ViciousWayz wrote: »LOL @ people comparing Cloak to SHIELDS. Shields last longer, can be stacked, can be re-applied so many times for Magicka users..... MANY NBs are Stam, without Magicka food you can't cloak that much and such a waste to put points into CP just to reduce the cost of 1 ability that doesn't always work properly.
If you are fighting all of these enemies then all the sudden a shield breaker kills you while you have your shield up... what did you expect? 1 person is not meant to TAKE ON multiple players. The best way to do this is with shields, and shield stacking makes it ridiculous. Shield breaker is the counter, it's that simple. I don't know many people even interested in the set, a few sure but not many because it sacrifices the precious 5 pcs bonus and if people aren't spamming shields it's not going to do a single thing beyond provide 2-4 bonuses.
Many shield users are now running around in Phoenix... so that when they did they actually regain 16k health then do 8k area damage. Oh yeah, let's not talk about that set. I have no problem with any of the new, sets, I'm just pointing out that only shield spammers are affected by shield breaker. If you have so little health that you die before your shield is out, then time to put more points into health or stop standing still, change your tactics, etc... because I DO NOT have this issue on my Sorc, Temp, or DK.
There need to be MORE OPTIONS for removing/bypassing shields in such a way that it can efficiently deal with even the most extreme shield-stacking.
Detect pots, Magelight, etc... there are potions countering NBs and an invisibility potion that works longer, better, and grants a speed boost which makes Cloak look like an afterthought. Where are the anti-Bolt Escape potions? Where are the defuse Daedric mine methods??? Ah that's right,there are only counters and alternatives to NB skills in the form of potions available to all.
Quit crying. I've never supported NBs whining or Sorcs whining... I support a fair and balanced game. This is more fair and balanced than its ever been and now those who used to get easy kills, now have to earn them or become prey to someone better than them. Stop running in trying to take on groups of people because you have shields and healing.
My Sorc = a power house... WITHOUT shield stacking. I use 1 shield and that's not even always, sometimes as needed. Stop relying on cheesy methods and the shield breaker set won't even make a difference. It's specifically to counter people who abuse shields with endless magicka.
Shield stackers are still running rampant, they only flee now when it's someone with shield breaker. Some fight but most keep applying their shields like noobies,instead of realizing to stop it LOL. It's now literally, a L2P issue whether you like to hear that or not.
ViciousWayz wrote: »LOL @ people comparing Cloak to SHIELDS. Shields last longer, can be stacked, can be re-applied so many times for Magicka users..... MANY NBs are Stam, without Magicka food you can't cloak that much and such a waste to put points into CP just to reduce the cost of 1 ability that doesn't always work properly.
If you are fighting all of these enemies then all the sudden a shield breaker kills you while you have your shield up... what did you expect? 1 person is not meant to TAKE ON multiple players. The best way to do this is with shields, and shield stacking makes it ridiculous. Shield breaker is the counter, it's that simple. I don't know many people even interested in the set, a few sure but not many because it sacrifices the precious 5 pcs bonus and if people aren't spamming shields it's not going to do a single thing beyond provide 2-4 bonuses.
Many shield users are now running around in Phoenix... so that when they did they actually regain 16k health then do 8k area damage. Oh yeah, let's not talk about that set. I have no problem with any of the new, sets, I'm just pointing out that only shield spammers are affected by shield breaker. If you have so little health that you die before your shield is out, then time to put more points into health or stop standing still, change your tactics, etc... because I DO NOT have this issue on my Sorc, Temp, or DK.
There need to be MORE OPTIONS for removing/bypassing shields in such a way that it can efficiently deal with even the most extreme shield-stacking.
Detect pots, Magelight, etc... there are potions countering NBs and an invisibility potion that works longer, better, and grants a speed boost which makes Cloak look like an afterthought. Where are the anti-Bolt Escape potions? Where are the defuse Daedric mine methods??? Ah that's right,there are only counters and alternatives to NB skills in the form of potions available to all.
Quit crying. I've never supported NBs whining or Sorcs whining... I support a fair and balanced game. This is more fair and balanced than its ever been and now those who used to get easy kills, now have to earn them or become prey to someone better than them. Stop running in trying to take on groups of people because you have shields and healing.
My Sorc = a power house... WITHOUT shield stacking. I use 1 shield and that's not even always, sometimes as needed. Stop relying on cheesy methods and the shield breaker set won't even make a difference. It's specifically to counter people who abuse shields with endless magicka.
Shield stackers are still running rampant, they only flee now when it's someone with shield breaker. Some fight but most keep applying their shields like noobies,instead of realizing to stop it LOL. It's now literally, a L2P issue whether you like to hear that or not.
(1) The reason bolt escape and cloak are comparable is not because of their differences, it is because of the one factor they have in common which is an easy out and instant tactical advantage.
(2) Saying magelight is a counter to stealth is and always has been a *** response. Caltrops is a substantially better counter and it costs far too much to cast.
(3) Players shouldn't have to pay out gold in pots every time they fight a nightblade.
(4) Cloak deserves the same nerf roll dodging and bolt got.
killingspreeb16_ESO wrote: »ViciousWayz wrote: »LOL @ people comparing Cloak to SHIELDS. Shields last longer, can be stacked, can be re-applied so many times for Magicka users..... MANY NBs are Stam, without Magicka food you can't cloak that much and such a waste to put points into CP just to reduce the cost of 1 ability that doesn't always work properly.
If you are fighting all of these enemies then all the sudden a shield breaker kills you while you have your shield up... what did you expect? 1 person is not meant to TAKE ON multiple players. The best way to do this is with shields, and shield stacking makes it ridiculous. Shield breaker is the counter, it's that simple. I don't know many people even interested in the set, a few sure but not many because it sacrifices the precious 5 pcs bonus and if people aren't spamming shields it's not going to do a single thing beyond provide 2-4 bonuses.
Many shield users are now running around in Phoenix... so that when they did they actually regain 16k health then do 8k area damage. Oh yeah, let's not talk about that set. I have no problem with any of the new, sets, I'm just pointing out that only shield spammers are affected by shield breaker. If you have so little health that you die before your shield is out, then time to put more points into health or stop standing still, change your tactics, etc... because I DO NOT have this issue on my Sorc, Temp, or DK.
There need to be MORE OPTIONS for removing/bypassing shields in such a way that it can efficiently deal with even the most extreme shield-stacking.
Detect pots, Magelight, etc... there are potions countering NBs and an invisibility potion that works longer, better, and grants a speed boost which makes Cloak look like an afterthought. Where are the anti-Bolt Escape potions? Where are the defuse Daedric mine methods??? Ah that's right,there are only counters and alternatives to NB skills in the form of potions available to all.
Quit crying. I've never supported NBs whining or Sorcs whining... I support a fair and balanced game. This is more fair and balanced than its ever been and now those who used to get easy kills, now have to earn them or become prey to someone better than them. Stop running in trying to take on groups of people because you have shields and healing.
My Sorc = a power house... WITHOUT shield stacking. I use 1 shield and that's not even always, sometimes as needed. Stop relying on cheesy methods and the shield breaker set won't even make a difference. It's specifically to counter people who abuse shields with endless magicka.
Shield stackers are still running rampant, they only flee now when it's someone with shield breaker. Some fight but most keep applying their shields like noobies,instead of realizing to stop it LOL. It's now literally, a L2P issue whether you like to hear that or not.
(1) The reason bolt escape and cloak are comparable is not because of their differences, it is because of the one factor they have in common which is an easy out and instant tactical advantage.
(2) Saying magelight is a counter to stealth is and always has been a *** response. Caltrops is a substantially better counter and it costs far too much to cast.
(3) Players shouldn't have to pay out gold in pots every time they fight a nightblade.
(4) Cloak deserves the same nerf roll dodging and bolt got.
(1)they are not comparable,one work all the time the other not since is counterable by many thing.(bolt is another possible counter to cloak)
(2)magelight is a counter and especially add 50% less dmg from stealth is amazing against NB (and some other stamina build)
(3)people have a choice to pay to get a near free kill,is not the only counter in game to cloak
(4)yeah sure as stamina NB i can cloak 3 time in a row at full magika since i need magika for skill like fear can't even 3 cloak in row sometime,roll dodge nerf/block nerf/stamina regen nerf yeah add another nerf to my defense.
Septimus_Magna wrote: »why is the unresistable dmg not effected by the Cyrodiil dmg reduction
chevalierknight wrote: »
Imagine if there was an armor set with a 5-piece bonus that allowed the wearer to see cloaked NBs all the time.
Would you be so lackadaisical about it?
ViciousWayz wrote: »LOL @ people comparing Cloak to SHIELDS. Shields last longer, can be stacked, can be re-applied so many times for Magicka users..... MANY NBs are Stam, without Magicka food you can't cloak that much and such a waste to put points into CP just to reduce the cost of 1 ability that doesn't always work properly.
If you are fighting all of these enemies then all the sudden a shield breaker kills you while you have your shield up... what did you expect? 1 person is not meant to TAKE ON multiple players. The best way to do this is with shields, and shield stacking makes it ridiculous. Shield breaker is the counter, it's that simple. I don't know many people even interested in the set, a few sure but not many because it sacrifices the precious 5 pcs bonus and if people aren't spamming shields it's not going to do a single thing beyond provide 2-4 bonuses.
Many shield users are now running around in Phoenix... so that when they did they actually regain 16k health then do 8k area damage. Oh yeah, let's not talk about that set. I have no problem with any of the new, sets, I'm just pointing out that only shield spammers are affected by shield breaker. If you have so little health that you die before your shield is out, then time to put more points into health or stop standing still, change your tactics, etc... because I DO NOT have this issue on my Sorc, Temp, or DK.
There need to be MORE OPTIONS for removing/bypassing shields in such a way that it can efficiently deal with even the most extreme shield-stacking.
Detect pots, Magelight, etc... there are potions countering NBs and an invisibility potion that works longer, better, and grants a speed boost which makes Cloak look like an afterthought. Where are the anti-Bolt Escape potions? Where are the defuse Daedric mine methods??? Ah that's right,there are only counters and alternatives to NB skills in the form of potions available to all.
Quit crying. I've never supported NBs whining or Sorcs whining... I support a fair and balanced game. This is more fair and balanced than its ever been and now those who used to get easy kills, now have to earn them or become prey to someone better than them. Stop running in trying to take on groups of people because you have shields and healing.
My Sorc = a power house... WITHOUT shield stacking. I use 1 shield and that's not even always, sometimes as needed. Stop relying on cheesy methods and the shield breaker set won't even make a difference. It's specifically to counter people who abuse shields with endless magicka.
Shield stackers are still running rampant, they only flee now when it's someone with shield breaker. Some fight but most keep applying their shields like noobies,instead of realizing to stop it LOL. It's now literally, a L2P issue whether you like to hear that or not.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Septimus_Magna wrote: »why is the unresistable dmg not effected by the Cyrodiil dmg reduction
Because it was designed specifically for cyrodiil.
Most other player damage is designed to defeat PvE encounters, and those encounters are balanced around players having certain level of damage. This level of damage is however too high when players fight each other. Thus, cyrodiil damage reduction.
Shieldbreaker on the other hand wasn't designed to be used in PvE, and thus could have it's damage set directly to the desired PvP level, without the need to first set it high and subsequently reduce it.
Septimus_Magna wrote: »Septimus_Magna wrote: »why is the unresistable dmg not effected by the Cyrodiil dmg reduction
Because it was designed specifically for cyrodiil.
Most other player damage is designed to defeat PvE encounters, and those encounters are balanced around players having certain level of damage. This level of damage is however too high when players fight each other. Thus, cyrodiil damage reduction.
Shieldbreaker on the other hand wasn't designed to be used in PvE, and thus could have it's damage set directly to the desired PvP level, without the need to first set it high and subsequently reduce it.
Let me get this straight, we have a huge 50% damage and healing reduction when it comes to mitigatable damage to reduce the TTK
but there's no reduction for unresistable damage without cool down that does 8-10% direct health damage on each free light attack? 8-10% quite a lot if you see the speed at which you can produce light attacks.
Septimus_Magna wrote: »chevalierknight wrote: »
Imagine if there was an armor set with a 5-piece bonus that allowed the wearer to see cloaked NBs all the time.
Would you be so lackadaisical about it?
The light armor X-Ray Vision Set from Tel Var merchants:
2) increase max magicka
3) increase magicka regen
4) increase spell damage
5) allows you to see and attack sneaking players in a range of 28m
Septimus_Magna wrote: »Septimus_Magna wrote: »why is the unresistable dmg not effected by the Cyrodiil dmg reduction
Because it was designed specifically for cyrodiil.
Most other player damage is designed to defeat PvE encounters, and those encounters are balanced around players having certain level of damage. This level of damage is however too high when players fight each other. Thus, cyrodiil damage reduction.
Shieldbreaker on the other hand wasn't designed to be used in PvE, and thus could have it's damage set directly to the desired PvP level, without the need to first set it high and subsequently reduce it.
Let me get this straight, we have a huge 50% damage and healing reduction when it comes to mitigatable damage to reduce the TTK
Yes, because the huge damage reduction is applied to abilities which deal huge damage in the firstplace. Without the reduction, the TTK would be counted in milliseconds.but there's no reduction for unresistable damage without cool down that does 8-10% direct health damage on each free light attack? 8-10% quite a lot if you see the speed at which you can produce light attacks.
There is no reduction because the damage was set directly to the desired value. 8-10% per attack means it will take 10-12 attacks to kill someone. 10-12 attacks take a lot of time, even when they are fast. You have time to react to the threat. Even without any reduction, the TTK is several seconds.
This is why Shield Break spammers will now defend this set with their life.Septimus_Magna wrote: »If you compare it to damage abilities that are effected by the battle spirit its basically 4.2k unresistable damage per free light attack, how is that not overpowered, unbalanced and unfair? The fact that most shieldbreaker dont even use their damage abilities besides CCs while fighting says enough, just spam light attacks because those are stronger than anything else they can produce and an entire class has noting to mitigate it.
Septimus_Magna wrote: »
If you compare it to damage abilities that are effected by the battle spirit its basically 4.2k unresistable damage per free light attack, how is that not overpowered, unbalanced and unfair?
Septimus_Magna wrote: »The fact that most shieldbreaker dont even use their damage abilities besides CCs while fighting says enough, just spam light attacks because those are stronger than anything else they can produce
Septimus_Magna wrote: »The damage effect of the shieldbreaker isnt an extra damage effect, its the main damage effect which is why this set needs to change. You dont see people firing meteors with Skoria every second, why should the shieldbreaker be any different?
Septimus_Magna wrote: »
If you compare it to damage abilities that are effected by the battle spirit its basically 4.2k unresistable damage per free light attack, how is that not overpowered, unbalanced and unfair?
It is not overpowered because that 4.2k damage (which by the way is very small DPS compared to typical PvP damage output) is only applied in a very specific case, one for which you have to use a specialized set, a set whose 5-piece bonus is useless outside of that case. It's a tradeoff for the set user - be strong in this case, weak in others.Septimus_Magna wrote: »The fact that most shieldbreaker dont even use their damage abilities besides CCs while fighting says enough, just spam light attacks because those are stronger than anything else they can produce
A specialized attack specifically designed for one special scenario (and useless outside of that scenario) should be stronger in that scenario than anything else. Otherwise, why use it at all?Septimus_Magna wrote: »The damage effect of the shieldbreaker isnt an extra damage effect, its the main damage effect which is why this set needs to change. You dont see people firing meteors with Skoria every second, why should the shieldbreaker be any different?
Because Skoria effect is universally useful, while shieldbreaker is only useful while the target has a shield.
FriedEggSandwich wrote: »Septimus_Magna wrote: »
If you compare it to damage abilities that are effected by the battle spirit its basically 4.2k unresistable damage per free light attack, how is that not overpowered, unbalanced and unfair?
It is not overpowered because that 4.2k damage (which by the way is very small DPS compared to typical PvP damage output) is only applied in a very specific case, one for which you have to use a specialized set, a set whose 5-piece bonus is useless outside of that case. It's a tradeoff for the set user - be strong in this case, weak in others.Septimus_Magna wrote: »The fact that most shieldbreaker dont even use their damage abilities besides CCs while fighting says enough, just spam light attacks because those are stronger than anything else they can produce
A specialized attack specifically designed for one special scenario (and useless outside of that scenario) should be stronger in that scenario than anything else. Otherwise, why use it at all?Septimus_Magna wrote: »The damage effect of the shieldbreaker isnt an extra damage effect, its the main damage effect which is why this set needs to change. You dont see people firing meteors with Skoria every second, why should the shieldbreaker be any different?
Because Skoria effect is universally useful, while shieldbreaker is only useful while the target has a shield.
The 5 piece bonus is for a specific use, but set users aren't sacrificing as much as you make out because the 2, 3 and 4 piece bonuses are awesome and useful in every situation. So stamina builds sacrifice one piece of armour to get the specialised 5 piece bonus that hard-counters a whole class. Such trade-off.
BalticBlues wrote: »This is why Shield Break spammers will now defend this set with their life.Septimus_Magna wrote: »If you compare it to damage abilities that are effected by the battle spirit its basically 4.2k unresistable damage per free light attack, how is that not overpowered, unbalanced and unfair? The fact that most shieldbreaker dont even use their damage abilities besides CCs while fighting says enough, just spam light attacks because those are stronger than anything else they can produce and an entire class has noting to mitigate it.
This is a ring set to rule them all who dare usings shields.
Septimus_Magna wrote: »
If you compare it to damage abilities that are effected by the battle spirit its basically 4.2k unresistable damage per free light attack, how is that not overpowered, unbalanced and unfair?
It is not overpowered because that 4.2k damage (which by the way is very small DPS compared to typical PvP damage output) is only applied in a very specific case, one for which you have to use a specialized set, a set whose 5-piece bonus is useless outside of that case. It's a tradeoff for the set user - be strong in this case, weak in others.Septimus_Magna wrote: »The fact that most shieldbreaker dont even use their damage abilities besides CCs while fighting says enough, just spam light attacks because those are stronger than anything else they can produce
A specialized attack specifically designed for one special scenario (and useless outside of that scenario) should be stronger in that scenario than anything else. Otherwise, why use it at all?Septimus_Magna wrote: »The damage effect of the shieldbreaker isnt an extra damage effect, its the main damage effect which is why this set needs to change. You dont see people firing meteors with Skoria every second, why should the shieldbreaker be any different?
Because Skoria effect is universally useful, while shieldbreaker is only useful while the target has a shield.
Septimus_Magna wrote: »
Just like sneaking is the only form of mitigation for NBs, shields are the only form of mitigation for sorcs. How can a set be balanced if it punishes the only form of mitigation of an entire class which has not alternative way to defend themselves? Its not like sorcs have useful self-heals or defensive abilities.
Give me a 5 piece light armor set that does the same to sneaking enemies and I'll gladly take it.
+1Mark my words. Magicka Sorc will be dead in PvP in 4-8 weeks max.
You are so disingenuous and spiteful. A Sorc 1v1 fighting a noob with Shield Breaker is not a problem. A Sorc 1v1 fighting a competent player will be destroyed every single time.
Tell me how vigor, a stamina skill, is far better than anything in the Restoration Staff skill line? You have cloak and you can still block and dodge roll with your superior stamina pool and regeneration. You have the highest damage abilities in the game (stamina), and the best heal in the game barring one Templar ability.
LA Sorcs have shields. No stamina. No armor. No heals. Get over yourself. It is crystal clear that you and everyone else supporting this set is butthurt from 1.6.
You are so disingenuous and spiteful. A Sorc 1v1 fighting a noob with Shield Breaker is not a problem. A Sorc 1v1 fighting a competent player will be destroyed every single time.
Tell me how vigor, a stamina skill, is far better than anything in the Restoration Staff skill line? You have cloak and you can still block and dodge roll with your superior stamina pool and regeneration. You have the highest damage abilities in the game (stamina), and the best heal in the game barring one Templar ability.
LA Sorcs have shields. No stamina. No armor. No heals. Get over yourself. It is crystal clear that you and everyone else supporting this set is butthurt from 1.6.