That isn't what I said at all. That you have to dishonestly try to play that. Says a lot about you.
magic_is_might wrote: »
magic_is_might wrote: »
This is one of my issues with add-ons. They facilitate an incomplete approach to game design. Developers are tempted to leave out important conveniences that should be in the official game since there may be add-ones that accomplish it for them.
They also pressure users to download programs from websites they may not be comfortable with. Not to mention there is often bugs and program incompatibilities to deal with. So they add yet another layer to troubleshoot.
And this becomes a problem since popular add-ons can become thought of as required. Players who do not use them might be shunned or ordered to download them before they are allowed to participate. I've seen this happen many times and I don't care for it.
I appreciate this poll. But I think its wording is too narrow because there are a lot of reasons to oppose add-ons that don't include the advantages they can give players. That is only a part of why I believe add-ons ultimately do more harm than good.
Blackwidow wrote: »magic_is_might wrote: »
Mods modify game play. Hence the name. Add-ons do not.
Wow.
Addons don't modify the game?
I don't even know what to say.....
redwoodtreesprite wrote: »While I do use two addons, one that keeps track of my research and a provisioner one, I would rather we did not have any addon ability, as it is that that causes all the holes that the hackers exploit.
For players, I mean the hackers, not legitimate addon writers that put into the game what should have already been there. Like the guild store search addon that currently does not work due to a change in the game by the company blocking any but snail pace searching....
snip
I feel they need to be allowed because ZOS did not spend the time to build them themselves. I personally would prefer to not need them, or at least not have to use so many but the reality is in 2014 I want to have a mini map, know my free inventory, damage performed to the mob and etc.
drschplatt wrote: »Elder Scrolls base HUD, map, and interface are so horrible, I wouldn't play if they took away addons. The addons make the game both playable and enjoyable for me.
Or that people that use addon are cheaters... geez get a life please and if an addon is you causing trouble (bug, slow down, lag) you stop using it it ain't hard...
Blackwidow wrote: »snip
I know what you are trying to say. The only point I was making is the terms are synonyms.
I appreciate that a lot of you think an addon is different than a mod. I'm fine with you thinking that. I'm not trying to change your mind.
I'm saying as a whole from every source I can find, the words are the same thing to most people.
I am not trying to say the addons are acting like, what you would call mods.
I am not saying they are too powerful.I feel they need to be allowed because ZOS did not spend the time to build them themselves. I personally would prefer to not need them, or at least not have to use so many but the reality is in 2014 I want to have a mini map, know my free inventory, damage performed to the mob and etc.
/agree 100%
magic_is_might wrote: »Again, you're ignoring the most important part. Great, you can find places online where the 2 words are synonymous. For the sake of the forum, and when we talk about cheats/hacking and things that are allowed, they are different. When we refer to a mod, we are referring to something that alters gameplay in a way that the developers did not want. An add-on is an extention. And it's something the developers support.
You are being deliberately dense and refuse to see that they are different in this context. No one cares what an online dictionary says. That's not the point.
I don't care if they're synonyms on random online sources. They mean 2 different things in this context and you're just wanting to get technical like it makes a difference. Hint: This has zero bearing on your argument and doesn't support what you're saying.
I said yes, addon are a good ad dition to the game...
It's also sad to see some people that think that the without addon the game would not have bot or cheaters... Lots of MMO do not allow addon and it did not stop bot or cheaters.
Or that people that use addon are cheaters... geez get a life please and if an addon is causing trouble (bug, slow down, lag) you stop using it it ain't hard...
It's also sad to see some people that think that the without addon the game would not have bot or cheaters... Lots of MMO do not allow addon and it did not stop bot or cheaters in those games.
Or that people that use addon are cheaters... geez get a life please and if an addon is you causing trouble (bug, slow down, lag) you stop using it it ain't hard...
Blackwidow wrote: »
Carnage2K4 wrote: »Blackwidow wrote: »
Then your point is wrong... it's that easy.
Add-on is a software component that adds a specific feature to an existing software application
Modification is the alteration of the program code of a video game in order to make it operate in a manner different from its original version.
Synonym is a word having the same or nearly the same meaning as another in the language.
You may not know it's the add-on causing the bug, slow down, or lag.
And some add-ons do give players significant advantages over others.
We could argue the semantics over rather it's technically cheating or not. But as an example: there were some add-ons on WoW that allowed players to detect when certain spells were being cast and automatically target them for interrupts. I doubt there is anything like this out for Elder Scrolls yet. But they are probably on the horizon.
So I don't think it's a matter of people needing to get a life. It's just that some players don't want to feel compelled to download programs from outside sources to be on an even playing field.
Amsel_McKay wrote: »Why do you people who don't want addons care?
I said yes, addon are a good ad dition to the game...
It's also sad to see some people that think that the without addon the game would not have bot or cheaters... Lots of MMO do not allow addon and it did not stop bot or cheaters.
Or that people that use addon are cheaters... geez get a life please and if an addon is causing trouble (bug, slow down, lag) you stop using it it ain't hard...
It's also sad to see some people that think that the without addon the game would not have bot or cheaters... Lots of MMO do not allow addon and it did not stop bot or cheaters in those games.
Or that people that use addon are cheaters... geez get a life please and if an addon is you causing trouble (bug, slow down, lag) you stop using it it ain't hard...
You may not know it's the add-on causing the bug, slow down, or lag.
And some add-ons do give players significant advantages over others.
We could argue the semantics over rather it's technically cheating or not. But as an example: there were some add-ons on WoW that allowed players to detect when certain spells were being cast and automatically target them for interrupts. I doubt there is anything like this out for Elder Scrolls yet. But they are probably on the horizon.
So I don't think it's a matter of people needing to get a life. It's just that some players don't want to feel compelled to download programs from outside sources to be on an even playing field.
First : ESO is not WoW
Two : So because some people can't troubleshoot we should not be allowed to have addon?
What addon give you an advantage over another one in ESO?
Blackwidow wrote: »There should not be a need for addons.
Lazy lazy ZOS.
Also, some addons do blatantly let players cheat.
Need to look no further than the Alliance Wars to find 98% of the cheaters in this game.