Right?! Like... they already know how the math should work with regards to multiple sources applying cost reduction, so one would think they could literally get away with having... let's say 4 variables to handle this (stam cost reduction, magicka cost reduction, ultimate cost reduction, and global cost reduction), and then just have that be factored in at cast time, rather than having to treat every gods damned source of reduction as a proc.
Makes me wonder how many of their engineers have actually worked on a back-end/server-side application before... just so many inefficiencies over this one stupid decision.
I think you mean QA tester, and I've asked the same question numerous times. Obviously they'd never pay because its free labor, unless you managed to sue them in some capacity... which seems incredibly likely to fail since they'll argue that you could just not play.
So in lieu of seeking compensation, I've contented myself with making sure they don't make a dime off of me until someone over there gets a clue and figures out how to run this *** and address these problems.
Incidentally ZOS, I'm sure several other games would like to thank you for the business they received with funds that were diverted away from you.
Bone pirate has a condition if needing to run specific food to work.
Orc, Nord and Imperial skills/passives are not set bonuses.
alainjbrennanb16_ESO wrote: »
i understand that but chudan has flat state buffs
ZOS_BrianWheeler wrote: »This includes Item Sets like Seducer, as that set reduces Magicka cost abilities by 10%. That reduction of cost is done via an ability, which has to check anytime you cast an ability if it’s cost should be reduced.
FrancisCrawford wrote: »
It still has a question that needs answering before it knows what to do.
Any news on double AP ?ZOS_GinaBruno wrote: »Jewelry traits will not be affected during this test.
Checking on this and will let you all know.
I'm not a workaholic. I don't want to involve work into everything, but... what the flying **** were the devs thinking? Is this really the way they want this to work? Why is there an ability that does this? Why not reduce the cost of all Magicka abilties when a full Seducer set is on? Does this mean that if this has a huge impact on performance, huge changes will have to be made to how all other sets work?
Coming in late on this forum. ..Not certain if it had been mentioned or not.
Will , Acrobat & Seducer be effected ?
Inspiral808 wrote: »
Chudan gives you Major Resolve, a named buff. For whatever reason, Zos have decided named buffs won't work, I guess because it's a server calculation or something.
You’re statement is unverifiable at best. You don’t know “just about everyone” to be qualified to speak for them and I would guess the actual numbers of people who gold everything out during this is really really small.that is just not true at all.
just about everyone is going to max out and Gold all their new jewelry and armor sets for pvp.
you specificly and at most 5 people "wont" Gold out thier jewelry and weapons and armors but the rest of us will and i am asking we get compensation for that which could go over 2 Million Gold
Mhh - I can use 4 full sets. (If I want)GarnetFire17 wrote: »We can't even use 3 full sets!
Even late you can read on page 1 post 1...Coming in late on this forum. ..Not certain if it had been mentioned or not.
Will , Acrobat & Seducer be effected ?
Everone who can read page 1 post 1 knows that...Anyone who know if the antiquities are affected?
NotTaylorSwift wrote: »
What a strange response lol. It really was never so hard to understand that sets which only give RAW STATS are the only sets that will work... they simply missed a few sets off the original list. Idk why people keep bringing up “what about this and this and this” chudan and slimecraw both apply something that isn’t a raw stat... war maiden applies stats to only specific abilities so probably requires checks on cast... every other set mentioned is something other than raw stats. It was never hard to understand. The only unclear thing was new moon acolyte but that has been cleared up now.
And it was even said in the original stream that you can still equip any set and their bonuses will still apply, only their ‘proc’ will be disabled. That never had to be cleared up because they said it to begin with.
You’re also posting on a public forum. If u don’t wanna talk to everyone then maybe write a dm
It has to check whether that buff is already applied or not would be my guess.
It appears to me that a lot of these "checks" are done by similar or the very same process, and they want to see if there are problems there. So it makes sense to turn all of them off.
And according to all of our armchair devs here (me included), it already seems there's something off with those calculations, lol. If they want to recode how buffs are applied, they have their work cut out for them.
alainjbrennanb16_ESO wrote: »
Yep i agree with all but when there is set that give armour, spell pen, spell resistances in their allowed list it makes no sense
alainjbrennanb16_ESO wrote: »
Yep i agree with all but when there is set that give armour, spell pen, spell resistances in their allowed list it makes no sense