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ZoS, we are NOT with you!

  • Rohamad_Ali
    Rohamad_Ali
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .
  • Lysette
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    ADarklore wrote: »
    They've done exactly as I thought they would... they mark prices extremely high and then have a Crown sale... so instead of paying regular price, buying Crowns on sale you end up paying half-price. This is why when they have a sale I tend to stock up, because then when outrageous prices appear, I only have to pay half price since I bought half-priced Crowns.

    This is how I think they justify their high mark-ups, because they expect people to be buying with sale-bought Crowns, and for those who don't stock up during sales or refuse to buy Crowns on sale, they're the ones who get stuck paying through the nose.

    Dont forget they also have to soak up all the crown from sub users before they get them to buy more. If they keep the price on things to low a lot of sub players might never spend more money on crowns.

    It doesn't really matter if they spent it or not, because they have paid for them already - the money with those crowns is earned already - and if a subscriber lets this go up to 18k, 27k or 36k crowns without to ever buy anything from the crown store, it does not matter - it is already paid - these are just numbers on the account, the money is already in the wallet of the company - if they buy something with those crowns or not.
  • CromulentForumID
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    ADarklore wrote: »

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    False.

    Most games, and even more broadly software projects, staff way up at around the time they launch in order to support the game and work out early issues. Once that support period passes, all of those temporary "launch" employees are let go. If it happens in health care software where errors can literally kill people, you can bet it happens for video games.

    Launching on the consoles created the need to abandon the sub-only model. Or at least it was a large contributing factor. How many people would jump at the chance to pay a sub fee for the game, plus the Xbox/PS4 fee? I know some do, but what percentage of the total console population do you think subscribes?

    Finally, with so many games and options out there, sub-only just does not seem like a viable model in the long term. How many are left? I am talking about games that you have to sub to even try it out, or those with a very very limited free to try mode. This is a genuine question. I honestly don't know and would like to.

    People in general want more for fee now. The way we get a lot of our media kind of conditions us to not expect to have to subscribe. I think the days where you can expect a sub-only model to sustain a game of any size has come and gone.

    Also, you are going to compare DCUO to ESO? Especially by just counting accounts? You know that is total accounts, right, not active accounts? You don't think a much older game that has had a F2P model would have more?
    Edited by CromulentForumID on 2 August 2016 20:39
  • ADarklore
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Yes, ZENIMAX Media owns ZOS and Bethesda... but that does not mean they don't have their own budgets. I won't bother going into discussing the nuances of corporate entities. Remember Sony Online Entertainment... another company that was started by Sony which ended up failing and being booted to an investment firm where they subsequently demolished Everquest Next. So no, just because a company is held by a parent does not mean that company cannot fail on its own.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Rohamad_Ali
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    I understand some of you believe without charging a lot for crown store prices that some Mom & Pop game store will go out of business and you will lose your favorite playground . Your just misinformed .

    ZOS is a great big corporation making great money in today's market and good for them . I like when businesses succeed ! The lowering of some appearance changes price in the crown store would not even make a dent in this titles budget . It may effect profit slightly but actually I believe that will change ! By making this change more affordable to repeat , I know MANY people that will use it more to personalize their characters look over time . I believe more profit will be made in the long run , not less !
  • WhitePawPrints
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.
  • Lysette
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    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    Hm, somewhat - from 1 billion to 2.5 billion in 9 years is a growth of 10.7% p.a. effective - not too bad after taxes, but as well not really overwhelming - medium-sized companies have an average of 17% p.a. normally.
  • Katahdin
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    natewook wrote: »
    Katahdin wrote: »
    Race change and name change are already available in game for free.

    It's called "roll a new character"

    The tokens in the crown store are for those who want the convenience of not leveling a new character.

    It is not P2W, you can do it any time in game for free.

    I have no problems paying for the convenience of changing an existing max level character's name and race. I am also ok with paying to change the appearance of that character. Guild Wars 1 and 2 also charge for these options.

    I don't agree with paying for a one time use dye instead of unlocking the dye for my whole account to use forever.
    you know, some people have lives. and when you have a life out side game you don't have time to level an new character to 50 and re-level enchanting, woodworking, clothing, blacksmithing, alchemy, AND provisioning. not to mention skills within a few weeks.
    in fact, if you don't live in your moms basement I'd say all that would take a year to do.

    Then pay for the convenience. I work 40 hours a week and I own my basement and the house above it, thank you very much. I play 2 to 3 hours a day. In the summer, I don't play on Fridays or weekends because I like to go outside and get some sun and fresh air. Even with that it does not take me a year to level a character.

    I made 4 new characters when the slots came out. They have been parked leveling horses. One has clothing at 50 just from deconning stuff my other characters get. They will all get done one at a time. I have 8 other characters that all have blacksmith, wood, clothing and provisioning done and 2 have enchanting done. I did not bother with traits because I have one dedicated crafter that knows them all.

    I had a max crafter and started the other 7 when Wrothgar came out. It took me a year to do that (blacksmith, wood, cloth and provisioning) on all 7 characters, not one year for each. It just takes a minute or two when your bank gets full of stuff to decon. You can level provisioning in less than an hour once the character has enough recipes and skill points.

    That said, I did pay to change the race and name of one character I didn't like because I didn't want to relevel the damn horse. Everything else is easy. I am very glad to have been able to do so and to have the option to pay for the convenience.
    Edited by Katahdin on 2 August 2016 20:54
    Beta tester November 2013
  • Pheefs
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    Seriously guys.... where do you think the money to keep the game going is going to come from!!!
    Yes a lot from the Crown Store, obviously!
    that doesn't make the prices for style parlor stuff ok.

    & I'm voting with my wallet, NO TOKENS!
    :)
    { Forums are Weird........................ Nerfy nerfing nerf nerfers, buff you b'netches!....................... Popcorn popcorn! }
  • Rohamad_Ali
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.

    By that rationale if I own Pizza Hut , Dominos and Pepsi , the money I make from all 3 together does not equal my net worth . Sure . It doesn't change the amount of money at my disposal though now does it .
  • WhitePawPrints
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.

    By that rationale if I own Pizza Hut , Dominos and Pepsi , the money I make from all 3 together does not equal my net worth . Sure . It doesn't change the amount of money at my disposal though now does it .

    If you own those three then you are the equivalent of Zenimax Media, where, yes, your net worth does equal the assets of all three.
  • ADarklore
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.

    By that rationale if I own Pizza Hut , Dominos and Pepsi , the money I make from all 3 together does not equal my net worth . Sure . It doesn't change the amount of money at my disposal though now does it .

    I'm beginning to think we're being trolled, either that or someone clearly doesn't understand how businesses actually work.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Rohamad_Ali
    Rohamad_Ali
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    Lysette wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    Hm, somewhat - from 1 billion to 2.5 billion in 9 years is a growth of 10.7% p.a. effective - not too bad after taxes, but as well not really overwhelming - medium-sized companies have an average of 17% p.a. normally.

    Medium size companies don't fall under corporate tax law either . For a corporation that is great growth .

    But let's real it back in . This complaint is about making character changes more affordable so people can change their appearance and style now and then to increase immersion . Lowering the cost to say $2 would not bankrupt ZOS . In fact all logic says impulse buyers will buy twice as much .
  • Lysette
    Lysette
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    Katahdin wrote: »
    natewook wrote: »
    Katahdin wrote: »
    Race change and name change are already available in game for free.

    It's called "roll a new character"

    The tokens in the crown store are for those who want the convenience of not leveling a new character.

    It is not P2W, you can do it any time in game for free.

    I have no problems paying for the convenience of changing an existing max level character's name and race. I am also ok with paying to change the appearance of that character. Guild Wars 1 and 2 also charge for these options.

    I don't agree with paying for a one time use dye instead of unlocking the dye for my whole account to use forever.
    you know, some people have lives. and when you have a life out side game you don't have time to level an new character to 50 and re-level enchanting, woodworking, clothing, blacksmithing, alchemy, AND provisioning. not to mention skills within a few weeks.
    in fact, if you don't live in your moms basement I'd say all that would take a year to do.

    Then pay for the convenience. I work 40 hours a week own my own basement thank you very much. I play 2 to 3 hours a day. In the summer, I don't play on Fridays or weekends because I like to go outside and get some sun and fresh air. Even with that it does not take me a year to level a character.

    I made 4 new characters when the slots came out. There been parked leveling horses. One has clothing at 50 just from deconning stuff my other characters get. They will all get done one at a time. I have 8 other characters that all have blacksmith, wood, clothing and provisioning done and 2 have enchanting done.

    I had a max crafter and started the other 7 when Wrothgar came out. It took me a year to do that (blacksmith, wood, cloth and provisioning) on all 7 characters, not one year for each. It just takes a minute or two when your bank gets full of stuff to decon. You can level provisioning in less than an hour once the character has enough recipes and skill points.

    That said, I did pay to change the race and name of one character I didn't like because I didn't want to relevel the damn horse. Everything else is easy. I am very glad to have been able to do so and to have the option to pay for the convenience.

    I can confirm this with the provisioning to level 50 - I have done this lately on 4 new characters and it took about 35-40 minutes for each of them - given that I had all the ingredients and recipes they needed to do that already - and those were just 1/1 and 2/1 recipes - more is not required to do that.
  • ADarklore
    ADarklore
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    Medium size companies don't fall under corporate tax law either . For a corporation that is great growth .

    But let's real it back in . This complaint is about making character changes more affordable so people can change their appearance and style now and then to increase immersion . Lowering the cost to say $2 would not bankrupt ZOS . In fact all logic says impulse buyers will buy twice as much .

    Except that all business studies have shown that fewer people paying more would make more than more people buying for less. Further, right now there is a Crown Store sale... so people can now pay HALF-PRICE for everything in the Crown Store. So perhaps they should stock up so they have less to complain about in the future. ;)
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Rohamad_Ali
    Rohamad_Ali
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.

    By that rationale if I own Pizza Hut , Dominos and Pepsi , the money I make from all 3 together does not equal my net worth . Sure . It doesn't change the amount of money at my disposal though now does it .

    If you own those three then you are the equivalent of Zenimax Media, where, yes, your net worth does equal the assets of all three.

    Yes I know and as the owner of all 3 it would be wise to share my resources with all 3 so that they continue to prosper and bring me more income .

    In other words , they're only separate entities for tax reasons and financial reporting . So I don't pay a boat load on one company every year . Each business has their own write offs and allotment which kept separately saves more money .

    It doesn't change the fact they're all owned by the same board taking profits from all 3 with a vested interest in all 3 .
  • UncannyLinderman
    UncannyLinderman
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    So you want to use your ingame gold, aka get it freely.. What did you seriously expect :) the company has to make a living, so we have the crownstore.. the new cosmetics are not an advantage or neccessity in any way, so of course you must pay for it.. The prices may be a little high, but wanting them for free is the rant of a spoiled mind

    I don't think "of course" is right. There are MMOs out there that charge in-game currency, and they do not require a sub. Real world money for appearance changes is not is mandatory or required.

    I also don't think you can just label this as spoiled. I find character appearance a pretty fundamental part of any RPG. You are basically logging in and playing dolls while also killing some mobs. Should a fundamental part of a game be locked behind a paywall?

    You can believe that. I can disagree. Neither of us is right. However, dismissing the opinion out-of-hand as whiney or spoiled is where you are wrong.

    Real world money for appearance change is not mandatory or required? Neither is appearance change mandatory.
    Your dolls comparison is weak as well, as even dolls have extra outfits SOLD separately. As in pay real money to extend the appearance options.
    It's not as if they don't give you a decent free amount of customization options.

    That said, I will say the PRICES of many items is a bit absurd in real monetary value.
  • Lysette
    Lysette
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    Lysette wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    Hm, somewhat - from 1 billion to 2.5 billion in 9 years is a growth of 10.7% p.a. effective - not too bad after taxes, but as well not really overwhelming - medium-sized companies have an average of 17% p.a. normally.

    Medium size companies don't fall under corporate tax law either . For a corporation that is great growth .

    But let's real it back in . This complaint is about making character changes more affordable so people can change their appearance and style now and then to increase immersion . Lowering the cost to say $2 would not bankrupt ZOS . In fact all logic says impulse buyers will buy twice as much .

    Yeah, maybe you have not read my post - I suggested to sell this at the same price, but not for 1 token, but a pack of 8-12 tokens - this would make a huge amount of people buy these packs - and I think it would make ZOS a lot more money than how they are doing it now.

    To companies - medium-size I am referring to are multi-million dollar companies, they certainly are real corporations - I am not talking about small businesses below a million dollars.
    Edited by Lysette on 2 August 2016 21:01
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Lysette wrote: »
    ADarklore wrote: »
    They've done exactly as I thought they would... they mark prices extremely high and then have a Crown sale... so instead of paying regular price, buying Crowns on sale you end up paying half-price. This is why when they have a sale I tend to stock up, because then when outrageous prices appear, I only have to pay half price since I bought half-priced Crowns.

    This is how I think they justify their high mark-ups, because they expect people to be buying with sale-bought Crowns, and for those who don't stock up during sales or refuse to buy Crowns on sale, they're the ones who get stuck paying through the nose.

    Dont forget they also have to soak up all the crown from sub users before they get them to buy more. If they keep the price on things to low a lot of sub players might never spend more money on crowns.

    It doesn't really matter if they spent it or not, because they have paid for them already - the money with those crowns is earned already - and if a subscriber lets this go up to 18k, 27k or 36k crowns without to ever buy anything from the crown store, it does not matter - it is already paid - these are just numbers on the account, the money is already in the wallet of the company - if they buy something with those crowns or not.

    I agree with that. But im talking about more. You know what all companies want, more. For example i am sure right now in their finance dept there is someone that can tell you how many crowns the average player usually has on their account.

    This whole make money thing isnt just get them to spend money. But now that we have them spending money, how do we get them to spend more.

    For example the simple practice of making crowns and cost not line up is done on purpose to leave you with left over crowns. Making you more inclined to buy more since you just need a couple for that next thing.

    I know i am more cynical then most, but i do think it would be naive to think they dont take into account the amount of crowns the normal player has on hand when pricing things. Now obviously it isnt the be all end all. But they are looking and planning.
  • galledark
    galledark
    This is my point of view about the price of the tokens:

    -The price is really too high to assure an enough amount of buy for you ZoS.
    -The price is really too high encourage us to buy tokens (even if the service is pretty cool).

    For me the solution is simple:

    Please Decrease the price !.

    -We will be more interrested by this service
    -You'll get more buy of crowns for this (or eso plus subscribers)

    I don't pretend to have THE solution. This is just my point of view.

    Sorry for my bad english (i'm french btw ^^).
  • Rohamad_Ali
    Rohamad_Ali
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    ADarklore wrote: »
    Medium size companies don't fall under corporate tax law either . For a corporation that is great growth .

    But let's real it back in . This complaint is about making character changes more affordable so people can change their appearance and style now and then to increase immersion . Lowering the cost to say $2 would not bankrupt ZOS . In fact all logic says impulse buyers will buy twice as much .

    Except that all business studies have shown that fewer people paying more would make more than more people buying for less. Further, right now there is a Crown Store sale... so people can now pay HALF-PRICE for everything in the Crown Store. So perhaps they should stock up so they have less to complain about in the future. ;)

    I guess Apple didn't get that business class study with the iTunes Store . They keep selling millions of songs for .99 cents like idiots . I'll tell my buddy at Apple to raise the price for you .
  • Rohamad_Ali
    Rohamad_Ali
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    Business teachers < Buisness Men
  • Lysette
    Lysette
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    Lysette wrote: »
    ADarklore wrote: »
    They've done exactly as I thought they would... they mark prices extremely high and then have a Crown sale... so instead of paying regular price, buying Crowns on sale you end up paying half-price. This is why when they have a sale I tend to stock up, because then when outrageous prices appear, I only have to pay half price since I bought half-priced Crowns.

    This is how I think they justify their high mark-ups, because they expect people to be buying with sale-bought Crowns, and for those who don't stock up during sales or refuse to buy Crowns on sale, they're the ones who get stuck paying through the nose.

    Dont forget they also have to soak up all the crown from sub users before they get them to buy more. If they keep the price on things to low a lot of sub players might never spend more money on crowns.

    It doesn't really matter if they spent it or not, because they have paid for them already - the money with those crowns is earned already - and if a subscriber lets this go up to 18k, 27k or 36k crowns without to ever buy anything from the crown store, it does not matter - it is already paid - these are just numbers on the account, the money is already in the wallet of the company - if they buy something with those crowns or not.

    I agree with that. But im talking about more. You know what all companies want, more. For example i am sure right now in their finance dept there is someone that can tell you how many crowns the average player usually has on their account.

    This whole make money thing isnt just get them to spend money. But now that we have them spending money, how do we get them to spend more.

    For example the simple practice of making crowns and cost not line up is done on purpose to leave you with left over crowns. Making you more inclined to buy more since you just need a couple for that next thing.

    I know i am more cynical then most, but i do think it would be naive to think they dont take into account the amount of crowns the normal player has on hand when pricing things. Now obviously it isnt the be all end all. But they are looking and planning.

    Well they found something for these left over crowns now - have you looked up the pricing for dye stamps - those are in the 50 to 100 crowns range. Now when you consider, that every new player gets 500 crowns on his account as start-up, this is what they could buy, if they would have costumes, so it is more likely that they buy crowns to get those costumes.
  • WhitePawPrints
    WhitePawPrints
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.

    By that rationale if I own Pizza Hut , Dominos and Pepsi , the money I make from all 3 together does not equal my net worth . Sure . It doesn't change the amount of money at my disposal though now does it .

    If you own those three then you are the equivalent of Zenimax Media, where, yes, your net worth does equal the assets of all three.

    Yes I know and as the owner of all 3 it would be wise to share my resources with all 3 so that they continue to prosper and bring me more income .

    In other words , they're only separate entities for tax reasons and financial reporting . So I don't pay a boat load on one company every year . Each business has their own write offs and allotment which kept separately saves more money .

    It doesn't change the fact they're all owned by the same board taking profits from all 3 with a vested interest in all 3 .

    Certainly there is an interest to keep all three profitable. If one entity is not profitable and requires funds to be redirected to a division that is not showing profits, then that is basically throwing away money. It is in everyone's best interest if Zenimax Online Studios can turn its own profit without relying on the parent company, otherwise it risks being closed or restructured.

    My original point is that the business practices of Zenimax Online Studios will ultimately cost them business and they will see less in profits. They are charging for features that they should not be charing for, and at an excessive price point too.
    Edited by WhitePawPrints on 2 August 2016 21:10
  • NewBlacksmurf
    NewBlacksmurf
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    Agree with op
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Rohamad_Ali
    Rohamad_Ali
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    ADarklore wrote: »
    petraeus1 wrote: »
    ADarklore wrote: »
    Seriously guys.... where do you think the money to keep the game going is going to come from!!!

    If ZOS lowers prices are you going to quit ? Will you tell them to take their game an shove it next crown sale or steam sale and say hell no I'm paying MORE money not less ! .?

    Zennimax has 2 Billion dollars in revenue . I'm sure they're not closing any doors soon . Skyrim went on sale too so don't buy it . Wait for full price ....

    Show me the source of this?!? Otherwise you're just speculating, and badly at that. If ZOS wasn't having money issues, then why would they be laying off people, closing call centers, and constantly re-inventing their game every year. First it was subsciption-based, then came Tamriel Unlimited, and now One Tamriel. Games only constantly have to reinvent themselves when they're doing poorly, and hearing that they only have 7M accounts doesn't bode well for a world-wide major class title... especially when lower quality and older MMO likes DCUO boasts double that.

    ZOS has had no news of lay-offs since after console launch they let go part of Customer Service, which is kinda normal for any launch.

    Tamriel Unlimited was an actual business model change, which is indeed often a sign for a game that is not doing great financially - however in ZOS' case it can be explained partly by launching on console where people would have to pay double fees, one for the online service and the other for the individual game.

    One Tamriel is something else entirely and unrelated: it's a change to how the game plays, similar to GW2 going switching to megaserver technology.

    7M is a solid amount for a B2P title. F2P titles always have millions of accounts, and the amount of drop off in F2P titles is in the same vein greater. There's also a larger amount of bot accounts. An older MMO having more accounts, especially a F2P one, is only logical, isn't it?

    I don't know about Rohamad's source, but neither is there much for saying ESO is doing bad.

    My source above was a Wiki entry I double checked on other sites . It basicly says ZOS was worth a little over a billion in 2007 and is now estimated over 2.5 billion in 2016 . It looks on par with other financial reports pages . So the company worth has more then doubled in 9 years . Also a look into what ZOS Media does in other areas shows strong growth all around . They are considered by some as a power house company with enough strength to take over other companies and game titles .

    In short , they're making lots of mula ...

    There is a difference between Zenimax Media, Zenimax Online Studios and Bethesda. I don't believe ZOS (Zenimax Online Studios) is worth anywhere near a billion dollars... how can a startup company (ZOS started in 2007) be already worth over a billion before it even does anything?!?

    Nope I checked they're all owned together .

    Zenimax Media owns Zenimax Online Studios and Bethesda. Zenimax Media's net worth is calculated by its assets, including both studios. Zenimax Online Studios net worth is calculated only by its assets, which is primarily Elder Scrolls Online. Therefore Zenimax Online Studios's net worth does not equal Zenimax Media's net worth.

    By that rationale if I own Pizza Hut , Dominos and Pepsi , the money I make from all 3 together does not equal my net worth . Sure . It doesn't change the amount of money at my disposal though now does it .

    If you own those three then you are the equivalent of Zenimax Media, where, yes, your net worth does equal the assets of all three.

    Yes I know and as the owner of all 3 it would be wise to share my resources with all 3 so that they continue to prosper and bring me more income .

    In other words , they're only separate entities for tax reasons and financial reporting . So I don't pay a boat load on one company every year . Each business has their own write offs and allotment which kept separately saves more money .

    It doesn't change the fact they're all owned by the same board taking profits from all 3 with a vested interest in all 3 .

    Certainly there is an interest to keep all three profitable. If one entity is not profitable and requires funds to be redirected to a division that is not showing profits, then that is basically throwing away money. It is in everyone's best interest if Zenimax Online Studios can turn its own profit without relying on the parent company, otherwise it risks being closed or restructured.

    My original point is that the business practices of Zenimax Online Studios will ultimately cost them business and they will see less in profits. They are charging for features that they should not be charing for, and at an excessive price point too.

    Agreed then .
  • kampori
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    WoW had a barbershop for gold.
    In SWTOR- small changes you can use in-game currency, big changes cost the buy-able currency. Makes sense to me.

    This is just ridiculous
    This Is Not Here
  • scorpiodog
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    Spearblade wrote: »
    Come on, Zos! Charging us real life money to change our appearance? To charge us real life money for changing our hairstyles because were getting bored with the current style that our avatars has already? To charge us to purchase dyes? To even go as far as to charge us real life money to change our in-game names?!?!?!??!?! Wow just WOW! How low can your company go??!??!! This is coming from someone who is subscribed to ESO Plus so I'm not just asking for a free handout because I'm financially supporting you already. This does not encourage me to further financially support your company when you do stuffs like this because it's a sign of greed. Even Rockstar wouldn't go this far below in their current golden game (GTA V/Online).

    Instead of charging us real life money for these why not allow us to use our gold to get a hair cut or to change our appearance? Heck back in Skyrim each time we want to change our appearance (non vampire) all we had to do is go to Riften in the The Ragged Flagon, and speak with the woman Altmer (Galathil), and give her 1000 gold each time we want to change our appearance. Why not do the same in this game? Each time we want to change our appearance we need to speak with a NPC, and give him/her 1,000 gold for each appearance change? Why must you charge us real life money for it?

    This is a new feature. And you can't compare Skyrim to Elder Scrolls Online. Does. Not. Compare.

    Skyrim is not consistently updated like ESO. It doesn't require servers to host it. Your character shouldn't have dif size boobs from week to week. Fix whatever you messed up when you started and you're good.

    The Style Parlour looks like it will offer casual, normal changes that you can do willy nilly for a one time charge.

    ESO isn't a charity. Luxuries and cosmetic stuff keep ESO afloat.

    Also, the 1500 Crowns included with each month of ESO+ is extremely generous. WoW and many other games don't give you cash shop currency with your subscription. ESO+ eventually pays for itself if you don't indulge in frivolous luxuries.

    That is all.

    Agreed - I did the 6 month subscription and have like 9000 crowns that I don't know what to do with because I don't care about cosmetic stuff, don't care about having the best "build of the month". I did consider a race change to Argonian or Kajit but nah, I'll just enjoy leveling them up if I want to play them.

    If Zenimax makes a profit out of anything, it should be cosmetic stuff that you don't really "need" to be successful over the long term. If you want to completely re-do your character every few weeks I guess you have to either create a new character or pay for convenience.


  • wayfarerx
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    ADarklore wrote: »
    Medium size companies don't fall under corporate tax law either . For a corporation that is great growth .

    But let's real it back in . This complaint is about making character changes more affordable so people can change their appearance and style now and then to increase immersion . Lowering the cost to say $2 would not bankrupt ZOS . In fact all logic says impulse buyers will buy twice as much .

    Except that all business studies have shown that fewer people paying more would make more than more people buying for less. Further, right now there is a Crown Store sale... so people can now pay HALF-PRICE for everything in the Crown Store. So perhaps they should stock up so they have less to complain about in the future. ;)

    I guess Apple didn't get that business class study with the iTunes Store . They keep selling millions of songs for .99 cents like idiots . I'll tell my buddy at Apple to raise the price for you .

    Apple and iTunes pricing is not a good situation to compare to the crown store. The pricing of songs in iTunes was a HUGE point of contention between Apple and the music industry. Apple wanted songs to be cheap in order to drive their hardware business and they were able to hold the music industry's feet to the fire given that, at the time, there were no other outlets for people to buy digital music, everyone just pirated everything. You can't really draw parallels between that and what is going on with ZOS.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • starkerealm
    starkerealm
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    Nifty2g wrote: »
    As Rich once said, you know you don't have to be here right?

    Yeah, but he was talking to someone throwing a tantrum in a thread about his experiences playing the game anonymously.
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