Cloak has always been a problem since day 1 of Eso.
It's not cloak that is an issue, it's a nightblade and devs refusal to balance it.
There are two classes with unique evasiveness features in the game sorc and nightblade and when You compare roards they traveled during last 10 years You can see how one class is favoured over the other. Both classes were problematic in early stages of the game. Sorc had strong mobility, good defense with shields, adventage of being ranged and having nice control over the enemies with good CCs and good burst dmg. Nightblade had good defense through evasiveness and stealth, good mobility, decent control over the enemies and very high burst.
When You look at sorc ZoS targeted almost every of the mentioned aspects and nerfed it. Streak recived a nerf so it is more expensive to cast multiple times in a row, ball of lightning which had strong projectile absorption had it nerfed to the ground. Shields and shieldstacking recived series of nerfs from shortening the shield duration, through removing crit resist to caping shield values. Ranged capabilities of sorc were nerfed by removing acces to reliable ranged stuns in crystal frag and rune prison and replacing them with stun on streak that forces sorc to engage in meele fight if he wants to stun enemy. At the same time mines were nerfed so sorcs can't use them to effectively control meele attackers. Sorc's burst dmg went back and forth through series of adjustments. So at the end of the day from having all of the things mentioned earlier almost everything was nerfed and only one aspect which is mobility remained on a decent level. ZoS even removed overload 3rd bar so sorcs would'nt have enough space for better utility managments. They also added close to none minor/major buffs and debuffs to sorc's kit to compensate for sometimes really massive nerfs to core sorc abilities. During last 4-5 years more noticable PvP buffs were latest bound armanets passively working on both bars and adding minor berserk and minor force. it's almost laughable.
On the other hand we have a nightblade that even when recived some nerfs or tweaks, later on they were heavily compensated sometimes resulting with initially nerfed thing becoming stronger than it was. Nightbade still have good defense through evasiveness and stealth, even better mobility, even better control over the enemies and his very high burst remained very high. Class also recived a spammable burst healing which it was always lacking and not just some average burst healing but one of the better in the game.
Double standards when it comes to nightblade are more than obvious. When sorc recived series of nerfs to aspects he was shining in, nightblade not only recived barely any noticable nerfs or even buffs to aspects he was shining in but he also started to shine in new areas. The only fair route to balance cloak would be to do the same to nb that ZoS did to sorc and nerf literally everything else.
StarOfElyon wrote: »My necro wears Markyn, NMA, and Wretch Vitality with 25k health in Battle Grounds. The only reason we're in a "tanky meta" is that everyone is scared to die in PVP.
StarOfElyon wrote: »My necro wears Markyn, NMA, and Wretch Vitality with 25k health in Battle Grounds. The only reason we're in a "tanky meta" is that everyone is scared to die in PVP.
Lets be fair though, a lot of toxic players are posting videos of killing specific people, lol.
People built tanky, cause they were tired of seeing themselves in 1vX clips LOL.
Cloak has always been a problem since day 1 of Eso.
It's not cloak that is an issue, it's a nightblade and devs refusal to balance it.
There are two classes with unique evasiveness features in the game sorc and nightblade and when You compare roards they traveled during last 10 years You can see how one class is favoured over the other. Both classes were problematic in early stages of the game. Sorc had strong mobility, good defense with shields, adventage of being ranged and having nice control over the enemies with good CCs and good burst dmg. Nightblade had good defense through evasiveness and stealth, good mobility, decent control over the enemies and very high burst.
When You look at sorc ZoS targeted almost every of the mentioned aspects and nerfed it. Streak recived a nerf so it is more expensive to cast multiple times in a row, ball of lightning which had strong projectile absorption had it nerfed to the ground. Shields and shieldstacking recived series of nerfs from shortening the shield duration, through removing crit resist to caping shield values. Ranged capabilities of sorc were nerfed by removing acces to reliable ranged stuns in crystal frag and rune prison and replacing them with stun on streak that forces sorc to engage in meele fight if he wants to stun enemy. At the same time mines were nerfed so sorcs can't use them to effectively control meele attackers. Sorc's burst dmg went back and forth through series of adjustments. So at the end of the day from having all of the things mentioned earlier almost everything was nerfed and only one aspect which is mobility remained on a decent level. ZoS even removed overload 3rd bar so sorcs would'nt have enough space for better utility managments. They also added close to none minor/major buffs and debuffs to sorc's kit to compensate for sometimes really massive nerfs to core sorc abilities. During last 4-5 years more noticable PvP buffs were latest bound armanets passively working on both bars and adding minor berserk and minor force. it's almost laughable.
On the other hand we have a nightblade that even when recived some nerfs or tweaks, later on they were heavily compensated sometimes resulting with initially nerfed thing becoming stronger than it was. Nightbade still have good defense through evasiveness and stealth, even better mobility, even better control over the enemies and his very high burst remained very high. Class also recived a spammable burst healing which it was always lacking and not just some average burst healing but one of the better in the game.
Double standards when it comes to nightblade are more than obvious. When sorc recived series of nerfs to aspects he was shining in, nightblade not only recived barely any noticable nerfs or even buffs to aspects he was shining in but he also started to shine in new areas. The only fair route to balance cloak would be to do the same to nb that ZoS did to sorc and nerf literally everything else.
I remember an era when Sorc was the meta class for almost 5 years straight. They the crit surge nerf, and the shield nerf was the only thing that brough sorcs down. People just abandoned it, because it was easier to get on a DK and parse everything. Or nightblade and burst everything. Sorc's damage never left, it was their survivability in question.
That being said Even to this day Sorc>rangeblade anyone will tell you. Almost no one played melee nightblade outside of stamblades. And this newer hybrid blade playstyle, is literally a stamblade with a tank set *rallying cry* and suprise attack changed to concealed.
Nightblade has recieved a burst heal because the class never had a burst heal nor did it have a class shield. That put nightblade behind for years. Nightblade is strong, dont get me wrong but its not above most of the classes. DK is still above NB, the only class that I'd say nightblade is 100% stronger than is necro. In some situations, I still see the other classes shine.
Sorcs were favored for a long time, DKs were favored off an on for a long time, and Plar (used) to be favored for a long time. It goes in waves when you see.
I think if I had to guess they are trying to bring everything's power up. Warden got huge buffs, nightblade keeps getting buffs, Dk gets more buffs. Sorc now getting a huge buff. Arcanist came out, and they slightly nerfed/buffed it. Whats strange to me, is there is absolutely no work being done to plar. Necro is the *eeeeeeee* of all classes. We getting a crazy new change, but cant say yet if its a nerf or buff. Necro deff needs bigger than huge buff.
For DK, Warden, Plar, Nightblade, Arcanist, and Sorcerer, you can make a very strong build. The meta build. When it comes to build diversity, really Warden and Dk are the only ones you can get creative with.
Your Server does not exists!I recall seeing a lot of Arcanist, DKs, and Stamsorcs in OW. Maybe your on a different server?
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Your Server does not exists!
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Because it is OT here I tried to send you a PM - but your profile is private and I could't do so.BetweenMidgets wrote: »Your Server does not exists!
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Anecdotally, I would agree with this. But I'm curious as to how you're getting the data to analyze. Seems like something I'd like to get into.
Edit: What have you see the Arcanist numbers in Cyro to be?
BetweenMidgets wrote: »Your Server does not exists!
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Anecdotally, I would agree with this. But I'm curious as to how you're getting the data to analyze. Seems like something I'd like to get into.
Edit: What have you see the Arcanist numbers in Cyro to be?
Turtle_Bot wrote: »BetweenMidgets wrote: »Your Server does not exists!
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Anecdotally, I would agree with this. But I'm curious as to how you're getting the data to analyze. Seems like something I'd like to get into.
Edit: What have you see the Arcanist numbers in Cyro to be?
I use the addon "Kill Counter". It's basically a CMX addon, but for tracking the stats of PvP kills/deaths/objectives and it keeps track of most encountered class, most killed/killed by class, alliance, etc, etc.
Just checked mine now, for the 2 characters that have the largest sample size (i.e. my most played characters, not that I haven't played other classes, these are just the most played with biggest sample size, therefore most relevant data):
For my Sorc:
Most killed class: NB (1087 kills, 2% higher than 2nd place, DK)
Most killed by class: NB (116 deaths, nearly double 2nd place, sorc)
For my Stamden:
Most killed class: DK (1140 kills, 1.5% higher than 2nd place NB)
Most killed by class: NB 139 deaths (11% higher than 2nd place DK)
Considering that these stats go back to long before U35, we can see a couple of things from the data:1. Arcanist being so low in terms of percentages is due to it not being in the game as long as the other classes (not even 1 full year yet), so everything before Nekrom counts as 0% Arcanist which drags its total percent encountered down by a huge amount.What is obvious however, is that NB is the most commonly played class in PvP currently, ahead of even DK which has been at the top of the PvP tiers for much longer than NB has.
2. NB is still the most commonly played class despite this data including the periods before NB was massively buffed.
Point 1 is pretty straight forward, it needs more data to see where it lands, but early signs indicate that it is a fairly common class in PvP (understandable since it's the newest class).
Point 2 means 1 of 2 things. Either:
1. NB has always been very common, even before it got buffed. Or
2. It is so overwhelmingly common now (much more than the data shows) that it is massively skewing the averages, which would have it sit closer to sorc if it was much closer to the averages shown above.
Exactly how ahead NB is in PvP currently will require data that is only from the past year or 2 (since U35), as the data from before then will include different vastly metas and doesn't account for massive, significant, combat reworks/rebalances that have been made during that time and likely skews the averages, making them seem much closer than they actually are.
TL//DR:
Despite DK being the best PvP class for almost a year longer than NB has been, NB is still the most played class in PvP (as of now) and likely much further ahead of second place DK than what is shown due to the shown data including a long period of time before NB got buffed.
Major_Toughness wrote: »Turtle_Bot wrote: »BetweenMidgets wrote: »Your Server does not exists!
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Anecdotally, I would agree with this. But I'm curious as to how you're getting the data to analyze. Seems like something I'd like to get into.
Edit: What have you see the Arcanist numbers in Cyro to be?
I use the addon "Kill Counter". It's basically a CMX addon, but for tracking the stats of PvP kills/deaths/objectives and it keeps track of most encountered class, most killed/killed by class, alliance, etc, etc.
Just checked mine now, for the 2 characters that have the largest sample size (i.e. my most played characters, not that I haven't played other classes, these are just the most played with biggest sample size, therefore most relevant data):
For my Sorc:
Most killed class: NB (1087 kills, 2% higher than 2nd place, DK)
Most killed by class: NB (116 deaths, nearly double 2nd place, sorc)
For my Stamden:
Most killed class: DK (1140 kills, 1.5% higher than 2nd place NB)
Most killed by class: NB 139 deaths (11% higher than 2nd place DK)
Considering that these stats go back to long before U35, we can see a couple of things from the data:1. Arcanist being so low in terms of percentages is due to it not being in the game as long as the other classes (not even 1 full year yet), so everything before Nekrom counts as 0% Arcanist which drags its total percent encountered down by a huge amount.What is obvious however, is that NB is the most commonly played class in PvP currently, ahead of even DK which has been at the top of the PvP tiers for much longer than NB has.
2. NB is still the most commonly played class despite this data including the periods before NB was massively buffed.
Point 1 is pretty straight forward, it needs more data to see where it lands, but early signs indicate that it is a fairly common class in PvP (understandable since it's the newest class).
Point 2 means 1 of 2 things. Either:
1. NB has always been very common, even before it got buffed. Or
2. It is so overwhelmingly common now (much more than the data shows) that it is massively skewing the averages, which would have it sit closer to sorc if it was much closer to the averages shown above.
Exactly how ahead NB is in PvP currently will require data that is only from the past year or 2 (since U35), as the data from before then will include different vastly metas and doesn't account for massive, significant, combat reworks/rebalances that have been made during that time and likely skews the averages, making them seem much closer than they actually are.
TL//DR:
Despite DK being the best PvP class for almost a year longer than NB has been, NB is still the most played class in PvP (as of now) and likely much further ahead of second place DK than what is shown due to the shown data including a long period of time before NB got buffed.
NB was always popular even when it was the worst class in the game, just because 80% of the player use snipe builds in cyro.
Obviously they run bow proc too so you can't easily just separate those builds apart. But I would be interest to see the killing blows breakdown.
SaffronCitrusflower wrote: »Major_Toughness wrote: »Turtle_Bot wrote: »BetweenMidgets wrote: »Your Server does not exists!
I'm analyzing class numbers on PC/NA+EU for both CP-campaigns for over a year now and there is no server where NB is not (by far) the most played class.
Last campaign NB reached a new high with > 30% of all 7 classes and necro a new low with less then 3%.
DKs were over the last 3 month decreasing (surprise for me) from 20% to 13% and during the same time NB was increasing by almost the the difference.
Anecdotally, I would agree with this. But I'm curious as to how you're getting the data to analyze. Seems like something I'd like to get into.
Edit: What have you see the Arcanist numbers in Cyro to be?
I use the addon "Kill Counter". It's basically a CMX addon, but for tracking the stats of PvP kills/deaths/objectives and it keeps track of most encountered class, most killed/killed by class, alliance, etc, etc.
Just checked mine now, for the 2 characters that have the largest sample size (i.e. my most played characters, not that I haven't played other classes, these are just the most played with biggest sample size, therefore most relevant data):
For my Sorc:
Most killed class: NB (1087 kills, 2% higher than 2nd place, DK)
Most killed by class: NB (116 deaths, nearly double 2nd place, sorc)
For my Stamden:
Most killed class: DK (1140 kills, 1.5% higher than 2nd place NB)
Most killed by class: NB 139 deaths (11% higher than 2nd place DK)
Considering that these stats go back to long before U35, we can see a couple of things from the data:1. Arcanist being so low in terms of percentages is due to it not being in the game as long as the other classes (not even 1 full year yet), so everything before Nekrom counts as 0% Arcanist which drags its total percent encountered down by a huge amount.What is obvious however, is that NB is the most commonly played class in PvP currently, ahead of even DK which has been at the top of the PvP tiers for much longer than NB has.
2. NB is still the most commonly played class despite this data including the periods before NB was massively buffed.
Point 1 is pretty straight forward, it needs more data to see where it lands, but early signs indicate that it is a fairly common class in PvP (understandable since it's the newest class).
Point 2 means 1 of 2 things. Either:
1. NB has always been very common, even before it got buffed. Or
2. It is so overwhelmingly common now (much more than the data shows) that it is massively skewing the averages, which would have it sit closer to sorc if it was much closer to the averages shown above.
Exactly how ahead NB is in PvP currently will require data that is only from the past year or 2 (since U35), as the data from before then will include different vastly metas and doesn't account for massive, significant, combat reworks/rebalances that have been made during that time and likely skews the averages, making them seem much closer than they actually are.
TL//DR:
Despite DK being the best PvP class for almost a year longer than NB has been, NB is still the most played class in PvP (as of now) and likely much further ahead of second place DK than what is shown due to the shown data including a long period of time before NB got buffed.
NB was always popular even when it was the worst class in the game, just because 80% of the player use snipe builds in cyro.
Obviously they run bow proc too so you can't easily just separate those builds apart. But I would be interest to see the killing blows breakdown.
Since NB was introduced it's been one of if not the very strongest class in PvP. There has never been a time when NB was weak in PvP. NB would still be one of the strongest classes in PvP even if cloak was removed from the game entirely. That's how complete and diverse the NB toolbox is.
silentxthreat wrote: »every nightblade stacks crit damage. with rally cry up 6 inpen they still crit for 18k+ with a non ult skill merc bow. they made it very easy to get stacks. either buff inpen, nerf crit damage or nerf nightblade... atm if you only pvp in this game there is zero reason to play if you are not a nightblade. a lot of other games are looking good right now
TechMaybeHic wrote: »NB's now have huge burst damage combined with huge burst heal. It's just bad design IMO. Either the heal or the damage needs a nerf. And there should not be a way to stay cloaked while in combat. If a player initiates a fight, they should have to fight, not hit cloak and keep fighting while invisible.
Would have to be something more than just "in combat." If you are not in combat, what good is cloak when everyone can crouch?
universal_wrath wrote: »TechMaybeHic wrote: »NB's now have huge burst damage combined with huge burst heal. It's just bad design IMO. Either the heal or the damage needs a nerf. And there should not be a way to stay cloaked while in combat. If a player initiates a fight, they should have to fight, not hit cloak and keep fighting while invisible.
Would have to be something more than just "in combat." If you are not in combat, what good is cloak when everyone can crouch?
Everyone can crouch, but only nightblades move as fast as fast as sorcs while crouching, and able to fight while crouching/stealth.
universal_wrath wrote: »TechMaybeHic wrote: »NB's now have huge burst damage combined with huge burst heal. It's just bad design IMO. Either the heal or the damage needs a nerf. And there should not be a way to stay cloaked while in combat. If a player initiates a fight, they should have to fight, not hit cloak and keep fighting while invisible.
Would have to be something more than just "in combat." If you are not in combat, what good is cloak when everyone can crouch?
Everyone can crouch, but only nightblades move as fast as fast as sorcs while crouching, and able to fight while crouching/stealth.
It's actually vampires that can move fast in stealth and get into stealth faster --- and ANYONE can be a vampire.....
Nightblades can, if they slot a skill, get 15% movement, and is no different than someone using steed mundus, swift jewelry, adept rider, or ring of the wild hunt... which, if used, allows ANY class with Vampire to be able to move very fast, as vampires don't have a speed penalty in stealth... NB's are only able to reduce the penalty via champion points, or sets.... just like everyone else, .... add if you add some invisibility potions, and you have everything that NB has, and you can do it on any class.
The only real advantage that NB gets is the auto crit out of stealth, which any 2 handed player can also get with stampede out of stealth.
Stealth does have a cost in stamina.. which many NB's use for damage skills, so there is that tradeoff..... depending on build, but that applies to ANY character.
I have a Necromancer Vampire Breton, and she tears things up coming out of stealth... especially as I use Invisibility potions, and am judicial as to when I use stealth.... she as ganked more people than my Nightblade ever considered.
Auldwulfe
Bushido2513 wrote: »universal_wrath wrote: »TechMaybeHic wrote: »NB's now have huge burst damage combined with huge burst heal. It's just bad design IMO. Either the heal or the damage needs a nerf. And there should not be a way to stay cloaked while in combat. If a player initiates a fight, they should have to fight, not hit cloak and keep fighting while invisible.
Would have to be something more than just "in combat." If you are not in combat, what good is cloak when everyone can crouch?
Everyone can crouch, but only nightblades move as fast as fast as sorcs while crouching, and able to fight while crouching/stealth.
It's actually vampires that can move fast in stealth and get into stealth faster --- and ANYONE can be a vampire.....
Nightblades can, if they slot a skill, get 15% movement, and is no different than someone using steed mundus, swift jewelry, adept rider, or ring of the wild hunt... which, if used, allows ANY class with Vampire to be able to move very fast, as vampires don't have a speed penalty in stealth... NB's are only able to reduce the penalty via champion points, or sets.... just like everyone else, .... add if you add some invisibility potions, and you have everything that NB has, and you can do it on any class.
The only real advantage that NB gets is the auto crit out of stealth, which any 2 handed player can also get with stampede out of stealth.
Stealth does have a cost in stamina.. which many NB's use for damage skills, so there is that tradeoff..... depending on build, but that applies to ANY character.
I have a Necromancer Vampire Breton, and she tears things up coming out of stealth... especially as I use Invisibility potions, and am judicial as to when I use stealth.... she as ganked more people than my Nightblade ever considered.
Auldwulfe
Correct on the moment speed part but as for the rest NB gets a few advantages being able to stealth on demand that you can't match with a pot or MC
300 damage buff on demand
Any and not just a particular attack gets the auto crit
Not having to lose out on an aspect of your potion
And that's just the ones I can think of off hand.
I have a video somewhere where I gank multiple players in a row without really even thinking about it. You're not doing that with just pots, maybe with stage 4 but now you're at a resource deficiency so NB is still doing better
Avran_Sylt wrote: »I like NB in non-battlegrounds PvP because I don't run with a group, so cloak is an easy tool with which to disengage and not repeatedly get stomped by Veteran players or groups regardless of gearing.
I've tried other classes and if you don't join a group or use the standard meta builds you just get wrecked.
Avran_Sylt wrote: »I like NB in non-battlegrounds PvP because I don't run with a group, so cloak is an easy tool with which to disengage and not repeatedly get stomped by Veteran players or groups regardless of gearing.
I've tried other classes and if you don't join a group or use the standard meta builds you just get wrecked.
And that's the point -- NB's can only prey on weak, or alone targets.....
They are a response to the tank meta, and, honestly, one of the few that works outside of "if you can't beat the tank meta, then join it" method of high resist high health marshmallow fights.
And yet, most NB's will tell you that they avoid high health targets like the plague....
I'm a magica sorc main, with a bit of leaning in on Warden (ice mages), DK (fire mage builds), and necros (I wish they actually worked better)
I only added the NB to my play as part of MYM, using it to stealth complete the dailies for tickets.... and only because, I can do it faster that way, usually less than a quarter of the time spent ... which lets me get back to either doing productive things with my time, or go off and play other games.....
Auldwulfe
Tommy_The_Gun wrote: »During PvP event, aside from some players I recognize & remember that "they are good", I have not noticed NBs to be a serious threat. Most of the time they die like flies. "Kill Enemy Nightblades" in fact is the fastest do in Bounty Missions board, just saying.
I really think it also depends on player - doing what I did with the DK, using stealth, stampede, Talons, and then another attack, with chains waiting for them to attempt to run, so I could pull them back into AOE ..... And yeah, I was ganking some of the heavy warden tanks... and DK has one of the BEST burst heals in the game, so I was able to just hold them... the corrosive armor was more to restore my resources, and adding insult to injury........
Thing is, with a nightblade, if you can't get domination in the fight in the first few moments.... you HAVE to flee.... if you are built to get the damage, you are a serious glass cannon --- half of the ones I see are running 15k or less resist, and under 30k health ..... so if you run into a player that doesn't panic, and knows what he is doing, you cannot take him down in the way that the DK can just power through
silentxthreat wrote: »every nightblade stacks crit damage. with rally cry up 6 inpen they still crit for 18k+ with a non ult skill merc bow. they made it very easy to get stacks. either buff inpen, nerf crit damage or nerf nightblade... atm if you only pvp in this game there is zero reason to play if you are not a nightblade. a lot of other games are looking good right now