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• PlayStation®: NA and EU megaservers for patch maintenance – February 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
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We will be performing maintenance on the PTS on Wednesday at 4:00AM EDT (9:00 UTC).

PTS Patch Notes v1.4.2

  • Pantherin
    Pantherin
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    @Kego‌

    This is not playing how we want to play, using the game mechanics and systems that were provided to us.

    It was not an exploit, or bug...it was by design...and did not provide any combat advantage.

    It is Utility in nature and didn't work half the time anyways:

    - Combat mode
    - Being seen
    - Dodging and rolling

    No other set had those restrictions or stopped working, that I am aware of...

    As far as the video, youtube has multiple for your viewing pleasure...none of them are NBs. If you are so confident, then post one yourself, or share a link. I can post and share many depicting solo combat, where other classes are rolling through two, three, four people at a time...unkillable.

    As I value all opinions, and respect all people, some of what you stated was correct and requires me to do more research.

    I was unaware of the refreshing path with 7/7 medium armor mechanic.

    I will say, that it would require me to change my bar, yet again, to make things work; which takes me back to not being able to play how I want to play...being forced into a certain build...

    You have no issues with the Nightblade class, well you are in the minority...I love the class as well or I would not be taking the time to point out the facts.

    Get rid of Vampire? No. I like being a Vampire.

    Once again, not being able to play how I want to play...

    That is what it all boils down to; not being able to play how we want to play.
    Legends of Tamriel

    US Army Retired - (1990-2017)
    Combat Veteran
    Martial Artist - (1990-Present)
  • Gilvoth
    Gilvoth
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    polar wrote: »
    Xanthro- I agree. I think it is so funny (and strange?) how many people want to say "that just isn't realistic!" to being fast in stealth while they are playing a game in which they fight trolls, cast spells, make a horse appear out of thin air, carry around 25 siege engines in your backpack (or more if you want) etc. I think the reality of things is that the folks saying that speed gives an unfair advantage and needs to be nerfed are, in fact, just advancing their feelings that they don't like it when anyone else in the game is stronger in an aspect than they are. In a perfect world, they will be the best in all areas and until they are, we will get the people whining about what others can do that they cant. Sadly ZOS listens to these whiners and doesn't focus on the real issues that need to be fixed.

    if thats the case then let us nightblades have a instant self heal skill just like the other classes.
    if thats the case then let us nightblades have the nockdown skills other classes have.
    if thats the case then let us nightblades have the survivability that all the other classes have where we attack them and they get almost no damage at all while we nightblades die in 5 hits instead of dying within 50 hits like they do.
    if thats the case then let us nightblades have access to high damage dealing skills like the other classes have.
    Edited by Gilvoth on September 4, 2014 5:10PM
  • Merlight
    Merlight
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    Xanthro wrote: »
    Many people, including me, asked specifically in game whether this speed bonus was going to stay, because it is quite fast. This was in both the test and live, before we crafted the sets.
    I asked for a link to official statement, you're giving me anecdotal evidence. I should've probably stopped reading right there, but...
    Xanthro wrote: »
    Even the fastest sneak is not as fast as horses. I have the fastest sneak in the game, I still can't catch a sprinting horse, unless no points to speed have been put in.
    So you're not as fast as a horse, unless you are.
    Xanthro wrote: »
    Nor can those speeds be done with just a five piece bonus set. You have to also be a vampire, which has negatives...
    Oh come on! Vampires were sneaking just fine before this set. If anyone became a vampire only to abuse stacking, too bad, they're damned.
    Xanthro wrote: »
    ... be a Nightblade with concealed weapon, which means less damage and concealed weapon doesn't exactly work with many builds, and you need the speed mundus stone.
    You've willingly went that route, because you value speed more than damage, right? And you got a little speed for a little damage, because it was balanced... no.
    Xanthro wrote: »
    Plus, why shouldn't you move faster in stealth than out of it? Because you don't like it? It's a game. It's built around balance. Getting into stealth takes time, breaking combat takes time.
    You've answered the question yourself. Being stealthed is an advantage in itself, that's why it normally has penalties. You've worked around the penalties, discovered a mechanic that crossed the point where you can use the word "balance" to defend that mechanic.
    Xanthro wrote: »
    Plus, just view vampire, concealed weapon stealth as moving through another dimension, where movement is faster, if you need some rational explanation for something in a game where you come back to life after being killed and you have endless arrows and pull catapults out of your ass.
    Like I said before, you've given up a lot.
    Edited by Merlight on September 4, 2014 5:20PM
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • hamon
    hamon
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    Merlight wrote: »
    Xanthro wrote: »
    Many people, including me, asked specifically in game whether this speed bonus was going to stay, because it is quite fast. This was in both the test and live, before we crafted the sets.
    I asked for a link to official statement, you're giving me anecdotal evidence. I should've probably stopped reading right there, but...
    Xanthro wrote: »
    Even the fastest sneak is not as fast as horses. I have the fastest sneak in the game, I still can't catch a sprinting horse, unless no points to speed have been put in.
    So you're not as fast as a horse, unless you are.
    Xanthro wrote: »
    Nor can those speeds be done with just a five piece bonus set. You have to also be a vampire, which has negatives...
    Oh come on! Vampires were sneaking just fine before this set. If anyone became a vampire only to abuse stacking, too bad, they're damned.
    Xanthro wrote: »
    ... be a Nightblade with concealed weapon, which means less damage and concealed weapon doesn't exactly work with many builds, and you need the speed mundus stone.
    You've willingly went that route, because you value speed more than damage, right? And you got a little speed for a little damage, because it was balanced... no.
    Xanthro wrote: »
    Plus, why shouldn't you move faster in stealth than out of it? Because you don't like it? It's a game. It's built around balance. Getting into stealth takes time, breaking combat takes time.
    You've answered the question yourself. Being stealthed is an advantage in itself, that's why it normally has penalties. You've worked around the penalties, discovered a mechanic that crossed the point where you can use the word "balance" to defend that mechanic.
    Xanthro wrote: »
    Plus, just view vampire, concealed weapon stealth as moving through another dimension, where movement is faster, if you need some rational explanation for something in a game where you come back to life after being killed and you have endless arrows and pull catapults out of your ass.
    Like I said before, you've given up a lot.

    heres one source its from a direct query between aliendiplomat and ZOS just before 1.3 went live 3 weeks ago

    I just wanted to ask for confirmation, before I spend tens of thousands of gold on something that will be useless next week...

    I recently tested out the new Night's Silence set which increases sneak speed, and combined with the vampire passive Dark Stalker, you can achieve some truly impressive stealth sprinting!

    I realize this is lost as soon as you enter combat, but still for scouting and general movement around the world it is excellent.

    However, people have been telling me that you are nerfing this so soon after giving it. That you will prevent the two and others from stacking, or cap sneak speed far below what is currently offered by just these two combined.

    So, rather than speculate I thought I would seek an answer directly from the source.

    Can you offer any comment? I won't bother making this one of my epic or legendary sets if it is slated to be nerfed.

    Thanks!

    Response:
    Spoiler:
    Greetings!
    And thanks for contacting us concerning the rumors. I love giving some clarity where I can~

    As it stands, I cannot release any information on future additions and adjustments to the game content that hasn't already been released. However, that should be enough to confirm the rumor false. Any plans for readjusting armor would be properly announced and we haven't released any information like that.

    We did make a few adjustments to sets that you may have seen under the Item Sets section of the Patch Notes. And that does include fixing [Night's Silence]'s functionality and clarifying it's bonus percentage, but nothing in terms of adjusting its actual quality of the armor.

    These are the only readjustments we have slated and patched at the moment.
    So hopefully that's helpful information for you!


    Edited by hamon on September 4, 2014 5:43PM
  • Xanthro
    Xanthro
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    Merlight wrote: »
    Xanthro wrote: »
    Many people, including me, asked specifically in game whether this speed bonus was going to stay, because it is quite fast. This was in both the test and live, before we crafted the sets.
    I asked for a link to official statement, you're giving me anecdotal evidence. I should've probably stopped reading right there, but...
    Xanthro wrote: »
    Even the fastest sneak is not as fast as horses. I have the fastest sneak in the game, I still can't catch a sprinting horse, unless no points to speed have been put in.
    So you're not as fast as a horse, unless you are.
    Xanthro wrote: »
    Nor can those speeds be done with just a five piece bonus set. You have to also be a vampire, which has negatives...
    Oh come on! Vampires were sneaking just fine before this set. If anyone became a vampire only to abuse stacking, too bad, they're damned.
    Xanthro wrote: »
    ... be a Nightblade with concealed weapon, which means less damage and concealed weapon doesn't exactly work with many builds, and you need the speed mundus stone.
    You've willingly went that route, because you value speed more than damage, right? And you got a little speed for a little damage, because it was balanced... no.
    Xanthro wrote: »
    Plus, why shouldn't you move faster in stealth than out of it? Because you don't like it? It's a game. It's built around balance. Getting into stealth takes time, breaking combat takes time.
    You've answered the question yourself. Being stealthed is an advantage in itself, that's why it normally has penalties. You've worked around the penalties, discovered a mechanic that crossed the point where you can use the word "balance" to defend that mechanic.
    Xanthro wrote: »
    Plus, just view vampire, concealed weapon stealth as moving through another dimension, where movement is faster, if you need some rational explanation for something in a game where you come back to life after being killed and you have endless arrows and pull catapults out of your ass.
    Like I said before, you've given up a lot.

    Yea, you can sprint or sneak faster than a horse standing still. How ground breaking is that.
    If someone buys a basic horse and puts zero points into speed, I can catch that horse using a number of methods, because the horse is SLOW as hell. It's why you can buy different horses and improve their speed.
    Sure being in stealth has advantages, moving faster has advantages, only moronic people such as yourself think people do things that don't have some advantage, what you consistently fail to acknowledge is that this advantages come with disadvantages and provide no game breaking or even balance issue.
    You just don't like people stealing quickly, for no other reason than person opinion, and get all butt hurt over it and whine and pretend you have a point. You don't. You don't even have the start of a point to make, you have a complaint. That is all you have.

  • Darlgon
    Darlgon
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    FIXES & IMPROVEMENTS

    Alliance War
    General
    • The Haderus campaign scoring values have been adjusted to the following amount of points per scoring tick:
      • Reduced the keep control value to 5 points
      • Reduced the resource control value to 0 points
      • Reduced the outpost value to 3 points
      • Reduced the scroll ownership to 10 points

    Err... Seriously? So taking and holding a resource in Haderus will lead to ZERO points? Shouldnt that be a one?
    Edited by Darlgon on September 4, 2014 5:53PM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • curlyqloub14_ESO
    curlyqloub14_ESO
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    zazamalek wrote: »
    Sasky wrote: »
    - Almost no chance of being spotted vs. being spotted at view distance
    - Knowledge of any enemies you do run across (detection warning from eye)
    - No stun from being attacked (knocked off horse) unless a specific stun attack was used
    - No speed penalty, except to maybe the fastest speed horses

    To add to that:

    - With <Dark Cloak>, a near-guarantee to escape from average players (and the Sorc blink was nerfed for the exact same reason)

    You know what works better than exploiting? Not exploiting. I look forward to every patch because every patch directly and indirectly buffs my characters. If you exploit and your stuff gets nerfed, you made the choice to exploit. ZOS are simply fixing bugs, nobody forced you to abuse those bugs - you took a risk, it didn't work out, move on.

    This is the most ludicrous statement ever. Using the mechanics of the game is not exploiting! No one is hacking or cheating or using any kind of exploitative trick in order to achieve the uber speeds. We are simply utilizing the tools we were given.


    The only slightly valid argument in this thread is that we can possibly sneak faster than horses. I'm not sure if that's entirely true, but either way... ok fine, then increase the speed of the buffed horses! They are stupid slow anyway, so just leave Night's Silence alone, make the horses faster, and appease both sides of the argument.
    Edited by curlyqloub14_ESO on September 4, 2014 6:20PM
  • Merlight
    Merlight
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    Xanthro wrote: »
    You just don't like people stealing quickly, for no other reason than person opinion, and get all butt hurt over it and whine and pretend you have a point. You don't. You don't even have the start of a point to make, you have a complaint. That is all you have.

    I'm not the one whining in this thread. Have fun, I've had enough.

    edit: and thanks @hamon for finding that conversation.
    Edited by Merlight on September 4, 2014 7:14PM
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • Xanthro
    Xanthro
    ✭✭✭
    Merlight wrote: »
    Xanthro wrote: »
    You just don't like people stealing quickly, for no other reason than person opinion, and get all butt hurt over it and whine and pretend you have a point. You don't. You don't even have the start of a point to make, you have a complaint. That is all you have.

    I'm not the one whining in this thread. Have fun, I've had enough.

    edit: and thanks @hamon for finding that conversation.

    Yes, you are whining. You are like a screaming child, then pretending it isn't screaming.
    It's why you chose to quote that section, because you know it is true, and that just hurt too much, so now you'll take your proverbial ball and run home to mommy.
  • kitsinni
    kitsinni
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    Play a caster or leave .. thanks ZOS glad I showed up.
  • driosketch
    driosketch
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    ✭✭
    Darlgon wrote: »
    FIXES & IMPROVEMENTS

    Alliance War
    General
    • The Haderus campaign scoring values have been adjusted to the following amount of points per scoring tick:
      • Reduced the keep control value to 5 points
      • Reduced the resource control value to 0 points
      • Reduced the outpost value to 3 points
      • Reduced the scroll ownership to 10 points

    Err... Seriously? So taking and holding a resource in Haderus will lead to ZERO points? Shouldnt that be a one?
    I'm surprised no one else has mentioned the changes made to the 7day campaign.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Xsorus
    Xsorus
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    Weapon enchantments can now proc elemental damage status effects, such as burning or chilled.

    Then what the *** is the point of Arcane Fighter for Two Handed? Is this going to be chance based for non-2H weapons? Or is melee just getting gypped again?

    Ummm...Weapon Enchants were always suppose to have a chance to proc status effects. Arcane Fighter gives the advantage on two hander of doubling that chance basically.

  • Siluen
    Siluen
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    Was not stacking the sneakspeed setbonus and the vampirism bonus myself, did not want to get used to it as it felt like something that was going to be fixed eventually.

    Can I however conclude from how this is written that the Concealed Weapon bonus still stacks with either one of the sets or vampirism?
  • Attorneyatlawl
    Attorneyatlawl
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    The stealth "fix" is not a bug fix. Please refer here:

    http://forums.elderscrollsonline.com/discussion/130476/why-is-night-s-silence-being-called-a-bug-in-the-patch-notes-werewolves-being-unable-to-cc-break

    This is a nerf, plain and simple, and should be said as such.
    Edited by Attorneyatlawl on September 4, 2014 10:50PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Cody wrote: »
    all I do is look for an indication that NB cloaks have been fixed. if I Don't see this, I just stop doing any actual reading and fast scroll to the bottom, and just keep an eye out for key words
    You guys need to fix NB cloak. Many of us NBs are running out of patience. You can call me a crybaby all you want, but im going to keep saying this in every single patch note(s) until cloak is fixed.

    If you guys respond super quick to a set that only INCREASES MOVEMENT SPEED all because some people were mad they could not do it, then we also expect you guys to fix actual problems just as fast.

    Totally agree with you,

    Where the "BLANK" (insert appropriate profanity where the "BLANK" is) is my fix to Shadow Cloak (and it's morph's).

    ********Posted May 22nd********

    "ZOS_JessicaFolsom wrote: »
    Incoming Fixes & Improvements
    ...
    Outstanding Known Issues
    Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.

    General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch. "

    3 months Later and Shadow Cloak is still is not fixed..

    I have now resorted to using 3 sec Invisibility potions that I can Spam (with no cool down and that everyone else can use as well) that work better than the Nightblades own Invisibility. One word for you "Ridiculous".....

    Let me guess you are gonna Nerf that (that the Invisibility potions have no cool down) next Patch right....

    And also the Sneak speed on Nights Silence is being Nerfed for Vampires, when the speed does not effect combat.. Really???????

    Shadow Cloak needs to be fixed ASAP, like as in NOW...
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3409 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Pantherin
    Pantherin
    ✭✭✭
    The stealth "fix" is not a bug fix. Please refer here:

    http://forums.elderscrollsonline.com/discussion/130476/why-is-night-s-silence-being-called-a-bug-in-the-patch-notes-werewolves-being-unable-to-cc-break

    This is a nerf, plain and simple, and should be said as such.

    Absolutely.

    A nerf to the already weakest class in the game.

    Someone said it best in this thread: ESO has 3.5 classes. NB being the .5 of that expression.

    I would like an explanation as to why or how it is unfair and provides a combat advantage over the seemingly indestructible other classes.

    Someone of an official capacity. ..please enlighten the community?
    Legends of Tamriel

    US Army Retired - (1990-2017)
    Combat Veteran
    Martial Artist - (1990-Present)
  • LonePirate
    LonePirate
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    ✭✭✭
    LonePirate wrote: »
    What does it take to get this bug fixed which was first reported a couple of weeks ago and is a regression from the current live server?
    • The E key will no longer activate the first option when talking to NPCs or accepting quests from the Alliance War boards.

    Huh? I've been using that for weeks and it works.

    Also, are you aware that the number keys will activate the items? 1 for the first, 2 for the second, etc? Possible work around if your E key does not work.

    My E key works fine on the live server. It does not work on the PTS even though all applicable Primary Binds under Controls are set identically on both. The number keys work for me on the PTS but the E key - the key serving as the primary Bind for Interact with Environment, Primary Action/Accept and Primary Dialog Action - does not work when talking to NPCs. I can interact with furniture, doors, etc. with no problem. It's just the quest dialog screens where it fails for me.
  • Nightreaver
    Nightreaver
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    Speaking as someone who has no real opinion on the subject, just wanting a better understanding of the issue and not convinced I'm seeing an accurate portrayal from either side.

    IF (and granted that is a big if) I understand this correctly then a Vampire sneaking with Night Silence bonus would be moving at 1.60 normal run speed.

    Mount speed with max points invested in speed
    Common = 1.64
    Draft = 1.64
    Imperial = 1.64
    Gaited = 1.64
    Light = 1.74
    Again, IF I am understanding this (feel free to correct me if I'm not) a Vampire with the Night Silence bonus would be able to keep pace with all but a max tier Light horse and even then would only be slightly behind.

    HOWEVER
    Horses have infinite sprint speed giving them a huge advantage in a race with any NB. This would make it very unrealistic that any NB could either catch or run from someone on a horse. As long as that "bug" exists I personally don't see the problem with the NB.

    It's also confusing as to who is doing the whining with both sides claiming it is the other side that is doing the whining. As far as I can tell
    If someone's opinion differs from yours then they are whining.
    If someone's opinion agrees with yours then it is constructive criticism.
    Edited by Nightreaver on September 5, 2014 12:36AM
    If they ever create a Legendary recipe it better contain bacon as one of the ingredients. I'm just sayin'.
  • Saet
    Saet
    ✭✭✭
    So are you as a company going to listen to the feedback on these forums (which I presume is what they are here for) or will you continue on to push this in the live game?

    Its crazy how many people that complain about this set are misinformed about it. "OMG you can just hit cloak and be gone, miles away!" Nope not true. Cant get back into stealth for a good while a lot of times. The cloak constantly breaks and people just keep right on you like you were under a spotlight. And the cloak also does not remove you from combat so the speed doesnt kick in when it is cast. The only time it does that is if you werent in combat to begin with.
    Then we have the ones saying its an exploit. Its basic stacking just like you stack reduction glyphs, or the never ending shields half the people have now.

    This is just a fun set that has advantages and disadvantages. God forbid we have fun.
    Saet - stam nb
    Hordak - magicka nb
    Demigorgon - stam sorc
  • Khivas_Carrick
    Khivas_Carrick
    ✭✭✭✭✭
    How about.....buffing two handed weapon skills?

    Heavy armour?

    Nerfing light armour?

    Buffing Templar skills?

    ZoS, why do you hate us so much?
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Cogo
    Cogo
    ✭✭✭✭✭
    How about.....buffing two handed weapon skills?

    Heavy armour?

    Nerfing light armour?

    Buffing Templar skills?

    ZoS, why do you hate us so much?
    1. Heavy armor been tweaked well enough. With Champion system, changes to caps, how armor works. Heavy needs nothing.
    2. Two handed skills have been buffed, are being more buffed and is effected by the past months changes to stamina use, crit and overall how combat is tweaked, just like everything else.
    3. Light armor getting tweaked to work as intended. One lowering in 1.4 + the changes made has already made light armor less protective from "normal" damage. With caps gone, Heavy armor will be to powerful if light is reduced more.
    4. Templar skills. Ok, this is for the whole bunch. Make up your damn mind! Right now, on this forum. There are all kinds of post stating: Templar are OP! Templar are useless! Um.... Can it be Templar are neither, and the player who plays them, with the way they play.....is the OP/Useless?
    5. ZoS working for us all. Anyone who thinks the company do not want players......I am not allowed to continue that comment due to forum rules.
    Personal skill is now a skill in the game. The newbie guide to personal skill and how to level this skill, is to play the game.
    Edited by Cogo on September 5, 2014 1:43AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Pantherin
    Pantherin
    ✭✭✭
    @Cogo‌

    Every TP I have encountered, even if I had the drop on them, from stealth, with sneak attack, has tap danced on my corpse in melee.

    I have also observed where 4 people were on one TP, I was on the wall shooting at him with my bow, and he would not drop.

    I saw him kill all 4 people, and run away, as I was steadily dumping every resource I had to drop him.

    Personally, I think they are way OP...and If 5 people can wail on him, he runs away, after having killed 4....there is a balance issue.

    I know it only takes one fire wielding anything to drop me in combat...

    I want to be able to take 4-5 people and run away too.

    O and as you can see below, I am leveling every class...currently on the TP.

    It is powerful, and fun to play...I can take on way more than my NB could ever dream of taking on in melee. Groups of three or more are easy, I mean almost boring easy...I am wearing light armor with a 1H/S and Resto Staff. I do not need the staff to heal...so far. I can go toe to toe with an elite (Troll) - I was able to stand toe to toe with the level 42 Vampire quest mobs...using the drain to heal me...it was crazy how easy that quest was to complete...not kiting but toe to toe...blocking and casting, then draining...I was in green crafted gear and level 24 at the time.

    That was my personal observations and experience in the matter.
    Edited by Pantherin on September 5, 2014 4:54AM
    Legends of Tamriel

    US Army Retired - (1990-2017)
    Combat Veteran
    Martial Artist - (1990-Present)
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    Xanthro wrote: »
    1. Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.
    Sorry, but if this goes live, I am done.
    Seriously, it's the last straw. You have people abusing the hell out of Mistform to receive the 75% damage reduction and still attack and cast spells.
    Many many people asked about the sneak speed before spending all those mats to create the set, because it is fast in stealth, out of combat.
    For those complaining that people can just sneak by now, as opposed to ride by, that is meaningless because you could just have one person sneak by and set up a forward camp and then everyone resurrects there, just as every keep has a FC now.
    To obtain those speeds, it means giving up an important 5 piece set, and pretty much locks you into medium armor because of the reduction in sneak cost. To use it for any distance, you need medium armor.
    Any NPC sees you, anytime you are not completely hidden, the set bonus fails.
    Once I'm hidden, unless you get very lucky you wouldn't ever catch me anyway. All you destroying the set for vampires does is show you have no understanding of the game. Anyone giving it half a second of thought could see you'd get very fast stealth in the game using the set. This didn't escape you, you just gave into whiners.
    All this, while I cast Dark Cloak and had it fail and not give me a second moment of invisibility about 80 times today, causing a number of deaths to MOBS no less.
    If you can't fix it so our own DOTS don't break it, you literally have no business screwing us over because of non-combat speed.
    I like the game, but this is just too much. It shows such as lack of foresight in planning that why bother?
    I
    zazamalek wrote: »
    Sasky wrote: »
    - Almost no chance of being spotted vs. being spotted at view distance
    - Knowledge of any enemies you do run across (detection warning from eye)
    - No stun from being attacked (knocked off horse) unless a specific stun attack was used
    - No speed penalty, except to maybe the fastest speed horses

    To add to that:

    - With <Dark Cloak>, a near-guarantee to escape from average players (and the Sorc blink was nerfed for the exact same reason)

    You know what works better than exploiting? Not exploiting. I look forward to every patch because every patch directly and indirectly buffs my characters. If you exploit and your stuff gets nerfed, you made the choice to exploit. ZOS are simply fixing bugs, nobody forced you to abuse those bugs - you took a risk, it didn't work out, move on.

    how the heck was this an exploit?
    Why don't you just delete night's silence, ZoS? you've changed it so many times now, even said that the current mechanic is intended and flip flopped due to whining. What's the point to it now that it's rendered worthless for anyone that is a vampire? Did you break concealed weapon with night's silence or concealed weapon with dark stalker too?

    You know what's funny, I was doing cyrodiil with some guildies last night doing dolmens. I had night's silence on my vampire NB, I was unable to keep up with the max speed horses that were sprinting, only able to keep up with the horses that were going at regular speed and since horses have infinite sprint, I was still left behind with it. Every mob that looked at me wrong would reduce the speed even if they didn't spot me, every time I jumped I would lose speed.

    It's clear at this point that they have no idea what they're doing with sets in this game.

    You better nerf rapid maneuver next if you want to be consistent with your whole Abraham Kaplan's way of doing things.

    if they nerf this set, then they need to do the following:

    Nerf bolt escape wo
    zazamalek wrote: »
    Calling dark cloak a near guarantee to escape is kind of hilarious especially in conjunction to this discussion.

    <Invis Bats> then <Dark Cloak> then <Invis Bats> then <Dark Cloak>. This will work 100% if you don't have a DoT running on an enemy (and <Invis Bats> will very likely give you enough time to wait for that DoT to expire).
    if only everyone used batswarm.....
  • Zed
    Zed
    ✭✭✭
    Siluen wrote: »
    Can I however conclude from how this is written that the Concealed Weapon bonus still stacks with either one of the sets or vampirism?
    There's no mention of changing the way that Concealed Weapon works so just the patch notes lead me to believe that it will continue to stack. However, since Zenimax seems to leave little things out of the notes, you have a valid concern. I wouldn't surprise me in the least if Concealed Weapon stopped stacking with sets or skills.
    Spend spend spend! 'Cause you don't know any better.
  • Asgari
    Asgari
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    ✭✭
    Zed wrote: »
    Siluen wrote: »
    Can I however conclude from how this is written that the Concealed Weapon bonus still stacks with either one of the sets or vampirism?
    There's no mention of changing the way that Concealed Weapon works so just the patch notes lead me to believe that it will continue to stack. However, since Zenimax seems to leave little things out of the notes, you have a valid concern. I wouldn't surprise me in the least if Concealed Weapon stopped stacking with sets or skills.

    Would not surprise me with how they nerf nerf nerf and dont really listen to the masses that they would gimp the NB class even more.

    p.s. I play a Sorc. I feel bad for the NB class as i played it in beta and it seems most of the issues from there still exist unfortunately.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Imp666
    Imp666
    ✭✭
    Cogo wrote: »
    How about.....buffing two handed weapon skills?

    Heavy armour?

    Nerfing light armour?

    Buffing Templar skills?

    ZoS, why do you hate us so much?
    1. Heavy armor been tweaked well enough. With Champion system, changes to caps, how armor works. Heavy needs nothing.
    2. Two handed skills have been buffed, are being more buffed and is effected by the past months changes to stamina use, crit and overall how combat is tweaked, just like everything else.
    3. Light armor getting tweaked to work as intended. One lowering in 1.4 + the changes made has already made light armor less protective from "normal" damage. With caps gone, Heavy armor will be to powerful if light is reduced more.
    4. Templar skills. Ok, this is for the whole bunch. Make up your damn mind! Right now, on this forum. There are all kinds of post stating: Templar are OP! Templar are useless! Um.... Can it be Templar are neither, and the player who plays them, with the way they play.....is the OP/Useless?
    5. ZoS working for us all. Anyone who thinks the company do not want players......I am not allowed to continue that comment due to forum rules.
    Personal skill is now a skill in the game. The newbie guide to personal skill and how to level this skill, is to play the game.

    Heavy armor is still a piece of junk. Don't even mention Champion system, it might be here in 2 months or in a year so that is totaly irrelevant. As things are right now and after the next update, heavy armor will remain broken and still needs alot.

    2H weapons are still junk. You will only find people that love the RP part of the game will go for 2H as their main weap. They are still far inferior.

    Light armor getting tweaked? It is so badly nerfed now, thousands of angry skirt wearer are protesting in front of ZoS's headquarters..../endsarcasm

    Zos working for us all? I think you got that the backwards, more probable that you are working for ZoS, considering your comments. But truth be told we are all working for ZoS as beta testers, and we are paying to do so.

    Personal skill was never in the game, for skill to count you have to have relatively balanced classes and game mechanics. No such thing happening here.


    Maybe in update 17 the game will rock, if there are any players left.
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    Imp666 wrote: »
    Cogo wrote: »
    How about.....buffing two handed weapon skills?

    Heavy armour?

    Nerfing light armour?

    Buffing Templar skills?

    ZoS, why do you hate us so much?
    1. Heavy armor been tweaked well enough. With Champion system, changes to caps, how armor works. Heavy needs nothing.
    2. Two handed skills have been buffed, are being more buffed and is effected by the past months changes to stamina use, crit and overall how combat is tweaked, just like everything else.
    3. Light armor getting tweaked to work as intended. One lowering in 1.4 + the changes made has already made light armor less protective from "normal" damage. With caps gone, Heavy armor will be to powerful if light is reduced more.
    4. Templar skills. Ok, this is for the whole bunch. Make up your damn mind! Right now, on this forum. There are all kinds of post stating: Templar are OP! Templar are useless! Um.... Can it be Templar are neither, and the player who plays them, with the way they play.....is the OP/Useless?
    5. ZoS working for us all. Anyone who thinks the company do not want players......I am not allowed to continue that comment due to forum rules.
    Personal skill is now a skill in the game. The newbie guide to personal skill and how to level this skill, is to play the game.

    Heavy armor is still a piece of junk. Don't even mention Champion system, it might be here in 2 months or in a year so that is totaly irrelevant. As things are right now and after the next update, heavy armor will remain broken and still needs alot.

    2H weapons are still junk. You will only find people that love the RP part of the game will go for 2H as their main weap. They are still far inferior.

    Light armor getting tweaked? It is so badly nerfed now, thousands of angry skirt wearer are protesting in front of ZoS's headquarters..../endsarcasm

    Zos working for us all? I think you got that the backwards, more probable that you are working for ZoS, considering your comments. But truth be told we are all working for ZoS as beta testers, and we are paying to do so.

    Personal skill was never in the game, for skill to count you have to have relatively balanced classes and game mechanics. No such thing happening here.


    Maybe in update 17 the game will rock, if there are any players left.

    Well I use 2H weapons as my main weapons.
    I just fought with three other people who use 2H on a lot world bosses.
    When I walk in a public dungeon I saw people farming with a 2H weapon.
    I can do a lot of damage with 2H.
    It is not as inferior as you think. You just not trying to unlock its potential.
  • Darkonflare15
    Darkonflare15
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    Increased the research reduction bonus on rank 4 Carpentry, Metallurgy, and Stitching crafting passive abilities to 25%.


    This is great 5% more reduction bonus is way better than just 20% reduction bonus. I am not going to complain about this because this is a good thing.
  • Kego
    Kego
    ✭✭✭✭
    Samadhi wrote: »
    Kego wrote: »
    ...
    Fact: The armor bonus do not work in combat, yet all other armor set bonuses do work in combat - did we complain, no.

    It is a sneak bonus, it is obvious that it will not work in combat but it helps you to start the combat, something other sets can't.

    Stygian set is a far better Sneak bonus.
    Increases damage on Sneak Attacks and in combat when using Invisibility.
    Can you craft Impen on it? No?
    Well it's is not better.
  • zazamalek
    zazamalek
    ✭✭✭
    Cody wrote: »
    if only everyone used batswarm.....

    I'm guessing I'm supposed to say something along the lines of "they do" so that a remark about how you don't (therefore it's not "everyone" as explicitly stated) can be made.

    How about: most people do.

    The combination of those abilities needed to be fixed, but, sadly, Nightblades got the nerf because, somehow, vampires are in some way balanced. We're supposed to play with a skirt, stick and a desire for blood.

    At the end of the day nobody should be moving faster than a mount, it's fine to run faster than any other player [on foot]. Exactly the same problem (that was fixed, and is now broken again) with Sorc blink.

    Once Templars and DKs initiate fights they have to see them through the end, Sorcs were bought into line with this (they have been broken, again) and so should Nightblades. There should never, ever, be a "press to escape" button.

    All the disadvantages of these sets count for nothing if you can just run away from any fight, just like the fire damage on vamps is meaningless because they can just near-perma-batswarm through it all.
    410
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