And about ultimates that are used by both types of DD and deal only Magic damage.
Game should check if someones Stam/Mag and/or Weapon/Spell Damage is higher and change accordingly. Unless ability deals clearly some kind of elemental or other type of damage.
Because putting poison or disease somewhere without any explanation is just stupid.
SuraklinPrime wrote: »whiteshadow711jppreub18_ESO wrote: »
We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.
Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...
Yeah but if you keep encouraging people to leave... well... there's a word for people that play with themselves...
Don't need the negativity in the forums because it will prevent others from wanting to play an already awesome game. I know it is laggy from time to time but I have played many MMO's and this is by far the best and the only one that I have seen with transparency and willingness to accept ideas from it's fan base. And also, there is a word for people who are not nice...
And about ultimates that are used by both types of DD and deal only Magic damage.
Game should check if someones Stam/Mag and/or Weapon/Spell Damage is higher and change accordingly. Unless ability deals clearly some kind of elemental or other type of damage.
Because putting poison or disease somewhere without any explanation is just stupid.
This would be the best solution atm.
Otherwise to add a star in Champion System just for Ultimates can be another option.
Lifecode666 wrote: »As mentioned by others.
Killers blade should deal physical damage.
Staminamorph.
This for sure but the issue is also with:
- Power Extraction (magic damage - stamina morph)
- Assassin's Will (magic damage)
- Ultimates (magic damage)
- Skills and Ultimates of Fighters Guild (physical + magic damage)
The changement to CP should address this as well otherwise changing the kind of damage skills and Ultimates would be more complicated, creating then an issue for magicka builds.
Yip. This obviously wasnt an issue pre CP system, but now it very much is an issue, wich the devs should adress asap imo.
dwemer_paleologist wrote: »if im understanding this correctly:
it means that i will have zero stamina regen while im in sneak?
allright, so if i go into sneak to move around and place myself behind some one for a sneak attack, by the time i get to the right position to do the attack i will probably be completely out of stamina?
Also:
if i try to stay in sneak and move around i will never at any time gain or recover ANY stamina, untill i completely STAND UP and leave sneak to regain stamina?
Also:
if i try to travel in sneak in cryodiil as i have since beta 2013, i will only be able to go a few feet and then have to again STAND UP and leave sneak every few seconds in order to continue traveling?
dwemer_paleologist wrote: »if im understanding this correctly:
it means that i will have zero stamina regen while im in sneak?
allright, so if i go into sneak to move around and place myself behind some one for a sneak attack, by the time i get to the right position to do the attack i will probably be completely out of stamina?
Also:
if i try to stay in sneak and move around i will never at any time gain or recover ANY stamina, untill i completely STAND UP and leave sneak to regain stamina?
Also:
if i try to travel in sneak in cryodiil as i have since beta 2013, i will only be able to go a few feet and then have to again STAND UP and leave sneak every few seconds in order to continue traveling?
That's just bad for all classes and builds. I'm not a fan of hiding in plain sight but if no one can sneak then there's no tactics but to zerg and zerg hard. Whats the point of vamp speed sneak then? Its bad enough magicka builds don't have the stam to sneak as it is. They also break stealth to buff up. This will slow the game down in some ways and speed it up in others.
Why does ZOS hit things with a bat, stab it, then shoot it, then run it over with a car, then a truck, then a tank, then shot it with the tank, then drop a bomb on it from a jet, then nuke it?
Cloak nerf to save the DOTs etc. was ok.
Magelight ... a bit OP (and hopefully rolled back a bit before it goes Live).
No regen in sneak? ... this is the overkill and reaches far beyond the NB class.
Shame on you ZOS. Maybe no regen in perma-Cloak but sneak? Who asked for this?
SuraklinPrime wrote: »SuraklinPrime wrote: »whiteshadow711jppreub18_ESO wrote: »
We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.
Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...
Yeah but if you keep encouraging people to leave... well... there's a word for people that play with themselves...
Don't need the negativity in the forums because it will prevent others from wanting to play an already awesome game. I know it is laggy from time to time but I have played many MMO's and this is by far the best and the only one that I have seen with transparency and willingness to accept ideas from it's fan base. And also, there is a word for people who are not nice...
Indeed shame on me for criticising people like you who tell other players to leave - don't know what I was thinking about.
bowmanz607 wrote: »dwemer_paleologist wrote: »if im understanding this correctly:
it means that i will have zero stamina regen while im in sneak?
allright, so if i go into sneak to move around and place myself behind some one for a sneak attack, by the time i get to the right position to do the attack i will probably be completely out of stamina?
Also:
if i try to stay in sneak and move around i will never at any time gain or recover ANY stamina, untill i completely STAND UP and leave sneak to regain stamina?
Also:
if i try to travel in sneak in cryodiil as i have since beta 2013, i will only be able to go a few feet and then have to again STAND UP and leave sneak every few seconds in order to continue traveling?
That's just bad for all classes and builds. I'm not a fan of hiding in plain sight but if no one can sneak then there's no tactics but to zerg and zerg hard. Whats the point of vamp speed sneak then? Its bad enough magicka builds don't have the stam to sneak as it is. They also break stealth to buff up. This will slow the game down in some ways and speed it up in others.
Why does ZOS hit things with a bat, stab it, then shoot it, then run it over with a car, then a truck, then a tank, then shot it with the tank, then drop a bomb on it from a jet, then nuke it?
Cloak nerf to save the DOTs etc. was ok.
Magelight ... a bit OP (and hopefully rolled back a bit before it goes Live).
No regen in sneak? ... this is the overkill and reaches far beyond the NB class.
Shame on you ZOS. Maybe no regen in perma-Cloak but sneak? Who asked for this?
Sneaking didn't used to regeneration stamina. In fact, on live if you don't have enough sneak r3duction/Stam recovery you still won't regeneration stamina. This really is not that big of an issue. Between ledger main reduce cost and champ tree reduce cost you can get the sneak cost extremely low. 8t really is not a game changer like people think.
Also, the vamp sneak passive is even more valuabke. Fast sneak in general is more valuable. You will still lose the same amount of stamina no matter how fast you are. You don't lose more stamina because you move quicker. Having faster sneak speed means that this nerd will effect you less then a player who does not have increased sneak speed.
Basically, they made it so people had to spec into sneak in order to do better at it.
nordickittyhawk wrote: »Still no reply from zos!? @ZOS_GinaBruno
Come on gina tell the devs to actually listen to Nbs for once in there life.
SuraklinPrime wrote: »SuraklinPrime wrote: »whiteshadow711jppreub18_ESO wrote: »
We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.
Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...
Yeah but if you keep encouraging people to leave... well... there's a word for people that play with themselves...
Don't need the negativity in the forums because it will prevent others from wanting to play an already awesome game. I know it is laggy from time to time but I have played many MMO's and this is by far the best and the only one that I have seen with transparency and willingness to accept ideas from it's fan base. And also, there is a word for people who are not nice...
Indeed shame on me for criticising people like you who tell other players to leave - don't know what I was thinking about.
It's criticizing not "criticising"
SuraklinPrime wrote: »SuraklinPrime wrote: »SuraklinPrime wrote: »whiteshadow711jppreub18_ESO wrote: »
We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.
Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...
Yeah but if you keep encouraging people to leave... well... there's a word for people that play with themselves...
Don't need the negativity in the forums because it will prevent others from wanting to play an already awesome game. I know it is laggy from time to time but I have played many MMO's and this is by far the best and the only one that I have seen with transparency and willingness to accept ideas from it's fan base. And also, there is a word for people who are not nice...
Indeed shame on me for criticising people like you who tell other players to leave - don't know what I was thinking about.
It's criticizing not "criticising"
Actually both are valid. I suspect -ising would be favoured by the Brits and -izing by pretty much the rest of the world... but both versions tend to be listed in dictionaries and both are in common usage so either works. Ask an etymologist and they'd probably define precisely which words should have which, and I don't know which this falls under, but as long as millions of people use each spelling you'll probably have to live with it.
And lets not even start on centre vs. center or colour vs. color.
Therium104 wrote: »I wonder what the hell the NB Dev(s) was thinking?
Does he or she even like NBs, to allow this abuse, did he or she even defend the NB class, from this insanity?
"Nightblade is a Class in Elder Scrolls Online. Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades and speed, they thrive on conflict and misfortune trusting to their luck and cunning to survive. Nightblades can specialize on three distinctive class skills. The player is free to focus on one line or distribute points across many, allowing for deep build customization"
http://elderscrollsonline.wiki.fextralife.com/Nightblade
If your goal is to make players quit or stop playing NB's, your doing a great job.
Some advice, NB are not the problem, a NB does not run into a group and kills 3 to 4 players, unharmed and bolts away.....
The description does not say the truth: "Easy mode class designed to kill other players with no skill by spamming a few abilities and kill them before able to react. NB is a master of no skill combat"
Reality differs greatly from the description.
Khaos_Bane wrote: »@ZOS_GinaBruno the nerf to funnel health is uncalled for, it's nowhere near as powerful as BoL and it shouldn't be treated as such.
Lava_Croft wrote: »People complaining about no Stamina regeneration while moving in Stealth really should stop depending on clearly broken mechanics.
Therium104 wrote: »The description does not say the truth: "Easy mode class designed to kill other players with no skill by spamming a few abilities and kill them before able to react. NB is a master of no skill combat"
Therium104 wrote: »The description does not say the truth: "Easy mode class designed to kill other players with no skill by spamming a few abilities and kill them before able to react. NB is a master of no skill combat"
I really dunno what ESO Therium is playing but every class wins by "spamming a few skills". Also it's more than NB's that can drop you before you can react.
Lava_Croft wrote: »People complaining about no Stamina regeneration while moving in Stealth really should stop depending on clearly broken mechanics.
When did that become a thing? Can't say I remember it happening before 1.6 at all.
Also Xeniph, a few things
"1) Dark Cloak lost it's cleanse- Making getting away as a stam blade nearly impossible, since if you DO manage to get into stealth, you are just poped out. Mageblades can spam cloak so has little impact on the play style, they rarely use stealth anyway.
2) Magelight has no CD or diminishing returns- This one is bad for both playstyles and tied with the above, pretty much ensures any brain dead player can lock even the best out of Cloak/stealth.
3) No regen while moving in stealth- This one really is only targeted at the stamblade or any class using stealth, if it's intentional."
1) if it weren't for this change dots would still be a complete joke in game. Having a class that can so easily ignore a rather large source of damage was not balanced. Shields can be dot'ed now, purge cost more, so now dots are something everyone has to worry about.
2) Cloak didn't have a cd or diminishing returns, why should an 8m-12m short duration buff? I enjoy magelight as a toggle as it is now since I don't need to micromanage such a frequently recast buff. Also, if a brain dead player can lock down 'even the best' I would have to question that 'best's skill. You have plenty of snares, speed buffs, teleports, and when combined with cover and los should be able to get out of the way.
3) On one of my characters I can very easily get stamina regen while sneaking without the use of a drink. If my addons are right it is about 17 stamina twice a second. The whole point of stealth being as strong as it is (being hidden, the damage buff+stun) is offset by both the speed and resource cost. Think of it as blocking, as an active action that requires resources to use. With those perhaps the nb heavy meta will shift, but those who weren't relying on the meta playing in their favor will adapt.
Lava_Croft wrote: »People complaining about no Stamina regeneration while moving in Stealth really should stop depending on clearly broken mechanics.
When did that become a thing? Can't say I remember it happening before 1.6 at all.
Also Xeniph, a few things
"1) Dark Cloak lost it's cleanse- Making getting away as a stam blade nearly impossible, since if you DO manage to get into stealth, you are just poped out. Mageblades can spam cloak so has little impact on the play style, they rarely use stealth anyway.
2) Magelight has no CD or diminishing returns- This one is bad for both playstyles and tied with the above, pretty much ensures any brain dead player can lock even the best out of Cloak/stealth.
3) No regen while moving in stealth- This one really is only targeted at the stamblade or any class using stealth, if it's intentional."
1) if it weren't for this change dots would still be a complete joke in game. Having a class that can so easily ignore a rather large source of damage was not balanced. Shields can be dot'ed now, purge cost more, so now dots are something everyone has to worry about.
2) Cloak didn't have a cd or diminishing returns, why should an 8m-12m short duration buff? I enjoy magelight as a toggle as it is now since I don't need to micromanage such a frequently recast buff. Also, if a brain dead player can lock down 'even the best' I would have to question that 'best's skill. You have plenty of snares, speed buffs, teleports, and when combined with cover and los should be able to get out of the way.
3) On one of my characters I can very easily get stamina regen while sneaking without the use of a drink. If my addons are right it is about 17 stamina twice a second. The whole point of stealth being as strong as it is (being hidden, the damage buff+stun) is offset by both the speed and resource cost. Think of it as blocking, as an active action that requires resources to use. With those perhaps the nb heavy meta will shift, but those who weren't relying on the meta playing in their favor will adapt.
1) While I can agree that cloak needed something. Dots were useless for more reasons than Cloak. There are many examples of counters and whatnot. However this does not actually address the majority of complaints from Cloak. The magicka NB and his infinite cloak.
Also, I was simply speaking of being able to get into stealth. For example killing the target that applies the dots does not wipe them. This will make it much more difficult to return to stealth for any stam spec, while basically overlooking magicka NB. Who rarely utilize stealth, opting to stay invisible (No dots will tick on either morph). Pretty big buff for them.
2) Again I suppose I should have been more clear. The detect on Magelight is fine with me the way it is. The lockout on the other hand needs DR or break free immunity. As it is right now, you can literally keep anyone locked out with a simple gap closer and magelight. And yes, that includes using shades, fear, stuns, speed. Maybe I know the NB too well and am better than most at sticking to one, but I highly doubt it. It really wasn't very challenging.
3) I know how sneak works, both pre-1.6 and after. However for a year it was, no regen in sneak and moving, and for another it was regen while moving. Like I said, we got NO word if it was intended or not. I even reported it numerous times myself.
So my point here is, after getting used to it with regen, it is a pretty hefty nerf. No matter how you look at it. And due to the situation, we don't know if it was an intended change or a bug fix.
Master_Kas wrote: »People don't realize, and zenimax too.
There is two way of NB.
Stamina NB :
Ranged : Can one shot with camo and snipe.
Melee : Can one shot with insane burst + camo too.
Magicka NB :
Ranged : can do good damage with a destro staff but are weak.
Melee : it's the weakest playstyle. Less burst than Stamina, can't one shot, more weak.
NB magicka melee was hard to play and was balanced.
The nerf of cloak by the cloak itself and the buff of magelight mean a NB magicka melee extremly hard to play.
PEOPLE CRY ON NB
But they don't understand it's Stamina NB.
All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.
Really, ALL NB are not Overpowered because ALL NB are not Stam NB.
Cloak is the only way to survive for a magicka NB.
We don't have huge armor like stam, we can't roll dodge/block like stam.
I can say that : There is no chance, with a magicka NB to kill a magicka sorcerer, unless if the magicka sorcerer is a real noob.
Please. My magicka melee nightblade can do way more burst damage than my camo stamblade. In AOE!!
Proxy det + dawnbreaker + sap = instakill on multiple people
Bats works good to and ticks for 3.5k+ crits. Sap also crits for 4k+.
And every skill of them is AoE and undodgeable.
Vampire stamina nightblades mostly die in one dawnbreaker + sap.
You always complain about how weak mana melee are, they are not. :P
But now we're all screwed, stamina nbs even more than magicka ones *
PLEASEEEE....
Dawnbreaker is an ult... & ult's scale off of max stats, 2nd'ly there aren't any great stam ult's so yea this needs to be addressed
Proxy - damage was nerfed & depending on how many people you hit then it may do squat.
Sap is decent but you will find yourself running out of magicka if you sap too hard & the heal was nerfed a couple patches ago.
They BUFFED POTATO TORNADO (while decreasing the range slightly, nbd)
You will regenerate Stamina just fine while moving in Shadow Cloak and if you don't Sneak.Lifecode666 wrote: »No regen while moving in stealth????????
As a stamina Nightblade I use cloak as escape and as a defensive skill. This is everything we have.
Lava_Croft wrote: »You will regenerate Stamina just fine while moving in Shadow Cloak and if you don't Sneak.Lifecode666 wrote: »No regen while moving in stealth????????
As a stamina Nightblade I use cloak as escape and as a defensive skill. This is everything we have.
Stamina regeneration while Sneaking clearly a broken mechanic that you should not depend on and most certainly it's not 'everything you have'.
Too many Nightblade scrubs these days.
Lifecode666 wrote: »@ZOS_GinaBruno, Please listen.
All magical players will have 100 points in elemental expert now. ults that do magic damage hits 25 percent harder and ofc all other magica based damage.
All magica players will now have 100 points in cp tree that reduce physical damage.
Proxi det and mage/inner light.x2 keena and alchemist. kaboom
Stamina users are left out.
No regen while moving in stealth????????
As a stamina Nightblade I use cloak as escape and as a defensive skill. This is everything we have.
Evasion and blur do not stack and they need tweaking
If cloak is going to stay this way look into Evasion and blur and it's morphs. they can be buffed or changed.
....Or increase cloak 2-3 seconds
Make killer's blade stamina based and make it do physical damage.
Infact since magical players will have 100 points in elemental expert now and ults that do magic damage hits 25 percent harder, stamina should have the same option.
A way to morph ults do physical damage so we can have 100 points in Mighty that do the same.
maybe there is something I missed but I wanna play stamina.
I can easy change my stam nightblade into a magica nightblade and be OP. Just check out deltia's video from PTS as a qucik example, but I don't want to run with a stick.
Master_Kas wrote: »Lifecode666 wrote: »@ZOS_GinaBruno, Please listen.
All magical players will have 100 points in elemental expert now. ults that do magic damage hits 25 percent harder and ofc all other magica based damage.
All magica players will now have 100 points in cp tree that reduce physical damage.
Proxi det and mage/inner light.x2 keena and alchemist. kaboom
Stamina users are left out.
No regen while moving in stealth????????
As a stamina Nightblade I use cloak as escape and as a defensive skill. This is everything we have.
Evasion and blur do not stack and they need tweaking
If cloak is going to stay this way look into Evasion and blur and it's morphs. they can be buffed or changed.
....Or increase cloak 2-3 seconds
Make killer's blade stamina based and make it do physical damage.
Infact since magical players will have 100 points in elemental expert now and ults that do magic damage hits 25 percent harder, stamina should have the same option.
A way to morph ults do physical damage so we can have 100 points in Mighty that do the same.
maybe there is something I missed but I wanna play stamina.
I can easy change my stam nightblade into a magica nightblade and be OP. Just check out deltia's video from PTS as a qucik example, but I don't want to run with a stick.
The part about making killers blade a stamina morph. Do you think it will help stamina nb who already has aviable executes will win so much from it? Executioner and even steel tornado is superior to killers blade..