Blackwidow wrote: »There should not be a need for addons.
Lazy lazy ZOS.
Also, some addons do blatantly let players cheat.
Blackwidow wrote: »There should not be a need for addons.
Lazy lazy ZOS.
Also, some addons do blatantly let players cheat.
Reignskream wrote: »Really, this discussion? If that's how you feel, great! But i concur.
Addon's are a part of MMO's, and that's all I have to say about that.
Of course they should be allowed since Zenimax themselves can't add standard MMORPG features we're all used too.
Arsenic_Touch wrote: »Of course they should be allowed. It frees up the developers from having to develop the UI and it's functions and allows players a bit of customization. I'd prefer it if they lifted the API restrictions they put in place after one of the betas though.
Blackwidow wrote: »Arsenic_Touch wrote: »Of course they should be allowed. It frees up the developers from having to develop the UI and it's functions and allows players a bit of customization. I'd prefer it if they lifted the API restrictions they put in place after one of the betas though.
ROFLMAO!
Yes, I agree. ZOS is lazy.
If single players can make mods for the game, I'm sure ZOS' army of programmers handle the little work it would take to add these simple user friendly features.
Lol, they don't have an "army of programmers" dude. They're a small gaming company, they don't have 200 programmers working day in and day out on one thing (say addon compatibility and universality). It's not easy creating an entire online game.
The main reason way having add-ons is a bad idea is that the quality of the game performance will be less. With that I mean add-ons usually create more bugs, more lag and what not for the user. Having a high quality UI with allot of options for personal prefrences like they did for SWTOR is allot better way to ensure the quality of the game experience for every one is high quality.
magic_is_might wrote: »Er how do add-ons let people cheat...? Addons are not mods. I think people don't know this difference.
Yes, but some functions may need to be limited. Anything that allows exploting, botting/automation, flying, walking through walls or anything along those lines should be curtailed.
Blackwidow wrote: »magic_is_might wrote: »Er how do add-ons let people cheat...? Addons are not mods. I think people don't know this difference.
Read the thread. There are already examples listed.
Addons, BTW are mods.
Blackwolfe5 wrote: »Basically, addons are fine the way they are considering they can not be used to bot/fly/"wallhack"/teleport.
magic_is_might wrote: »
Mods modify game play. Hence the name. Add-ons do not.
Blackwidow wrote: »magic_is_might wrote: »
Mods modify game play. Hence the name. Add-ons do not.
Wow.
Addons don't modify the game?
I don't even know what to say.....
Blackwidow wrote: »magic_is_might wrote: »
Mods modify game play. Hence the name. Add-ons do not.
Wow.
Addons don't modify the game?
I don't even know what to say.....
Blackwidow wrote: »Reignskream wrote: »Really, this discussion? If that's how you feel, great! But i concur.
That means you agree.Addon's are a part of MMO's, and that's all I have to say about that.
I agree.
That does not mean they should all be allowed. Some are cheats.