
colossalvoids wrote: »
I understand. EVE Online is built around economy and people play that game. I disagree that it is a huge part of the game. I ignore it completely and still have access to all the game features which makes it feel more like a side hustle.
Our opinions of the value aside, I could not think of another way to see and end to the hate & hoard behavior. The bad behavior makes every game day feel like black Friday.
- I was playing a level 16 character on a new player island map. One or two players (both CP levels) farming an area fast-running from resource to resource, leaving the area resource bare. I waited for the resources to start spawning. Before the first one spawned, the one of the two was back collecting again. I just needed a couple plays to craft with. It took more than an hour because of these two farming the area.
- Just doing the quests there were players that ran pass me and 1-hit what I was fighting. Why? Right here in these threads, I am told that players are farming, they have a right to farm, the game encourages farming . . . What about my 'right' to play the game I paid for? That seems to amount to nothing compared to those who want to farm.
- Went into a dungeon to complete a quest. The dungeon was empty. Nothing to kill. I needed to collect items from the foes in the dungeon but had to wait for them to spawn. When the first foe spawned, it was a group of three. I started fighting. A CP 2700 jumped in with a AOE and all three were done. I got nothing. The dungeon took three times as long as it should have because two CP level players were making a circuit through the dungeon killing everything without even stopping. They were farming for leads.
As I stated, I just want to enjoy the game again. Farming players are an issue for those not playing that economy game because to many of those that are farming are disrespectful of other players. Not addressing these issues will lead to players who came for the story and questing to leave.
Farming is a normal part/activity for any MMORPG, there's nothing wrong with it.
Starter isles or zones in case of Bal Foyen have a lot of resources in a relatively small area, so naturally people looking for resources are drawn to them. I also go quite often to Bal Foyen and spend 30 - 60 minutes on farming ore, herbs and wood before moving on to other things.
Of course I have the luxury to be able able to that when there aren't too many people around, so I don't really affect anyone with it. If I run into other players farming at that time, I either leave and do something else or log out.
The public dungeon/delve problem exists unfortunately due to the events currently going on. Nothing you can do about that, except for waiting for the events to end.
Final point: Without the economy I'd be long gone since I wouldn't be able to acquire many of the motif/style pages that I want. I don't group, I can't solo most dungeons and I certainly can't solo any DLC world bosses. So I actually depend on players selling certain motif pages.
And yes, I've spent a lot of gold on these pages.
SilverBride wrote: »Having an economy and selling items to make gold is vital for me to be able to afford to buy houses and the crafting materials that are needed for furnishings, which is something I enjoy.
I do NOT farm resource nodes EVER. Nothing I am doing hurts anyone.
I also enjoy questing and the story and complete every quest in every zone on all my characters, so none of those things have run me off, or even affected me negatively.
As far as dungeons, I am not sure how a dungeon would be empty when entered unless it's a public dungeon or delve that is being referred to. Players have a right to do what they need to do in order to get leads for items they need. That isn't a player made situation.
colossalvoids wrote: »