Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
they should remove all addons that cause performance issues on the server.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not sure how but WoW used to ban add ons they didn't agree with.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
It is necessary tho, as demosntrated by miats addon way back. And even at the beginning they said they didnt want people to be able to see your stam and magicka, and yet now you can see peoples resists and even circumvent in game mechanics. People have indeed taken it too far imo.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
I say give us an option to choose. If a TES UI was is such high demand, add ons would not be so popular.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
It is necessary tho, as demosntrated by miats addon way back. And even at the beginning they said they didnt want people to be able to see your stam and magicka, and yet now you can see peoples resists and even circumvent in game mechanics. People have indeed taken it too far imo.
Miats was shut down awhile ago. Granted, it took to much time for Zos to react to that addon. Currently, there is nothing that does anything like Miats did, so it shows Zos can shut down addons.
As for being able to see the mag/stam of other players, that was never the case for the live version of ESO. This is from beta when Zos used a wide-open API to see what we could develop and close off what was found unacceptable. This aspect was closed off in the first pass, well before ESO went live.
If anything, you have demonstrated two examples where Zos has decided something was taken to far and closed if off. Great job supporting my statement.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
It is necessary tho, as demosntrated by miats addon way back. And even at the beginning they said they didnt want people to be able to see your stam and magicka, and yet now you can see peoples resists and even circumvent in game mechanics. People have indeed taken it too far imo.
Miats was shut down awhile ago. Granted, it took to much time for Zos to react to that addon. Currently, there is nothing that does anything like Miats did, so it shows Zos can shut down addons.
As for being able to see the mag/stam of other players, that was never the case for the live version of ESO. This is from beta when Zos used a wide-open API to see what we could develop and close off what was found unacceptable. This aspect was closed off in the first pass, well before ESO went live.
If anything, you have demonstrated two examples where Zos has decided something was taken to far and closed if off. Great job supporting my statement.
Yet you can see resists and other stuff just as bad as stamina and magicka. Fun.
The poll is a bit odd in that add ons and updating the UI are not at all the same thing.
ZOS should provide a more robust framework for add ons, so they don’t break the server (if this is what is happening). Or go full on and just ban them altogether.
ZOS should also do more to integrate basic functionality into the entire game (PC and console). It is beyond stupid that there is no in game mini map, or that users need to remember the individual potion ingredients once their character has ‘learned’ the recipe, or that basic sorting of inventory isn’t there, or that it’s impossible to search for a guild by name, or organise any kind of backstage guild activity etc etc.
The functionality of add ons like Dolgubons Lazy Writ Crafter should be part of the base game. ZOS are happy to leave this to third parties so they a) don’t need to do the work themselves and b) so they can dob off responsibility for development in this area and blame ‘third parties’ when their game doesn’t survive updating.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not sure how but WoW used to ban add ons they didn't agree with.
Exactly, for example there are add ons in PvP that Tel u a keep is UA before it's tagged, that tell you your opponents resistances, and add-ons that highlight targets for your entire team when the leader marks them. It's getting far passed the point the original team was comfortable with.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
It is necessary tho, as demosntrated by miats addon way back. And even at the beginning they said they didnt want people to be able to see your stam and magicka, and yet now you can see peoples resists and even circumvent in game mechanics. People have indeed taken it too far imo.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
It is necessary tho, as demosntrated by miats addon way back. And even at the beginning they said they didnt want people to be able to see your stam and magicka, and yet now you can see peoples resists and even circumvent in game mechanics. People have indeed taken it too far imo.
Miats was shut down awhile ago. Granted, it took to much time for Zos to react to that addon. Currently, there is nothing that does anything like Miats did, so it shows Zos can shut down addons.
As for being able to see the mag/stam of other players, that was never the case for the live version of ESO. This is from beta when Zos used a wide-open API to see what we could develop and close off what was found unacceptable. This aspect was closed off in the first pass, well before ESO went live.
If anything, you have demonstrated two examples where Zos has decided something was taken to far and closed if off. Great job supporting my statement.
Yet you can see resists and other stuff just as bad as stamina and magicka. Fun.
Devs have said that in part of the reason we have so many crashes is because add on creators have not updated their add ons with the current ESO update. Looking at some of the most popular adds ons in Minion, they are right, some go back as far as 2016 since there last update. We see from Xbox and PS players, there are many add ons they have requested with no option for them.
Games like WoW that lets add ons be used, have over time taken the best add ons and made it part of their standard UI. Even simple things like Mini Map is standard to all MMO UI's and small things like that, make the game unplayable to many. What are your thoughts?
I would personally love to see add-ons be out on game officially so that we couldcurb add-ons that are taking it too far.
Not needed at all. Zos controls what is accessible in the API. As such they control how far something can be taken.
Also, Zos has done a poor job with some features they have added to the UI. A great many of us still use add-ons to track buffs/debuffs because the one Zos added to the base UI is not very well designed.
BTW, Zos designed a more traditional MMORPG UI early on. They ditched it for those who clamored for a UI more in line with TES single-player games and offered the community the opportunity to build add-ons. They stated they abaoned it because they wanted us to gleam our information from the environment but that lacks substance since the visual effects have never been a reliable source of information and they allow us to make addons to track the same information more reliably.
It is necessary tho, as demosntrated by miats addon way back. And even at the beginning they said they didnt want people to be able to see your stam and magicka, and yet now you can see peoples resists and even circumvent in game mechanics. People have indeed taken it too far imo.
Miats was shut down awhile ago. Granted, it took to much time for Zos to react to that addon. Currently, there is nothing that does anything like Miats did, so it shows Zos can shut down addons.
As for being able to see the mag/stam of other players, that was never the case for the live version of ESO. This is from beta when Zos used a wide-open API to see what we could develop and close off what was found unacceptable. This aspect was closed off in the first pass, well before ESO went live.
If anything, you have demonstrated two examples where Zos has decided something was taken to far and closed if off. Great job supporting my statement.
Yet you can see resists and other stuff just as bad as stamina and magicka. Fun.