Maintenance for the week of November 18:
• PC/Mac: No maintenance – November 18
• ESO Store and Account System for maintenance – November 19, 9:00AM EST (14:00 UTC) - 6:00PM EST (23:00 UTC)
• PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST)
https://forums.elderscrollsonline.com/en/discussion/668861

Shield Breaker - AKA "I win button"

  • thelordoffelines
    thelordoffelines
    ✭✭✭✭✭
    LMAO @ the desperation. You even have one person a few posts up pulling out all stops now saying it will deter players from the game. AHAHHAHAHAHAA. NO. What will deter players from the game is no way to stop shield stacking and on the flip side of things, not allowing people to use shields however they want to.

    So enter: a 5 pc bonus set that can counter it with a very easy solution (not spamming shields while fighting said person).

    Whenever I am on my character which has this set, I am RARELY finding shield stackers who don't immediately stop spamming shields. Sure there are some, that's called LEARN 2 PLAY. When I'm on my Sorc, I have ZERO issues with the set as I don't spam shields.

    Maybe try this : Max out each character class and spend a good amount of time in end-game PVE content as well as PVP. Then you will have a better understanding as to how everything in this game has a counter/easy tell sign, but there really is not much that can be done about shield stacking (except other shield stacking in a painfully boring fight) until they released this set .

    ZOS, ADD MORE. 1 5 pcs bonus set is not enough. There need to be multiple ways to counter it. And hey, at least they are adding instead of taking away. They could've made it so that you can't have shields without a CD any longer and no more stacking of shields. Be happy that there's only 1 counter in the game, although in all fairness.. there should be more; but it's a great start.

    Ok you say stop spamming shields when your fighting someone with shield breaker. Now let me explain why this suggestion is idiotic and proves how little about be game you know and how biased towards your class (nighblade probably) you are. If i stop spamming shields and that person isnt an idiot then ill die. Im much less scared of his 2k light attacks than his 8k suprise attacks. Resto staff heals are *** now. In order to stack enough HoTs in order to outdo shield breaker i would need every HoT in the resto skill line to almost out heal shield breaker. Blessing of restoration can barley out heal it but then it comes down to me spamming blessing of restoration and him spammimg light attacks. Which do you think is more sustainable? And finally, one persom with shieldbreaker isnt a problem. Three people one of which bas shield breaker is. How do i deal with that? I dont; i die. Any other class would be able to win if they were skilled. Any other class, i have seen it (yes in this patch). An nb would be able to win. A dk would be able to tank them and possibly win. A templar could do it. But sorcs arent allowed to do it because one button spam>skill.

    So you think you're suppose to survive 3 people beating on you? How about trying another class to see how squishy we all are. At least for you to die in a 3v1 they have to be wearing a specific set. Not all of us are use to living forever against a small army by spamming a few shields while barely sacrificing any offensive power.

    I do have other classes that ive played a lot. Like i said any other class can win a 3v1. But sorcs cant because one button spam>skill.
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    btw: Why is spamming shields less acceptable than spamming cloaks?

    People spamming shields protect themselves with endless shields,
    people spamming cloaks protect themselves with endless invisibility.

    This is how the game was designed.
    To bring in a set supposed to work against game design IMHO is bad game design.

    IMHO it would be better to improve the game design, like shield/cloak spamming consuming more magicka each time, similar as roll dodge spamming consuming more stamina each time.
    Edited by BalticBlues on 14 September 2015 18:01
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Sharee wrote: »
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.

    So it would be okay if shieldbreaker would only work for 15 seconds with a 45 second cooldown?
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Warraxx
    Warraxx
    ✭✭✭✭✭
    Its not so much of an "I win button" but more of a "you lose button"...
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    ToRelax wrote: »
    Sharee wrote: »
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.

    So it would be okay if shieldbreaker would only work for 15 seconds with a 45 second cooldown?

    Sure, as long as it would completely nullify the effect of shields for those 15 seconds, the way detection potion nullifies cloak. But i don't think it would make shield users happier than the current implementation...
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.

    So it would be okay if shieldbreaker would only work for 15 seconds with a 45 second cooldown?

    Sure, as long as it would completely nullify the effect of shields for those 15 seconds, the way detection potion nullifies cloak. But i don't think it would make shield users happier than the current implementation...

    I wouldn't be so sure about that - because if you want to make it equal to detect pots, you need a 20m range, too. So if I stay at 25m range, nothing happens. :)
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • mrdankles
    mrdankles
    ✭✭✭
    I can't wait for IC on ps4 so I can get owned over and over by shield breakers. Good bye sorcerer that I enjoy playing...
  • killingspreeb16_ESO
    killingspreeb16_ESO
    ✭✭✭✭
    mrdankles wrote: »
    I can't wait for IC on ps4 so I can get owned over and over by shield breakers. Good bye sorcerer that I enjoy playing...

    the one that was nearly immortal?
    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.

    So it would be okay if shieldbreaker would only work for 15 seconds with a 45 second cooldown?

    Sure, as long as it would completely nullify the effect of shields for those 15 seconds, the way detection potion nullifies cloak. But i don't think it would make shield users happier than the current implementation...

    I wouldn't be so sure about that - because if you want to make it equal to detect pots, you need a 20m range, too. So if I stay at 25m range, nothing happens. :)

    if every my ability was directed to you instead of shield until i stay near you?i don't think you would like that(and to be equal every other player near me would ignore the shield too)
    Edited by killingspreeb16_ESO on 14 September 2015 19:38
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.

    So it would be okay if shieldbreaker would only work for 15 seconds with a 45 second cooldown?

    Sure, as long as it would completely nullify the effect of shields for those 15 seconds, the way detection potion nullifies cloak. But i don't think it would make shield users happier than the current implementation...

    I wouldn't be so sure about that - because if you want to make it equal to detect pots, you need a 20m range, too. So if I stay at 25m range, nothing happens. :)

    if every my ability was directed to you instead of shield until i stay near you?i don't think you would like that

    What do you mean? I'd at least have an option on how to deal with shieldbreaker + ranged weapon.
    You know I'm fine with melee shieldbreaker.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • killingspreeb16_ESO
    killingspreeb16_ESO
    ✭✭✭✭
    ToRelax wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    btw: Why is spamming shields less acceptable than spamming cloaks?

    Because there is no potion that would allow someone to bypass shields. Assassin's mark does not allow attacks to go through shield. Standing in caltrops won't make a shield useless. Etc.

    So it would be okay if shieldbreaker would only work for 15 seconds with a 45 second cooldown?

    Sure, as long as it would completely nullify the effect of shields for those 15 seconds, the way detection potion nullifies cloak. But i don't think it would make shield users happier than the current implementation...

    I wouldn't be so sure about that - because if you want to make it equal to detect pots, you need a 20m range, too. So if I stay at 25m range, nothing happens. :)

    if every my ability was directed to you instead of shield until i stay near you?i don't think you would like that

    What do you mean? I'd at least have an option on how to deal with shieldbreaker + ranged weapon.
    You know I'm fine with melee shieldbreaker.

    ye i know but every ability ambush/suprise attack etc would ingore the shield,for me would make the game(for you sorcerer) even worse and add the fact every player would benefit of that effect too
  • wraith808
    wraith808
    ✭✭✭✭
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Araxleon
    Araxleon
    ✭✭✭✭✭
    Honestly, I do dislike shield breaker overall it can be annoying >.<

    but personally I dont see shieldbreaker as the issue but more so healing nerfs making it hard to out sustain the damage.

    but thats mainly a 1vX issue
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    wraith808 wrote: »
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...

    You are giving the 'unresistable' too much credit.

    Yes, it is unresistable. But it is also 4x weaker than the 'resistable' damage. In the end, normal, resistable damage will still do more harm even after being resisted.
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Sharee wrote: »
    wraith808 wrote: »
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...

    You are giving the 'unresistable' too much credit.

    Yes, it is unresistable. But it is also 4x weaker than the 'resistable' damage. In the end, normal, resistable damage will still do more harm even after being resisted.

    That doesn't make sense. Usually, unresistable damage is lower because it's the strongest form of damage existant - that still means when it's as much damage as another source, the unresistable damage source will deal more damage in the end.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • wraith808
    wraith808
    ✭✭✭✭
    ToRelax wrote: »
    Sharee wrote: »
    wraith808 wrote: »
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...

    You are giving the 'unresistable' too much credit.

    Yes, it is unresistable. But it is also 4x weaker than the 'resistable' damage. In the end, normal, resistable damage will still do more harm even after being resisted.

    That doesn't make sense. Usually, unresistable damage is lower because it's the strongest form of damage existant - that still means when it's as much damage as another source, the unresistable damage source will deal more damage in the end.

    This. exactly. I didn't even think I needed to clarify. But then again...

    chair-math_o_130887.jpg

    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • n.milseb16_ESO
    Stop boring gameplay
    Stop spaming shields

    = Problem fixed ;)

    This shield stack problem needs a solution. Maybe this set isnt the best, but it is one.
    Couldn be true, that Light armor players are the hardest in the game, because of spaming shields.
    Being unbreakable because of shild stacking is fail... So when this armor set makes the people stop it... then i like it ;)

    And to all these shield spammers who are crying now: You deserve this set!
    How many videos, how many comments, in wich you were laughing about other players while you didt get any damage!
    Now its time to die, shielded sorc, hahaha, damn this makes me happy, think im gonna get this set too! Learn to play without beeing unbreakable! Welcome to pvp!
    Edited by n.milseb16_ESO on 14 September 2015 23:34
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    ToRelax wrote: »
    Sharee wrote: »
    wraith808 wrote: »
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...

    You are giving the 'unresistable' too much credit.

    Yes, it is unresistable. But it is also 4x weaker than the 'resistable' damage. In the end, normal, resistable damage will still do more harm even after being resisted.

    That doesn't make sense. Usually, unresistable damage is lower because it's the strongest form of damage existant - that still means when it's as much damage as another source, the unresistable damage source will deal more damage in the end.

    But it is not as much damage as another source, that's the point.

    Shieldbreaker damage is unmitigated, but limited to 2K. Other skills may be mitigated, but they are not limited to 2K damage, they are much more damaging, so much that even after being reduced by mitigation, they still hit for more than the 2K shieldbreaker can do. Thus, they are more harmful in the end.
  • wraith808
    wraith808
    ✭✭✭✭
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    wraith808 wrote: »
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...

    You are giving the 'unresistable' too much credit.

    Yes, it is unresistable. But it is also 4x weaker than the 'resistable' damage. In the end, normal, resistable damage will still do more harm even after being resisted.

    That doesn't make sense. Usually, unresistable damage is lower because it's the strongest form of damage existant - that still means when it's as much damage as another source, the unresistable damage source will deal more damage in the end.

    But it is not as much damage as another source, that's the point.

    Shieldbreaker damage is unmitigated, but limited to 2K. Other skills may be mitigated, but they are not limited to 2K damage, they are much more damaging, so much that even after being reduced by mitigation, they still hit for more than the 2K shieldbreaker can do. Thus, they are more harmful in the end.

    No, they aren't. When you remove spell and physical resistance you're taking more than what you can mitigate, especially when you get to the fact that softcaps have been removed. So if you're really going to support your theory that this is never the case, you'd have to convince that the damage that you'd take if someone was to the hard cap would be more. And that's just not the case, especially for a light attack, which is all you have to use for shieldbreaker to proc.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Stop boring gameplay
    Stop spaming shields

    = Problem fixed ;)

    This shield stack problem needs a solution. Maybe this set isnt the best, but it is one.
    Couldn be true, that Light armor players are the hardest in the game, because of spaming shields.
    Being unbreakable because of shild stacking is fail... So when this armor set makes the people stop it... then i like it ;)

    And to all these shield spammers who are crying now: You deserve this set!
    How many videos, how many comments, in wich you were laughing about other players while you didt get any damage!
    Now its time to die, shielded sorc, hahaha, damn this makes me happy, think im gonna get this set too! Learn to play without beeing unbreakable! Welcome to pvp!

    This set doesn't make me spam shields any less after encountering it a few times now. All I can do is LOS, heal up and hope the user is a bad player that I can burst down when he comes around the corner.
    Besides, again, who is crying? Most people I see in these thread are either trying to debate the issue or really salty about Sorcs...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • OrphanHelgen
    OrphanHelgen
    ✭✭✭✭✭
    ✭✭
    I don't use shields, how do you counter me?
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    I don't use shields, how do you counter me?

    I'll put a Shooting Star on your head and Crystal Fragments in your face.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stop boring gameplay
    Stop spaming shields

    = Problem fixed ;)

    This shield stack problem needs a solution. Maybe this set isnt the best, but it is one.
    Couldn be true, that Light armor players are the hardest in the game, because of spaming shields.
    Being unbreakable because of shild stacking is fail... So when this armor set makes the people stop it... then i like it ;)

    And to all these shield spammers who are crying now: You deserve this set!
    How many videos, how many comments, in wich you were laughing about other players while you didt get any damage!
    Now its time to die, shielded sorc, hahaha, damn this makes me happy, think im gonna get this set too! Learn to play without beeing unbreakable! Welcome to pvp!

    Shield breaker came about because of bad players crying that they couldn't kill a skilled sorc by spamming 1 button.

    I wish people would stop with this 'stacking nonsense', these false rumour floating round exaggerated by salty players who literally make up reasons why they died in pvp. 'Stacking shields so much my wb spam can't kill him' or 'those 40k shields!!'

    It's like they can't read tooltips, the only physical dmg shield a sorc can use is hardened ward which is a sorc equivalent of cloak, wings, BoL etc... So sorc are penalised by using there class defence.

    It's not hard to kill a sorc, instead of spamming 1 kill with sustained dmg try using a bit of thought and plan some burst dps.

    CC them so they run out of stamina before you start hitting them hard.

    Even when sorc's 'bolted the entirety of cyrodill' , It's like players just decide to not use those gap closers they spam during the fight when the sorc decided to run and hide by a rock. BE goes 15m, gap closers travel 22-28m... It's not hard. Yet BE still got nerfed because of people crying.

    Yet Nb's cloak actually got buffed isn't that another Escape skill? Nb's with stupidly high movement speed can infinitely cloak and simply vanish if a fight isn't going well for them.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Sorry doublepost. Read below.
    Edited by Master_Kas on 15 September 2015 02:37
    EU | PC
  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    Stop boring gameplay
    Stop spaming shields

    = Problem fixed ;)

    This shield stack problem needs a solution. Maybe this set isnt the best, but it is one.
    Couldn be true, that Light armor players are the hardest in the game, because of spaming shields.
    Being unbreakable because of shild stacking is fail... So when this armor set makes the people stop it... then i like it ;)

    And to all these shield spammers who are crying now: You deserve this set!
    How many videos, how many comments, in wich you were laughing about other players while you didt get any damage!
    Now its time to die, shielded sorc, hahaha, damn this makes me happy, think im gonna get this set too! Learn to play without beeing unbreakable! Welcome to pvp!

    Shield breaker came about because of bad players crying that they couldn't kill a skilled sorc by spamming 1 button.

    I wish people would stop with this 'stacking nonsense', these false rumour floating round exaggerated by salty players who literally make up reasons why they died in pvp. 'Stacking shields so much my wb spam can't kill him' or 'those 40k shields!!'

    It's like they can't read tooltips, the only physical dmg shield a sorc can use is hardened ward which is a sorc equivalent of cloak, wings, BoL etc... So sorc are penalised by using there class defence.

    It's not hard to kill a sorc, instead of spamming 1 kill with sustained dmg try using a bit of thought and plan some burst dps.

    CC them so they run out of stamina before you start hitting them hard.

    Even when sorc's 'bolted the entirety of cyrodill' , It's like players just decide to not use those gap closers they spam during the fight when the sorc decided to run and hide by a rock. BE goes 15m, gap closers travel 22-28m... It's not hard. Yet BE still got nerfed because of people crying.

    Yet Nb's cloak actually got buffed isn't that another Escape skill? Nb's with stupidly high movement speed can infinitely cloak and simply vanish if a fight isn't going well for them.

    It almost seems like you're trying to say sorc wasn't OP in 1.6 and it's all a L2P issue?
    Anyone who disagrees with your post is a "wb spamming noob"?
    Give me a break.

    Good sorcs manage their stamina for cc breaks, alot of sorcs running the FOTM build with engine guardian + pots was very hard to run out of stamina.

    Shieldspamming was and is an issue, just like permaroller/permablock was.
    Or you liked spam your 12k+ uncritable hardened ward forever? It was either a cost increase or regenpenalty just like for block & roll but for some reason ZOS made this set instead.

    Also what stupid speed does nb get?
    Major expedition? Anyone can get that.
    Vamp sneak speed? Also for anyone who is vamp.

    Only ones who benefit from the stacked speedbonuses in this update is vampire magicka nightblades with concealed weapon who spam cloak and doubletake. Try doing that as a stamina nb see how long your magicka lasts.
    Edited by Master_Kas on 15 September 2015 02:34
    EU | PC
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    Stop boring gameplay
    Stop spaming shields

    = Problem fixed ;)

    This shield stack problem needs a solution. Maybe this set isnt the best, but it is one.
    Couldn be true, that Light armor players are the hardest in the game, because of spaming shields.
    Being unbreakable because of shild stacking is fail... So when this armor set makes the people stop it... then i like it ;)

    And to all these shield spammers who are crying now: You deserve this set!
    How many videos, how many comments, in wich you were laughing about other players while you didt get any damage!
    Now its time to die, shielded sorc, hahaha, damn this makes me happy, think im gonna get this set too! Learn to play without beeing unbreakable! Welcome to pvp!

    Stop boring gameplay
    Stop blocking

    Stop boring gameplay
    Stop spaming shields

    Stop boring gameplay
    Stop spaming cloak

    Shall we continue here?
    Also great job presenting one of the biggest reasons I disapprove of this set and some of ZOS's other choices lately.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    The complaints by sorcs here is honestly "omg I absorbed that 9k wrecking blow hit, but I still took 2.1k damage from shield breaker... What ***!!!"
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    Xsorus wrote: »
    The complaints by sorcs here is honestly "omg I absorbed that 9k wrecking blow hit, but I still took 2.1k damage from shield breaker...
    I do not play a Sorc.
    But I see how the Shield Breaker set damages
    - all shield skills and users (not only Sorcs)
    - new players trying to protect with shields against NB cloak attacks
    - the entire game balance
    Xsorus wrote: »
    What ***!!!"
    a19088cb7e4efb7394254ced93841924.png
    Master_Kas wrote: »
    Shieldspamming was and is an issue.
    So why exactly Shield Breaker light attack spamming is better than shield spamming?
    Edited by BalticBlues on 15 September 2015 06:01
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    wraith808 wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    wraith808 wrote: »
    Sharee wrote: »
    Whenever I am on my character which has this set,
    I am RARELY finding shield stackers who don't immediately stop spamming shields.

    Shields now are causing unresistable damage instead of protection, making them not only useless but dangerous

    That's nonsense. If you didn't use that shield, you'd be taking far more damage, even from someone using shieldbreaker.

    Against someone with shieldbreaker, shields are still useful, because he can only hit you for 2K damage per hit, instead of 5K-8K damage per hit. You just aren't completely untouchable anymore.

    That is incorrect. You can't compare unresistable to resistable on the same ground. Not saying anything about the set... but the unresistable part makes a big difference. I wish my unresistable weapons proc'd every time I hit...

    You are giving the 'unresistable' too much credit.

    Yes, it is unresistable. But it is also 4x weaker than the 'resistable' damage. In the end, normal, resistable damage will still do more harm even after being resisted.

    That doesn't make sense. Usually, unresistable damage is lower because it's the strongest form of damage existant - that still means when it's as much damage as another source, the unresistable damage source will deal more damage in the end.

    But it is not as much damage as another source, that's the point.

    Shieldbreaker damage is unmitigated, but limited to 2K. Other skills may be mitigated, but they are not limited to 2K damage, they are much more damaging, so much that even after being reduced by mitigation, they still hit for more than the 2K shieldbreaker can do. Thus, they are more harmful in the end.

    No, they aren't. When you remove spell and physical resistance you're taking more than what you can mitigate

    When you remove all resistance against a 2K hit, you will still take less damage from that than you would from a 10K hit that is 50% mitigated.
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Xsorus wrote: »
    The complaints by sorcs here is honestly "omg I absorbed that 9k wrecking blow hit, but I still took 2.1k damage from shield breaker... What ***!!!"

    The NB cloaked to avoid 9k hits, the Templar heals himself after 9k hits and the DK reflects 9k projectiles right back at you.

    What is the difference? Every class has ways to mitigate damage but the shield breaker set is the only one specifically designed to punish sorcs for using their defensive skill.

    Its fine to make a counter to shield when sorcs have a different way to mitigate damage, a decent sorc class heal would be a start.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
Sign In or Register to comment.