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1.3 Massive nerf to DKs. No range abilities, and now Talons is 100% useless in PvP = kite all DKs.

  • Kiljaz
    Kiljaz
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    And yet, if you invasion + talons before any CC break, its still unbreakable CC.
  • Vatter
    Vatter
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    Congratulations ZOS, you officially broke PVP with basically giving perma immunity to all roots in the game (Encase, Talons etc).

    This effects DKs the worst since they are a melee class with zero range abilities and DEPEND on roots to actually avoid getting kited constantly.
    Their "class gimmick" is talons, which is now 100% useless in pvp thanks to all the nerfs to radius, damage, and now making the skill a complete joke in the end with 1.3.

    As a DK, the new class gimmick will be "please kite me with your range spells until I die".

    This also affects abilities like flame lash that depend on roots to actually work, which is yet another huge nerf.

    This is also a big nerf to ESO PVP overall, since roots in the game like encase, talons etc was part of the pvp tactics when playing against other raids.

    6 player AoE cap, and now this.
    ZOS is slowly destroying ESO PvP, dumbing it down more and more, and it is becoming the zergfest that made Guild wars 2 fail in the end.

    AHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHA
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    Congratulations ZOS, you officially broke PVP with basically giving perma immunity to all roots in the game (Encase, Talons etc).

    This effects DKs the worst since they are a melee class with zero range abilities and DEPEND on roots to actually avoid getting kited constantly.
    Their "class gimmick" is talons, which is now 100% useless in pvp thanks to all the nerfs to radius, damage, and now making the skill a complete joke in the end with 1.3.

    As a DK, the new class gimmick will be "please kite me with your range spells until I die".

    This also affects abilities like flame lash that depend on roots to actually work, which is yet another huge nerf.

    This is also a big nerf to ESO PVP overall, since roots in the game like encase, talons etc was part of the pvp tactics when playing against other raids.

    6 player AoE cap, and now this.
    ZOS is slowly destroying ESO PvP, dumbing it down more and more, and it is becoming the zergfest that made Guild wars 2 fail in the end.

    dude youre so funny :D
    PC,EU, EP
    Der-über-Zwerge-springt (Argonian, Magplar), Surtur Velothi (Dunmer, Magdk), Jaqene H'ghar (Imperial, Stamblade), Puppyslayer (Orc, Stamdk), Dagoth Era (Dunmer, Magblade), Æthmon Trevas (Altmer, Magsorc), Der-Zuletzt-Lacht (Argonian, Magden), Sir-Lanzeflott (Redguard, Stamplar)
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Honestly, I won't be happy until GDB is nerfed. I don't really feel like this hurt DKs.

    Anyone trying to roll a NB for our mythical OPness that none of us plebs have yet discovered is going to be sorely disappointed. It's not that you can't be crazy effective as a NB. A skilled NB can be a real terror using guerilla warfare.

    But there's no way to just wade into a crowd of enemies and own them all or even a win all the time every time strategy. Toe to toe we will get wrecked since pretty much any and everything pops you out of cloak, and dark cloak, which could mitigate this, only works some of the time.

    If you try to run you will come across this same problem. Cloak to get out of range to sneak and you'll find that whatever cc or aoe or dots (either your own or ones on you) you have to deal with are going to rip you right back out. Cloak is a magicka hog too, so that's a nice chunk of magicka you just wasted to do absolutely nothing. If dark cloak worked 100% it would help.

    ZOS didn't even acknowledge the problem with cloak on the patch notes where they fixed the bug with it, which was very depressing.

    Anyway, gl with your NB, you will no doubt come up with your own strategies, but they won't be easily repeatable or instant wins, so if you are trying to get NB nerfed, it's probably not going to happen.
    Dear Sister, I do not spread rumors, I create them.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    So I was wandering around in Cyrolaag with my invisible bow plonking invisible arrows onto people's heads thinking this bug is silly so I just slotted RM and mistform and went to play around with some speedmisting.

    On my last run into a keep I speedfluffed upstairs and behind the pack. They eventually saw me and came running out. I cloaked and misted and was a general pain until they started rooting. It went something like this:

    Talons, talons, talons, encase, talons, encase, encase, talons, talons, talons, talons, talons. I kept mistform and only took the time to roll out of roots or hit RM. I rolled from one root to another getting caught each time. RM is broken and doesn't stop CC (has been for ages). I moved a few metres while they slowly battered my mist stuck in roots.

    I can confirm there is no immunity to roots even with skills that are designed to give immunity to roots. ;)
  • Varicite
    Varicite
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    I can confirm there is no immunity to roots even with skills that are designed to give immunity to roots. ;)

    lol, I've mentioned that a few times in this thread already, but everyone seems content to keep believing the OP's misinformation.

    Or bashing him, that too.

    But definitely not realizing that the only change that has been made is that for like 3 seconds after using Break Free or being hit by a hard CC, you're immune to roots.

    That's literally it. You can still be chain rooted by Talons, and dodge roll (which is the only non-ability way to get out of roots) still doesn't give any sort of CC immunity.

  • frwinters_ESO
    frwinters_ESO
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    Dude. Its a game. I pvp'd last night and i got taloned. Then i dodged and no more talons. You honestly think it would be fair for someone to dodge our of CC to just be put right back into that CC again? Would you be ok with my NB i stun you, you break out and I just cloak again and stun you again and again? I am sure you would complain about that too, but lucky we have cc immunity. Most games have some form of Cc immunity. This is nothing out of the ordinary. Hell If i run out of stamina those talons, will kill me, and it happens!

    Accept change. There are still a lot of DK's out there, no one has rerolled yet. Find a new spec, make a new character, or go play another game.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    Dude. Its a game. I pvp'd last night and i got taloned. Then i dodged and no more talons. You honestly think it would be fair for someone to dodge our of CC to just be put right back into that CC again? Would you be ok with my NB i stun you, you break out and I just cloak again and stun you again and again? I am sure you would complain about that too, but lucky we have cc immunity. Most games have some form of Cc immunity. This is nothing out of the ordinary. Hell If i run out of stamina those talons, will kill me, and it happens!

    Accept change. There are still a lot of DK's out there, no one has rerolled yet. Find a new spec, make a new character, or go play another game.

    They must have missed you with the second talon spam (or simply not cast it again) but it doesn't work like that. See the 2 posts above yours.

  • Cody
    Cody
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    Illuvatarr wrote: »
    Illuvatarr wrote: »
    Quit your crying. I use Daedric Tomb religiously as one of a few ways to actually beat DK's and stop gap closing. The root component of this spell which keeps DK's off of me has been nerfed with this change; just like your root. You aren't the only class in this game; although a lot of DK's arrogantly believe so.

    I support this change and will have to adapt as finally, at long last, DK's are being brought down to the levels of the other classes. Working as intended. Roll a nightblade and feel true pain if you don't like it.

    Oh trust me I'm rolling a NB as we speak. You can keep saying how NBs are weak or broken, it suits me just fine. Clearly you haven't been paying attention

    If anything, NB's need a boost. If you have damage shields combined with harness magicka (and you block) NB's run out of steam fast and its just clean up time. If you intend to spam funnel health, I wouldn't rely on it. I have a strong feeling it will get nerfed.

    Whatever you say buddy....

    In the mean time I play on EU megaserver. The highest rank PvP player is QuickyRa who is a NB. On my side (AD) most of the high ranked players who are not part of Zergs are NBs.

    Meanwhile in PvE, a group called "The Baby Faced Bananas" have the World Record times on Hel Ra (8'8'') and AA (8'45''). They had 6 out of 12 players being NBs. One of their NB DPSs hit 1.6k DPS on Varlariel, the 3rd whispmother boss that is the DPS check. Yesterday the world's first completion of Hard Mode Trials was done by an American group called Dafunq, with 7 NBs in the squad.
    http://forums.elderscrollsonline.com/discussion/124287/dafunk-world-first-kill-aa-hard-mode-7-nightblades

    Keep telling me how NBs need buffs, while I'm levelling my NB. It's music to my ears.
    trials require an LA staff build. class has nothing to do with it(save Templars have the best heals) we are talking about PvP. not PvE
  • Cody
    Cody
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    Illuvatarr wrote: »
    Illuvatarr wrote: »
    Quit your crying. I use Daedric Tomb religiously as one of a few ways to actually beat DK's and stop gap closing. The root component of this spell which keeps DK's off of me has been nerfed with this change; just like your root. You aren't the only class in this game; although a lot of DK's arrogantly believe so.

    I support this change and will have to adapt as finally, at long last, DK's are being brought down to the levels of the other classes. Working as intended. Roll a nightblade and feel true pain if you don't like it.

    Oh trust me I'm rolling a NB as we speak. You can keep saying how NBs are weak or broken, it suits me just fine. Clearly you haven't been paying attention

    If anything, NB's need a boost. If you have damage shields combined with harness magicka (and you block) NB's run out of steam fast and its just clean up time. If you intend to spam funnel health, I wouldn't rely on it. I have a strong feeling it will get nerfed.

    Whatever you say buddy....

    In the mean time I play on EU megaserver. The highest rank PvP player is QuickyRa who is a NB. On my side (AD) most of the high ranked players who are not part of Zergs are NBs.

    Meanwhile in PvE, a group called "The Baby Faced Bananas" have the World Record times on Hel Ra (8'8'') and AA (8'45''). They had 6 out of 12 players being NBs. One of their NB DPSs hit 1.6k DPS on Varlariel, the 3rd whispmother boss that is the DPS check. Yesterday the world's first completion of Hard Mode Trials was done by an American group called Dafunq, with 7 NBs in the squad.
    http://forums.elderscrollsonline.com/discussion/124287/dafunk-world-first-kill-aa-hard-mode-7-nightblades

    Keep telling me how NBs need buffs, while I'm levelling my NB. It's music to my ears.
    and what build did these NB max ranks in your PvP campaign use?
  • Beedles
    Beedles
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    NOT sure what op is talking about but I am getting PERMA locked down more the ever with dk . I get hit with talons and not sure what else and I cant move or break at all just fires a light attack over and over at ground till I am dead.
  • glak
    glak
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    DKs are indeed fine, since it seems the patch has not only not solved the stunlock problem, but made it worse. See:

    http://forums.elderscrollsonline.com/discussion/124483/cc-immunity-not-working-stun-root-still-perma-stuns-with-no-way-to-break-free#latest

    Agreed, I don't see a problem for DKs until talons' permastun is considered a CC.
  • Attorneyatlawl
    Attorneyatlawl
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    DKs are so self centered. To monkey a nerf to DKs is tantamount to breaking PVP entirely. DKs are all that matter in PVP I guess.

    The point isn't about dk, it is a game wide balance change, and not a good one imo for roots etc to give stun immunity for example as it is a soft cc.
    Edited by Attorneyatlawl on 5 August 2014 22:22
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Trayyacakes
    Trayyacakes
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    This is not a big a deal as everyone is making it. Rolling out of a root will not grant anyone immunity to anything. Using "Break Free" grants you an immunity to any form of CC. Immovable still does not stop someone from being rooted. This isn't game changing or game breaking. Nothing to see here.
    Bjorn Uldnost
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Maybe that's why I wasn't having problems? I was just using Break Free (since Heavy Armor now makes it relatively cheap). Need to do more testing.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Xsorus
    Xsorus
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    Illuvatarr wrote: »
    Illuvatarr wrote: »
    Quit your crying. I use Daedric Tomb religiously as one of a few ways to actually beat DK's and stop gap closing. The root component of this spell which keeps DK's off of me has been nerfed with this change; just like your root. You aren't the only class in this game; although a lot of DK's arrogantly believe so.

    I support this change and will have to adapt as finally, at long last, DK's are being brought down to the levels of the other classes. Working as intended. Roll a nightblade and feel true pain if you don't like it.

    Oh trust me I'm rolling a NB as we speak. You can keep saying how NBs are weak or broken, it suits me just fine. Clearly you haven't been paying attention

    If anything, NB's need a boost. If you have damage shields combined with harness magicka (and you block) NB's run out of steam fast and its just clean up time. If you intend to spam funnel health, I wouldn't rely on it. I have a strong feeling it will get nerfed.

    A NB can pop Soul Tether right now, and instantly kill anyone in a 1v1.

  • bgoldbeck21_ESO
    bgoldbeck21_ESO
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    DK's have been telling me "L2P" on my NB forever. My only response to DK's on this topic now should be..


    wait for it...












    ~~~---~~~L2P~~~---~~~



    ahhhhhh.. that was pleasing. was it good for you too? I need a cigarette.
    Nightblade [VR14] - Ebonheart Pact
  • Zafu
    Zafu
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    Two biggest problems with waiting this long to even try and fix DK's is:

    1) All other classes were at the mercy of a grossly over powered one; and
    2) Many playing DK's actually believed their character was correctly adjusted.

    Dear Original Poster - Go play any other class and find out what ESO is really like.

    I've no doubt the devs haven't gone far enough, given how grossly over powered and simplistic DK's are to play.
  • zdkazz
    zdkazz
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    good, now they are even with us, learn to deal with it, thats what happense when you roll the flavor of the month
  • GwaynLoki
    GwaynLoki
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    -deleted-
    Edited by GwaynLoki on 11 August 2014 14:36
  • tylerdavidsonb14_ESO
    Is it REALLY outside the realm of possibility that the DEV's might actually know what they are doing? Perhaps they have access to WAY more data than one player who plays a DK?

    Here's how I look at it...and I like to call my point of view REALITY...The DEV's are smarter than us players. That's why they are DEV's. Nerfs take place because they are needed. Other powers are beefed up because they are needed.

    Some people get way too emotional when their character doesn't win every single fight. And instead of adapting, they complain. I don't get it. In all the games I have played and all the forums I have read....not ONCE has whining and complaining made one ounce of difference.

    Just something to think about is all...they are DEV's and we are players. They PROBABLY know a whole lot more about this game than we do.
  • JackDaniell
    JackDaniell
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    DK ranged skill = reflective scales. 1.3x the damage of opponents ranged skills. To bad their is not buff removal skill to take this off them as it would be an excellent counter for a caster.

    While were at it lets all tell each other how what we think is right and what they think is wrong.
    Edited by JackDaniell on 12 August 2014 11:27
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • Xsorus
    Xsorus
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    https://www.youtube.com/watch?v=An5QjAxh1nM

    I'm not having any trouble like i said.
  • olsborg
    olsborg
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    I can keep someone locked in encase fine still. Its a bit mana intensive, but if I choose to waste all my mana that way I have the choice to do so.

    PC EU
    PvP only
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    I started using talons again and I'm not noticing it causing CC immunity or being blocked by CC immunity, along with some other abilities of other classes.

    It just seems to not work work on people who are running away from me sometimes even tho I'm right next to them.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Congratulations ZOS, you officially broke PVP with basically giving perma immunity to all roots in the game (Encase, Talons etc).

    This effects DKs the worst since they are a melee class with zero range abilities and DEPEND on roots to actually avoid getting kited constantly.
    Their "class gimmick" is talons, which is now 100% useless in pvp thanks to all the nerfs to radius, damage, and now making the skill a complete joke in the end with 1.3.

    As a DK, the new class gimmick will be "please kite me with your range spells until I die".

    This also affects abilities like flame lash that depend on roots to actually work, which is yet another huge nerf.

    This is also a big nerf to ESO PVP overall, since roots in the game like encase, talons etc was part of the pvp tactics when playing against other raids.

    6 player AoE cap, and now this.
    ZOS is slowly destroying ESO PvP, dumbing it down more and more, and it is becoming the zergfest that made Guild wars 2 fail in the end.

    So they fix broken mechanics, and is nerf to DKs? Seriously?

    Why can't the broken mechanics positively effect nightblades? :\
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    This is the only thing so far in the patch that I am happy about...

    Assuming it works.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Zafu wrote: »
    Two biggest problems with waiting this long to even try and fix DK's is:

    1) All other classes were at the mercy of a grossly over powered one; and
    2) Many playing DK's actually believed their character was correctly adjusted.

    Dear Original Poster - Go play any other class and find out what ESO is really like.

    I've no doubt the devs haven't gone far enough, given how grossly over powered and simplistic DK's are to play.

    I got mine to V2 and sort of ran out of steam once I realized there was really only one way to play them. I mean you can try other specs but what's the point? Light armor fire destruction staff. There is no reason to try to play them dynamically you're just gimping yourself.
    :trollin:
  • Redlag
    Redlag
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    Xnemesis wrote: »
    no more shield charge, talons, standard, scales spam. I am very ok with this change

    It worked just fine for me today.
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