Ok...I usually don't like to do this but...Imma gonna rant for a bit so apologies.....and I'm going to tag
@ZOS_Kevin to see if this is something he can bring up to the devs.....
I've been playing ESO since launch, and delves have always been my go-to for a quick, chill solo grind. You know the drill: sneak in, clear some trash, smack the boss for that sweet skyshard/lead/motif, grab the lorebooks, and bounce. Perfect for alts, dailies, or just unwinding after a vet dungeon run.
But holy Daedra, what happened in Season Zero?! Every single delve is a freaking mosh pit! I queue up my daily random delve, and bam - 8-12 players already camping the boss like it's Cyrodiil prime real estate. I try to pull some mobs for XP? Nope, some CP 2000 speed demon swoops in on their stamina DK and steals the whole pack. Boss down? Everyone tags it at once, loot table explodes (personal loot ftw, but still...), and lag spikes turn the whole thing into a slideshow.
Tried some older zones like Deshaan or Stormhaven for nostalgia farming - same story! High levels farming old motifs or whatever, blocking paths, AoE bombing everything in sight. And don't get me started on new players trying to learn - good luck getting a clean pull without getting one-shot by some overgeared players bar swap.
Why is this happening?
Daily delve rewards got buffed, so EVERYONE's piling in.
Overland difficulty tweaks in Season Zero made boss loot more tempting.
New season hype - everyone's rushing achievements and skyshard hunting on alts.
No population caps or instancing for delves. Public dungeons at least feel manageable, but delves? Nah.
This is solo content, ZOS! Not a battleground. I shouldn't need to LFG a "delve train" just to do my dailies without a circus.
Suggestions:
Add an optional instance queue for delves - solo or small group only, scaled rewards.
Population caps per delve, phase players out if too full.
Make boss loot instanced/personal only with no shared tags, or add a cooldown.
Solo delve daily variant that auto-instances you.
Come on, devs - we've begged for this since Gold Road. Performance improvements are great [citation needed], but fix the crowds first! Who's with me? Upvote if your last delve run felt like Blackwood dolmens on Jubilee weekend.
Rant over. /rant
TL;DR: Delves = player Zergs now. Instanced solo option PLS ZOS!