming to have this fixed in our next incremental patch, which will allow you to progress though Veteran Ranks at a faster rate than what you’re currently seeing in-game. Thank you for your patience and understanding!
I take it by their slow response to a problem they new about before they did the patch that they just want players to lvl to vr1 and quit. That's what's going to happen if they don't get it fixed fast. I have lost 4 days to play now because all my toons are in the lower vr lvl's, So maybe this is not really a game stopper -- it's a game changer
The reason this probably didn't get noticed on the PTS is because everyone is already VR14 with all skills maxed and didn't even notice the XP.
fromtesonlineb16_ESO wrote: »Indeed because you can bet your life ZOS aren't going to warn them they're getting shafted.
In some industries, making miscalculations like this when designing and manufacturing certain products would likely cause people serious injury or death.
Good that the gaming industry exists so that some fairly clever but rather inept people can find work that means they aren't held responsible for their constant mistakes and faulty product output.
Yay for them :sarcasm/smiley/fail:
I'm happy they acknowledged the problem and working on a fix. Thank god it wasn't intentional.
It was intentional and it is no bug -- they new this was like this and I guess they thought we were all stupid enough to waste our time getting no where. And this idea of waiting until the champion stuff is crazy -- do you really think there will be many that will stick with this game for that long -- get real -- I have seem games destroyed by bad patches and idea's -- the faster they fix their mistake the more players they will save
DigitalHype wrote: »In some industries, making miscalculations like this when designing and manufacturing certain products would likely cause people serious injury or death.
Good that the gaming industry exists so that some fairly clever but rather inept people can find work that means they aren't held responsible for their constant mistakes and faulty product output.
Yay for them :sarcasm/smiley/fail:
Its cute, that so many people think this was a mistake.