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Incapacitating Strike Silence 5.0.3

  • digitallego
    Honestly, these changes are boring. They do not correct the balance. Now I do not play eso and will not be back before there will change the quality
  • Qbiken
    Qbiken
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    I´m considering starting a petition to bring back Wrobel, realising he might have been the reason things didn´t go downhill faster than it did.
    Edited by Qbiken on May 8, 2019 6:04AM
  • Rygonix
    Rygonix
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    Gilvoth wrote: »
    three straight PTS patches in a ROW of nightblade nerfs that lasted almost 2 months!? yet we see only 1 thing that touches sorcerers ...
    Trust me, this is a bad touch that is experienced by far more classes than Sorcerers.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • Girl_Number8
    Girl_Number8
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    ZOS_BrianWheeler wrote: »
    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability


    The counter is to remove this tbh. I really like all the classes but this is beyond OP. This affects all magic based characters, even the new magcro....

    You just made an already OP skill worse, not balanced :|

    Edited by Girl_Number8 on May 8, 2019 6:14AM
  • seventyfive
    seventyfive
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    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    Now this is the kind of developers we want, responding the community with a direct message the same day acknowledging the concerns.

    I am hopeful.
  • Morgul667
    Morgul667
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    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    Now this is the kind of developers we want, responding the community with a direct message the same day acknowledging the concerns.

    I am hopeful.

    I lost all hope when I read the patch note

  • The_Saint
    The_Saint
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    Wrobel seems to be back as lead of balance team...

    I dont get it. 3 sec silence on incap... :D
    Edited by The_Saint on May 8, 2019 6:24AM
    Samuel Crow - Nachtklinge - PC-EU-DC
    Saint_Crow Twitch / Youtube
    ESO Stream Team Partner
  • Morgul667
    Morgul667
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    Seriously though

    How can this make it to the PTS ?
  • UlfricWinterfell
    UlfricWinterfell
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    Zos: we need a complete rebalance

    Employee: i go and get the dice...
    Ulfric Winterfell / Stamina DK
    Die Rote Vîper / Stamina NB

    Mögen sie mich hassen, wenn sie mich nur fürchten - Caligula

    It's Ulfric
    Twitch
  • Tryxus
    Tryxus
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    Heyo Gang!

    We have been reading your feedback about the changes to Incapacitating Strike and are investigating counter-play options for the Silence that's been added to this ability.

    Now this is the kind of developers we want, responding the community with a direct message the same day acknowledging the concerns.

    I am hopeful.

    You mean the devs that came up with one of the worst possible ideas during brainstorming that actually made it to implementation? Those devs?

    Srry, but with this stunt of adding Silence to Incap, all trust I had in them is completely gone.
    Edited by Tryxus on May 8, 2019 6:31AM
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • jcm2606
    jcm2606
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    Zos: we need a complete rebalance

    Employee: i go and get the dice...

    Dice are too predictable.

    Honestly think they just throw off balanced darts at a giant bingo board.
  • cazlonb16_ESO
    cazlonb16_ESO
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    I am hopeful.

    I am not. Here is how it will work out: The "Counterplay" will gut Negate, the only effective means to kill zergballs, purgeballs and all sorts of other troll tactics. So in the end we all lose.

    ZOS need to man up, admit it was a bad idea and just drop it. This thread should give them a pretty clear idea about how the players think about it.
    Edited by cazlonb16_ESO on May 8, 2019 6:43AM
  • Czekoludek
    Czekoludek
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    Here is how it will work. They will revert change to incap and nobody will be focusing on that stupid changes that NBs get this patch. Before incap NBs were pissed off, after reverting it nobody will advocate for nb buffs on fear of another "incap" idea
  • Anti_Virus
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    I am hopeful.

    I am not. Here is how it will work out: The "Counterplay" will gut Negate, the only effective means to kill zergballs, purgeballs and all sorts of other troll tactics. So in the end we all lose.

    ZOS need to man up, admit it was a bad idea and just drop it. This thread should give them a pretty clear idea about how the players think about it.

    False, not everyone is against this change.

    Im for it.

    Most ppl here didn’t even test the change on pts, a silly knee jerk reaction is all this thread is about.
    Edited by Anti_Virus on May 8, 2019 6:56AM
    Power Wealth And Influence.
  • Mitaka211
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    Wow, yet again they completely ignore classes that actually need something and bulk under the pressure of 10 year old nb players. Like devs , bother to play your own damn game. If you ever wonder why magsorcs and nb were top dogs there you go.
    ZOS "how about we bring them in line with other classes?"
    Magsorcs "Waaa i won't be able to solo"
    Nb "Waaa you ruined my class"
    ZOS "OK , all the other classes can wait for Elder Scrolls Online 2 , it's time to buff nbs and magsorcs"
  • Tommy_The_Gun
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    Is... Is this NB nerf thread ? :trollface:
    Sorry I had to ask about that... I just had to... :D

    Anyway, it is another day, I kinda was thinking of various scenarios and tbh. the silence on this ulti is kinda OP. Sure - it is only 3 seconds and I am pretty sure that there will be situations where you could technically even not notice that (like in for example 4 - 5 seconds lag in cyro in which skill dont work at all etc). :o
    But... But it can be too much for certain classes to handle. I usually run hybrid builds so I can understand both stamina & magicks players. Some ideas:
    1. Remove the silence, but also reduce ulti cost 120 -> 110 or 100 ulti.
    2. Replace the silence with some skill cost de-buff (so you will be able to use them but they will be more expensive, similar to what poisons do). Important note here is not to make them stack with those poisons.
    3. Replace silence with some passive buff that works after triggering the ultimate.

    Also I would like to point out that incap changes actually overshadows all the nerfs that NB got this patch. They lost a lot of usefull tools they had in their kit. Tanking role & healing role were gutted hard and mag NB will be pretty much an underdog class. That is ofcourse if those incap changes will go live. Because if they do, the next patch ZOS will futher "remove redundancy" by removing some other usefull tools from NB's kit argumenting that they have acces to silence etc. I would rather have some stabilty to be able to plan my build to grind the gear and make it work. You can say anything about nb changes but stability is not one of them. It is a totall chaos and mess... :disappointed:
  • Jhalin
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    Anti_Virus wrote: »
    I am hopeful.

    I am not. Here is how it will work out: The "Counterplay" will gut Negate, the only effective means to kill zergballs, purgeballs and all sorts of other troll tactics. So in the end we all lose.

    ZOS need to man up, admit it was a bad idea and just drop it. This thread should give them a pretty clear idea about how the players think about it.

    False, not everyone is against this change.

    Im for it.

    Most ppl here didn’t even test the change on pts, a silly knee jerk reaction is all this thread is about.

    Most people aren't daft enough to think this is at all healthy

    its a godawful change that completely negates any mag spec's ability to fight back, it needs to go. They would be better off doing a full revert to the live functionality
  • WildWilbur
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    As an old fart I like the change! Because we will at last hear nice music underlying the typical gank vid: "Silence is golden" and "Sound of Silence" and so on... Wonderful!

    My opinion? As a MagBlade dealing out: YEAH! PWND YA! As a MAGBlade on the receiving end: OMFG who worked this out?
    "Call me a killjoy, but I think that because this is not to my taste, no one else should be able to enjoy it." Marge Simpson
  • Czekoludek
    Czekoludek
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    Best NBs change that can be implemented? Don't change the live version, just buff class that need a buff
  • Feanor
    Feanor
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    As written in the other thread, I don’t particularly care about the change because ZOS killed my solo playing with faction locks and no 2nd Cyrodiil noCP campaign.

    Still it’s absolutely eye-opening that someone at ZOS thought this was a great idea of replacing Minor Mangle. I expect ZOS to make Negate useless again when they add “counter-play” to silences. We have already been there - in the past you could break free from a Negate, and it was utterly useless therefore.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • actosh
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    @ZOS_GinaBruno, @ZOS_BrianWheeler

    Bring back major defile to incap back please. Maybe change numbers a bit, but please stop do this insane changes. it's not healthy for game community.

    I mean do you really think we are all fools?
    Some of us are developers too. We know how it works.

    You are doing changes for changes. It's a cheap and low way to keep player interest. What is it? Too much "capitalism"?

    Why you don't focus on huge lags/performance and other high priority things instead of nerf-buff circle.
    If you want to force people to leave, you are doing it well. Keep going.

    Again you CAN stop this cheap way, it's all in your hands, just change your minds about strategy please.
    Otherwise this game will be empty soon.

    While I love a lot about eso gamesystems, combat and balance kinda suck.
  • StShoot
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    Wolfahm wrote: »
    HELLO I AM A PVP-MAGSORC LOBBYIST AND I WANT TO NEVER DIE AND RULE ALL OF NIRN! LISTEN TO MY TEARS AND SHAPE THE GAME TO MY WILL SINCE 2014!

    you know the same goes for stamblades right? a decent nb with cloak and shade dies even less than a mag sorc. im still waiting when all those stamblades who are hyped for the incap will realize that they wont be able to cloak spam or use shade if they get hit by it and start crying

    tbh honest i think it would be fun if that change goes live (i would stop playing who wants my loot xD?) but it would be realy entertaining to see the forum blades cry about their own class and the to high nb pop in cyro >:):D:D
  • StShoot
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    Mr_Nobody wrote: »
    Well the usual mag character can't roll 3 times in a row. Or block without doing anything, since you would already be 10k hp down.

    While you are all QQing, ill also mention that it does not give cc immunity for its duration, meaning u can get chained, or feared/ccd while with silence on you, making you completely vulnerable.

    Elder Stamina Online, here we go. This is upfront the most *** thing ive read in a while.

    Your typical scenario - open from cloak with a HA/incap, click whatever other skills u got, collect the AP and move on.

    They think they are changing/improving the game PvP wise but they are not. Fix/nerf core problems like purge bots in PvP etc. The campaigns lag due to stacking and only Purge allows grps to stack.

    Take my insightfull i dont even thought about chains/necropull/silverlash

    Get incaped try to run and get chained into the zerg
  • Derra
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    Anti_Virus wrote: »
    I am hopeful.

    I am not. Here is how it will work out: The "Counterplay" will gut Negate, the only effective means to kill zergballs, purgeballs and all sorts of other troll tactics. So in the end we all lose.

    ZOS need to man up, admit it was a bad idea and just drop it. This thread should give them a pretty clear idea about how the players think about it.

    False, not everyone is against this change.

    Im for it.

    Most ppl here didn’t even test the change on pts, a silly knee jerk reaction is all this thread is about.

    Some changes are just so blantantly wrong for anyone actually playing the game with multiple chars and specs that there is no careful evaluation and playtesting neccessary.

    Summerset Runecage was such a change. Anyone with a brain was posting how it was broken op without playtesting it (and morons were defending it). Guess what - it was broken op and got changed.

    This has potential to be worse.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Maulkin
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    Anti_Virus wrote: »
    I am hopeful.

    I am not. Here is how it will work out: The "Counterplay" will gut Negate, the only effective means to kill zergballs, purgeballs and all sorts of other troll tactics. So in the end we all lose.

    ZOS need to man up, admit it was a bad idea and just drop it. This thread should give them a pretty clear idea about how the players think about it.

    False, not everyone is against this change.

    Im for it.

    Most ppl here didn’t even test the change on pts, a silly knee jerk reaction is all this thread is about.

    You’re right. He should have clarified; anyone with a brain who cares about balance.

    Now which of these essential prerequisites are you missing?
    EU | PC | AD
  • StShoot
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    Chelo wrote: »
    Gilliam is the most biased developer

    This is his first game as a Dev, and most of this Devs are new to MMOs...

    but this game is 5 years old, we just celebrated 5 years of bugs, laggs and unballance in the most recent event. After 5 years there should be a clear course, but every patch i just see lots of nerfs/unwanted changes and big back paddeling and (sorry but i have to say it) *** adjustments
  • kornjona
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    why ppl crying??
    its just 3 seconds, a moment

    after hitted by incap, roll dodge

    then, 2 seconds passed
    <PC NA AD>
    1000+CP 2NBs, 2Templars, 2DKs, 2Sorcs, 1Warden
  • jcm2606
    jcm2606
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    kornjona wrote: »
    why ppl crying??
    its just 3 seconds, a moment

    after hitted by incap, roll dodge

    then, 2 seconds passed

    1. Magicka builds don't have enough stamina to afford spamming dodge like that, especially with multiple Nightblades on their ass (with something as strong as this, there will be a meta built around this).
    2. Incap -> Start combo until opponent blocks or dodges -> Fear -> Continue combo through fear. Magicka builds won't be able to afford spamming dodge with fear cutting right through it.
  • UlfricWinterfell
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    Attention

    Following meme is a spoiler for game of thrones season 8 episode 4. Watch it on own risk.
    zombomeme080520191015ueknk.jpg
    Ulfric Winterfell / Stamina DK
    Die Rote Vîper / Stamina NB

    Mögen sie mich hassen, wenn sie mich nur fürchten - Caligula

    It's Ulfric
    Twitch
  • Cinbri
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    I have suggestion to zos - waste your utterly limited time on thinking how to adjust and fix weakest pvp classes instead of thinking how to overbuff already superior ones.
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