BXR_Lonestar wrote: »There is no way to buff pure classes while keeping existing subclass the way it is because any buff to pure classes will mean that subclassed characters using those same skill lines are ALSO buffed. Subclassing is going to require a nerf in order to buff pure-classed characters.
What I think they're going to need to do as a baseline change is concede that allowing players to transfer a class line's active abilities AND passives is what is creating the imbalance, which means that in order to fix this problem, the baseline step is going to be to allow you to use the skills from a particular skill line, but the passives are sticky, meaning you are stuck with them once you make a class choice at the character screen. In other words, you choose a templar, and your character can only use class skill line passives from the templar tree. This would significantly curb some of the power that comes from your ability to stack specific class passives.
Alternatively, they can remove skill line passives and make them sticky to the characters like a racial passive so that you don't have to worry about transferring passives from the skill line.
Either way, in order to make pure-classed characters more viable and competitive, subclassed characters are going to have to be taken down a notch (or several) because there is no way to independently buff pure-classed characters as it stands right now without giving a corresponding buff to subclassed characters using those same skill lines.



Catagami
tomofhyrule wrote: »twisttop138 wrote: »JustLovely wrote: »It's funny how the PvE community pushes so hard for vengeance but when the same system is proposed for PvE zones they freak out and throw down all kinds of reasons why the template mode is no good or not needed.
I keep seeing this. Who is pushing hard? What is the pve community? Who in their right mind thinks people speak for all people. There's pvpers saying they like this idea. Is that the pvp community? Does that mean the pvp community is pushing hard for vengeance? Let's be very clear here. Some people seem to like it and some don't. This nonsense that there's some secret cabal of pve players trying to take down Cyro is wild. You guys have legit good arguments to stand on. Hyperbole and bad faith stuff do not help. The same as people posting Zos's post on reddit but carefully removing sentences to rage bait don't help. Stand on the merits.
This is me standing on merit, and I will die on this hill. No one is giving legitimate reasons to not have a PvE Vengeance ruleset. All I keep hearing is “performance isn’t an issue” to which I’ve given plenty of examples that it is. If the Vengeance ruleset is meant to solve performance issues why not have it in PvE?
Nobody is giving you legitimate reasons because we all know (including you) that your point is “waa PvPers are forced to play Vengeance and that sucks so make the game sucky for everyone!” and you’re dismissing everyone who also agreed that it’s unwanted.
So if that’s what you want, then we can be just as petulant: GH isn’t going away. IC isn’t going away. BGs aren’t going away. So realistically, PvP isn’t forced into Vengeance either. The only people this is directly going to affect, at least at the moment, are those toxic PvPers whose entire game is “farm noobs when they accidentally go in GH.” The equivalent “make PvE vengeance here would be that some trials have Vengeance mechanics and the rest and Dungeons and Arenas all proceed as normal.
As for the future, that remains to be seen. But I’ve seen a lot more PvErs who are disappointed in ZOS’s decision than PvErs who are praising it. But this whole act is going to do nothing but make you more and more salty and turn people away from your side.
No. Nobody is giving legitimate reasons cause there are none.
Seems like maybe nobody wants Vengeance. Which is strange cause it’s coming, and ZOS has numbers of positive reviews for it… If a feature so widely accepted that also improves performance is available, it should be available across the entire game. It’s you guys and ZOS splitting the community, not me. I’d actually view my stance as the opposite.
You've been given several, you just refuse to accept them.
You've been asked several times to give details of the performance issues you are having in PvE and yet can't seem to muster any.
This is wild. Read through my comments, I’ve given plenty. I’m not going to have the same conversation 10 times
Ok, so your issues seem to be issues with the bank and CP - that sounds like a connection or bugged coding issue. It's no performance.
You mention lag a couple of times but give no specific details - so again, outside of Town hubs/World Bosses (that can be fixed by lowering the instance cap):
Where does this lag occur for you?
What are your graphic settings?
What is your ISP like?
How often does this occur?
How big are the lag spikes?
How long do the lag spikes last?