ZOS_GinaBruno wrote: »Update: We will be activating double AP during this upcoming test. To be clear, the only actions/activities that will result in double AP are capturing and defending Keeps, resources, and outposts, and killing/healing other player characters.
ZOS_GinaBruno wrote: »Update: We will be activating double AP during this upcoming test. To be clear, the only actions/activities that will result in double AP are capturing and defending Keeps, resources, and outposts, and killing/healing other player characters.
Lord_Draevan wrote: »ZOS_GinaBruno wrote: »Update: We will be activating double AP during this upcoming test. To be clear, the only actions/activities that will result in double AP are capturing and defending Keeps, resources, and outposts, and killing/healing other player characters.
I assume that means PvP quests such as Battlefront or Bounty Board quests won't give double AP?
Ok then, Challenge Accepted !ZOS_GinaBruno wrote: »Update: We will be activating double AP during this upcoming test. To be clear, the only actions/activities that will result in double AP are capturing and defending Keeps, resources, and outposts, and killing/healing other player characters.
Salvas_Aren wrote: »why is twice born not on the list?
is that a proc set?
Salvas_Aren wrote: »why is twice born not on the list?
is that a proc set?
Apparently so since its making a check to see whether you can have both mundus up.
Still might not be enough for people to think it's worth redoing all their builds for pvp.
Just a question of whether they decide to go in with the half-working sets, or just skip it entirely until the testing is done.
ZOS_GinaBruno wrote: »Update: We will be activating double AP during this upcoming test. To be clear, the only actions/activities that will result in double AP are capturing and defending Keeps, resources, and outposts, and killing/healing other player characters.
...please let us have Gold instead of AP....
FangOfTheTwoMoons wrote: »FrancisCrawford wrote: »
If its gotta check the server every second to see if I have a drink buff active a monkey coded it.
ZOS_GinaBruno wrote: »
ZOS_GinaBruno wrote: »Update: We will be activating double AP during this upcoming test. To be clear, the only actions/activities that will result in double AP are capturing and defending Keeps, resources, and outposts, and killing/healing other player characters.
Anony_Mouse wrote: »@ZOS_GinaBruno Would you be able to confirm whether stats like 4% healing done will work? Healers would like to know
Thank you
Anony_Mouse wrote: »@ZOS_GinaBruno Would you be able to confirm whether stats like 4% healing done will work? Healers would like to know
Thank you
Healer's Habit (constant Minor Mending (+8%) and +5% to healing done) isn't on the approved list. Neither are Senche Raht's Grit or Naga Shaman (+4% to healing done), so I'd say that's a no.
OTOH, they did say 1pc monster sets like Rkugamz, Troll King, and Earthgore (+4% to healing done) would work, so who really knows?