darthbelanb14_ESO wrote: »I have to laugh when people say this promotes zerging, or that promotes zerging. The truth is large scale PvP promotes zerging. No amount of nerfing, buffing, or fixing is going to get rid of the zerg. It's the nature of this style of PvP.
ZOS_GinaBruno wrote: »Everyone, please remember that these notes are specifically for the PTS, and are not the same notes you'll see on the live server. It's very likely that items will be edited and/or added in between the time it's being tested on the PTS, and when it will be available for everyone to play.
drakuel1ub17_ESO wrote: »Nice... Finally a real patch up to PTS... Even if half of this gets through successful I am a happy customer.. This is what we need real underlying fixes.. I hope the PTS testers really test and give the development team even more to chew on during this test..
I want to see a ton more testing and fixing done on Nightblade/Vampire/Werewolf skill lines and passives.. Please use Mods with your feedback to show them what is happening in real time.
Malediktus wrote: »I never played Rift, but I think GW2 is splitting between PvE, WvW/PvP. WoW is doing it too I thinkRagnar_Lodbrok wrote: »Rift said thats what they would do when the game launched but they did blanket adjustments, so I think thats a myth.Malediktus wrote: »Good choice. The majority of the players are PVE players. Imagine the outrage if they would balance around Cyrodiil. The only way to make both happy would be to split the skills (making skills have seperate properties in Cyrodiil and in PvE)Ragnar_Lodbrok wrote: »
darthbelanb14_ESO wrote: »I have to laugh when people say this promotes zerging, or that promotes zerging. The truth is large scale PvP promotes zerging. No amount of nerfing, buffing, or fixing is going to get rid of the zerg. It's the nature of this style of PvP.
Their intent was the majority zerg, but any playstyle could find action. Including smaller groups or solo. Which is certainly possible as it is.
Zershar_Vemod wrote: »And unless I browsed over it...no rapid gear decay fix.
No, they haven't acknowledged the problem at all.Zershar_Vemod wrote: »And unless I browsed over it...no rapid gear decay fix.
It is concerning and disturbing to me that members of our PTS group feel the inclination to usurp Zenimax's authority by posting these notes on live prior to their own official release of notes that are intended for public consumption. This is a betrayal of trust. Regardless of anyone's opinion concerning the specifics of the non disclosure agreement as to if this is technically permissible under such. The obvious intent was to have notes for our testing group only until such time as they were released.
Regardless of anyone's opinion concerning the specifics of the non disclosure agreement as to if this is technically permissible under such. The obvious intent was to have notes for our testing group only until such time as they were released.
It is concerning and disturbing to me that members of our PTS group feel the inclination to usurp Zenimax's authority by posting these notes on live prior to their own official release of notes that are intended for public consumption. This is a betrayal of trust. Regardless of anyone's opinion concerning the specifics of the non disclosure agreement as to if this is technically permissible under such. The obvious intent was to have notes for our testing group only until such time as they were released. @Moonraker and @MorHawk you have done nothing here save hurt the overall relationship between the PTS membership and Zenimax.
Please, mods have even commented in this topic without closing it. And afaik they will open pts soonish to public anyways.Regardless of anyone's opinion concerning the specifics of the non disclosure agreement as to if this is technically permissible under such. The obvious intent was to have notes for our testing group only until such time as they were released.
This is also just an opinion.
Please, mods have even commented in this topic without closing it. And afaik they will open pts soonish to public anyways.
I am not sure why you felt the need to post in such a moralising tone. A few things you may have considered before doing so;It is concerning and disturbing to me that members of our PTS group feel the inclination to usurp Zenimax's authority by posting these notes on live prior to their own official release of notes that are intended for public consumption. This is a betrayal of trust. Regardless of anyone's opinion concerning the specifics of the non disclosure agreement as to if this is technically permissible under such. The obvious intent was to have notes for our testing group only until such time as they were released.
I actually noted this on the OP if you check and I was very careful to mark the post as requested regarding PTS status and subject to change, which was not the case elsewhere.ZOS_AmeliaR admin
April 25 Staff Post
....is correct, you are not under an NDA when testing Craglorn on PTS. That being said, as was the case prior to launch, if you decide to share content from the latest PTS build, please make sure to mark it appropriately, so as to avoid confusion with the Live build and any unintended spoilers
sourceAs you may have seen from the patch notes on PTS (Update 1 has been available to our PTS players for a week), the first update contains much more than just Craglorn, our first Adventure Zone. It also contains lots of tweaks and bug fixes above and beyond what we’ve been doing on the live servers. Keep in mind that the PTS patch notes aren’t final—more changes will be made as we continue testing.
No, they haven't acknowledged the problem at all.Zershar_Vemod wrote: »And unless I browsed over it...no rapid gear decay fix.
One thousand gold per hour, solo, not dying, in repair costs is, according to Zenimax "working as intended".
Vote with your wallets, Zenimax has the most punitive gear decay system in the history of gaming and is evidently proud of it. Why they chose this, of all stupid ideas, to distinguish themselves? Good question.
No, they haven't acknowledged the problem at all.Zershar_Vemod wrote: »And unless I browsed over it...no rapid gear decay fix.
One thousand gold per hour, solo, not dying, in repair costs is, according to Zenimax "working as intended".
Vote with your wallets, Zenimax has the most punitive gear decay system in the history of gaming and is evidently proud of it. Why they chose this, of all stupid ideas, to distinguish themselves? Good question.
Ragnar_Lodbrok wrote: »
Nickdorlandb16_ESO wrote: »Ragnar_Lodbrok wrote: »
Yes and still what he says apply's to the OPnes of DK
I really, really cant understand that they are buffing a lot of attacks of DK
And nerf templar ressing, healing.. And dont increase dmg of some spells..
ZoS are blind ??!?!?! DK do not need buffed, they need nerfed, to be more EXACTLY THE FREAKING PILAR ULTIMATE that they can use every 20 seconds
So the PTS is a misnomer since the 'public' isn't able to participate, unlike other MMOs where the PTS is open to all the PUBLIC.
If something is by invitation only it's not 'public'.
darthbelanb14_ESO wrote: »I have to laugh when people say this promotes zerging, or that promotes zerging. The truth is large scale PvP promotes zerging. No amount of nerfing, buffing, or fixing is going to get rid of the zerg. It's the nature of this style of PvP.
Their intent was the majority zerg, but any playstyle could find action. Including smaller groups or solo. Which is certainly possible as it is.
It promotes the stupidest stack and turtle zerg tactics and prevents small group tactics to have a chance vs. them.
Thats the problem.
And it becomes a pure game of numbers, with "intelligent" heals targeting the most damaged players and AoE's only damaging a few of the zerg members.
No possibility to assist vs a large group of people makes it even worse, no ui method, no calling out in TS possible.
spriggsub17_ESO wrote: »With these changes the game should almost be ready to move out of beta testing and go LIVE! Oh, wait...