ArconSeptim wrote: »Still no Werewolf actual implementation.
Can you craft Impen on it? No?...Fact: The armor bonus do not work in combat, yet all other armor set bonuses do work in combat - did we complain, no.
It is a sneak bonus, it is obvious that it will not work in combat but it helps you to start the combat, something other sets can't.
Stygian set is a far better Sneak bonus.
Increases damage on Sneak Attacks and in combat when using Invisibility.
Well it's is not better.
...
Once Templars and DKs initiate fights they have to see them through the end, Sorcs were bought into line with this (they have been broken, again) and so should Nightblades. There should never, ever, be a "press to escape" button.
All the disadvantages of these sets count for nothing if you can just run away from any fight, just like the fire damage on vamps is meaningless because they can just near-perma-batswarm through it all.
What changed with Sorcerer blink to make it broken again?At the end of the day nobody should be moving faster than a mount, it's fine to run faster than any other player [on foot]. Exactly the same problem (that was fixed, and is now broken again) with Sorc blink.
Sorcs were bought into line with this (they have been broken, again) and so should Nightblades. There should never, ever, be a "press to escape" button.
I'm reading through the comments and there is a lot of crying going about other classes and no constructive feedback.
I think the fact that someone can be stacking too much speed with different items and sets is obviously not intended, get over it and buy a horse. A player shouldn't have the ability of being as fast as a mount, that's just ridiculous, so have your fun before this gets balanced.
It's not surprise other classes are being balanced now that the DK has been nerfed over and over again, it's bound to happen to other classes so enjoy it while you can.
Also, NBs are very powerful as they are and are said to be buffed even more in the future. Being able to gank and 1 shot someone out of stealth with a plethora of skills isn't intended and I hope will be balanced in the future.
Try building your class as a balanced entity instead of stacking one thing; which seems to be the way people build their toons. This is obviously getting classes nerfed before too much of one thing is always bad (applies in life) and makes the game unbalanced.
I'm reading through the comments and there is a lot of crying going about other classes and no constructive feedback.
I think the fact that someone can be stacking too much speed with different items and sets is obviously not intended, get over it and buy a horse. A player shouldn't have the ability of being as fast as a mount, that's just ridiculous, so have your fun before this gets balanced.
It's not surprise other classes are being balanced now that the DK has been nerfed over and over again, it's bound to happen to other classes so enjoy it while you can.
Also, NBs are very powerful as they are and are said to be buffed even more in the future. Being able to gank and 1 shot someone out of stealth with a plethora of skills isn't intended and I hope will be balanced in the future.
Try building your class as a balanced entity instead of stacking one thing; which seems to be the way people build their toons. This is obviously getting classes nerfed before too much of one thing is always bad (applies in life) and makes the game unbalanced.
Nightreaver wrote: »What changed with Sorcerer blink to make it broken again?
Nightreaver wrote: »What changed with Sorcerer blink to make it broken again?
The recent softcap increase.
Once Templars and DKs initiate fights they have to see them through the end, Sorcs were bought into line with this (they have been broken, again) and so should Nightblades. There should never, ever, be a "press to escape" button.
^^^ THISI'm reading through the comments and there is a lot of crying going about other classes and no constructive feedback.
Still no mention of werewolves. glad i got it cured since its going to stay broken forever.
ok... another NB weighing in on the Night Silence set nerf.
ZOS, please please please please do not nerf the speed stacking that this set provides for vamps. Seriously we NB have suffered long enough waiting for our turn to get our class fixed a bit... and now that I have a set of (gold) armour that I have found makes the class more playable it gets nerfed. Who is complaining about this? As mentioned 1000 times TP are so OP right now its ridiculous.. I could NEVER take one solo unless he is a total noob. I can't face a DK solo either, can't catch a Sorc... until now, and even then they get way a lot. So really did you have the idea to make us play in little squads of 3-4 NB ganking one and two man groups? Because that's all we can do really.. If I were a Templar or DK I could take on several ppl and not even break a sweat... please make things a little more fair for us.. taking away the stealth speed stacking from Night Silence set is just wrong in so many ways.
Sadly this is spot on. We do have community managers that say that they are listening to us and developers who don't.slopezgamesub17_ESO1 wrote: »Zos does not listen to their player base.
Nerfing streak again when you're ignoring the other broken abilities and classes.
Listening to nbs who qq about not being able to get away 100% of the time when they just can't learn their class.
You're making sorcerers unplayable. This game is a joke.
ZOS_GinaBruno wrote: »DEUTSCHE PTS-PATCHNOTIZEN v1.4.2
Notes de version PTS 1.4.2
[*] Vampire
- Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.
Seriously?
While you are at it, lets remove the speed increase from Concealed Weapon!
Better yet, remove the whole NB Class...as they are practically useless compared to other classes and abilities...I challenge anyone out there to post a Youtube video of a DW Vampire NB wrecking multiple folks at the same time like a DK, TP or SC
Fact: Speed and Stealth are the only things keeping us in the PvP fight...it sure isn't our damage output or survive-ability.
Question: How on Earth is that speed game breaking or unfair? However, I could list multiple examples of other classes and abilities that are unfair...do you watch the Youtube videos out there?
Fact: NBs are scouts, they are supposed to be able to move quickly and quietly across the battlefield! That is their implied role in battle tactics...
Fact: Fire damage hurts a Vampire; and every class uses fire and it is in AoE, Roots and Stuns... A DW Vampire Night Blade has to get within melee range to hit an enemy...and does not have the survive-ability of a DK, TP, or SC...now you take away the one thing they had; escape...not nearly as game breaking as that bolt ability...where you can literally bolt out of range of a spell or bow attack...
Fact: We spent the hours, upon hours, upon hours grinding traits and crafting to make that crafted armor set...for nothing.
Fact: We had to harvest, save for, wait or buy all the items needed to craft those sets (Legendary Materials)...removing the viability of wearing that set is not fair...
Fact: You need to focus on other classes and abilities before you completely break the will of the NB community. Leave the NB alone.
What happen to the comment we will not take away from as much as add to other classes to bring them in line with other classes? (or words to that effect).
Fact: The armor bonus do not work in combat, yet all other armor set bonuses do work in combat - did we complain, no.
Fact: Speed of the Vampire NB should not be your focus...there are many, many, many other issues you have yet to address or even mention...from beta to launch...that are still not fixed!!
Well I guess I will retire my NB...and turn her into a crafter mule...
Before I spend hours and hours grinding another class to max level, can you please tell me what class you intend to leave alone...
Seriously frustrating!
I know and understand why people are canceling their subscriptions!
- Almost no chance of being spotted vs. being spotted at view distance
- Knowledge of any enemies you do run across (detection warning from eye)
- No stun from being attacked (knocked off horse) unless a specific stun attack was used
- No speed penalty, except to maybe the fastest speed horses
To add to that:
- With <Dark Cloak>, a near-guarantee to escape from average players (and the Sorc blink was nerfed for the exact same reason)
You know what works better than exploiting? Not exploiting. I look forward to every patch because every patch directly and indirectly buffs my characters. If you exploit and your stuff gets nerfed, you made the choice to exploit. ZOS are simply fixing bugs, nobody forced you to abuse those bugs - you took a risk, it didn't work out, move on.
Arsenic_Touch wrote: »Calling dark cloak a near guarantee to escape is kind of hilarious especially in conjunction to this discussion.
<Invis Bats> then <Dark Cloak> then <Invis Bats> then <Dark Cloak>. This will work 100% if you don't have a DoT running on an enemy (and <Invis Bats> will very likely give you enough time to wait for that DoT to expire).
fredthementenrb18_ESO wrote: »...Fact: The armor bonus do not work in combat, yet all other armor set bonuses do work in combat - did we complain, no.
It is a sneak bonus, it is obvious that it will not work in combat but it helps you to start the combat, something other sets can't.
Stygian set is a far better Sneak bonus.
Increases damage on Sneak Attacks and in combat when using Invisibility.
no.... i dont want damage. i want positioning
I asked for a link to official statement, you're giving me anecdotal evidence. I should've probably stopped reading right there, but...Many people, including me, asked specifically in game whether this speed bonus was going to stay, because it is quite fast. This was in both the test and live, before we crafted the sets.So you're not as fast as a horse, unless you are.Even the fastest sneak is not as fast as horses. I have the fastest sneak in the game, I still can't catch a sprinting horse, unless no points to speed have been put in.Oh come on! Vampires were sneaking just fine before this set. If anyone became a vampire only to abuse stacking, too bad, they're damned.Nor can those speeds be done with just a five piece bonus set. You have to also be a vampire, which has negatives...You've willingly went that route, because you value speed more than damage, right? And you got a little speed for a little damage, because it was balanced... no.... be a Nightblade with concealed weapon, which means less damage and concealed weapon doesn't exactly work with many builds, and you need the speed mundus stone.You've answered the question yourself. Being stealthed is an advantage in itself, that's why it normally has penalties. You've worked around the penalties, discovered a mechanic that crossed the point where you can use the word "balance" to defend that mechanic.Plus, why shouldn't you move faster in stealth than out of it? Because you don't like it? It's a game. It's built around balance. Getting into stealth takes time, breaking combat takes time.Like I said before, you've given up a lot.Plus, just view vampire, concealed weapon stealth as moving through another dimension, where movement is faster, if you need some rational explanation for something in a game where you come back to life after being killed and you have endless arrows and pull catapults out of your ass.
heres one source its from a direct query between aliendiplomat and ZOS just before 1.3 went live 3 weeks ago
I just wanted to ask for confirmation, before I spend tens of thousands of gold on something that will be useless next week...
I recently tested out the new Night's Silence set which increases sneak speed, and combined with the vampire passive Dark Stalker, you can achieve some truly impressive stealth sprinting!
I realize this is lost as soon as you enter combat, but still for scouting and general movement around the world it is excellent.
However, people have been telling me that you are nerfing this so soon after giving it. That you will prevent the two and others from stacking, or cap sneak speed far below what is currently offered by just these two combined.
So, rather than speculate I thought I would seek an answer directly from the source.
Can you offer any comment? I won't bother making this one of my epic or legendary sets if it is slated to be nerfed.
Thanks!
Response:
Spoiler:
Greetings!
And thanks for contacting us concerning the rumors. I love giving some clarity where I can~
As it stands, I cannot release any information on future additions and adjustments to the game content that hasn't already been released. However, that should be enough to confirm the rumor false. Any plans for readjusting armor would be properly announced and we haven't released any information like that.
We did make a few adjustments to sets that you may have seen under the Item Sets section of the Patch Notes. And that does include fixing [Night's Silence]'s functionality and clarifying it's bonus percentage, but nothing in terms of adjusting its actual quality of the armor.
These are the only readjustments we have slated and patched at the moment.
So hopefully that's helpful information for you!
Luvsfuzzybunnies wrote: »I asked for a link to official statement, you're giving me anecdotal evidence. I should've probably stopped reading right there, but...Many people, including me, asked specifically in game whether this speed bonus was going to stay, because it is quite fast. This was in both the test and live, before we crafted the sets.So you're not as fast as a horse, unless you are.Even the fastest sneak is not as fast as horses. I have the fastest sneak in the game, I still can't catch a sprinting horse, unless no points to speed have been put in.Oh come on! Vampires were sneaking just fine before this set. If anyone became a vampire only to abuse stacking, too bad, they're damned.Nor can those speeds be done with just a five piece bonus set. You have to also be a vampire, which has negatives...You've willingly went that route, because you value speed more than damage, right? And you got a little speed for a little damage, because it was balanced... no.... be a Nightblade with concealed weapon, which means less damage and concealed weapon doesn't exactly work with many builds, and you need the speed mundus stone.You've answered the question yourself. Being stealthed is an advantage in itself, that's why it normally has penalties. You've worked around the penalties, discovered a mechanic that crossed the point where you can use the word "balance" to defend that mechanic.Plus, why shouldn't you move faster in stealth than out of it? Because you don't like it? It's a game. It's built around balance. Getting into stealth takes time, breaking combat takes time.Like I said before, you've given up a lot.Plus, just view vampire, concealed weapon stealth as moving through another dimension, where movement is faster, if you need some rational explanation for something in a game where you come back to life after being killed and you have endless arrows and pull catapults out of your ass.
heres one source its from a direct query between aliendiplomat and ZOS just before 1.3 went live 3 weeks ago
I just wanted to ask for confirmation, before I spend tens of thousands of gold on something that will be useless next week...
I recently tested out the new Night's Silence set which increases sneak speed, and combined with the vampire passive Dark Stalker, you can achieve some truly impressive stealth sprinting!
I realize this is lost as soon as you enter combat, but still for scouting and general movement around the world it is excellent.
However, people have been telling me that you are nerfing this so soon after giving it. That you will prevent the two and others from stacking, or cap sneak speed far below what is currently offered by just these two combined.
So, rather than speculate I thought I would seek an answer directly from the source.
Can you offer any comment? I won't bother making this one of my epic or legendary sets if it is slated to be nerfed.
Thanks!
Response:
Spoiler:
Greetings!
And thanks for contacting us concerning the rumors. I love giving some clarity where I can~
As it stands, I cannot release any information on future additions and adjustments to the game content that hasn't already been released. However, that should be enough to confirm the rumor false. Any plans for readjusting armor would be properly announced and we haven't released any information like that.
We did make a few adjustments to sets that you may have seen under the Item Sets section of the Patch Notes. And that does include fixing [Night's Silence]'s functionality and clarifying it's bonus percentage, but nothing in terms of adjusting its actual quality of the armor.
These are the only readjustments we have slated and patched at the moment.
So hopefully that's helpful information for you!
While this is all well and good it says they will make announcements regarding the change to sets or mechanics of sets. These patch notes do just that. So yes they told you it was working as intended and are now telling you they have reconsidered their position of it. I see no issue. If you thought it was broken enough to ask these questions in the first place common sense would say that others would too. I approach this situation with logic and a completely unbiased opinion as I am not a user of this mechanic nor do I take issue with the fast sneak speeds.
Sadly this is spot on. We do have community managers that say that they are listening to us and developers who don't.slopezgamesub17_ESO1 wrote: »Zos does not listen to their player base.
slopezgamesub17_ESO1 wrote: »Vampire
Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.
With all the broken mechanics/bugs/exploits in pvp going on right now and has been for weeks/months, Zos chooses to break a viable non-exploit mechanic for a combo that is available for everyone to use not just NB, I find this change completely absurd to the point of being offensive.
I can list off many class specific real exploits in ESO right now that should have been fixed long ago but yet Zos decides to break this non-exploitive combo. If it wasn't clear before to you guys that Zos is completely incompetent, then it should be clear as day now.
Can someone tell me why I should pay $15 a month to feed Zos when they are making changes like this to the game that are completely un-warranted and un-needed instead of fixing things like "Break Free" cc immunity?
I mean seriously, "Anyone? Anyone? Bueller? Bueller?"
http://youtu.be/NP0mQeLWCCo
Kiss me where the sun don't shine.Sadly this is spot on. We do have community managers that say that they are listening to us and developers who don't.slopezgamesub17_ESO1 wrote: »Zos does not listen to their player base.
ZOS can not possible appease every crying child on the forums. Waaaaaa, I died to Bats, Impulse, Oil, Banners, Zergs, Solo NB gankers, Shield Spam etc.. etc.. There are other options for games.
Luvsfuzzybunnies wrote: »I asked for a link to official statement, you're giving me anecdotal evidence. I should've probably stopped reading right there, but...Many people, including me, asked specifically in game whether this speed bonus was going to stay, because it is quite fast. This was in both the test and live, before we crafted the sets.So you're not as fast as a horse, unless you are.Even the fastest sneak is not as fast as horses. I have the fastest sneak in the game, I still can't catch a sprinting horse, unless no points to speed have been put in.Oh come on! Vampires were sneaking just fine before this set. If anyone became a vampire only to abuse stacking, too bad, they're damned.Nor can those speeds be done with just a five piece bonus set. You have to also be a vampire, which has negatives...You've willingly went that route, because you value speed more than damage, right? And you got a little speed for a little damage, because it was balanced... no.... be a Nightblade with concealed weapon, which means less damage and concealed weapon doesn't exactly work with many builds, and you need the speed mundus stone.You've answered the question yourself. Being stealthed is an advantage in itself, that's why it normally has penalties. You've worked around the penalties, discovered a mechanic that crossed the point where you can use the word "balance" to defend that mechanic.Plus, why shouldn't you move faster in stealth than out of it? Because you don't like it? It's a game. It's built around balance. Getting into stealth takes time, breaking combat takes time.Like I said before, you've given up a lot.Plus, just view vampire, concealed weapon stealth as moving through another dimension, where movement is faster, if you need some rational explanation for something in a game where you come back to life after being killed and you have endless arrows and pull catapults out of your ass.
heres one source its from a direct query between aliendiplomat and ZOS just before 1.3 went live 3 weeks ago
I just wanted to ask for confirmation, before I spend tens of thousands of gold on something that will be useless next week...
I recently tested out the new Night's Silence set which increases sneak speed, and combined with the vampire passive Dark Stalker, you can achieve some truly impressive stealth sprinting!
I realize this is lost as soon as you enter combat, but still for scouting and general movement around the world it is excellent.
However, people have been telling me that you are nerfing this so soon after giving it. That you will prevent the two and others from stacking, or cap sneak speed far below what is currently offered by just these two combined.
So, rather than speculate I thought I would seek an answer directly from the source.
Can you offer any comment? I won't bother making this one of my epic or legendary sets if it is slated to be nerfed.
Thanks!
Response:
Spoiler:
Greetings!
And thanks for contacting us concerning the rumors. I love giving some clarity where I can~
As it stands, I cannot release any information on future additions and adjustments to the game content that hasn't already been released. However, that should be enough to confirm the rumor false. Any plans for readjusting armor would be properly announced and we haven't released any information like that.
We did make a few adjustments to sets that you may have seen under the Item Sets section of the Patch Notes. And that does include fixing [Night's Silence]'s functionality and clarifying it's bonus percentage, but nothing in terms of adjusting its actual quality of the armor.
These are the only readjustments we have slated and patched at the moment.
So hopefully that's helpful information for you!
While this is all well and good it says they will make announcements regarding the change to sets or mechanics of sets. These patch notes do just that. So yes they told you it was working as intended and are now telling you they have reconsidered their position of it. I see no issue. If you thought it was broken enough to ask these questions in the first place common sense would say that others would too. I approach this situation with logic and a completely unbiased opinion as I am not a user of this mechanic nor do I take issue with the fast sneak speeds.
perhaps you missed the bit where he said, "that should be enough to confirm the rumour false"
the rumour in question being that it might get removed. so when asking for an answer to a specific rumour the answer was pretty clear .
ZOS_GinaBruno wrote: »Crafting
- Increased the research reduction bonus on rank 4 Carpentry, Metallurgy, and Stitching crafting passive abilities to 25%.
slopezgamesub17_ESO1 wrote: »They won't do it so don't hold your breath. When they nerfed the sorc Atronach lots of ppl protested gave ideas to fix it but no zos kept the nerf/break rendering the ultimate just about useless for pve.
Zos does not listen to their player base.