penguinlaraub17_ESO wrote: »penguinlaraub17_ESO wrote: »Funny that someone is calling me a "fanboy." Umm, aren't we all fanboys? We pay a monthly fee and spend dozens/hundreds of hours playing a video game.
Nope not a fanboy of ZoS since I don't pay a monthly fee or plan on starting. I was suckered in because of the "Elder Scrolls" in the title like many people since I am a big fan of Bethesda's TES series which is made by a different team. This game is like Diablo 3, living of the fame of another teams success.
Ha! You say you were "suckered" into playing ESO. Well, sir, then you're not a fanboy. You're just a sucker, who, despite not liking ESO or paying to play it, are on the ESO forum. That's cool, I guess.
Yup. I'm a sucker that is going to enjoy seeing this game crash and burn right out the gate.
roflcopter wrote: »I can remember old Nintendo / Atari / Sega games that are more refined than today's buggy console games. Every console game now needs patches / updates / bugs and fixes. Nothing in 2014 is ever a finished product where back in the 80s it was what it was, finished and polished.
Funny to think about things in the 80s being more polished and finished than they are now.
Miss those days. I keep blowing in this ESO cartridge but it just doesn't seem to be fixing it.
steveb16_ESO46 wrote: »
Don't be ridiculous. They do pay attention to feedback and bugs. They do pay attention to trends on the forums. They are listening to the players as best they can. But they can't address every single issue in one fix.
At the moment i think a lot of us would settle for them not breaking more stuff with each 'fix'.
I know nothing about game development. I do web and app development, and the same thing happens in my world. You take a complex system - something breaks - you fix it, but ended up creating another problem unintentionally. I agree it is frustrating, but it's only temporary.
First let me point out who a lot of these complaints are coming from: veterans. I'm a VR5 and have been playing the game since the moment it was released on early access (plus a few prior betas). I try and get in at least 2 hours on weekdays, and maybe 10 hours or so on the weekends. But then there are those players who spend every waking moment on ESO. They want to level as quickly as possible. They want to have all the best of everything as quickly as possible. They essentially want to "have their cake and eat it to" in every aspect of the game. They want to be king of the mountain so they can impress the other players. These guys can be some of the whiniest cry babies in the world.
I see a trend in their complaints. Often times it's not that the game is so messed up, it's that Zenimax made a change that they just simply don't like.
Everyone knows the bots and gold farmers are a big issue, just like any MMO. Historically speaking, there's no way to ever be 100% spam/bot/farmer free.
Zenimax, like other MMO game developers, are trying hard to combat this issue - an issue which, by their own admission, is a HUGE one - much bigger than perhaps they anticipated.
And seriously, do you really think that every patch is going to be perfect? When you started playing ESO, did you think the game would run perfectly forever?
So please, stop acting like, just because you play ESO a lot, that you're entitled to having the game
we're all getting a LOT of entertainment at a really, REALLY fair price.
In the long run, ESO is only going to get better and better. Sometimes it's "2 steps forward one step back."
If it's any consolation, this sort of patch drama has been present on every online game I've ever played, going back long before MMO's even existed (back to the MUD days).
kirnmalidus wrote: »steveb16_ESO46 wrote: »
Don't be ridiculous. They do pay attention to feedback and bugs. They do pay attention to trends on the forums. They are listening to the players as best they can. But they can't address every single issue in one fix.
At the moment i think a lot of us would settle for them not breaking more stuff with each 'fix'.
I know nothing about game development. I do web and app development, and the same thing happens in my world. You take a complex system - something breaks - you fix it, but ended up creating another problem unintentionally. I agree it is frustrating, but it's only temporary.
I lead a team that builds websites as well. If my team pushed an update that broke this much stuff on a client's website I would be discussing firing the people responsible for testing the updates and I would expect the client to fire us as their agency for breaking their site.
I read about 7 lines of your rant post and somehow you defend zenimax for breaking so many dam things in this game by blaming people for playing too much... as if some how playing too much created all these bugs/unplayable content.
Nope, zenimax created them through pure incompetence.
Unless you are in fact stating that these people who play to much are in fact playing this game on zenimaxs computer that they use to create these patches therefor actually giving zenimax way less time on their own computers to test content before releasing? idk is that what you are saying? because that is all i can see that makes it plausibly our fault
I know that sounds stupid but im just going with the overall tone of this thread i guess
It seems people just really, really hate ESO. So, again, why are you playing? Why are you responding to a forum discussion? Why are you one forum? I'm getting attacked for saying I like ESO and actually understand, or try to, the point of view of Zenimax.
kirnmalidus wrote: »I lead a team that builds websites as well. If my team pushed an update that broke this much stuff on a client's website I would be discussing firing the people responsible for testing the updates and I would expect the client to fire us as their agency for breaking their site.
kirnmalidus wrote: »Because we don't hate ESO, we love it. We hate how Zenimax's mismanagement of updates is driving it into the ground.
kirnmalidus wrote: »
Because we don't hate ESO, we love it. We hate how Zenimax's mismanagement of updates is driving it into the ground.
If you all are so unhappy with the product then why are you "paying" to play ESO? I read all these posts about about how this should be tested, or this should be coded a specific way and so on and so on. How many of you are actually coders, implementer s, support professionals and truly understand how hard this stuff is?
I'm no fan-boy but I can sure tell you this stuff isn't easy. Here's a quick example: for 2 months I've worked on installing/configuring Product A in our dev/test environment. I had multiple teams and end users test Product A until "they" were 100% satisfied and then migrated everything to our production environment and followed the exact same steps and guess what --- it didn't work. All the testing that's done isn't always going to catch all the mistakes, bugs or variables involved. You should all just take a step back and breathe - it's a game.
The main issue is, this is no longer "launch". This was a big patch that ZoS supposedly spent a lot of time on. After the trainwreck that was "official launch", you'd think they would have learned not to release things until they are fully tested.
This would probably be acceptable if ESO were a F2P or even B2P game. But it's not. We made the initial investment of purchasing the game, then we have to pay an additional charge on a monthly basis. We expect a AAA game to be run by a AAA team.
exactly you put a $79 price tag on your game and a $15 monthly fee you are now right at the top of the market for pricing.
But they are currently sitting dam near the bottom of the market for quality.
This is a video game. That's all. Just a game to play for fun.
tordr86b16_ESO wrote: »This is a video game. That's all. Just a game to play for fun.
https://www.youtube.com/watch?v=boh92DrYEWs
I agree ESO will get better, but accepting a step back when you are paying for a service is not a good.