j.murro2ub17_ESO wrote: »I would have thought that I would get xp for each enemy killed but that has not been the case.
j.murro2ub17_ESO wrote: »I would have thought that I would get xp for each enemy killed but that has not been the case.
It should be for each enemy killed. If it is not, then this is an issue. Just double check the addon is not wonky by looking at your character bar (hover the mouse over it to see the numbers if you need to)
If it is off, then:
Do you have a screen shot of the corpses and the log? Post that in the known issues thread because this would be part of the reason that EXP is less.
Now, I have gone after multiple mobs and seen the yellow lootable glow show up even before the last one is dead, so something is working right.
However I have also noticed that I get the same amount of gold no matter how many mobs are the group I kill, don't know if that is intended.
DigitalHype wrote: »
You didn't get any exp in Veteran ranks before 1.5. You got Veteran points.
Veteran points is not the same as exp. Exp was replaced instead of Veteran points. You earn exp from a lot more sources then you did Veteran points.
You can not compare them.
Try not to get too hung up on the title of this thread. It is misleading. The problem isn't less XP than VP. Whether or not folks are comparing them is irrelevant to the observed behavior change.
The rate of VR level progression has slowed dramatically. We are doing the same things, but seeing less increase in VR level from it.
Prior to patch, I could complete the zone's quests, dolmens, wb, and public dungeon clear, and would consistently end up with at least 1 VR level gain. Now, that will be lucky to give the player 25% of a VR level gain.
DigitalHype wrote: »
You didn't get any exp in Veteran ranks before 1.5. You got Veteran points.
Veteran points is not the same as exp. Exp was replaced instead of Veteran points. You earn exp from a lot more sources then you did Veteran points.
You can not compare them.
Try not to get too hung up on the title of this thread. It is misleading. The problem isn't less XP than VP. Whether or not folks are comparing them is irrelevant to the observed behavior change.
The rate of VR level progression has slowed dramatically. We are doing the same things, but seeing less increase in VR level from it.
Prior to patch, I could complete the zone's quests, dolmens, wb, and public dungeon clear, and would consistently end up with at least 1 VR level gain. Now, that will be lucky to give the player 25% of a VR level gain.
You might as well not even try to explain. He is always so stuck on his knee-jerk defense of ESO at all costs that facts and figures don't play any role in his posts. I think he's only like level 30 after 6 months anyway so has no clue about anything. If there was an ignore feature on these forums he's the only one I would likely use it on.
3rdwardhobocub18_ESO wrote: »At the end of the ESO Twitch stream they said they would post a detailed explanation on the forums. Here is the link from the Developer Discussion forum
forums.elderscrollsonline.com/discussion/138980/clarification-regarding-experience-gain-within-veteran-ranks#latest
ZOS_GinaBruno wrote: »Hi everyone,
Due to the elimination of Veteran Points, you may need to rethink your leveling strategy a little from what you previously used to doing to gain a Veteran Rank. For example, the XP-per-kill ratio of a boss monster is not as good as the VP-per-kill ratio was before Update 5, but the amount of XP rewarded for that boss has not changed. Among other things, this change was necessary to make leveling a more predictable experience in preparation for the Champion System, and to prevent a wide split among players. We want to keep all the ways you gain experience equivalent, and not let a certain method become more worthwhile than others.
As reported earlier this week, we have identified a couple issues surrounding experience gain:Note that experience gain buffs such as the Rings of Mara and normal grouping continue to give a bonus to your experience gain, and thus a faster rise within Veteran Ranks.
- Monsters that are well below your level give slightly less experience than intended. This will be fixed in our next incremental patch.
- The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.
We hope this explanation helps a bit, but please don't hesitate to let us know if you have any remaining questions.
ZOS_GinaBruno wrote: »Hi everyone,
Due to the elimination of Veteran Points, you may need to rethink your leveling strategy a little from what you previously used to doing to gain a Veteran Rank. For example, the XP-per-kill ratio of a boss monster is not as good as the VP-per-kill ratio was before Update 5, but the amount of XP rewarded for that boss has not changed. Among other things, this change was necessary to make leveling a more predictable experience in preparation for the Champion System, and to prevent a wide split among players. We want to keep all the ways you gain experience equivalent, and not let a certain method become more worthwhile than others.
As reported earlier this week, we have identified a couple issues surrounding experience gain:Note that experience gain buffs such as the Rings of Mara and normal grouping continue to give a bonus to your experience gain, and thus a faster rise within Veteran Ranks.
- Monsters that are well below your level give slightly less experience than intended. This will be fixed in our next incremental patch.
- The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.
We hope this explanation helps a bit, but please don't hesitate to let us know if you have any remaining questions.
Hmm...I've bolded the parts I find most troublesome to be honest. If i'm interpreting this correctly, the slow down in leveling is actually intended as they want to " prevent a wide split among player". Does this not contradict the statement of leveling in veteran should now be faster..
I'm not sure how much more of these shenanigans i can take..Maybe its time to treat ESO as completed and move on to the next game ?
akalabethb14_ESO wrote: »3rdwardhobocub18_ESO wrote: »At the end of the ESO Twitch stream they said they would post a detailed explanation on the forums. Here is the link from the Developer Discussion forum
forums.elderscrollsonline.com/discussion/138980/clarification-regarding-experience-gain-within-veteran-ranks#latest
Basically, it is not going to change much with 1.5.3.
The problem is us not knowing how to play?
Am I reading that correctly?
f nothing of the kind - then the people who played Veteran Ranks lower than V14 after 1.5 are simply SoL and those XP will be lost for ever...
It might be nice if the mistake could be fixed... but given the nature of the mistake (perhaps the incorrect coding of an equation that wasn't caught), are you sure you want them digging into your XP....again....? What do you think are the chances that they'll get it right? How would you be able to tell?
No, I'm afraid that it might be in our best interest to just call this a "lost week," as painful as that thought might be.
I don't think you get it -- this our fault for not knowing how to play correctly -- this is the way they want it to be -- it's not a lost week -- They are saying that you can quest all u want but at the end of cadwell's quest change after being vr 4 or so and fighting vr9's go and grind for a year and maybe you will get to vr14. But than the champion carp will be here and all this crap will start again
And it don't make any sense, you agree in that?f nothing of the kind - then the people who played Veteran Ranks lower than V14 after 1.5 are simply SoL and those XP will be lost for ever...
It might be nice if the mistake could be fixed... but given the nature of the mistake (perhaps the incorrect coding of an equation that wasn't caught), are you sure you want them digging into your XP....again....? What do you think are the chances that they'll get it right? How would you be able to tell?
No, I'm afraid that it might be in our best interest to just call this a "lost week," as painful as that thought might be.
I don't think you get it -- this our fault for not knowing how to play correctly -- this is the way they want it to be -- it's not a lost week -- They are saying that you can quest all u want but at the end of cadwell's quest change after being vr 4 or so and fighting vr9's go and grind for a year and maybe you will get to vr14. But than the champion carp will be here and all this crap will start again
Valen_Byte wrote: »Its like ZOS doesn't understand how to play there own game anymore.