O-Los_Zulis wrote: »So, my question sorta related to the threads question - is the 500 member limit on guilds ever going to be raised?
anitajoneb17_ESO wrote: »martinhpb16_ESO wrote: »I think GMs will know exactly what I am saying here.
GMs... GMs... GMS...
Starts sounding like "me me me" even if I'm sure that not your intention. Just sayin'...
I know every analogy is doomed to fall apart when pushed too hard, but I'll still give it a try... Do you think world market regulations should be left in the hands of CEO and chairmen of Dow Jones companies... ?
A lot of people think being a trade guild GM is a lucrative position to have, but it couldn't be further from the truth. Trade guild GMs and officers are volunteers. Rather than making money from running a trade guild, they pour in hundreds of hours to run it, run auctions, raffles, and farm for the guild.
Regardless of your thoughts on it, the trader system is the one we have, and GMs are not out to scam you or their guild members. GMs are the ones complaining, because they're generally the ones who know how it'll impact the economy, and moreover, the average player.
It's more like asking a charity how much taxes they should pay rather than CEOs and chairmen of Dow Jones companies.
Personally, as an officer in 2 of these major trade guilds, I'm super against this multi-bidding. I don't think it will help at all. I am pretty sure it will backfire, cause far more stress for leadership and members both. We already need to bring in a huge amount of gold every week to be safe and make our bids. We sit every Sunday night clenching our cheeks for *one* bid, I can't imagine how we're going to feel when we don't even know *where* we will be and if our 10 enormous bids will be enough. I can feel my stomach dropping just thinking about it.
I fail to see how this will help smaller guilds - all the big guilds were built *over time*. We all will occupy the same spots more or less. If a small guild can't make one very large bid they aren't going to be able to make 10. They need to play the long game just like we did.
We are friendly with our neighbors and many of us are in more than one of our neighboring guilds. It will cause unrest and make people feel like they need to choose a guild to support. This is one of the very best communities within ESO - it's competitive, yes, but on the whole very civil. We all, at the end of the day, enjoy trading in ESO. Does it suck to lose your spot? Sure! It's kinda fun to win it back, too.
OrphanHelgen wrote: »Personally, as an officer in 2 of these major trade guilds, I'm super against this multi-bidding. I don't think it will help at all. I am pretty sure it will backfire, cause far more stress for leadership and members both. We already need to bring in a huge amount of gold every week to be safe and make our bids. We sit every Sunday night clenching our cheeks for *one* bid, I can't imagine how we're going to feel when we don't even know *where* we will be and if our 10 enormous bids will be enough. I can feel my stomach dropping just thinking about it.
I fail to see how this will help smaller guilds - all the big guilds were built *over time*. We all will occupy the same spots more or less. If a small guild can't make one very large bid they aren't going to be able to make 10. They need to play the long game just like we did.
We are friendly with our neighbors and many of us are in more than one of our neighboring guilds. It will cause unrest and make people feel like they need to choose a guild to support. This is one of the very best communities within ESO - it's competitive, yes, but on the whole very civil. We all, at the end of the day, enjoy trading in ESO. Does it suck to lose your spot? Sure! It's kinda fun to win it back, too.
I'm not discussing because I have experience with trading, but because I'm interested in the subject so have that in mind
But wouldn't this new system cause less stress? I know it's bidding on 10 instead of one, but you might not need to overbid. You can bid whatever amount suits you, and you get the trader that fits for your bid. Sounds to me it's more fair this way for everyone.
Dont_do_drugs wrote: »OrphanHelgen wrote: »Personally, as an officer in 2 of these major trade guilds, I'm super against this multi-bidding. I don't think it will help at all. I am pretty sure it will backfire, cause far more stress for leadership and members both. We already need to bring in a huge amount of gold every week to be safe and make our bids. We sit every Sunday night clenching our cheeks for *one* bid, I can't imagine how we're going to feel when we don't even know *where* we will be and if our 10 enormous bids will be enough. I can feel my stomach dropping just thinking about it.
I fail to see how this will help smaller guilds - all the big guilds were built *over time*. We all will occupy the same spots more or less. If a small guild can't make one very large bid they aren't going to be able to make 10. They need to play the long game just like we did.
We are friendly with our neighbors and many of us are in more than one of our neighboring guilds. It will cause unrest and make people feel like they need to choose a guild to support. This is one of the very best communities within ESO - it's competitive, yes, but on the whole very civil. We all, at the end of the day, enjoy trading in ESO. Does it suck to lose your spot? Sure! It's kinda fun to win it back, too.
I'm not discussing because I have experience with trading, but because I'm interested in the subject so have that in mind
But wouldn't this new system cause less stress? I know it's bidding on 10 instead of one, but you might not need to overbid. You can bid whatever amount suits you, and you get the trader that fits for your bid. Sounds to me it's more fair this way for everyone.
Since the hubs have different amount of people visiting it, guilds want specific hubs based on their ability and their traders. This grew together. So no, most don't don't mind where their guilds ends, but most want specific hubs. And bids there will increase, bcs more people will try their luck. There is nothing which would make it less painful.
Dont_do_drugs wrote: »I don't think it's only 2 vs100. Even guilds in evermore or skywatch or glenumbra are happy and want to stay there. They aren't top Hubs but pretty good and okay for their communities, as well as a rawl or belkarth guild doesn't want to leave its nr1 hub depending on server. But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
Dont_do_drugs wrote: »One troll always can hit 10 guilds due to the ripple down effect. Guild outbid kicks another guild, guild kicks another guild and so on. In best case it's only one, if the outbid guild also loses all other backup bids. But most guilds care for a spot in a specific hub, even if it's in malabal Tor, and will start to bid higher as soon as they got hit by that effect.
What will happen if these guilds want to troll is they'll place lets say a 1M bid on 10 traders one week to figure out where that zone is at with bidding. Next week 1.5M..then 2M all the way up till those guilds start to lose their bids. That'll happen not only from trolls but from other guilds as well that are trying to move up in location...so overall i do reckon requirements will further increase, bids will increase, more will be purged from guilds trying to keep the location they want etc.
Dont_do_drugs wrote: »anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
One troll always can hit 10 guilds due to the ripple down effect. Guild outbid kicks another guild, guild kicks another guild and so on. In best case it's only one, if the outbid guild also loses all other backup bids. But most guilds care for a spot in a specific hub, even if it's in malabal Tor, and will start to bid higher as soon as they got hit by that effect.
anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
What will happen if these guilds want to troll is they'll place lets say a 1M bid on 10 traders one week to figure out where that zone is at with bidding. Next week 1.5M..then 2M all the way up till those guilds start to lose their bids. That'll happen not only from trolls but from other guilds as well that are trying to move up in location...so overall i do reckon requirements will further increase, bids will increase, more will be purged from guilds trying to keep the location they want etc.
There's no longer any risk when you can bid 10 times, so musical chairs could become the norm if only a few guilds wanted it that way. This would mean a larger gold sink, but also many guilds will be pushed out entirely, more casual the guild the less chance you stand.
I've already noticed guilds in lower cities having requirements like 5k+ contributions weekly, and this will only continue to spread as things heat up. Overall i'm against this whole requirement thing, but honestly if you don't do it it's much harder to compete for any location, those guilds without them in good locations will soon find that out if multi bidding goes live.
Dont_do_drugs wrote: »anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
One troll always can hit 10 guilds due to the ripple down effect. Guild outbid kicks another guild, guild kicks another guild and so on. In best case it's only one, if the outbid guild also loses all other backup bids. But most guilds care for a spot in a specific hub, even if it's in malabal Tor, and will start to bid higher as soon as they got hit by that effect.
Wow, just realized when i read this..it would be a trolls dream to knockout some of the top locations..they could just watch the chaos from the ripple down effect it could have. Just imagine outbidding an entire major zone and watching everyone else lose because of one troll.
In a way if i was a troll i'd almost enjoy this update more, you can bid 10 times and find out exactly what point 10 various guilds are bidding each week by placing 1M>1.5>2m weekly bids on 10 till you knock them down. Bonus points if you have 5 ghost guilds that you can do this 50 times with!
anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
This is an excellent reason why limiting bids to only 2-3 instead of 10 is important. It forces guilds to be more strategic about their backups. They can't blanket all of preferred tier and next-best tier with bids, funded with loans from their personal wealth. 10 bids just gives way too much power to disrupt to those with access to large piles of gold.martinhpb16_ESO wrote: »The med size guilds will have to bid higher to fend off the backups bid.
This is actually a great idea and, with the additional step in a later patch of stopping guild dissolution for the purposes of having another guild step into a trade spot mid-week, it will really help ensure that smaller guilds have a fair bite of the cherry without adversely impacting larger guilds.
I can't see why some are saying that the ability to bid in multiple locations will overall raise bid rates across the game. That doesn't make logical sense. If only one bid is counted and all others are disregarded, there's no reason to assume that overall trader kiosk bids will rise. In fact, if ghost and "backup" guilds cease to exit, or at least cease to take up trade spots, it should overall start to reduce guild trader paces.
I can't see why some are saying that the ability to bid in multiple locations will overall raise bid rates across the game.
silvereyes wrote: »Even with a 2-bid limit, though, alliances are still a problem. If one member of an alliance has a grudge, they could convince all the others in the alliance to target specific guilds with their backup bids. Just one more example of how no-risk backup bids enable new bad behavior.
I can't see why some are saying that the ability to bid in multiple locations will overall raise bid rates across the game. That doesn't make logical sense. If only one bid is counted and all others are disregarded, there's no reason to assume that overall trader kiosk bids will rise. In fact, if ghost and "backup" guilds cease to exit, or at least cease to take up trade spots, it should overall start to reduce guild trader paces.
martinhpb16_ESO wrote: »anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
No a troll guild can multi bid on 10 guilds meaning that the 10 guilds have to bid high to fend off the troll.
At the moment the troll can only bid on one so the ratio of risk is one in ten and the troll guild have to try and guess who will be unsuspecting and low-balling that week.
The ratio of risk will go up to ten in ten. As in whoever of those ten guilds bids the lowest will loose. So no-on can afford to low ball.
silvereyes wrote: »[*] decreasing the number of bids to 2-3
martinhpb16_ESO wrote: »silvereyes wrote: »[*] decreasing the number of bids to 2-3
I agree with absolutely everything you said apart from this. I think 3 bids will have the same effect as 10
martinhpb16_ESO wrote: »anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »But the pressure on all hubs will increase bcs one troll can hit 10 guilds and make them bid higher.
No, one troll cannot hit ten guilds. One troll can try and hit 10 guilds but will only ever hit a maximum of one guild. Just like they can now.
I do understand your anxiety, but the confusion between 10x more bids (true) and 10x more bidders leads to some people becoming irrational.
No a troll guild can multi bid on 10 guilds meaning that the 10 guilds have to bid high to fend off the troll.
At the moment the troll can only bid on one so the ratio of risk is one in ten and the troll guild have to try and guess who will be unsuspecting and low-balling that week.
The ratio of risk will go up to ten in ten. As in whoever of those ten guilds bids the lowest will loose. So no-on can afford to low ball.
So the problem is that established guilds won't be able to keep their spot while bidding way below market value of that spot?
Dont_do_drugs wrote: »so if not enough people posted here, you will say, nobody complained? there are already 2 threads for it:
https://forums.elderscrollsonline.com/en/discussion/comment/6194230#Comment_6194230
https://forums.elderscrollsonline.com/en/discussion/comment/6194563#Comment_6194563
nobody cares, wether the system is working right. most of the gm just dont want it and i am pretty sure, most think its a huge mistake.
sincerely yours
Personally, I would prefer the changes never make it to live as well, but I don't have any realistic expectations that will happen.martinhpb16_ESO wrote: »silvereyes wrote: »[*] decreasing the number of bids to 2-3
I agree with absolutely everything you said apart from this. I think 3 bids will have the same effect as 10