After all the complaints about how cast times have been a horrible change to the game when will ZOS revert ultimate cast times? Soul siphon is literally unusable for what it was meant to be. Incap gets dodged all the time or the server doesn't allow it to be casted. All has been f***d for the past three months.
This is not wisdom because it is not possible to circumvent the GCD like that. This argument is tinfoil hat nonsense that displays a profound lack of understanding of game mechanics. Cast times are indefensible dead weight that serve only to make combat unresponsive and inconsistent. If you somehow enjoy this, you're in luck, because there's still plenty of lag that isn't artificially simulated by the worst combat change in this game's entire history.
Nah Glivoth enjoys cast times because he plays sorc which isn't affected.
This community speaks loud and clear, and zos won't take notice because.... They don't do what the community wants
This community speaks loud and clear, and zos won't take notice because.... They don't do what the community wants
we have already proven several times in this thread that only a small group wants the cast times removed.
not the vast majority, as is being claimed.
in addition to that, what happens in the development team is not based on a democracy point of view, yes they use and do things based on our feedback and popular opinion, but it is based on the desires and creation development ideas of the develop team, and they do a Great Job at making a Great game here in eso. if they follow the direction of the few it will ruin the game for the rest of us. they removed the cast times for a excellent reason and i hope it stays that way.
This is not wisdom because it is not possible to circumvent the GCD like that. This argument is tinfoil hat nonsense that displays a profound lack of understanding of game mechanics. Cast times are indefensible dead weight that serve only to make combat unresponsive and inconsistent. If you somehow enjoy this, you're in luck, because there's still plenty of lag that isn't artificially simulated by the worst combat change in this game's entire history.
Nah Glivoth enjoys cast times because he plays sorc which isn't affected.
Eventhough, if cast times are OK, why sorcs don't use something like, inevitable detonation insetad of rune? Or Crystal Blast instead of frags?
Please tell me you're kidding? You don't realize being unable to barswap/dodgeroll/blockcancel ultimates makes them incredibly clunky to use? The length of the cast time aside, it happens a ton where you use your ult then want to quickly barswap (because this game is fast paced) and in the proces cancel your ult and you die. Not to mention you are spouting misinformation. You cannot cast 2 skills in 1 second. Only with delayed damage abilities like POTL and Shalks is it possible to hit 2 at same time. Otherwise you have a 1 sec gcd preventing the casting of more than one skill per second."cast times" on ultimate are right.. You shouldnt be able to fire 2skills + 2 light attacks and ultimate in one second.. I dont get what bothers you on "cast times".. Its only about 400ms?
This community speaks loud and clear, and zos won't take notice because.... They don't do what the community wants
we have already proven several times in this thread that only a small group wants the cast times removed.
not the vast majority, as is being claimed.
in addition to that, what happens in the development team is not based on a democracy point of view, yes they use and do things based on our feedback and popular opinion, but it is based on the desires and creation development ideas of the develop team, and they do a Great Job at making a Great game here in eso. if they follow the direction of the few it will ruin the game for the rest of us. they removed the cast times for a excellent reason and i hope it stays that way.
This community speaks loud and clear, and zos won't take notice because.... They don't do what the community wants
we have already proven several times in this thread that only a small group wants the cast times removed.
not the vast majority, as is being claimed.
in addition to that, what happens in the development team is not based on a democracy point of view, yes they use and do things based on our feedback and popular opinion, but it is based on the desires and creation development ideas of the develop team, and they do a Great Job at making a Great game here in eso. if they follow the direction of the few it will ruin the game for the rest of us. they removed the cast times for a excellent reason and i hope it stays that way.
darthgummibear_ESO wrote: »John_Falstaff wrote: »And I'm not even mentioning that it harms such thing as swap-cancelling that used to greatly add to fluidity of rotations.
I've actually had a lot of broken rotations since this change because of swapping too fast and the ultimate never going off.
The very definition of l2p right there....
colossalvoids wrote: »Just wonder for how many patches we should be "enjoying" this feature before zos actually admit that it was a bad decision which didn't accomplished anything but made things clunkier.
darthgummibear_ESO wrote: »darthgummibear_ESO wrote: »John_Falstaff wrote: »And I'm not even mentioning that it harms such thing as swap-cancelling that used to greatly add to fluidity of rotations.
I've actually had a lot of broken rotations since this change because of swapping too fast and the ultimate never going off.
The very definition of l2p right there....
Considering this wasn't an issue before they added cast times...
darthgummibear_ESO wrote: »darthgummibear_ESO wrote: »John_Falstaff wrote: »And I'm not even mentioning that it harms such thing as swap-cancelling that used to greatly add to fluidity of rotations.
I've actually had a lot of broken rotations since this change because of swapping too fast and the ultimate never going off.
The very definition of l2p right there....
Considering this wasn't an issue before they added cast times...
But it is now and you need to "l2p" with the new change. Btw, not even that new. It's been 3 months, get over it. Adapt, overcome. L2p. Not that hard... Only one ultimate I use didn't get a cast time applied to it, and I still use all the same ultimates today to about the same degree of effectiveness. Just adapt and move on. This is getting old and annoying already.
darthgummibear_ESO wrote: »darthgummibear_ESO wrote: »John_Falstaff wrote: »And I'm not even mentioning that it harms such thing as swap-cancelling that used to greatly add to fluidity of rotations.
I've actually had a lot of broken rotations since this change because of swapping too fast and the ultimate never going off.
The very definition of l2p right there....
Considering this wasn't an issue before they added cast times...
But it is now and you need to "l2p" with the new change. Btw, not even that new. It's been 3 months, get over it. Adapt, overcome. L2p. Not that hard... Only one ultimate I use didn't get a cast time applied to it, and I still use all the same ultimates today to about the same degree of effectiveness. Just adapt and move on. This is getting old and annoying already.
Players had 6 years to adapt to certain skills and ultimates not having cast times, but apparently 6 years weren´t enough. I doubt most players haven´t adapted to the changes, but why does that mean you can´t continue to show your dislike for such horrible changes? That´s pretty much what the forums are for, giving feedback, regardless of it being positive or negative.
darthgummibear_ESO wrote: »darthgummibear_ESO wrote: »John_Falstaff wrote: »And I'm not even mentioning that it harms such thing as swap-cancelling that used to greatly add to fluidity of rotations.
I've actually had a lot of broken rotations since this change because of swapping too fast and the ultimate never going off.
The very definition of l2p right there....
Considering this wasn't an issue before they added cast times...
But it is now and you need to "l2p" with the new change. Btw, not even that new. It's been 3 months, get over it. Adapt, overcome. L2p. Not that hard... Only one ultimate I use didn't get a cast time applied to it, and I still use all the same ultimates today to about the same degree of effectiveness. Just adapt and move on. This is getting old and annoying already.
Players had 6 years to adapt to certain skills and ultimates not having cast times, but apparently 6 years weren´t enough. I doubt most players haven´t adapted to the changes, but why does that mean you can´t continue to show your dislike for such horrible changes? That´s pretty much what the forums are for, giving feedback, regardless of it being positive or negative.
And by all means, keep giving feedback, I do it too, but to say it ruined game play, or the ultimates, or your builds...? Hyperbolic talking is BS talking, wouldn't you agree?
And if you do, go back to reading the title of the post... "Vast majority", without actual statistical proof so far, is hyperbolic talk. Doesn't help the case...
The only way this will help is if, by accident, this is factually correct. The devs know the numbers and if people are that dissatisfied, and avoiding those ultimates, tkhey'll roll back.
I can promise you one thing though... Whatever number of people you see complaining about any issue, whether from your average try hard guilds, from the forums, from Reddit... Those numbers are a true joke compared to the amount of people actually playing the game.
Pulling a poll with hundreds or even a few thousands on the forums is still irrelevant because the casual player doesn't engage like we do. People don't even know PTS exist, and don't ever read patch notes. They don't notice these changes. And that's the people spending the most money on the game by means of simply being the larger group. The people that care about having fun, and not about min/max or what have you.
ZOS doesn't hide, never did, their casual friendly approach. They know their audience better than we can ever hope for, and they will adjust if necessary. They won't lose money over being thick skulled about combat changes. They have shown us before.
This community speaks loud and clear, and zos won't take notice because.... They don't do what the community wants
we have already proven several times in this thread that only a small group wants the cast times removed.
not the vast majority, as is being claimed.
in addition to that, what happens in the development team is not based on a democracy point of view, yes they use and do things based on our feedback and popular opinion, but it is based on the desires and creation development ideas of the develop team, and they do a Great Job at making a Great game here in eso. if they follow the direction of the few it will ruin the game for the rest of us. they removed the cast times for a excellent reason and i hope it stays that way.
Artorias24 wrote: »This community speaks loud and clear, and zos won't take notice because.... They don't do what the community wants
we have already proven several times in this thread that only a small group wants the cast times removed.
not the vast majority, as is being claimed.
in addition to that, what happens in the development team is not based on a democracy point of view, yes they use and do things based on our feedback and popular opinion, but it is based on the desires and creation development ideas of the develop team, and they do a Great Job at making a Great game here in eso. if they follow the direction of the few it will ruin the game for the rest of us. they removed the cast times for a excellent reason and i hope it stays that way.
I dont see ANY proof that its only a smal Group that are against those cast times.
Its a fact that 95% of all the Feedback from multiple sources are indeed negative about this change. Where are all the other that like cast times? I dont see them.
"Vast majority", without actual statistical proof so far, is hyperbolic talk. Doesn't help the case...