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Official Feedback Thread for Nightblades

  • Therium104
    Therium104
    ✭✭✭
    Miwerton wrote: »
    Lets just get a couple of things of the board so we can refocus on things that need focus.

    A) If your just here to go trolol, and rub it in (most likely from some hatred from being ganked in pvp) It really isnt contributing to the discussion.

    B) Dont go off praising Zos and especialy the devs, theyre logic and rationel should critized and shown its fault and errors, so we can move forward. (hopefully with them learning from theyre mistakes)

    C) Nb has been mainly called OP since the IC release, most likely due to gank and taking theyre tel var stones, which is pvp, in pve you dont have that extrodanarie single dps.

    D) and last, get The Devs to actually try theyre work, playing with others on the megaservers, and see the reality of the game. Opposed to the reality they are under the impression of how they think the game is played.

    ZOS did a great job with changes. They still need to nerf NB more. If anyone played the game at all it would be obvious NB is overtuned. Lol....
  • Helluin
    Helluin
    ✭✭✭
    ...
    • Magelight: We plan on making a few changes to this ability based on some feedback we’ve seen including reducing the radius of the reveal, and increasing the cost of the ability. Ultimately, we want it to be a little more difficult to find stealthed enemies unless you specifically use the Radiant Magelight morph, and want it to be more expensive to get the Major Empower buff from toggling Magelight.
      ...
    • Siphoning Attacks: We plan on increasing the resources provided by this ability in the next incremental patch.
    • Leeching Strikes: Also in the next incremental patch, we plan on increasing the amount of health restored from this ability, based on your feedback.
    ...

    The cost of Magelight should be a lot higher: with just a little more than 1000 magicka recovery, I was able to keep it up without any issue both to prevent cloak and to use it in the rotation to have Empower up.
    About preventing invisibility, I hope that it will be 1) or eliminated 2) or reduced to 2-3 seconds 3) or active just when within the radius of the Magelight (if you manage to go away from the radius of Magelight, you are able to use invisbility) 4) or considered a CC so giving immunity.

    Siphoning Attacks: nice.
    Leeching Strikes: I'm quite curious about it, even if 20% less spell-weapon damage, the fact it doesn't work against damage shields and that it procs just from basic attacks are strong cons.
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
  • Therium104
    Therium104
    ✭✭✭
    Sav72 wrote: »
    I wonder what the hell the NB Dev(s) was thinking?

    Does he or she even like NBs, to allow this abuse, did he or she even defend the NB class, from this insanity?

    "Nightblade is a Class in Elder Scrolls Online. Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades and speed, they thrive on conflict and misfortune trusting to their luck and cunning to survive. Nightblades can specialize on three distinctive class skills. The player is free to focus on one line or distribute points across many, allowing for deep build customization"

    http://elderscrollsonline.wiki.fextralife.com/Nightblade


    If your goal is to make players quit or stop playing NB's, your doing a great job.

    Some advice, NB are not the problem, a NB does not run into a group and kills 3 to 4 players, unharmed and bolts away.....

    The description does not say the truth: "Easy mode class designed to kill other players with no skill by spamming a few abilities and kill them before able to react. NB is a master of no skill combat"

    Reality differs greatly from the description.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Xeniph wrote: »
    After dueling and testing for hours, both Flare's and Magelight's reveal function identically. They both lock the usage of Cloak for 5 seconds, can refresh that duration at anytime during the 5 second lockout while in the radius's.

    As a side benefit, it even puts a neat little spinning ball above the NB's head so everyone knows he can't cloak, while there is NO indication a player is immune to stealth stuns and 56% resistant to stealth damage.

    That right there in the Bolded areas is crap and needs to be changed ASAP..

    Sorry for the Frank Language but this is not Balance..

    @ZOS_GinaBruno
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3409 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Master_Kas wrote: »
    Aedaryl wrote: »
    People don't realize, and zenimax too.

    There is two way of NB.

    Stamina NB :

    Ranged : Can one shot with camo and snipe.

    Melee : Can one shot with insane burst + camo too.

    Magicka NB :

    Ranged : can do good damage with a destro staff but are weak.

    Melee : it's the weakest playstyle. Less burst than Stamina, can't one shot, more weak.

    NB magicka melee was hard to play and was balanced.

    The nerf of cloak by the cloak itself and the buff of magelight mean a NB magicka melee extremly hard to play.


    PEOPLE CRY ON NB

    But they don't understand it's Stamina NB.

    All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.


    Really, ALL NB are not Overpowered because ALL NB are not Stam NB.

    Cloak is the only way to survive for a magicka NB.

    We don't have huge armor like stam, we can't roll dodge/block like stam.

    I can say that : There is no chance, with a magicka NB to kill a magicka sorcerer, unless if the magicka sorcerer is a real noob.


    Please. My magicka melee nightblade can do way more burst damage than my camo stamblade. In AOE!!

    Proxy det + dawnbreaker + sap = instakill on multiple people
    Bats works good to and ticks for 3.5k+ crits. Sap also crits for 4k+.
    And every skill of them is AoE and undodgeable.

    Vampire stamina nightblades mostly die in one dawnbreaker + sap.

    You always complain about how weak mana melee are, they are not. :P

    But now we're all screwed, stamina nbs even more than magicka ones *

    PLEASEEEE....
    Dawnbreaker is an ult... & ult's scale off of max stats, 2nd'ly there aren't any great stam ult's so yea this needs to be addressed

    Proxy - damage was nerfed & depending on how many people you hit then it may do squat.

    Sap is decent but you will find yourself running out of magicka if you sap too hard & the heal was nerfed a couple patches ago.

    They BUFFED POTATO TORNADO (while decreasing the range slightly, nbd)
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Again, I just want to state some basic points:
    I am using debilitate & currently love it; don't take it away.
    I am using the morph of relentless focus that gives stam recovery & uses magicka dmg; please don't take it away & provide stam users with something different instead.

    I'm a magicka nightblade.

    kthxbye,
    -kai
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • CP5
    CP5
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    ✭✭✭
    CP5 wrote: »
    So many don't seem to grasp that their skill wasn't working since they were marked, this is more or less just direct feedback.

    The big problem here is that even if you are marked, detected etc. using shadow cloak to trigger shadow barrier or the DOT purge (even temporarily as it is now on the PTS) might be a "skilled" move. That option is completely gone if the skill is grayed out/disabled. In a former career I remember that this is what was called an "unintended consequence" when a policy change was made but not fully thought out. LOL

    And that's garbage being locked out of a skill when not cc'ed. As i've said in the past, even when the invisibility fails the skill still offers a lot. The only problems I see if that isn't somehow "kept" is some players still won't likely figure out when their cloak isn't working and also that spamming a 5s aoe reveal is much worse of a skill than radians current toggle when chasing down nb's. If it didn't lock out cloak when out of range I would find it far more frustrating of a skill to use and is more or less excessive management to upkeep.
  • Sav72
    Sav72
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    @ Therium104

    NB easy mode?

    Wake up kid....


    Sorc run into groups kill 2 to 4 and bolt away unharmed with shields...
    Savoifair, EP NB

    If you break something, you can glue it back together and fix it, but, it will always be broken...

  • Spliffo
    Spliffo
    ✭✭✭✭
    @Helluin @Xeniph thank you both again for the time you've been putting in testing.
    I understand the change to Master Assassin I suggested would not be ideal but with revealing abilities silencing cloak it is reasonable to ask for tho I would rather see cloak still able to be cast as it is now on live while still having the NB visible to enemies. If ZOS go ahead with magelight how it's I don't think I can justify putting a skill on my stamblades bar that I can't reliably use basically making me play a stam Sorc or DK with surprise attack.

    Edit: Forgot to mention that both morphs of Magelight should still be visible while slotted so people at least know what they are getting into when they attack. They could keep that orbs they have currently and when the detect is cast the orb could pulse
    Edited by Spliffo on 10 February 2016 00:14
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
    ✭✭✭✭✭
    kaithuzar wrote: »
    Again, I just want to state some basic points:
    I am using debilitate & currently love it; don't take it away.
    I am using the morph of relentless focus that gives stam recovery & uses magicka dmg; please don't take it away & provide stam users with something different instead.

    I'm a magicka nightblade.

    kthxbye,
    -kai

    This is about all Nightblades, and Stamina needs balance versus Magicka, it needs to be equal, all our Stamina Morph's should cause Physical damage not Magic Damage...

    We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture..

    Now where was I,

    Cloak should not be locked out by any player using the 1st ability in the Mages guild skill line, and now it has the Might of the guild Passive again that will Grant Empower..... Hello ZOS you made it so a Toggle ability could not grant Empower from the Might of the Guild Passive before, have you not learned your lesson the 1st time....

    Any player comes along, turns on Magelight, gets Empower, calls down Meteor.. extra 20% more damage..

    A Nightblade Bow user comes along, turns on Magelight, gets Empower, uses Focused AIM...extra 20% more damage..

    A Dragonknight comes along, turns on Magelight, gets Empower, uses Standard..extra 20% more damage..

    One shots are coming people, you better believe it using this, it happened before it will happen again..

    Edited by whiteshadow711jppreub18_ESO on 10 February 2016 00:17
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3409 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
    ✭✭✭✭✭
    Therium104 wrote: »
    ZOS did a great job with changes. They still need to nerf NB more. If anyone played the game at all it would be obvious NB is overtuned. Lol....

    Your Trolling dude, go hide under a bridge..
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3409 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • PlagueMonk
    PlagueMonk
    ✭✭✭✭✭
    Therium104 wrote: »
    Sav72 wrote: »
    I wonder what the hell the NB Dev(s) was thinking?

    Does he or she even like NBs, to allow this abuse, did he or she even defend the NB class, from this insanity?

    "Nightblade is a Class in Elder Scrolls Online. Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades and speed, they thrive on conflict and misfortune trusting to their luck and cunning to survive. Nightblades can specialize on three distinctive class skills. The player is free to focus on one line or distribute points across many, allowing for deep build customization"

    http://elderscrollsonline.wiki.fextralife.com/Nightblade


    If your goal is to make players quit or stop playing NB's, your doing a great job.

    Some advice, NB are not the problem, a NB does not run into a group and kills 3 to 4 players, unharmed and bolts away.....

    The description does not say the truth: "Easy mode class designed to kill other players with no skill by spamming a few abilities and kill them before able to react. NB is a master of no skill combat"

    Reality differs greatly from the description.

    Sorry but it takes a LOT more skill to use invisibility effectively. Nothing like a Sorc that only does 3 things.......streak, shield stack and pew pew pew (or PBAoE) everything to death. /yawn Yes it takes a LOT of skill to that. /rolls eyes.
    Edited by PlagueMonk on 10 February 2016 00:34
  • Helluin
    Helluin
    ✭✭✭
    Spliffo wrote: »
    @Helluin @Xeniph thank you both again for the time you've been putting in testing.
    I understand the change to Master Assassin I suggested would not be ideal but with revealing abilities silencing cloak it is reasonable to ask for tho I would rather see cloak still able to be cast as it is now on live while still having the NB visible to enemies. If ZOS go ahead with magelight how it's I don't think I can justify putting a skill on my stamblades bar that I can't reliably use basically making me play a stam Sorc or DK with surprise attack.

    I hope the invisibility stuff will be changed before release, otherwise I agree with you about Master Assasin.
    Same applies to Stealthy (Bosmer & Khajiit) and the stun of Concealed Weapon/Surprise Attack, that basically becomes unasable.

    Surely also the PvE mechanics of Thieves Guild caused this, as stated in some other posts.
    What is really "ironic" is that the symbol of Outlaws Armor - Thieves Guild is the same symbol of Nightblade, the Thieves Guild is based on stealth, the class and races based on stealth got an indirect huge nerf with this DLC. :|
    Edited by Helluin on 10 February 2016 00:38
    "... and the blue fire of Helluin flickered in the mists above the borders of the world, in that hour the Children of the Earth awoke, the Firstborn of Ilúvatar."
  • Sav72
    Sav72
    ✭✭✭✭✭
    Which proves, if Thieves guild killed stealth, Dark Brother nerfs will kill NBs, I can not wait to see those patch notes.
    Savoifair, EP NB

    If you break something, you can glue it back together and fix it, but, it will always be broken...

  • Spliffo
    Spliffo
    ✭✭✭✭
    I don't think Dark Brotherhood will kill NBs. If anything after the Magelight spamfest we are in for once Thieves Guild drops majority of players will stop playing NBs and make us as rare as Magicka DKs before the patch so there will be no reason for further nerfs with Dark Brotherhood. Hopefully anyway
  • Lifecode666
    Lifecode666
    ✭✭✭
    @ZOS_GinaBruno Please reverse the cloak change. Your team had destroyed it.
    And make killers blade a stamina abillety that do physical damage.

    Up the hornz
  • actosh
    actosh
    ✭✭✭✭✭
    You Nb´s should still be pretty happy that your AOE CC ( Fear) wont break on dmg, like on all the other classes.
    And of course, your SPAMBUSH can continue, since it empowers each other attack without a min range ^^.

    Some changes are just dumb that nb´s received and i dont play one, just fight em all day.
    Well, maybe we should oben a new thread called "WTB New Combat Team" ^^
  • Lifecode666
    Lifecode666
    ✭✭✭
    just sad that stealth play has been destroyed..
    cloak is broken again.
    Can't even use vigor while in cloak cause it breaks.
    Xeniph wrote: »
    After dueling and testing for hours, both Flare's and Magelight's reveal function identically. They both lock the usage of Cloak for 5 seconds, can refresh that duration at anytime during the 5 second lockout while in the radius's.

    As a side benefit, it even puts a neat little spinning ball above the NB's head so everyone knows he can't cloak, while there is NO indication a player is immune to stealth stuns and 56% resistant to stealth damage.

    That right there in the Bolded areas is crap and needs to be changed ASAP..

    Sorry for the Frank Language but this is not Balance..

    @ZOS_GinaBruno

    Please listen.
    Up the hornz
  • Tavore1138
    Tavore1138
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    ✭✭
    Therium104 wrote: »
    Sav72 wrote: »
    I wonder what the hell the NB Dev(s) was thinking?

    Does he or she even like NBs, to allow this abuse, did he or she even defend the NB class, from this insanity?

    "Nightblade is a Class in Elder Scrolls Online. Nightblades are adventurers and opportunists with a gift for getting in and out of trouble. Relying variously on stealth, blades and speed, they thrive on conflict and misfortune trusting to their luck and cunning to survive. Nightblades can specialize on three distinctive class skills. The player is free to focus on one line or distribute points across many, allowing for deep build customization"

    http://elderscrollsonline.wiki.fextralife.com/Nightblade


    If your goal is to make players quit or stop playing NB's, your doing a great job.

    Some advice, NB are not the problem, a NB does not run into a group and kills 3 to 4 players, unharmed and bolts away.....

    The description does not say the truth: "Easy mode class designed to kill other players with no skill by spamming a few abilities and kill them before able to react. NB is a master of no skill combat"

    Reality differs greatly from the description.

    If you had a clue about the class you'd realise that, at least for stamina players, the reason people only use a few skill is simply because there are so few viable stamina based NB skills to use. Siphon tree is out pretty much altogether, assassination has limited stamina based skills, shadow has even more limited stamina based skills - you literally have about 3 or 4 skills that scale of stamina and physical damage. So, derp, guess what - thems the skillz we uses...

    Support getting some of the other NB skills to have better stamina options or some viable NB friendly skills in other melee weapon tress and we'll all be more than glad to change it up a bit - you'll be just as dead but, hey, at least your recap will be more interesting to read :)
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    kaithuzar wrote: »
    Master_Kas wrote: »
    Aedaryl wrote: »
    People don't realize, and zenimax too.

    There is two way of NB.

    Stamina NB :

    Ranged : Can one shot with camo and snipe.

    Melee : Can one shot with insane burst + camo too.

    Magicka NB :

    Ranged : can do good damage with a destro staff but are weak.

    Melee : it's the weakest playstyle. Less burst than Stamina, can't one shot, more weak.

    NB magicka melee was hard to play and was balanced.

    The nerf of cloak by the cloak itself and the buff of magelight mean a NB magicka melee extremly hard to play.


    PEOPLE CRY ON NB

    But they don't understand it's Stamina NB.

    All the bads things about NB come from Stam NB : One shot, Ambush, SA, ect. But people never thought about Magicka Melee NB. Use this PTS for try one, and come back say NB (inclued magicka NB nerf) was needed.


    Really, ALL NB are not Overpowered because ALL NB are not Stam NB.

    Cloak is the only way to survive for a magicka NB.

    We don't have huge armor like stam, we can't roll dodge/block like stam.

    I can say that : There is no chance, with a magicka NB to kill a magicka sorcerer, unless if the magicka sorcerer is a real noob.


    Please. My magicka melee nightblade can do way more burst damage than my camo stamblade. In AOE!!

    Proxy det + dawnbreaker + sap = instakill on multiple people
    Bats works good to and ticks for 3.5k+ crits. Sap also crits for 4k+.
    And every skill of them is AoE and undodgeable.

    Vampire stamina nightblades mostly die in one dawnbreaker + sap.

    You always complain about how weak mana melee are, they are not. :P

    But now we're all screwed, stamina nbs even more than magicka ones *

    PLEASEEEE....
    Dawnbreaker is an ult... & ult's scale off of max stats, 2nd'ly there aren't any great stam ult's so yea this needs to be addressed

    Proxy - damage was nerfed & depending on how many people you hit then it may do squat.

    Sap is decent but you will find yourself running out of magicka if you sap too hard & the heal was nerfed a couple patches ago.

    They BUFFED POTATO TORNADO (while decreasing the range slightly, nbd)

    No sap is still as good as ever, can spam it like crazy on a magicka build and it does good AoE damage aswell.
    Proxy was a bit nerfed vs single targets, not when you hit multiple people.

    They also added reduce physical damage in Champ points which everyone will use (and they will, atleast a few points) so my guess is tornado will do less damage than before :)

    Also tornado doesn't do good damage unless you're fully glass and your enemy is in execute range.

    Btw why are you replying, are you like Aedryl who thinks magicka NB is the weakest spec?

    Magicka NB is the killer of stamina nbs if played properly with all undodgeable skills, and since you can use purge and piercing mark way more than a stamina nb can.
    EU | PC
  • Master_Kas
    Master_Kas
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    ✭✭
    actosh wrote: »
    You Nb´s should still be pretty happy that your AOE CC ( Fear) wont break on dmg, like on all the other classes.
    And of course, your SPAMBUSH can continue, since it empowers each other attack without a min range ^^.

    Some changes are just dumb that nb´s received and i dont play one, just fight em all day.
    Well, maybe we should oben a new thread called "WTB New Combat Team" ^^

    Ambush has ALWAYS granted empower since it was a magicka morph even. Why are people complaining about this now??

    They need to add a minimum distance on it and it's fine. It costs about 800 stamina more than crit charge/invasion too.
    EU | PC
  • KenaPKK
    KenaPKK
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    ✭✭
    Xeniph wrote: »
    After extensive testing Magelight on the PTS. (Thanks @Helluin )

    Here are my findings:

    1) Magelight is entirely too cheap.

    I was able to keep Radiant Magelight up 100% on a magicka NB trying everything to escape while stamina speced. ( 2300 magicka as a stam build with 1 light piece and no CP invested) I was using drinks, bringing my regen just over 1200, and was able to cast it every 4 seconds to maintain the Cloak lock out. The ability costs half as much or more than the main ability it hard counters.

    2) The detect radius is decreased by passive/armor/race bonuses. Though it's fairly miniscule, at least they do work.

    3) Magelight will pull players out of Clouding Swarm and due to the defuff remain so the full duration of the ultimate, regardless of swarms tooltip stating that it re-grants invisibility.

    4) Radiant Magelight has no visual indicator that alerts anyone the player has 50% reduction to stealth damage and immunity to stealth stuns.

    5) No diminishing returns on the Cloak lockout, the ability can indefinitely stop any player from casting Cloak as long as they have magicka and remain within 8-12 meters.

    6) Radiant does not prevent Concealed/Surprise Attack's stun from cloak still.

    Suggestions:

    1) Increase the cost of Magelight dramatically.

    2) There needs to be a visual indicator, for the "while slotted" portion of the Radiant morph. Just as there has always been.

    3) The stealth and invisibility lockout needs to be put on the hard CC table. That would provide a good balance to this portion of the abilities function, if it must remain. And cost those that really want to get away, double the resources to do so.

    I am not asking the ability be scraped. I can get on board with more stealth counters as long as they do not needlessly neuter the playstyle for the sake of making the game easier.

    If I can keep magelight's lock out debuff up 100% on a magicka NB, using shades, fear, stuns, sprint, you name it with a simple gap closer (was using invasion) as a stamina spec and not run out of magicka, it's WAY too cheap. Also considering it costs roughly half of the cost of the ability it negates, again, too cheap.

    As I suggested, the 5 second lockout without some form of diminishing return, or immunity is too much. If I so choose, and play well, there is NOTHING a player could do to stop me from keeping this on them. I already have an idea for my Troll healer to run around and harass stealthers until someone else kills them. It completely negates 1/5 of somones bar for as long as you so choose. That's just too much. It will be fun to abuse/harass with though.

    I think with the changes I am asking for, both sides of this discussion would be unhappy. However it would be truly balanced. As are all compromises.

    If the 5s lockout can be broken free from, then that implies that it does not work when you have cc immunity. In fights, people chain ccs to burn stamina, so you're almost always going to have cc immunity between break frees. While your idea is clever, I worry that it might actually block Magelight's stealth lockout duration from working much at all. Then again, that would be a good way of forcing break frees to burn stamina.. Thoughts?

    If you meant that the 5s lockout would still work if the ability is cast while the nightblade has cc immunity, then this change would not really amount to much. A simple recast of the ability would reapply it indefinitely, and you already pointed out how cheap it is.
    Edited by KenaPKK on 10 February 2016 14:24
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Kalebron
    Kalebron
    ✭✭✭

    We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.

    Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...

    Edited by Kalebron on 10 February 2016 14:28
  • Tavore1138
    Tavore1138
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    ✭✭
    Kalebron wrote: »

    We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.

    Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...

    Yeah but if you keep encouraging people to leave... well... there's a word for people that play with themselves...
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Miwerton
    Miwerton
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    a73ycz6ceqwh.gif
    How meaningless stealth and cloack is gonna feel if mageligth goes like this on live.
    Edited by Miwerton on 10 February 2016 14:55
  • Prabooo
    Prabooo
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    They should get rid of Cloak alltogether, Magelight will bury this ability. Cloak was NOT OP, you guys just suck at playing. My 2 cents.
  • bowmanz607
    bowmanz607
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    I don't mind changes to mage light. 8 welcome it. However, the changes they did are too much. The ability does too much for little cost. Ultimately I think both morphs should get the 12 meter buff. Removein the 5 seconds it takes people out of stealth I think is necessary also. They already have a 12 meter radius. It should come down to had the quicker trigger finger. When the player is revealed such as a nb it should come down to the player being revealed in that 12 meter radius while the skill is up and force a player to Gao close the nb before they get out of the 12 Metee range. That way it comes down to who reacts quicker. The player running the ability with a gap closer to keep the player revealed or the nb being able to get out of the range and disappear. Seems fair to me.

    As for cloak. I am fine with the changes to cloak. It allowed players to completely negate a class and a champ star with one ability. It will be missed. I did love it. But ultimately it is more balanced now. And that buff is nothing to shy away from. Regardless of what they end up doing, I will dominate players with my nb. I was dominating with a Stam nb long before they were relevant. Heck, long before Stam was relevant. I will continue to do so. Nothing WI ever be as bad as pre 1.5.

    Ultimately, I think you will just see more nb playing from range. You will see an increase in bow users to remain outside of that range until they are ready to strike for a killing blow. This combined with changes to champ tree which buffs bow and the free 20% damage will increase nb range use leading people to yell nerf snipe and poison injection.
  • Sureshawt
    Sureshawt
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    bowmanz607 wrote: »
    Ultimately, I think you will just see more nb playing from range. You will see an increase in bow users to remain outside of that range until they are ready to strike for a killing blow. This combined with changes to champ tree which buffs bow and the free 20% damage will increase nb range use leading people to yell nerf snipe and poison injection.

    Retooling to bow snipe/gank is actually my backup plan if I cannot adapt to these changes. I don't want to to revert to this playstyle but I'm feeling compelled to do just that.

    Good players could already use the multitude of counters to stealth to have a strong chance to negate cloak. This change means that now any player that slots and clicks a single button regardless of skill level can negate cloak guaranteed and for 5 secs. Nothing prevents them from applying it with 100% uptime(+extra damage) and combined with gap close/snare/aoe spam well....

    Edited by Sureshawt on 10 February 2016 21:30
  • Xeniph
    Xeniph
    ✭✭✭✭✭
    KenaPKK wrote: »
    Xeniph wrote: »
    After extensive testing Magelight on the PTS. (Thanks @Helluin )

    Here are my findings:

    1) Magelight is entirely too cheap.

    I was able to keep Radiant Magelight up 100% on a magicka NB trying everything to escape while stamina speced. ( 2300 magicka as a stam build with 1 light piece and no CP invested) I was using drinks, bringing my regen just over 1200, and was able to cast it every 4 seconds to maintain the Cloak lock out. The ability costs half as much or more than the main ability it hard counters.

    2) The detect radius is decreased by passive/armor/race bonuses. Though it's fairly miniscule, at least they do work.

    3) Magelight will pull players out of Clouding Swarm and due to the defuff remain so the full duration of the ultimate, regardless of swarms tooltip stating that it re-grants invisibility.

    4) Radiant Magelight has no visual indicator that alerts anyone the player has 50% reduction to stealth damage and immunity to stealth stuns.

    5) No diminishing returns on the Cloak lockout, the ability can indefinitely stop any player from casting Cloak as long as they have magicka and remain within 8-12 meters.

    6) Radiant does not prevent Concealed/Surprise Attack's stun from cloak still.

    Suggestions:

    1) Increase the cost of Magelight dramatically.

    2) There needs to be a visual indicator, for the "while slotted" portion of the Radiant morph. Just as there has always been.

    3) The stealth and invisibility lockout needs to be put on the hard CC table. That would provide a good balance to this portion of the abilities function, if it must remain. And cost those that really want to get away, double the resources to do so.

    I am not asking the ability be scraped. I can get on board with more stealth counters as long as they do not needlessly neuter the playstyle for the sake of making the game easier.

    If I can keep magelight's lock out debuff up 100% on a magicka NB, using shades, fear, stuns, sprint, you name it with a simple gap closer (was using invasion) as a stamina spec and not run out of magicka, it's WAY too cheap. Also considering it costs roughly half of the cost of the ability it negates, again, too cheap.

    As I suggested, the 5 second lockout without some form of diminishing return, or immunity is too much. If I so choose, and play well, there is NOTHING a player could do to stop me from keeping this on them. I already have an idea for my Troll healer to run around and harass stealthers until someone else kills them. It completely negates 1/5 of somones bar for as long as you so choose. That's just too much. It will be fun to abuse/harass with though.

    I think with the changes I am asking for, both sides of this discussion would be unhappy. However it would be truly balanced. As are all compromises.

    If the 5s lockout can be broken free from, then that implies that it does not work when you have cc immunity. In fights, people chain ccs to burn stamina, so you're almost always going to have cc immunity between break frees. While your idea is clever, I worry that it might actually block Magelight's stealth lockout duration from working much at all. Then again, that would be a good way of forcing break frees to burn stamina.. Thoughts?

    If you meant that the 5s lockout would still work if the ability is cast while the nightblade has cc immunity, then this change would not really amount to much. A simple recast of the ability would reapply it indefinitely, and you already pointed out how cheap it is.


    I meant the first part. That would not prevent the "detecter" from being able to employ the other counters the Cloak/Stealth has. It also forces choices in combat, and prevents too much trolling. Stam blades can't spam cloak too much in combat and magicka specs can't afford too many successive break frees.

    When to use that hard CC in a fight, as you know, is partly what separates the good from the not so good players. However it is the only way I can think of to give equal control to both players in this situation, without overly punishing either.

    It's by no means a perfect solution, but it was my attempt at trying to suggest some balance. I mean I could just say what I really want and that's for the ability to be reverted back to the way it is on live. But I was trying to be reasonable :pensive:
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Kalebron
    Kalebron
    ✭✭✭
    Kalebron wrote: »

    We Stamina users wont be going back to E.S.O., Elder Staves Online ever again ZOS, maybe some people like you are on console and missed the 1st year and a half on PC but I was there and we will not go back to having Magicka Builds be almost unstoppable, so realize that this is not just about yourself, look at the bigger picture.

    Why are you trolling the forums if you quit the game? I honestly don't understand why people think they can dictate the type of content released by a provider. They make a game, you play it. If you don't like it, pick up and move on...

    Yeah but if you keep encouraging people to leave... well... there's a word for people that play with themselves...

    Don't need the negativity in the forums because it will prevent others from wanting to play an already awesome game. I know it is laggy from time to time but I have played many MMO's and this is by far the best and the only one that I have seen with transparency and willingness to accept ideas from it's fan base. And also, there is a word for people who are not nice...
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