heimdall14_9 wrote: »
Not the ones acquired through pickpocketing though.
Those have no cooldown.
Downside, you cannot launder the merits.
Like the title says, this is a silly complaint, but I do wish the hug animation for hugging Kuzam-jo was a little more heartfelt and genuine, considering the event in question. We can already reject him outright, so the harsh option is already there.
How is not wanting to hug a stranger you've just met (a huge tiger of all things - if they hug you like that, they'd normally bite off your head next) harsh?
- I have not been given any rewards yet. I cannot finish anything alone, due to the facts below.
- Waaaaaay too difficult. Random small groups of enemies wipe me in seconds if I'm not paying attention. This should be
- I just went to see how it looks, solo. I'm not a great player, but I had a build, which took me through almost all of content alone, and it is struggling on the random groups, not mention bosses. I cannot imagine more casual players going there and doing anything. Even in a group. The only option of respawning at the wayshrine does not help either. Maybe if there is a lot of players at once, then we will see it going, but now, it is unplayable and un-enjoyable.
- It's very nice aestetically, I like fargrave, and I think it is a right move to put more content there. All other things are just negative: too much and too big groups. You cannot run around in stealth like in cyro, doing minimal quests, like finding people or putting items. You just can't. And for some reason, if you get spotted, even cloak from night blade does not work (it gets removed just after the cast). It's super annoying. I understand trying to rise the difficulty, but this is unacceptable. This takes away the whole "play as you want" thing from ESO.
- It's hard to try anything, when you have a myrriad of things trying to kill you in seconds in the meantime. One wrong step and you enrage a group, who will hunt you until you are dead. Trying to run? You will trigger 4 more such groups.
- what are the NEW Patrons (?) Are those the 3 questgivers? Or the patrons in ToT? :P
- as stated above, almost everything is not working. I haven't had fun time.
- please rething this... It's terrible and frustrating in the current form. Not to mention it induces a big FOMO, because of the amount of things inside the market and not being able to enjoy them and the possibility of your faction loosing - and loosing potential rewards (so you choose in the beginning, and you cannot change; also, I still don't know what the winning faction gives you).
In the current state, the Night Market, in my opinion, will be even worse than the experience with Writhing Wall. A lot of people will be disappointed with their choice of faction in the beginning, after missing rewards. A lot of people will bounce off the difficulty. A lot of people with OCD will be discouraged by the gatekeeping. The limited time of availability of the event is against "play like (and when) you want".
Not a huge fan of the direction where it is going.
EDIT:
- Tried Hexos Ward + Two Hander Cleave with shielding option + master weapon (cleave) + oakensoul + trainee (to fill 3 slots), it allows me to clear some mob groups solo. Some groups (esp. with "miniboses" still spam too much DPS, especially AoE). You cannot just spam shields and heals and survive. Not gonna work. I cannot imagine, how someone with a slightly worse reflex can handle all this...
- any small mistake = instant kill.
- Grouped with 2 other players, no tank. We got buldozed by any of the bosses (one shoot attacks that you cannot block or dodge, if DD (you get knocked over nevertheless if you follow the mechs or not))
- Quest markers are pure trash, given the number of mobs you need to deal with, when searching for things.
- spend more than an hour, got 95 reputation. You need at least 1000 to purchase anything. This is TERRIBLE experience.
Please reconsider making this in two instances: one normal (let's say IA level 2 or craglorn) - for people willing to enjoy the stroy and relax a little bit after work, not sweat every inch of the zone. Then do the one vet (with current difficulty).
Also, consider letting this Night Marked be available all the time, just reset the faction every 2-3 months, like cyrodil. This will by much more faithful to original motto of ESO.
Thank you for bringing some sanity to this. I did finally set up a build that does somewhat decent, but of course it also uses Hexos Ward + Beam. I won't be able to bring any of my other characters to this, only my cheese beam dude.
Having two difficulties I feel is a good idea, because I get that this is taking place of dungeons and that crew needs something this year, but this is NOT dungeon difficulty, it's cracked.
Sadly I've since given up, the hardcores and the popular youtubers have spoken, we're not allowed to enjoy this content, we're not welcome.
I wish we could have a more serious/romantic reward alongside this. I have a far too serious personality to really use this.