I was originally planning to make a thread asking forum members what they think ZOS's development priorities should be going forward, especially after the recent wave of layoffs that hit the team. The class refresh? A new zone? QoL requests? An event refresh? But the more I think about it, the more I feel that none of those things should be ZOS's priority right now.
I've recently spoken with several people who:
- had already stopped playing ESO,
- were thinking about getting into the game but were still on the fence,
- or had no interest in coming back.
As the conversations went on, I noticed they all kept bringing up the same issue: the game feels old, and the gameplay feels outdated.
ESO was released in 2014. Unless I'm mistaken, its engine was originally based on HeroEngine, which dates back to... 2005. I know it has been heavily modified over the years, but it's still obvious:
the game and its gameplay feel rigid. For years, players have been asking for improvements, only to be met with the same answer: "
it's not technically feasable." Here we are in 2026, playing a fantasy MMO, and we still don't have cloaks, flying mounts, or even the ability to stand on a moving platform.
I have a lot of respect for the development team, and I have no doubt they're doing everything they can. But it's clear that ESO no longer meets the standards of 2026. And I believe that's one of the biggest reasons why the game struggles to attract new players. And trust me or not, but it's also the reason why some people leave the game (according to what I've heard/read on some Discord/Subs). I know graphics and gameplay aren't everything, but in my opinion they're the most important parts of any game. Especially the gameplay. Even for an MMO that puts as much emphasis on storytelling and exploration as ESO does.
I also agree with the point made in this thread:
https://forums.elderscrollsonline.com/en/discussion/697114/stop-it-just-stop-digging#latest
The development team seems to have lost its direction. It feels like they're running around like a headless chicken without really knowing where they're going. Again, I know they're doing their best and genuinely trying new things. I'm not blaming them, and this isn't meant as developer bashing. But I think that, even if it takes a significant amount of time and money, ZOS should focus on these 3 priorities above everything else:
- A complete overhaul of the gameplay, core mechanics, and animations (not just the class refresh).
- A graphical upgrade to bring the game closer to 2026 standards.
- Crossplay (which I believe is already being worked on).
The class refresh is a good first step, but it's still far too limited imo.
As for the graphics, players have been using ways to improve the game's visuals for over ten years now: NVIDIA filters, ReShade, and so on. Why not start by implementing some similar visual improvements that don't require a massive development effort but could already make the game look and feel noticeably better?
Vanilla graphics (these are my settings):
ReShade + NVIDIA filters:
I'll finish with one concern: a few weeks ago, Guild Wars 3 was announced. When it eventually launches, and potential new players have to choose between a 12-year-old MMO with visuals that look like they came from a 2010 game and a brand-new MMO offering 2026 graphics and gameplay, I'm afraid the choice won't even be a difficult one. I think we all know which direction they'll go.
What do you think? Do you agree? Disagree? Why?
Thanks,
Jiub