MashmalloMan wrote: »Why are people so quick to remove Physical damage over Magic damage for Sorc? I can't disagree more.
So there are two primary reason I see physical as the thing most likely to be stripped out. The first, is dark magic specifically. Yes, you could very easily just convert it to shock damage and be done with it but from a thematic standpoint there's nothing particularly dark about shock damage so it kind of makes more sense as the more nebulous magic type.
The secondary reason is because of the number of skills in the sorcerer skill lines that deal physical damage. There's 4. DK lost poison and had 3 abilities that dealt poison damage iirc so similar numbers there, and it should be noted that dragon knight also lost all of it's physical damage not just poison.
So keeping those things in mind is why I think the two most likely outcomes here from your list would be 2 and 3
Ingel_Riday wrote: »A stamina warden is a mixture of weapons and pet animals, like a ranger on steroids.
So just buy some sigils of imperial retreat. Does the same thing and they're not expensive. Just a bit of AP.
Pevey