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Incapacitating Strike Silence 5.0.3

  • ilcavallo
    ilcavallo
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    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.
  • Sandman929
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    StShoot wrote: »
    Yamenstein wrote: »
    I don't get it. Don't sorcs have a 12 sec ult that silences all enemies in it ? And deals damage ?

    The only difference is you can't roll out of incap strike and it only affects one person. But also sorc ult affects multiple people and has a higher cost.

    How often is incap strike front bared for the regen to be effective? Wouldn't dawnbreaker be more common on front.

    Well but you can counter the sorc ult by dodging out or smart movement ( it is still realy strong agaisnt magica chars) you cant do that against incap, stamblade is also one of the classest with the highest burst in the game so yeah that will be fun
    Well... you can dodge incap - it is single target. Also you are no longer stunned by it... so you can just run away... just like you can walk out of negate. Besides - it is only 3 seconds. That is a very small window really. Sometimes server lag is worse than that tbh.

    Small note:
    On my stamina characters I run some magicka skills for utility. You know, purge and stuff. Maybe ZOS wants magicka characters to run at least this one stamina skill ? Idk to be honest what they are up to.

    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.
    My god, sorcs did that again ! Remember the cast time on shields that ZOS proposed some updates ago ? And all mag characters (mostly sorcs since shields) cried so hard that it created an Ocean on Sahara Desert ? Well.... it seems that they did that again. :o

    Run away? Please do try this method. How about they just make it so it silences stam abilities to, then the forum stamblades might not like this change as much lmao

    If they come back with the "counter play" that Silence debuff will now effect all stam/mag abilities and ultimates, I'd love to see how the tone will change.
  • jaws343
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    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.

    I run a stam sorc. I don't rely on a bursty, unreliable heal to stay alive. Vigor, Rally, and Crit Surge, plus health recovery, are more than enough. Dark Deal is best used for stamina return, not healing. And even then, it is only really good if you can line of sight your opponents.
  • CritsTheBed
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    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.

    Because you think(incorrectly) that dark deal is your burst heal, someone how people are going to agree with you?

    Listen, I’ll go even slower for you. Imagine you playing a magicka templar ok? So magicka Templar doesnt have dark deal, that’s a sorcerer skill. How are they supposed to defend themselves after nb ulti? Vigor or rally?? See my point?

    We’re talking about balance and you’re making zero sense. You’re trying to insult me. I don’t need to insult you because the entire community can see how little you understand the game XD

  • grannas211
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    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.

    Imagine the irony of calling someone else a bad player
  • ilcavallo
    ilcavallo
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    jaws343 wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.

    I run a stam sorc. I don't rely on a bursty, unreliable heal to stay alive. Vigor, Rally, and Crit Surge, plus health recovery, are more than enough. Dark Deal is best used for stamina return, not healing. And even then, it is only really good if you can line of sight your opponents.

    Crit surge is expensive. I mean that's a lot of magicka. And I run a DOT build so not really useful.

    But that's kind of what I'm getting at though. We have to build around it whereas a lot of magicka based builds somehow think it's the end of the world and they'll 100% die to an Incap with no other options.

    They're so dramatic is hilarious.
    Edited by ilcavallo on May 8, 2019 5:28PM
  • Deathlord92
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    Forum Sorcs when threatened. :D
    WaterloggedSpiritedIndianspinyloach-size_restricted.gif
    Makes me laugh at the start of pts when they stripped nb of its damage mag sorcs would say adapt even tho a good tanky player was going to be an impossible challenge for nb with out fracture and defile now that stamblade may get silence look at all the mag sorcs is this there idea of adapting lmao 😂
  • ilcavallo
    ilcavallo
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    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.

    Because you think(incorrectly) that dark deal is your burst heal, someone how people are going to agree with you?

    Listen, I’ll go even slower for you. Imagine you playing a magicka templar ok? So magicka Templar doesnt have dark deal, that’s a sorcerer skill. How are they supposed to defend themselves after nb ulti? Vigor or rally?? See my point?

    We’re talking about balance and you’re making zero sense. You’re trying to insult me. I don’t need to insult you because the entire community can see how little you understand the game XD

    You want to argue with me now over my burst heal? Lol please just stop.
  • CritsTheBed
    CritsTheBed
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    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    ilcavallo wrote: »
    We’re not talking utility skills here. We’re talking about healing after an ulti. That’s the entire point of all of this. A stamina based character can pop vigor, rally, aside from their class based stamina heals after incap. You’re not even trying mate.

    Your HOTs will still be up after an Incap. I mean do we have to teach you how to play?

    I'm a stamsorc but I have to use magicka sometimes too. That's the point. Do magicka based builds not have have access to any stamina based skills?

    Ok so you’ll be ok with zero heals for 3 seconds after incap. There ya go guys, this guy has found the fix. Zero healing applied (Stam and mag) after nightblade ulti.

    That's not at all what I said. But I guess the easiest thing to do when you lose an argument is to create a strawman. Kind of like when you can't beat a stamblade just run to the forums and complain about ot.

    Listen I’ll try to go slower. The entire point of this entire thread is mag classes not being able to heal or shield after nb ulti. That’s it.

    You see, a stamina sorcerer uses stamina based heals so you won’t be affected which is why you’re ok with this change. See how what you’re saying has zero need in this thread buddy? Now move along.

    You want to know how I know you're not a very good player?

    You want to know how I know you have zero business in this thread?

    I mean other people are going to read this and pick up on the fact that you think stamsorcs use stamina based heals when in fact our burst heal is magicka based.

    Which means you probably die a lot to stamsorcs in addition to stamblades because you don't know how to counter them when they're trying to heal.

    Then they're going to think you probably really are the type of player that will 100% die after an Incap.

    Because you think(incorrectly) that dark deal is your burst heal, someone how people are going to agree with you?

    Listen, I’ll go even slower for you. Imagine you playing a magicka templar ok? So magicka Templar doesnt have dark deal, that’s a sorcerer skill. How are they supposed to defend themselves after nb ulti? Vigor or rally?? See my point?

    We’re talking about balance and you’re making zero sense. You’re trying to insult me. I don’t need to insult you because the entire community can see how little you understand the game XD

    You want to argue with me now over my burst heal? Lol please just stop.

    You main a stamsorc and you think dark deal is your burst heal. You really don’t have to say anything else buddy.

  • Feanor
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    Forum Sorcs when threatened. :D
    WaterloggedSpiritedIndianspinyloach-size_restricted.gif
    Makes me laugh at the start of pts when they stripped nb of its damage mag sorcs would say adapt even tho a good tanky player was going to be an impossible challenge for nb with out fracture and defile now that stamblade may get silence look at all the mag sorcs is this there idea of adapting lmao 😂

    I mean we know by know that you’re drooling over the thought of having a silence because killing players is apparently a challenge for you. Let’s go one step back though. How many classes have or had Major Fracture and Major Defile plus Minor Berserk in their class toolkit?

    StamNB and StamWarden. Coincidentally these were and are not the most underperforming specs in PvP. You make it look like the loss of Minor Berserk (compensated with Minor Vulnerability) and Major Fracture (compensated with a unique 5% penetration that stacks with Fracture) took away all damage NB ever had. That’s just not true, especially if you look at the toolkit of the other classes.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Soulac
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    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    What zos says: We are investigating counter-play options for the silence debuff.
    What I understand: A fully-charged heavy attack now removes silence.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Minno
    Minno
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    lol nightblades creating noise feedback. Go home and let the adults balance your game ;)


    The only change is to gut both sustain/silence from the stamina version of incap. Instead give magblade the sustain idea and call it a day. Also get rid of that 5% armor pen; its working on targets in your face even though its supposed to be flanking and no instant based spamable should have that debuff.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Fiktius
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    Forum Sorcs when threatened. :D
    WaterloggedSpiritedIndianspinyloach-size_restricted.gif
    Makes me laugh at the start of pts when they stripped nb of its damage mag sorcs would say adapt even tho a good tanky player was going to be an impossible challenge for nb with out fracture and defile now that stamblade may get silence look at all the mag sorcs is this there idea of adapting lmao 😂

    It is now about a time to understand THIS CHANGE DOES NOT IMPACT MAGICKA SORCERERS ONLY.
    It's very cute that you're so happy to see that Sorcerers are now complaining, but ALL magicka classes are gonna suffer, if this silence would land to be on the live server exactly like it is right now in PTS. It would be ultra ironic if as "counterplay" developers would give Soul Harvest alternative effect, which would disarm all stamina abilities out of use.
    Would I be allowed to tell to you then: Just adapt? Then "the real fun" would begin.You would have to incap me first before I catch you and disarm you instead.

    And now seriously, I'm glad to hear that developers already reacted and said that they're investigating the matter, so now we just have to hope that the next week patch notes are much less brainless.
    Edited by Fiktius on May 8, 2019 5:52PM
  • Oreyn_Bearclaw
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    I swear, you skip reading one set of PTS patch notes, and it seems that ZOS wants the world to burn.

    To people applauding this change and turning it into a mSorc discussion, well, you are just plain bad at this game. Sorcs arent even close to the tankiest class in Cyrodiil. If you can't kill one, L2MFP.

    To the Devs, are you out of your darn minds? You started out to tune down one of the most OP ultimates in PVP, and you gave it one of the biggest game breaking buffs to a skill that we have ever seen in this game.

    Seriously, FIRE whomever first suggested this idea in the first place, and FIRE the first 2 or 3 idiots in the room that nodded along saying great idea, and go back to the drawing board.
  • kalunte
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    i personnaly think 3s isnt the end of the world.

    on most builds you have HoTs and buffs that last longer than 3s, and not everyone will be a NB and spam incap over incap at a cost of 120ult. also, you have to land it in the first place, which isnt guaranted at all.

    i assume that the best players will be even more unplayable with a 3s silence because it's not a cc and cant be freed. still if you have a templar in your team you can purge it with a synergie right? or a healer maybe?

    it will have its effect in 1v1 situation, but in any others it wont be the end of all living things like it sounds in this topic.

    remember, at a cost of 125 you ave DBoS.
  • usmcjdking
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    kalunte wrote: »
    i personnaly think 3s isnt the end of the world.

    on most builds you have HoTs and buffs that last longer than 3s, and not everyone will be a NB and spam incap over incap at a cost of 120ult. also, you have to land it in the first place, which isnt guaranted at all.

    i assume that the best players will be even more unplayable with a 3s silence because it's not a cc and cant be freed. still if you have a templar in your team you can purge it with a synergie right? or a healer maybe?

    it will have its effect in 1v1 situation, but in any others it wont be the end of all living things like it sounds in this topic.

    remember, at a cost of 125 you ave DBoS.

    3 seconds isn't the problem. Instant and uncounterable is the problem.
    0331
    0602
  • fred4
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    https://www.youtube.com/watch?v=8FcnE2BZDxg

    Hack the Minotaur perfectly sums up how baffling and incoherent this change is:

    ZOS, week 1: We want to fix the overbearing nature of Incap.
    ZOS, week 4: Let's throw all logic out the window.

    Brian Wheeler, please take a month off to play the game, as you clearly haven't the faintest idea how it works.
  • ZOS_RikardD
    ZOS_RikardD
    admin
    Greetings,

    We have had to remove a fair number of comments for baiting, bashing, insults, profanity or otherwise nonconstructive or inappropriate commentary.

    Please remember to keep discussions on-topic, civil and constructive and take a moment to review our Community Rules here.

    Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
  • BrokenGameMechanics
    BrokenGameMechanics
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    What I do care about is balance. If you think that nightblade incap should have a silence that prevents all healing and defense on magicka classes, then let that be your opinion. I disagree with that change 100%.


    Yea, this asymmetrical, works on magica and not stamina stuff has to stop. It is already so unbalanced in stamina's favor and it will be 10x worse with continued focus making movement dominant and leaving some magica builds as road kill traffic cones.

    SILENCE - NEGATE (or give them a new Major/Minor name) SHOULD REDUCE Spell AND Weapon Damage some percentage. Clearly if the reduction was to ZERO you get (close) to the current behavior FAIRLY for Stam and Mag. It could also be a 80% reduction or whatever, so you still fire off your skills but with the outcome markedly reduced whether heals or damage, whether stamina or magicka.
    Edited by BrokenGameMechanics on May 8, 2019 6:12PM
  • Iki
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    There`s one way I can think of how to get balanced PVP if this silence is going to stay on incapacitating strike.

    Create nightblade-only campaign for Cyrodiil, nightblade-only queue for battlegrounds and allow nightblades to only duel other nightblades, then exclude nightblades from other Cyrodiil campaigns. That`s it. That way other classes could have actual pvp, while nightblades would get to enjoy their own elder scrolls-themed shooter game in their own sandbox.
  • fred4
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    What I really don't understand is that they hired a YouTuber, who knows the game well, and he wasn't able to nip this in the bud. I can't imagine Gilliam thought this a good change. He's probably on holiday, leaving Brian to his own devices.
  • BrokenGameMechanics
    BrokenGameMechanics
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    Soulac wrote: »
    What zos says: We are investigating counter-play options for the silence debuff.
    What I understand: A fully-charged heavy attack now removes silence.

    Not good enough. In a game where the new meta is high speed movement, lots of dodge rolling (buffed up last patch) and gap closing, it is really really really really hard for a Magica build with a staff to get a successful HA off that hits.

    Most of the time the Negate happens right in the teeth of a charging high speed, CC immune, zerg and yea, so the Magica builds are expected to stand there, not move, not dodge roll, not block, not budge an inch and hold an HA for several seconds. Yea, well they are dead in 2 secs, long before the HA ever fires.
    Edited by BrokenGameMechanics on May 8, 2019 6:44PM
  • Knowledge
    Knowledge
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    How would this new incapacitating strike change work with a sloads build or something like it?
  • Tommy_The_Gun
    Tommy_The_Gun
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    tenor.gif
    Knowledge wrote: »
    How would this new incapacitating strike change work with a sloads build or something like it?

    Edited by Tommy_The_Gun on May 8, 2019 6:43PM
  • usmcjdking
    usmcjdking
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    I mean it's coming down the pipe.

    They will only remove it from Incap if they feel there is nothing in place whatsoever to counter it. They will introduce a reasonably stupid counter.
    0331
    0602
  • Azaduur
    Azaduur
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    This was all just an elaborate fear mongering plot to scare people into not complaining about nightblade so much. From now on "Nightblade Balance" will be a taboo term all throughout Tamriel, never to spoken of again lest we be reminded of what truly overpowered classes look like in a game.
  • Rianai
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    Guess my magblade is Elsweyr-ready:
    NtFS5Hs.jpg

    And the best thing, this works on any class, just replace the nb skills with class skills of your choice. All those complaints are clearly l2build issues!
  • Agrippa_Invisus
    Agrippa_Invisus
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    The silence component of Incap in 5.0.3 needs to be removed.

    That is my feedback. This is an error as bad as introducing Earthgore to the game. Do NOT introduce this.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Juhasow
    Juhasow
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    Gilvoth wrote: »
    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    Admit the mistake and delete this change. Simple.

    it wasnt a mistake
    they only gona change it because MASS complaints.
    this happens every single time sorcerer gets touched in the SLIGHTEST.
    allways has been, allways will be.

    From what I remember they introduced minor mangle 1st to incap but due to the mass nightblades complaints they've changed it to silence. This also happened when they removed berserk from grim focus and added heal but due to nightblade complaints also added up to 15% dmg reduction. That also happened when ZoS removed fracture from supprise attack and changed it to 5% penetration debuff because they said mark already have fracture but due to nightblade complaints they made mark free to cast. ZoS is affaraid to nerf properly even 1 ability that stamblades are commonly using and they add even more usefull abilities like power extraction which can basically beat steel tornado in new update. One of the current combat team devs is well known for his fascination with nightblade class and stamblade in specific. Nightblade complaints during this PTS turned every nerf they recived into pseudo nerf or even buff so what is Your point again ?
    Edited by Juhasow on May 8, 2019 7:48PM
  • Sanguinor2
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    kalunte wrote: »
    I personnaly think 3s isnt the end of the world.

    on most builds you have HoTs and buffs that last longer than 3s, and not everyone will be a NB and spam incap over incap at a cost of 120ult. also, you have to land it in the first place, which isnt guaranted at all.

    i assume that the best players will be even more unplayable with a 3s silence because it's not a cc and cant be freed. still if you have a templar in your team you can purge it with a synergie right? or a healer maybe?

    it will have its effect in 1v1 situation, but in any others it wont be the end of all living things like it sounds in this topic.

    remember, at a cost of 125 you ave DBoS.

    Which hot is gonna save myself from a 6k weapon damage bleedblade when I cannot defend myself otherwise or cant use burst heals? Guess I have to resto ult whenever I suspect a nightblade might be somewhere?

    If you know how to play nightblade you can guarantee incap landing.

    You cannot use synergies while silenced. Synergies have a cooldown.

    Not everyone runs around in a zerg with pocket healers.

    Outnumbered PvP situations exist.

    The pressure on your opponents stam bar alone will be enough to win a 1v1 against mag characters in an extended fight even if you somehow fail to kill your target in the first 10 seconds.

    "It will have its effect in 1v1 situation" is a very tame way of saying "if you meet a stamblade that knows how this game works you are completely doomed if you play a mag class, might aswell search the next negate and emote in it" if you ask me.

    DBoS can be blocked, can cc break the stun, can outheal the dot.

    Did I forget anything?

    @kalunte
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
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