My top priority would be stable servers. Modern servers that can handle the load. Lags, skill delays, skills that don't fire at all, and things like that really spoil the fun of the game.
It happens to me often enough that I'm simply slowed down by delays.
I'm sure every tank knows how frustrating it is when block or taunt don't respond properly. When trifecta runs are ruined because of it.
The second most important thing would be to fix bugs, of course. There are so many that I don't even want to list them...
reazea
Choice is good but I'd be happier if some of the teleport distances were changed, eg bc2 daedroth boss(how can we show newer/lower cp/weaker players how this boss used to be defeated with the doorway fire when the porting feature breaks this original design mechanic?) but, generally to prevent porting on approach with line of sight when your character will arrive in less time than the port mechanism takes and without the temporary blindness.BloodRedHurricane wrote: »..."Joining Encounter in Progress" in dungeons is inconsistent. In some dungeons it does happen; in other dungeons it does not. Besides; players should have right to deny force-joining. Because; most of the time, players want to get loot or complete their quest but; their teammate acts inconsiderate and attacks a dungeon boss. Then, everybody is teleported there without their consent. This must change immediately.
No thanks. Choice is good. Also not all players are competent nor confident to want auto-hm and, even if such were enabled that would just generate requests for a new "hard-mode" rather than the single mode remaining at that point. Reiterate, ad nauseum.BloodRedHurricane wrote: »...- In veteran dungeons, please remove necessity to read a scroll to fight final boss in hard mode. If a person does not want to beat final boss in hard mode; why do they even line up for veteran dungeon at the first place?
Good idea. Multi-select and other basic gui features are absent from a number of their widgets and their inclusion would be useful and welcome.BloodRedHurricane wrote: »- It is too tiresome to select all items one by one for deconstruction process. We should be able to select all of them with a keybind....
Surrender, yes. Kick no (it would be abused).BloodRedHurricane wrote: »- In battlegrounds, players should have right to initate vote-kick sequence or vote-surrender sequence...
I think the current setup, despite its flaws, is probably the least worst of possibilities.BloodRedHurricane wrote: »- In battlegrounds, players shouldn't be attacked in their safe zone; this must be immediately fixed. Maybe you can define some regions in the map (such as corners of the wooden bridge in the middle) which are restricted areas. A player cannot stay in there more than 5 seconds. You know, basketball style. Or, you can just put an invisible protective barrier around teams' spawn zone.
Yes. But unlikely to happen, unless included as part of a vengeance-style roll-out. Judging from the past, once zos 'fixes' something we're stuck with it, regardless of pts or ongoing feedback or how broken it actually is.BloodRedHurricane wrote: »- Three-sided battlegrounds should come back. We want them back. It does not mean you have to retire two-sided battlegrounds but; don't force us to play it.
Good idea!BloodRedHurricane wrote: »- A player should be able to line up for more than one activity such as ranked ToT, unranked ToT, RND, RVD etc.
Again, good idea - there are lots of features missing or broken, eg an option to filter for levels <50th.BloodRedHurricane wrote: »- Group creation (you know, the section which people use to make group to go either arenas or trials) is broken. Eventhough, I selected "Dragonstar Arena" lots of time; when I published my request it turned to "Any arena". In trials, this is even more problematic. Rework is necessary and this problem is not new.
Good idea. Would be welcome in pve, too.BloodRedHurricane wrote: »- Sometimes, we block toxic players in PvP. We shouldn't be put with them in same PvP group again until we unblock them. It is very frustrating. I block a person for a reason and you make me deal with them again.
freespirit wrote: »Humankind is amazing, isn’t it? Right now, I wouldn’t even play ESO if ZOS paid me, while others are eager to play for free. Amazing.
Yet here you are on the game's dedicated forums..... yep humans are indeed weird!!
As far as the ESO+ Free Trial goes, maybe January, maybe February, maybe not at all. They don't tend to announce them very far in advance and the previous year's the dates are not consistent, we had one in August so as I said maybe in the next couple of months
Last'One
Humankind is amazing, isn’t it? Right now, I wouldn’t even play ESO if ZOS paid me, while others are eager to play for free. Amazing.
Last'One
Immortalxxx wrote: »Nice the times there are similar. The way shrine and bank are close to the dailies in Leyawiin. another good spot is Solstice Sunport. Same quick to do writs but the bank and way shrine are not that close.