I'm still waiting for the Q&A announced by @ZOS_Kevin.The decision has already been made. They are fixing the bugs so AWA can go live.
I wonder who's more important to ZOS: Casual once-paying players or the 'hard-core' community paying regulary for ESO plus etc.?Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements.
As for me, it's completely opposite. I don't know any in-game-player from whom I'd know he's happy with loosing the details about which char got which achievement.Every in-game player I know is really looking forward to this
In my opinion it should be opt-in (or opt-out for character-based achievements --> default is character-based achievements on) and this should be available from the start as long as AwA involves data to be lost/deleted. But tbh, I didn't recognize any statement if the detail data regarding "non-first" chars completing achievements will be really deleted or just not displayed.Maybe an opt out settings option will be available in a later update.
SilverBride wrote: »
I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
No. You cannot "opt out" of deleting data. You cannot "opt out" of 3-12 months or more of your character's earned achievements never having been recorded in the first place.
SilverBride wrote: »
I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
Obviously there are plenty of exceptions... but is it possible this is largely a PC v Console difference?
Are PC players more in favour of player level achievements?
Console more in favour of Account wide?
I'll probably get shot down but just wondering out loud...
matterandstuff wrote: »SilverBride wrote: »
I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
This isn't just "oh ZOS did something annoying" like, say, for people who opposed the arena weapons changes.
The implementation of this in such a way as to destroy character progress data is completely gamebreaking for a hugely common playstyle among the ESO playerbase - and if they destroy the character data, it's something which can't be undone in any later update.
That's mass-exodus material in a way ESO has never seen - they've just never done anything that even close to negatively affected gameplay for as many players to such a severe extent in the entire history of the game.
And those casual, non-visiting forums players that make up the majority are just as likely to leave (since they won't discover it from reading angry people on the forums, they'll discover it when their Zone Guide is suddenly- busted to hell and their progress untrackable, Google and find that it's not going to be fixed and just quit) or, if they're still new, to not stick around after they've played through content once in the way that players who started every previous year did.
I honestly think a lot of these people who reckon that the in-game players they know are "dancing" are going to be real disappointed when those around them (who may very well love the idea in principle) have to actually reckon with the implementation on the PTS, unless they're all players that just never replay questing content at all.
I'm reserving judgement until we see what the fixes are that ZOS makes over the coming month, and how they answer (or not) our questions in the Q & A about their ability to reconstitute character logs / tracking in a future update.matterandstuff wrote: »SilverBride wrote: »
I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
This isn't just "oh ZOS did something annoying" like, say, for people who opposed the arena weapons changes.
The implementation of this in such a way as to destroy character progress data is completely gamebreaking for a hugely common playstyle among the ESO playerbase - and if they destroy the character data, it's something which can't be undone in any later update.
That's mass-exodus material in a way ESO has never seen - they've just never done anything that even close to negatively affected gameplay for as many players to such a severe extent in the entire history of the game.
Obviously there are plenty of exceptions... but is it possible this is largely a PC v Console difference?
Are PC players more in favour of player level achievements?
Console more in favour of Account wide?
I'll probably get shot down but just wondering out loud...
Wolfpaw wrote:I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
Saieden wrote:Firstly, it's simply bias to believe that all players that don't read the notes or forums "don't care". These two things are completely independent of one another.
I will however address a very important factor regarding the "don't care" demographic: they don't care about the game. Huge insight, I know, but it really is a big deal, because this population is transitory; they play for a while, have fun but don't really "get into it" enough to stay for the long haul. This is a population of players could easily be replaced entirely in a year. Why is this important? Because it is thanks to the players that "do care" that they stay around long enough for that them to replace themselves, and more importantly, rope them from the "don't care" population into the "do care" population.
When you remove a core feature that is distinctly catered to players that "do care" about something in the game, in this case individual character progression, you are literally ripping out a fat chunk of players that, whether they realize it or not, are actively fueling the game's player retention rate aka the single most important success factor for an MMO. Will the game die overnight because if this goes live unchanged? Hell no, but I guarantee 6-12 months from now, the player-base landscape will look very different.
SilverBride wrote: »...It's been a few years since I've played WoW but the way they did AWA left the individual character's progress intact. For example if one character completed Dungeon A, the account got credit for it. But Dungeon A remained greyed out for every character that hadn't completed it themselves until they did. This way the players who enjoy earning these on each individual character still could and didn't lose the ability to track their progress. ...
Somehow I fail to see the logic in fixing what's not broken while ancient bugs wait patiently for some attention.
I can only assume from the lack of clarity and openness that this is something they introduced for their own reasons, not ours.
It's also a matter not only what but how you ask. If you ask "do you want/would you like ...?" it implicites "in addition" and not taking away or deleting anything. If you ask "would you like ... instead of" many people will give a different answer, so Discords might not have been dancing so much, if the announcement would have been "we're implementing AwA and cutting off character-based achievement progress".
matterandstuff wrote: »SilverBride wrote: »
I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
This isn't just "oh ZOS did something annoying" like, say, for people who opposed the arena weapons changes.
The implementation of this in such a way as to destroy character progress data is completely gamebreaking for a hugely common playstyle among the ESO playerbase - and if they destroy the character data, it's something which can't be undone in any later update.
That's mass-exodus material in a way ESO has never seen - they've just never done anything that even close to negatively affected gameplay for as many players to such a severe extent in the entire history of the game.
And those casual, non-visiting forums players that make up the majority are just as likely to leave (since they won't discover it from reading angry people on the forums, they'll discover it when their Zone Guide is suddenly- busted to hell and their progress untrackable, Google and find that it's not going to be fixed and just quit) or, if they're still new, to not stick around after they've played through content once in the way that players who started every previous year did.
I honestly think a lot of these people who reckon that the in-game players they know are "dancing" are going to be real disappointed when those around them (who may very well love the idea in principle) have to actually reckon with the implementation on the PTS, unless they're all players that just never replay questing content at all.
matterandstuff wrote: »SilverBride wrote: »
I imagine they do, and it's probably not many, & those that do leave some will definitely be back.
Most casual non forum visiting players that make up the majority will not care, know til after, &/or welcome account wide achievements. Many of us that follow every pts/forums also welcome this change that has been requested for years. Email survey probably has also help push this decision.
Every in-game player I know is really looking forward to this, discords were dancing with this news
Maybe an opt out settings option will be available in a later update.
This isn't just "oh ZOS did something annoying" like, say, for people who opposed the arena weapons changes.
The implementation of this in such a way as to destroy character progress data is completely gamebreaking for a hugely common playstyle among the ESO playerbase - and if they destroy the character data, it's something which can't be undone in any later update.
That's mass-exodus material in a way ESO has never seen - they've just never done anything that even close to negatively affected gameplay for as many players to such a severe extent in the entire history of the game.
And those casual, non-visiting forums players that make up the majority are just as likely to leave (since they won't discover it from reading angry people on the forums, they'll discover it when their Zone Guide is suddenly- busted to hell and their progress untrackable, Google and find that it's not going to be fixed and just quit) or, if they're still new, to not stick around after they've played through content once in the way that players who started every previous year did.
I honestly think a lot of these people who reckon that the in-game players they know are "dancing" are going to be real disappointed when those around them (who may very well love the idea in principle) have to actually reckon with the implementation on the PTS, unless they're all players that just never replay questing content at all.
Yes, I and many others don't replay questing content. I have gone so far to buy undaunted, mage, and psijic 4x.
My main has everything done up to Greymoor and looking forward to that carry on alts. This AWA system is very appealing as the lines that divide my toons begin to disappear.
ArchangelIsraphel wrote: »...Just because you have a badge saying you did it on an account wide level when you did it on an alt doesn't actually mean anything is complete on your main...
...I just don't get why people think an account wide badge means they did something on another character they didn't really do anything on.
SilverBride wrote: »ArchangelIsraphel wrote: »...Just because you have a badge saying you did it on an account wide level when you did it on an alt doesn't actually mean anything is complete on your main...
...I just don't get why people think an account wide badge means they did something on another character they didn't really do anything on.
Because that is what is being reported. The Bard's College achievement for the music box and the Precursor achievement for the target dummy are both showing as completed and alts who haven't already done them are now unable to. Who knows what others are also now locked from all future characters.
I rolled my first alt in a few years and only did so after my other 3 had completed every quest and map objective in every zone. I was really looking forward to working my way through the whole story on a new character and having a couple of years of exploring and revisiting old familiar lands and quests again. This is what I love and this is how I play.
I see no reason why this has to be taken away. Give the titles and dyes and whatever else players are wanting AWA for but leave individual character tracking intact.
ArchangelIsraphel wrote: »That wasn't what my post was referring to at all, I think you misread me. I was referring to why people who want AWA think that doing something on one character means they did it on another just because an account wide badge says they did it once. Just because they did greymoor on one character, doesn't mean the story is complete on another, even if they have an account wide badge. I'm trying to point out that the logic that an account wide badge = completion on all characters other than the one they did it on is flawed for story quests, so we should retain individual tracking for it because it has to be redone anyway.
I'm totally aware of the broken quests, I'm purely referring to how some people who want AWA seem to think, not to the fact that some quests are broken and cannot be redone.
SilverBride wrote: »ArchangelIsraphel wrote: »That wasn't what my post was referring to at all, I think you misread me. I was referring to why people who want AWA think that doing something on one character means they did it on another just because an account wide badge says they did it once. Just because they did greymoor on one character, doesn't mean the story is complete on another, even if they have an account wide badge. I'm trying to point out that the logic that an account wide badge = completion on all characters other than the one they did it on is flawed for story quests, so we should retain individual tracking for it because it has to be redone anyway.
I'm totally aware of the broken quests, I'm purely referring to how some people who want AWA seem to think, not to the fact that some quests are broken and cannot be redone.
I think I did misread and I completely agree with you. I also don't understand why what one character does should mean another also did it. When someone earns a college degree all their siblings aren't all automatically awarded the same degree. It just doesn't make any logical sense.
But my reply still stands as a major concern that needs to be resolved, and the sooner the better.
ArchangelIsraphel wrote: »To me, the account wide badge means you did it once on one character, even on a player level. It completes nothing on another, just makes the experience...well, more hollow without the ability to track independent progress.
fall0athboy wrote: »So I can't exactly find anything that answers this:
Has it been said anywhere about how this is going to work with stickerbook and antiquity knowledge?
fall0athboy wrote: »So I can't exactly find anything that answers this:
Has it been said anywhere about how this is going to work with stickerbook and antiquity knowledge?
ArchangelIsraphel wrote: »To me, the account wide badge means you did it once on one character, even on a player level. It completes nothing on another, just makes the experience...well, more hollow without the ability to track independent progress.
Ironically, we will now be able to get achievements while completing them on zero characters. You can have one toon do the intro, a couple others do different legs of the story, and a completely different character finish it off. So now you will have one achievement, zero character completions, and zero opportunities to do it again.
Really, ZOS? Is this how far the game has fallen?