Reading this discussion I was wondering how could you tell if another player were male or female, but I guess that it's an info on the PSN profile (I play on PC).
I usually have no idea about other players gender (nor I think it's relevant to the game), I generally assume that female toons going around in underware are played by males, but that's it.
That said, I think that this kind of messages are awful and that there should be an efficient way to block them entirely, I'd go so far as to disable chat functions for repeating offenders, at least temporarily.
I also think that while I agree that "grow a thicker skin" is a wise advice in life, I feel that when dealing with complaints of abuse it's an inappropriate response because it shifts at least part of the blame on the victim for not having a thick enough skin.
GitWreKt sadly the consoles don't have a very strong system when it comes to blocking, it's an oversight and issue which comes up from time to time. It doesn't help that consoles support options are always just advice articles and not actually tickets.
I would recommend sending the evidence you have (screenshots, names, dates, times etc.) to both Sony and ZOS.
I don't know how one goes about reporting players to Sony, but for ZOS you could send a PM to one of the community team explaining what's happening.
@ZOS_GinaBruno, @ZOS_JessicaFolsom or any of the forums moderators should be able to send your information on to where it needs to be. I did see them follow up on some reports via Twitter the other week, so you could always reach out to them there as well and hopefully chat via DM.
/script AddIgnore("@DisplayName" )
Why do people feel the need to attack the OP here?
If I understand it correctly; ESO OM PS4 leaves it to you to block the player through PSN, but PSN doesn’t actually block in game functions such as text chat and email . I think it’s completely acceptable to bring it up as ZOS should make sure the game is equipped to handle this itself.
InvitationNotFound wrote: »Seems like there are more kids on consoles. Do they know you personally?
Anyway, besides that behavior obviously isn't defendable, you probably should calm down when writing yourself as the tone you have doesn't help here at all.
What i was always wondering is if the /script command exists on consoles (just like /dance and so on). Unfortunately, until now, this question got always ignored by console players.
If that's the case it might be possible to add someone to the ignore list with a direct call to the lua function.
E.g: /script AddIgnore("@DisplayName"
InvitationNotFound wrote: »Seems like there are more kids on consoles. Do they know you personally?
Anyway, besides that behavior obviously isn't defendable, you probably should calm down when writing yourself as the tone you have doesn't help here at all.
What i was always wondering is if the /script command exists on consoles (just like /dance and so on). Unfortunately, until now, this question got always ignored by console players.
If that's the case it might be possible to add someone to the ignore list with a direct call to the lua function.
E.g: /script AddIgnore("@DisplayName"
Edit: The forum thinks i have to write a smiley here..
Again, try: /script AddIgnore("@DisplayName" )
Edit #2: Still messes up the syntax... wtf/script AddIgnore("@DisplayName" )
InvitationNotFound wrote: »Seems like there are more kids on consoles. Do they know you personally?
Anyway, besides that behavior obviously isn't defendable, you probably should calm down when writing yourself as the tone you have doesn't help here at all.
What i was always wondering is if the /script command exists on consoles (just like /dance and so on). Unfortunately, until now, this question got always ignored by console players.
If that's the case it might be possible to add someone to the ignore list with a direct call to the lua function.
E.g: /script AddIgnore("@DisplayName"
Script command exists and I'll try this for sure!
/script d("test")This should write "test" to your console. Just to ensure that the command works.
/script d("testThis should throw a syntax (lua) error. I have no idea how this is handled on console. This invalid command is just to identify the different behavior on console for valid and invalid commands. There might be no difference besides the text appearing.
/script AddIgnore("@DisplayName")This should add the @DisplayName to the ignore list. It should be possible to use the character name without the @ at the beginning.
/script RemoveIgnore("@DisplayName")and
/script IsIgnored("characterName")The last function seems to only work with the character and not the display name (according to esoui).
/script d(IsIgnored("characterName"))If you receive a true or false the game knows the function. If the response is true, that character is on your ignore list. But again, I don't know if they have that implemented on console.
/script d(GetNumIgnored())which should show the amount of ignored players and
/script d(GetIgnoredInfo(1))which should show the info of the specified entry (use 1 to the value that has been previously returned)
Why do people feel the need to attack the OP here?
If I understand it correctly; ESO in PS4 leaves it to you to block the player through PSN, but PSN doesn’t actually block in game functions such as text chat and email . I think it’s completely acceptable to bring it up as ZOS should make sure the game is equipped to handle this itself.
It doesn’t matter if it’s thin skin or anything. If they want to be able to ignore you for no reason at all; let it be their choice. Better than having someone have to report you for a light hearted comment in stead
InvitationNotFound wrote: »Seems like there are more kids on consoles. Do they know you personally?
Anyway, besides that behavior obviously isn't defendable, you probably should calm down when writing yourself as the tone you have doesn't help here at all.
What i was always wondering is if the /script command exists on consoles (just like /dance and so on). Unfortunately, until now, this question got always ignored by console players.
If that's the case it might be possible to add someone to the ignore list with a direct call to the lua function.
E.g: /script AddIgnore("@DisplayName"
Edit: The forum thinks i have to write a smiley here..
Again, try: /script AddIgnore("@DisplayName" )
Edit #2: Still messes up the syntax... wtf/script AddIgnore("@DisplayName" )
InvitationNotFound wrote: »InvitationNotFound wrote: »Seems like there are more kids on consoles. Do they know you personally?
Anyway, besides that behavior obviously isn't defendable, you probably should calm down when writing yourself as the tone you have doesn't help here at all.
What i was always wondering is if the /script command exists on consoles (just like /dance and so on). Unfortunately, until now, this question got always ignored by console players.
If that's the case it might be possible to add someone to the ignore list with a direct call to the lua function.
E.g: /script AddIgnore("@DisplayName"
Script command exists and I'll try this for sure!
This is quite interesting as it might allow adding addons to the console (with some effort - if any console player wants to dig deeper here, send me a message). So the next question is simply if they have the AddIgnore function on console.
To identify the behavior you might try the following:/script d("test")This should write "test" to your console. Just to ensure that the command works./script d("testThis should throw a syntax (lua) error. I have no idea how this is handled on console. This invalid command is just to identify the different behavior on console for valid and invalid commands. There might be no difference besides the text appearing./script AddIgnore("@DisplayName")This should add the @DisplayName to the ignore list. It should be possible to use the character name without the @ at the beginning.
Furthermore, there are/script RemoveIgnore("@DisplayName")and/script IsIgnored("characterName")The last function seems to only work with the character and not the display name (according to esoui).
Let us know if it worked.
Edit:
Use/script d(IsIgnored("characterName"))If you receive a true or false the game knows the function. If the response is true, that character is on your ignore list. But again, I don't know if they have that implemented on console.
InvitationNotFound wrote: »InvitationNotFound wrote: »Seems like there are more kids on consoles. Do they know you personally?
Anyway, besides that behavior obviously isn't defendable, you probably should calm down when writing yourself as the tone you have doesn't help here at all.
What i was always wondering is if the /script command exists on consoles (just like /dance and so on). Unfortunately, until now, this question got always ignored by console players.
If that's the case it might be possible to add someone to the ignore list with a direct call to the lua function.
E.g: /script AddIgnore("@DisplayName"
Script command exists and I'll try this for sure!
This is quite interesting as it might allow adding addons to the console (with some effort - if any console player wants to dig deeper here, send me a message). So the next question is simply if they have the AddIgnore function on console.
To identify the behavior you might try the following:/script d("test")This should write "test" to your console. Just to ensure that the command works./script d("testThis should throw a syntax (lua) error. I have no idea how this is handled on console. This invalid command is just to identify the different behavior on console for valid and invalid commands. There might be no difference besides the text appearing./script AddIgnore("@DisplayName")This should add the @DisplayName to the ignore list. It should be possible to use the character name without the @ at the beginning.
Furthermore, there are/script RemoveIgnore("@DisplayName")and/script IsIgnored("characterName")The last function seems to only work with the character and not the display name (according to esoui).
Let us know if it worked.
Edit:
Use/script d(IsIgnored("characterName"))If you receive a true or false the game knows the function. If the response is true, that character is on your ignore list. But again, I don't know if they have that implemented on console.
Edit #2:
There might by syntax errors on my side as I'm currently not capable of testing these commands myself on PC.
InvitationNotFound wrote: »did you get an error message or how do come to the conclusion that it doesn't work?
Firstly ill start by agreeing that the way many girls get spoken to in games is unacceptable. I've seen this first hand and heard from many female friends the types of things they are messaged. And the issue is there are many communication channels in ESO too. Xbox/PSN msg, in game whisper, zone chat, mail etc. Then visual interaction with emotes etc.
I've never had to block anyone and actually I'm unsure how it even works, and i think that's part of the issue here. If you block on PSN / Xbox would you still be instanced with them? Would you see their emotes? Their text chats, game mails. I don't know and it appears for the OP its not just one person. Likewise a payer should not need to set everything to private / off to avoid abuse, as actually that hinders their wider MMO experience.
What i will say is both PSN / Microsoft & ZOS have a huge corporate responsibility against abuse. Anything like this should be reported on all official channels with screen shots. So a ticket to ZOS, and follow up emails, a ticket to PSN. And to be honest even PM Gina / Jessica here if no joy.
Sadly an angry post on here is just likely to get YOU moderated, but i wish you all success in reporting the wrong doers and getting a resolution.
I 100% agree with u about the angry post >.< I was so angry and upset. I really just wish I could select a player in text chat or etc and block them, actually block them not just so they can't send me PS party requests or PS messages.
InvitationNotFound wrote: »did you get an error message or how do you come to the conclusion that it doesn't work?
/script PlaySound("BG_One_Minute_Warning")Obviously sound / music has to be enabled. Can you hear a sound when you enter that command?
lordrichter wrote: »I have found isIgnored(@DisplayName) to be rather unreliable on PC. I recall trying to use it once, but not having much success.
I am also curious as to the extent of this feature on PS4. Naturally, I would not be surprised if ZOS left the ignore feature for later enhancement.
InvitationNotFound wrote: »did you get an error message or how do you come to the conclusion that it doesn't work?
I know we can check hours played on our characters using script.
/Yell
/Tell
/Emote
/Zone
/Say
/Group etc etc etc.
Firstly ill start by agreeing that the way many girls get spoken to in games is unacceptable. I've seen this first hand and heard from many female friends the types of things they are messaged. And the issue is there are many communication channels in ESO too. Xbox/PSN msg, in game whisper, zone chat, mail etc. Then visual interaction with emotes etc.
I've never had to block anyone and actually I'm unsure how it even works, and i think that's part of the issue here. If you block on PSN / Xbox would you still be instanced with them? Would you see their emotes? Their text chats, game mails. I don't know and it appears for the OP its not just one person. Likewise a payer should not need to set everything to private / off to avoid abuse, as actually that hinders their wider MMO experience.
What i will say is both PSN / Microsoft & ZOS have a huge corporate responsibility against abuse. Anything like this should be reported on all official channels with screen shots. So a ticket to ZOS, and follow up emails, a ticket to PSN. And to be honest even PM Gina / Jessica here if no joy.
Sadly an angry post on here is just likely to get YOU moderated, but i wish you all success in reporting the wrong doers and getting a resolution.
I 100% agree with u about the angry post >.< I was so angry and upset. I really just wish I could select a player in text chat or etc and block them, actually block them not just so they can't send me PS party requests or PS messages.
I agree with you there, it should be easier to report via text chat. Rather than write their name down, go to opens. Ticket and type back in etc. It's crazy you cant
InvitationNotFound wrote: »you don't even get the "test" message? in that case it might be possible that the d() function doesn't work on console.
let's try something more creative.../script PlaySound("BG_One_Minute_Warning")Obviously sound / music has to be enabled. Can you hear a sound when you enter that command?
InvitationNotFound wrote: »InvitationNotFound wrote: »did you get an error message or how do you come to the conclusion that it doesn't work?
I know we can check hours played on our characters using script.
/Yell
/Tell
/Emote
/Zone
/Say
/Group etc etc etc.
Isn't that /Played ?
Anyway, all the above commands aren't related to /script. Simply copy and paste the whole command including the "/script" part
/script d("test")
InvitationNotFound wrote: »Ok, so I'm not sure if /script works at all on console or if the invalid command is related to the PlaySound.
Did you get the same "invalid command" message when typing:/script d("test")