WreckfulAbandon wrote: »If there is a proposal to scrap the third bar I will rally all the sorcs of Tamriel. We will be heard! Don't kid yourselves, Bound Armaments is not going to be moved to a passive, we will not get snare immunity from class skills, and we will not get more utility rolled into class skills. The forums couldn't handle it, it will be worse than the uproar over Sloads. But for my part I will make Sloads QQ look like a child's game if they go after my third bar.
WreckfulAbandon wrote: »If there is a proposal to scrap the third bar I will rally all the sorcs of Tamriel. We will be heard! Don't kid yourselves, Bound Armaments is not going to be moved to a passive, we will not get snare immunity from class skills, and we will not get more utility rolled into class skills. The forums couldn't handle it, it will be worse than the uproar over Sloads. But for my part I will make Sloads QQ look like a child's game if they go after my third bar.
Well, I tell you right now, boiz'n'girlz, a magical Dawnbreaker is much, much more potent than being able to slot useless skills like Defensive Rune, Volcanic Rune, Inner Light and Rapids. Seriously, no mag char uses Rapids in combat. You slot and unslot it between battlefields. Same for Def Rune.
Now, I would embrace having a bar morph and a Dawnbreaker morph of Overload, but if you have to choose - I'm telling you, you desperately want the Dawnbreaker!
My 2 Painpoints for this Class (Stamina PoV):just my 2 cents
- They need more Stamina based Ability Morphs, Crystal Blast would be an excellent option for a Stammorph, maybe a melee Spammable
- The Daedric Summoning Tree is almost unusable for Stamsorcs due to Passives requiering a Pet active. My suggestion for that would be to make at least one Pet a Stamina based morph or make Passives activate on a conjuration skill slotted and not on an active Pet!
#PetsSuckD*ck
WreckfulAbandon wrote: »Chilly-McFreeze wrote: »Does that involve losing the third bar?
That would be a massive nerf that neither of my sorcs could recover from
They could. The second ultimate is much more important than activating a third bar that isn't always there and gets you killed while shaking your hands. Unless you glitch the third ult into it, which is morally questionable.
But I guess there's no harm in just re-designing one morph. I assume Energy Overload is commonly unneeded?
Maybe we should repeat it for those too busy to read:
1) The OL bar is there to compensate for the loss of bar space caused by pets. Without a complete rework of how pets work (along the lines of the NB´s shade) this must not happen. The pet rework in turn would cause further problems, as recasting pets every 20 seconds or so would have an impact on both fighting style and magicka sustain.
2) It doesn´t hurt anyone not willing to use it, as Sorcs have the BEST ranged burst in the game, and they have Meteor AND Soulstrike AND OL Light Attack as a burst ulti already. Demanding more while ignoring the sorry state of the mostly useless class ultis of the other classes (Templar, DK) is unhealthy for the class balance as a whole.
3) StamSorcs are hit particularly hard by a loss of the OL bar, as it
a) is often the only ranged attack they have
b) is the base of their speciality (AoE DPS)
c) is the utility of that bar that gives them the special flavor when 9 of 10 other skills are identical to other Stam classes, and when they still lack a class spammable.
By changing our beloved Chrystal Frags, they took away a LOT of our class identity. Taking away our OL bar would do the rest.
If they changed OL fundamentally, MagSorcs would become a poor man´s MagBlade.
The way a lot of these skills are designed allows them to be used by a variety of builds and while may seem to lack specific intended use will result in a lot more cookie-cutter builds and a regression of creativity.
Emma_Overload wrote: »Maybe we should repeat it for those too busy to read:
1) The OL bar is there to compensate for the loss of bar space caused by pets. Without a complete rework of how pets work (along the lines of the NB´s shade) this must not happen. The pet rework in turn would cause further problems, as recasting pets every 20 seconds or so would have an impact on both fighting style and magicka sustain.
2) It doesn´t hurt anyone not willing to use it, as Sorcs have the BEST ranged burst in the game, and they have Meteor AND Soulstrike AND OL Light Attack as a burst ulti already. Demanding more while ignoring the sorry state of the mostly useless class ultis of the other classes (Templar, DK) is unhealthy for the class balance as a whole.
3) StamSorcs are hit particularly hard by a loss of the OL bar, as it
a) is often the only ranged attack they have
b) is the base of their speciality (AoE DPS)
c) is the utility of that bar that gives them the special flavor when 9 of 10 other skills are identical to other Stam classes, and when they still lack a class spammable.
By changing our beloved Chrystal Frags, they took away a LOT of our class identity. Taking away our OL bar would do the rest.
If they changed OL fundamentally, MagSorcs would become a poor man´s MagBlade.
Meteor and Soul Strike and Overload are all TERRIBLE, LOL.
Meteor gets blocked all the time because Cage got nerfed. Soul Strike leaves you open to burst, can be LOS'ed.
Overload sucks donkey balls, which is why people are complaining in the first place. Overload is slow, can be easily dodged like a loosely packed snowball. Going in and out of Overload mode is clunky and will get you killed all the time.
Make Frags hit as hard as Assassin's Will and make Overload as strong and fast as Incap or Leap or Dawnbreaker... then Sorcs will have many problems solved.
Well, I tell you right now, boiz'n'girlz, a magical Dawnbreaker is much, much more potent than being able to slot useless skills like Defensive Rune, Volcanic Rune, Inner Light and Rapids. Seriously, no mag char uses Rapids in combat. You slot and unslot it between battlefields. Same for Def Rune.
Now, I would embrace having a bar morph and a Dawnbreaker morph of Overload, but if you have to choose - I'm telling you, you desperately want the Dawnbreaker!
How dare you asking for a dawnbreaker?
Your equivalent is shooting star/ice comet that lands after 2 sec and probably people who play ESO 1 month or more can easily counter by pressing block.
Dawnbreaker is cheaper, better and AoE. Exactly what mighty hardmode heavy armor staminators need. Magica classes dont whine so much in forums to gain access to such glorious ultimates as dawnbreaker.
The 3rd overload bar is essential for pet sorc, and for this reason it should stay.
The way a lot of these skills are designed allows them to be used by a variety of builds and while may seem to lack specific intended use will result in a lot more cookie-cutter builds and a regression of creativity.
Sorry, but Sorc is the very pinnacle of non-creativity. Yes, you really can make anything work in any content outside Trials and PvP. That doesn’t mean the class shouldn’t be improved though even if it comes at the expense of some niche builds.
We have a shifting standard on DK's
Why cant we have a shifting negate as a special present for zerglings and a shifting atro special present to our 1v1 ?
We have a shifting standard on DK's
Why cant we have a shifting negate as a special present for zerglings and a shifting atro special present to our 1v1 ?
Shifting Atro doesn't work because it also provides LoS. It's already a very strong ultimate.
They should combine the current morphs into one and change the second morph into a low cost AoE that summons a totem, stunning and dealing moderate damage on impact. Totem would take 2 light attacks to destroy. This would be huge on a stam sorc.
We have a shifting standard on DK's
Why cant we have a shifting negate as a special present for zerglings and a shifting atro special present to our 1v1 ?
Shifting Atro doesn't work because it also provides LoS. It's already a very strong ultimate.
They should combine the current morphs into one and change the second morph into a low cost AoE that summons a totem, stunning and dealing moderate damage on impact. Totem would take 2 light attacks to destroy. This would be huge on a stam sorc.
Sorcs need many serious nerfs.
DKs a few serious nerf too.
Well all classes need a serious nerf i would say.
Dont even dare to think about nerfing that nightblade.
Nerf all, Nerf sorc more.
Buff nightblade.
Well, I tell you right now, boiz'n'girlz, a magical Dawnbreaker is much, much more potent than being able to slot useless skills like Defensive Rune, Volcanic Rune, Inner Light and Rapids. Seriously, no mag char uses Rapids in combat. You slot and unslot it between battlefields. Same for Def Rune.
Now, I would embrace having a bar morph and a Dawnbreaker morph of Overload, but if you have to choose - I'm telling you, you desperately want the Dawnbreaker!
How dare you asking for a dawnbreaker?
Your equivalent is shooting star/ice comet that lands after 2 sec and probably people who play ESO 1 month or more can easily counter by pressing block.
Dawnbreaker is cheaper, better and AoE. Exactly what mighty hardmode heavy armor staminators need. Magica classes dont whine so much in forums to gain access to such glorious ultimates as dawnbreaker.
Sorcs need many serious nerfs.
DKs a few serious nerf too.
Well all classes need a serious nerf i would say.
Dont even dare to think about nerfing that nightblade.
Nerf all, Nerf sorc more.
Buff nightblade.
You must be a ZOS game designer and software developer.
If not, then I bet they'll hire you in a second!
BeefyMrTips wrote: »Siphoning strikes or more damage on abilities please and thank you. Currently hitting more DPS with frags and no execute on bar lmao. Our execute is a joke
Well, I tell you right now, boiz'n'girlz, a magical Dawnbreaker is much, much more potent than being able to slot useless skills like Defensive Rune, Volcanic Rune, Inner Light and Rapids. Seriously, no mag char uses Rapids in combat. You slot and unslot it between battlefields. Same for Def Rune.
Now, I would embrace having a bar morph and a Dawnbreaker morph of Overload, but if you have to choose - I'm telling you, you desperately want the Dawnbreaker!
How dare you asking for a dawnbreaker?
Your equivalent is shooting star/ice comet that lands after 2 sec and probably people who play ESO 1 month or more can easily counter by pressing block.
Dawnbreaker is cheaper, better and AoE. Exactly what mighty hardmode heavy armor staminators need. Magica classes dont whine so much in forums to gain access to such glorious ultimates as dawnbreaker.
ZOS honestly thinks that a Magicka DB would be too strong. They've mentioned something along those lines before.
There's a reason I stopped giving them money.
Stupid of that epic scale should just hurt a little, and life is at least a little harder without my money.