martinhpb16_ESO wrote: »Again I say it - ZOS please work with us, give us a forum thread, give us a named dev, and consult with us rather than this nightmare you are handing us.
I have this nagging suspicion that zos knows exactly what they are doing and what they really intend to do is create chaos. Shake things up a bit. A bit like Volendrung in PvP. Trading has been the same more and less since trade guilds were introduced in the game. So if it's chaos they are aiming for, then it will be chaos that they will get. When a game is no longer fun, creates more grief than happiness, causes anxiety instead of relaxation, rage instead of joy, then perhaps it is time to rethink what we are still doing here.(especially if paying eso+).
Dont_do_drugs wrote: »From PC EU I know multiple gm of established guilds, including myself, thinking and talking bout using the ejection seat with u23. Too much bs since months. Grief and feeling unhappy, disrespected and feeling like having to do things u don't want to do including even logging in isn't the feeling a game should give u.
Yeah on PC NA i've spoken with a few GMs ready to do the same. This update will just mean all guilds will have to start funding more, being more strict or raising requirements to remain competitive not only within your zone but against zones ahead and below you as well. Going to be a mess.
nordmarian wrote: »My two cents... I think this is a bad movement from ZOS and we need an official statement about why we have this change. Why it is needed, why it is good and why it is bad. We need to analyze this all the ways in and out, up and down and not rush implementing something that might only benefit the so called "mafia" or "elitism" even further. Lets not forget that some changes might be even suggested by some of the player base who are way too greedy for power and control over the game.
First raids and now trading. I am here to make things RIGHT for everyone, not just for a bunch of individuals. So please be critic, be constructive but don't hate, attack or sabotage me for telling this straight.
As the game grows, more and more people start forming more and more guilds, overcrowding an already crowded system. So what happens?
1. There will be more and more guilds without a good trading spot or even a trade spot at all.
2. The good spots will be more and more demanding.
3. Prices for bedding on such spots will also increase more and more.
4. Prices for items will also be lower and lower as more people will join the scene.
5. Players with a large amount of trading goods and/or a large value of trade goods will now consider joining only the best guilds leaving the entry level and medium level guilds with less and less good or any traders, slowly killing them.
6. Guilds alliances will happen more and more, again killing the medium and entry level guilds.
7. Exploits, conflicts, fights, sabotages, harassment, extortions, kicks, bans, thievery, client stealing, drama will affect more and more players. As raiding, housing, and social communities doesn't have that enough already.
8. The gap between elitism and entry level will be even larger than before.
9. Overall game economy might suffer.
10. Bad gameplay mechanics and balances might push away a lot of customers from this game, current or prospective.
This seems to benefit only the best trade guilds while killing the medium and smaller guilds and totally nuking the new guilds. It also benefit only the best traders and work totally against the ones who doesn't trade as much.
Am I wrong?
The way I would like this to change is to allow multiple players to bid on SAME trader and instead of one guild per trader to have lets say 2-3 for start.
Another change I would like to see is to give traders money back for making purchases from NOT so optimal trading spots such as traders outside cities. Taxes from sales and money back should also be adjusted in a way to advantage both the guild, by collecting more taxes and the players by collecting a small bonus per sale.
Just like thieves or dark brotherhood guilds we might need a trading guild skill line designed to work in advantage of new players. See above.
End note: Lets make sure there are no way of exploiting this system!
juttaa77b16_ESO wrote: »nordmarian wrote: »My two cents... I think this is a bad movement from ZOS and we need an official statement about why we have this change. Why it is needed, why it is good and why it is bad. We need to analyze this all the ways in and out, up and down and not rush implementing something that might only benefit the so called "mafia" or "elitism" even further. Lets not forget that some changes might be even suggested by some of the player base who are way too greedy for power and control over the game.
First raids and now trading. I am here to make things RIGHT for everyone, not just for a bunch of individuals. So please be critic, be constructive but don't hate, attack or sabotage me for telling this straight.
As the game grows, more and more people start forming more and more guilds, overcrowding an already crowded system. So what happens?
1. There will be more and more guilds without a good trading spot or even a trade spot at all.
2. The good spots will be more and more demanding.
3. Prices for bedding on such spots will also increase more and more.
4. Prices for items will also be lower and lower as more people will join the scene.
5. Players with a large amount of trading goods and/or a large value of trade goods will now consider joining only the best guilds leaving the entry level and medium level guilds with less and less good or any traders, slowly killing them.
6. Guilds alliances will happen more and more, again killing the medium and entry level guilds.
7. Exploits, conflicts, fights, sabotages, harassment, extortions, kicks, bans, thievery, client stealing, drama will affect more and more players. As raiding, housing, and social communities doesn't have that enough already.
8. The gap between elitism and entry level will be even larger than before.
9. Overall game economy might suffer.
10. Bad gameplay mechanics and balances might push away a lot of customers from this game, current or prospective.
This seems to benefit only the best trade guilds while killing the medium and smaller guilds and totally nuking the new guilds. It also benefit only the best traders and work totally against the ones who doesn't trade as much.
Am I wrong?
The way I would like this to change is to allow multiple players to bid on SAME trader and instead of one guild per trader to have lets say 2-3 for start.
Another change I would like to see is to give traders money back for making purchases from NOT so optimal trading spots such as traders outside cities. Taxes from sales and money back should also be adjusted in a way to advantage both the guild, by collecting more taxes and the players by collecting a small bonus per sale.
Just like thieves or dark brotherhood guilds we might need a trading guild skill line designed to work in advantage of new players. See above.
End note: Lets make sure there are no way of exploiting this system!
I agree with many of the 1-10 points, but not sure about the suggestions part yet. Can you please elaborate on this part?
The way I would like this to change is to allow multiple players to bid on SAME trader and instead of one guild per trader to have lets say 2-3 for start. Did you mean 2-3 guilds will share a vendor, since we lack vendors?
Cheers mate.
Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
Jayman1000 wrote: »I have a feeling about this,
Gandrhulf_Harbard wrote: »Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
No, they were almost certainly bought by Ghost Guilds to price competition out of the market.
All The Best
martinhpb16_ESO wrote: »Gandrhulf_Harbard wrote: »Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
No, they were almost certainly bought by Ghost Guilds to price competition out of the market.
All The Best
Ghost guilds are there for backup. The guild is disbanded and a guild that failed to get a trader takes over.
This practise will continue and may even be more prevalent with the new multi bid system.
What we need is more trading spots not the ability to bid on more spots.
Dont_do_drugs wrote: »martinhpb16_ESO wrote: »Gandrhulf_Harbard wrote: »Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
No, they were almost certainly bought by Ghost Guilds to price competition out of the market.
All The Best
Ghost guilds are there for backup. The guild is disbanded and a guild that failed to get a trader takes over.
This practise will continue and may even be more prevalent with the new multi bid system.
What we need is more trading spots not the ability to bid on more spots.
Nope Martin, this may be true for PC EU, but consoles have other problems with ghost guilds. It's not the same.
martinhpb16_ESO wrote: »Gandrhulf_Harbard wrote: »Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
No, they were almost certainly bought by Ghost Guilds to price competition out of the market.
All The Best
Ghost guilds are there for backup. The guild is disbanded and a guild that failed to get a trader takes over.
This practise will continue and may even be more prevalent with the new multi bid system.
What we need is more trading spots not the ability to bid on more spots.
martinhpb16_ESO wrote: »Dont_do_drugs wrote: »martinhpb16_ESO wrote: »Gandrhulf_Harbard wrote: »Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
No, they were almost certainly bought by Ghost Guilds to price competition out of the market.
All The Best
Ghost guilds are there for backup. The guild is disbanded and a guild that failed to get a trader takes over.
This practise will continue and may even be more prevalent with the new multi bid system.
What we need is more trading spots not the ability to bid on more spots.
Nope Martin, this may be true for PC EU, but consoles have other problems with ghost guilds. It's not the same.
Oh! Thats not good, thankfully we dont have that yet.
Dark_Lord_Kuro wrote: »Well now ghost guild that existed as back up if you lose your bid wont have a reason to exist at all since the real guil now do the joob of 9 ghost guild+real guild and only end up keeping one so in the end potentionally 1 more available trader per ghost guild wich is avaiable to smaller guild
martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
Dark_Lord_Kuro wrote: »Well now ghost guild that existed as back up if you lose your bid wont have a reason to exist at all since the real guil now do the joob of 9 ghost guild+real guild and only end up keeping one so in the end potentionally 1 more available trader per ghost guild wich is avaiable to smaller guild
this is very flawed.
shell guilds exist mostly for profit and an occasional backup. they also can use this to meaning there is a greater chance of the shell guilds getting a spot to sell. This is really just fuel on the fire for the whole trader situation.
Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
SantieClaws wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
Only guilds that are already very large and have a huge amount of money in the bank will benefit.
You need to have that money in order to make the multiple bids.
Small and medium guilds do not have that kind of cash up front.
Those are the guilds that will not be able to make use of this system and will suffer as a result.
Yours with paws
Santie Claws
Gandrhulf_Harbard wrote: »martinhpb16_ESO wrote: »Gandrhulf_Harbard wrote: »Thorvik_Tyrson wrote: »The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader.
Scarcity of spots is made worse when a spot is taken and the guild inventory is left empty. I spent a while looking for some set items today and saw two, empty traders in two, reasonably popular locations.
Maybe they all forgot to fill their slots.
No, they were almost certainly bought by Ghost Guilds to price competition out of the market.
All The Best
Ghost guilds are there for backup. The guild is disbanded and a guild that failed to get a trader takes over.
This practise will continue and may even be more prevalent with the new multi bid system.
What we need is more trading spots not the ability to bid on more spots.
I'm going t put out there that I firmly believe that anyone who things Ghost Guilds are JUST for getting a back-up slot has no understanding at all how competitive commerce works.
Having a place to sell your stuff is great.
Making sure your opponent no longer exists (takeovers - in this game taking over their pitch to deny them use of it) is MUCH BETTER.
If there's only one Trader in town that's who people go to, and that person can then charge more than they could if there were competition.
These are basic principles of market economies.
All The Best
Dont_do_drugs wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
u are aware that chances of getting a trader or getting no trader isnt changing in any ways, since the amount of traders is still the same and the same amount of guilds are getting outbid while the same amount of guilds are getting a trader? simple mathematics.
Jayman1000 wrote: »SantieClaws wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
Only guilds that are already very large and have a huge amount of money in the bank will benefit.
You need to have that money in order to make the multiple bids.
Small and medium guilds do not have that kind of cash up front.
Those are the guilds that will not be able to make use of this system and will suffer as a result.
Yours with paws
Santie Claws
What you are describing here are less strong guilds trying to bid out of their league. If they aint got the cash they need to bid on less valuable traders.
Thorvik_Tyrson wrote: »juttaa77b16_ESO wrote: »nordmarian wrote: »My two cents... I think this is a bad movement from ZOS and we need an official statement about why we have this change. Why it is needed, why it is good and why it is bad. We need to analyze this all the ways in and out, up and down and not rush implementing something that might only benefit the so called "mafia" or "elitism" even further. Lets not forget that some changes might be even suggested by some of the player base who are way too greedy for power and control over the game.
First raids and now trading. I am here to make things RIGHT for everyone, not just for a bunch of individuals. So please be critic, be constructive but don't hate, attack or sabotage me for telling this straight.
As the game grows, more and more people start forming more and more guilds, overcrowding an already crowded system. So what happens?
1. There will be more and more guilds without a good trading spot or even a trade spot at all.
2. The good spots will be more and more demanding.
3. Prices for bedding on such spots will also increase more and more.
4. Prices for items will also be lower and lower as more people will join the scene.
5. Players with a large amount of trading goods and/or a large value of trade goods will now consider joining only the best guilds leaving the entry level and medium level guilds with less and less good or any traders, slowly killing them.
6. Guilds alliances will happen more and more, again killing the medium and entry level guilds.
7. Exploits, conflicts, fights, sabotages, harassment, extortions, kicks, bans, thievery, client stealing, drama will affect more and more players. As raiding, housing, and social communities doesn't have that enough already.
8. The gap between elitism and entry level will be even larger than before.
9. Overall game economy might suffer.
10. Bad gameplay mechanics and balances might push away a lot of customers from this game, current or prospective.
This seems to benefit only the best trade guilds while killing the medium and smaller guilds and totally nuking the new guilds. It also benefit only the best traders and work totally against the ones who doesn't trade as much.
Am I wrong?
The way I would like this to change is to allow multiple players to bid on SAME trader and instead of one guild per trader to have lets say 2-3 for start.
Another change I would like to see is to give traders money back for making purchases from NOT so optimal trading spots such as traders outside cities. Taxes from sales and money back should also be adjusted in a way to advantage both the guild, by collecting more taxes and the players by collecting a small bonus per sale.
Just like thieves or dark brotherhood guilds we might need a trading guild skill line designed to work in advantage of new players. See above.
End note: Lets make sure there are no way of exploiting this system!
I agree with many of the 1-10 points, but not sure about the suggestions part yet. Can you please elaborate on this part?
The way I would like this to change is to allow multiple players to bid on SAME trader and instead of one guild per trader to have lets say 2-3 for start. Did you mean 2-3 guilds will share a vendor, since we lack vendors?
Cheers mate.
I believe that is exactly what he is saying, increase the number of guilds that a trader NPC supports. Either that or add more traders in all of the spots. The fact stands that there are not enough traders to go around for the number of guilds that want to trade, or players that would trade if they were not excluded from participating as they cant regularly get a trader. I proposed this same idea in another thread last month.
It really boggles my mind that ZOS pits players against players in this trading war, And the players put up with it for the most part. ZOS also does not appear to see the negative reactions to this that players have. I have seen several posts in the last 3 months that I have been playing ESO that comment on peoples friends leaving the game due to the (lack of an easy) trade system.
If ZOS is really trying to emulate historical trading, then why aren't their a dozen or more traders at the ports (I see no traders at the ports) and in the major cities? or other crossroads in the game maps? Traders go where the business is, and buyers go where there are lots of traders.
SantieClaws wrote: »Jayman1000 wrote: »SantieClaws wrote: »Jayman1000 wrote: »martinhpb16_ESO wrote: »Jayman1000 wrote: »I have a feeling about this,
Oh great, you have a feeling.
Meanwhile all of us GMs who have to manage the trade system are all in complete agreement that this will be a total sham.
My GM's in my trade guilds have the opposite opinion, this will work wonders for how safe you can be in the knowledge that you wont be without a trader. But yes, you have to actually use the opportunity that this new system presents to you. I have seen no compelling argument that in any way explains how this will be sham or the like.
Only guilds that are already very large and have a huge amount of money in the bank will benefit.
You need to have that money in order to make the multiple bids.
Small and medium guilds do not have that kind of cash up front.
Those are the guilds that will not be able to make use of this system and will suffer as a result.
Yours with paws
Santie Claws
What you are describing here are less strong guilds trying to bid out of their league. If they aint got the cash they need to bid on less valuable traders.
Which will already have been bid on by many of the stronger guilds as back up traders. They are not going to chase the trader next door as a backup - they will chase cheaper ones - thus pushing the traders out of those spots. The very traders who won't have a backup bid because they cannot afford it.
There is no infinite money pot for most guilds to throw on multiple trader bids in the hope of getting 'something'.
What we need is a system that gives more guilds the chance to get a trader - not less.
The only thing that will fix this, the only thing that will allow for genuine competition on prices, is a huge increase in trading slots. There is no genuine competition on prices if large numbers of guilds are shut out of the market.
Yours with paws
Santie Claws