PhoenixGrey wrote: »StaticWave wrote: »I'm most certainly a good player on console. I have a YouTube. Go see for yourself. For the record I want sorcerer as a whole to be buffed. I'm merely just advocating for Shields more simply because it's a fact they are the weakest form of defence and most expensive. I'm not saying we need to make them gigantic like years ago. I do think 20% base increase for all Wards would be good enough. Remember this is from its base value to your probably only going to get maybe 2k on Hardened ward and maybe 1.5 on light armour Shield. That's only 3.5k maybe 4k extra in total value. That's not alot or ridiculously op. That could potentially be one crit Vigor tick extra in strength in other words. Shield 100% need a cost reduction at minimum, why they are so expensive is beyond my comprehensive ability. Some of our passives need reworking. That's literally it. Other morph of ward could be a burst heal for non shield builds or even hybrid stam sorcs. I'm all for buffs as whole to the class. But out of ALL the styles of play Shields are without a doubt THEE weakest which is why I'm asking for a semi reasonable buff. I've seen people ask for major breach, major protection no ramping cost of streak, no caps on wards. Just one of those would be stronger than what I'm suggesting. Which is basically one extra crit vigour tick size but on wards (Remember you would have too cast 2 wards to get that strength) and a reduction in cost, few passive reworks. Nothing absolutely huge.
I am ok with reducing shield cost so you can invest in more damage, but I don't think increasing the size is a good idea. You can already have a 20k+ shield by stacking Hardened + Dampen while having a decent HP pool for magsorc. Increasing that value to 25k is too much. That makes it impossible to burst you down if you are a decent player who reapplies shields correctly.
The cost reduction direction is better out of the two.
Are you able to kill a decent nb, dk or even ice warden who applies defense correctly ? Why does only sorc have to die then lol
What’s the point in even playing a class lol
I have given up lol and can’t really argue this.
At this point I am waiting for the arcanist class which I am sure will be overbuffed. Players will be ok with it coz it’s new and not a mag sorc
Lucifer9th wrote: »@StaticWave
I try to replicate the build, i put the mundus lover, the race khajitt with the blue cp fighting finessse, arcane supremacy, deadly aim and master-at-arms and enable all possible buff, i did not reach the same value in max magicka, spell damage, penetration and crit damage :
i would like to know what is missing please because the stats you post looks good
PhoenixGrey wrote: »StaticWave wrote: »I'm most certainly a good player on console. I have a YouTube. Go see for yourself. For the record I want sorcerer as a whole to be buffed. I'm merely just advocating for Shields more simply because it's a fact they are the weakest form of defence and most expensive. I'm not saying we need to make them gigantic like years ago. I do think 20% base increase for all Wards would be good enough. Remember this is from its base value to your probably only going to get maybe 2k on Hardened ward and maybe 1.5 on light armour Shield. That's only 3.5k maybe 4k extra in total value. That's not alot or ridiculously op. That could potentially be one crit Vigor tick extra in strength in other words. Shield 100% need a cost reduction at minimum, why they are so expensive is beyond my comprehensive ability. Some of our passives need reworking. That's literally it. Other morph of ward could be a burst heal for non shield builds or even hybrid stam sorcs. I'm all for buffs as whole to the class. But out of ALL the styles of play Shields are without a doubt THEE weakest which is why I'm asking for a semi reasonable buff. I've seen people ask for major breach, major protection no ramping cost of streak, no caps on wards. Just one of those would be stronger than what I'm suggesting. Which is basically one extra crit vigour tick size but on wards (Remember you would have too cast 2 wards to get that strength) and a reduction in cost, few passive reworks. Nothing absolutely huge.
I am ok with reducing shield cost so you can invest in more damage, but I don't think increasing the size is a good idea. You can already have a 20k+ shield by stacking Hardened + Dampen while having a decent HP pool for magsorc. Increasing that value to 25k is too much. That makes it impossible to burst you down if you are a decent player who reapplies shields correctly.
The cost reduction direction is better out of the two.
Are you able to kill a decent nb, dk or even ice warden who applies defense correctly ? Why does only sorc have to die then lol
What’s the point in even playing a class lol
I have given up lol and can’t really argue this.
At this point I am waiting for the arcanist class which I am sure will be overbuffed. Players will be ok with it coz it’s new and not a mag sorc
There's 35k HP players who can just sit on back bar and block which is far tankier than wards and healup to full whilst maintaining it. In this current era of eso any decent player who wants to and knows how to apply this will not die or at least survive better than anyone who uses wards for defence. I agree phenonix
StaticWave wrote: »Which means he only has more crit dmg than @Jsmalls
PhoenixGrey wrote: »StaticWave wrote: »ketsparrowhawk wrote: »Not a sorc main but I play one a fair amount and shred every time so I am not convinced they're in any kind of bad shape. Sorcs are unmatched regarding long-range offense + mobility and that should come with some weaknesses. To me it makes sense that healing/tankiness is their weakness.
They aren't. They've never been at the bottom of the tier list. They were definitely shadowed by OP classes like pre-nerfed templar and current DK, but they could hold their own against most builds and classes. If I were to rank them, I'd put them in the B+/A tier.
What baffles me is how most sorc mains refuse to accept that their class would be OP if ZOS decided to buff it using their suggestions. Sorc's playstyle hasn't changed over 5 years, yet it could still keep up with most classes. Any drastic buffs would push the class over the top like NB. NB's never been bad either, but these recent unnecessary buffs turned it into one of the strongest/borderline overperforming classes.
I am pretty sure we have reached the end of the rope as far as sorc buffs go.
ZOS clearly wants us to play 40k health sorcs doing tons of uncounterable oblivion damage
Turtle_Bot wrote: »After reading through many recent balance NB threads, I can say for certain that sorcs don't complain that much at all compared to how much NBs complain at the mere mention of their class being brought back into line with everyone else (or everyone else being brought up to their level), especially considering where sorc is at for the average player compared to where NB is currently at.
Sorcs do still complain, never going to deny that, but it's nowhere near as bad as many people like to try and claim.
PhoenixGrey wrote: »I don’t think sorcs complain much at all
If they did we wouldn’t be in this situation in the first place
Templars at least seem to mostly agree on what they need though. These sorc threads lately have gotten hard to read through. It's less like a united attempt at getting buffed and more like a contest to see who knows what and can be adopted as the class rep.
-shrug-
Turtle_Bot wrote: »Also, to add to this point, it doesn't help when others who either "meta hop" classes and never play sorc when it's in a mediocre state, or simply never play the class at all, constantly come in and try to derail the threads with complete nonsense from what they remember of the class 5 or more years ago.
All these people do is derail threads about sorc and cause rifts like this where sorc mains end up arguing with each other over the specifics instead of realizing they are all trying to get the same result, a buff/fix for the class.
Turtle_Bot wrote: »Also, to add to this point, it doesn't help when others who either "meta hop" classes and never play sorc when it's in a mediocre state, or simply never play the class at all, constantly come in and try to derail the threads with complete nonsense from what they remember of the class 5 or more years ago.
All these people do is derail threads about sorc and cause rifts like this where sorc mains end up arguing with each other over the specifics instead of realizing they are all trying to get the same result, a buff/fix for the class.
I see a lot of sorc mains in threads like this who basically just want to go back to 5 years ago. Revert BOL, give me my third bar back, make frags stun, makes shields viable. I would think these people would have lots in common with people that haven't played the class in years.
But even if they don't-- the existence of uneducated people is not an excuse for educated people to disagree. Y'all disagree because you disagree.
Even your response to me felt like a weird political ad for yourself. I think my take is pretty on point. Doesnt have to be an insult. If things are bad then complain -shrugs- I don't create threads to complain. But I show up in other threads and complain, LOL.
But okay I don't want to derail the topic too much. I've just been waiting to say that since this thread got created (and immediately commandeered and turned into a carbon copy of the other two sorc threads that were circulating at the time.) It's meant as a jab, yes, but a light-hearted one.
PhoenixGrey wrote: »1)Most people are terrified of overbuffing mag sorc and actually put up a show as if there is a care for game balance.
2) Do you see me complaining about it ? No I don’t because I choose not to play both sides
StaticWave wrote: »I hope people understand that when I’m making all these arguments opposing sorcs, I’m actually not opposing the idea of buffing the class, but rather the idea of over-buffing it. All the changes I could ask for are:
1) A true burst heal
2) More spell crit rate
Everything else doesn’t matter and/or would make the class too good.