Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »And then there's both Impaling Shards (+ Gripping Shards morph) and Arctic Wind (+ morphs), scaling off Health. The damage of Shards should scale off Magicka instead, while Arctic Wind needs a rework that'll make it worthwhile for non-tank Wardens as well.
Are you fricking kidding? Why in the world do you think a tanking skill should scale on max magic?Gripping scales on max health as it should, it’s a tanking skill. Winter’s Revenge scales on max magic and spell damage, a DPS morph that’s pretty damn good.
I do think Arctic Blast should be moved to the base morph and then a true DPS morph out of that one. Then Tanks can run Polar Wind and heal an alley and do minimal Frost Damage in an AoE to proc Chilled and Minor Maim.
The Forest is still pretty good. It wasn’t over nerfed.
The Bear does need help
The others I leave open as maybes, not not good enough to get behind.
If Impaling (+ Gripping) scaled off Magicka instead, it would:
- Still be a tanking skill
- Be more usable by Magicka Wardens too, like Talons on a DK. And MagDens could use a good crowd control ability right about now
Secluded Grove is still a nice clutch heal when needed, but it was nerfed badly (too much even). It could use some improvements
You know Blob has a build out running only Gripping, Arctic, Wall and LA Bash as the damage skills. If a MagDen wants to run Gripoing then go for it, it’s still a CC, it’s still damn good. If a MagDen wants Damage they still have Winter’s Revenge AND that still CC too via Chilled procs.
Of Wardens 99 problems, Skills that scale on Health ain’t one of ‘em.
If the damage would scale from Magicka instead, the skill would be more or less the same for such tanky high HP builds while making it more useful for (example) light armored MagDens at the same time. Nothing (or very little) changes, just the skill is made more accessible for other types of Wardens as well.
The change you’re suggesting would make if FAR less effective on a Tank, AND DPS already has an option. Winter’s Revenge.
If anything Choking Talons should be shifted to scale off max health.
I'm not asking for extra DPS options, I'm simply asking to make the skill more usable for other types of Wardens as well. The skill will still do what it's supposed to do for tanks, it's not gonna make it far less effective
You are asking for something that already exists. Its called Winter's Revenge
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »And then there's both Impaling Shards (+ Gripping Shards morph) and Arctic Wind (+ morphs), scaling off Health. The damage of Shards should scale off Magicka instead, while Arctic Wind needs a rework that'll make it worthwhile for non-tank Wardens as well.
Are you fricking kidding? Why in the world do you think a tanking skill should scale on max magic?Gripping scales on max health as it should, it’s a tanking skill. Winter’s Revenge scales on max magic and spell damage, a DPS morph that’s pretty damn good.
I do think Arctic Blast should be moved to the base morph and then a true DPS morph out of that one. Then Tanks can run Polar Wind and heal an alley and do minimal Frost Damage in an AoE to proc Chilled and Minor Maim.
The Forest is still pretty good. It wasn’t over nerfed.
The Bear does need help
The others I leave open as maybes, not not good enough to get behind.
If Impaling (+ Gripping) scaled off Magicka instead, it would:
- Still be a tanking skill
- Be more usable by Magicka Wardens too, like Talons on a DK. And MagDens could use a good crowd control ability right about now
Secluded Grove is still a nice clutch heal when needed, but it was nerfed badly (too much even). It could use some improvements
You know Blob has a build out running only Gripping, Arctic, Wall and LA Bash as the damage skills. If a MagDen wants to run Gripoing then go for it, it’s still a CC, it’s still damn good. If a MagDen wants Damage they still have Winter’s Revenge AND that still CC too via Chilled procs.
Of Wardens 99 problems, Skills that scale on Health ain’t one of ‘em.
If the damage would scale from Magicka instead, the skill would be more or less the same for such tanky high HP builds while making it more useful for (example) light armored MagDens at the same time. Nothing (or very little) changes, just the skill is made more accessible for other types of Wardens as well.
The change you’re suggesting would make if FAR less effective on a Tank, AND DPS already has an option. Winter’s Revenge.
If anything Choking Talons should be shifted to scale off max health.
I'm not asking for extra DPS options, I'm simply asking to make the skill more usable for other types of Wardens as well. The skill will still do what it's supposed to do for tanks, it's not gonna make it far less effective
You are asking for something that already exists. Its called Winter's Revenge
Winter's Revenge scales off Magicka and enables us to put it at a distance. Shards on the other hand is an AoE root which has the damage aspect scale off Health instead. I'm simply suggesting to scale Shards off Magicka as well, giving us an AoE root just like Mag DK's have (and having such a crowd control skill is kinda needed right now for MagDens in PvP) with barely any changes for tanks
Maura_Neysa wrote: »Amdar_Godkiller wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »And then there's both Impaling Shards (+ Gripping Shards morph) and Arctic Wind (+ morphs), scaling off Health. The damage of Shards should scale off Magicka instead, while Arctic Wind needs a rework that'll make it worthwhile for non-tank Wardens as well.
Are you fricking kidding? Why in the world do you think a tanking skill should scale on max magic?Gripping scales on max health as it should, it’s a tanking skill. Winter’s Revenge scales on max magic and spell damage, a DPS morph that’s pretty damn good.
I do think Arctic Blast should be moved to the base morph and then a true DPS morph out of that one. Then Tanks can run Polar Wind and heal an alley and do minimal Frost Damage in an AoE to proc Chilled and Minor Maim.
The Forest is still pretty good. It wasn’t over nerfed.
The Bear does need help
The others I leave open as maybes, not not good enough to get behind.
If Impaling (+ Gripping) scaled off Magicka instead, it would:
- Still be a tanking skill
- Be more usable by Magicka Wardens too, like Talons on a DK. And MagDens could use a good crowd control ability right about now
Secluded Grove is still a nice clutch heal when needed, but it was nerfed badly (too much even). It could use some improvements
You know Blob has a build out running only Gripping, Arctic, Wall and LA Bash as the damage skills. If a MagDen wants to run Gripoing then go for it, it’s still a CC, it’s still damn good. If a MagDen wants Damage they still have Winter’s Revenge AND that still CC too via Chilled procs.
Of Wardens 99 problems, Skills that scale on Health ain’t one of ‘em.Amdar_Godkiller wrote: »Maura_Neysa wrote: »And then there's both Impaling Shards (+ Gripping Shards morph) and Arctic Wind (+ morphs), scaling off Health. The damage of Shards should scale off Magicka instead, while Arctic Wind needs a rework that'll make it worthwhile for non-tank Wardens as well.
Are you fricking kidding? Why in the world do you think a tanking skill should scale on max magic?Gripping scales on max health as it should, it’s a tanking skill. Winter’s Revenge scales on max magic and spell damage, a DPS morph that’s pretty damn good.
I do think Arctic Blast should be moved to the base morph and then a true DPS morph out of that one. Then Tanks can run Polar Wind and heal an alley and do minimal Frost Damage in an AoE to proc Chilled and Minor Maim.
The Forest is still pretty good. It wasn’t over nerfed.
The Bear does need help
The others I leave open as maybes, not not good enough to get behind.
Gripping shards is literally the best skill for wardens to slot in group play PVP as well. That soft cc spam will allow your teammates to burst down even the tankiest of tanks. Doesn't matter if you are mag or stam. If you are in a group without it, you are hurting the group.
I agree, my PvP set up is all about Gripoing, Arctic, and Blockade of Frost. I am a mobile area of denial, and it all even its hard enough that I can drop potato’s solo. While a good player will easily avoid this area, they will be spending a fair amount of time avoiding it rather than setting up there combo.
What's your faction? I'm on xbox NA as well.
DC Vivec, though the PvP enviroment hasn't inspired me to PvP much lately. Between freezing every time the action gets good, the not even full bars during peak hours and the fact that my alliance is dead while I mostly tank. Not much to do when I cant kill anyone and I have no one to damage while I hold. Had high hopes with the Summerset changes, but it seems Sloads has chased to many away
3 but very easy to change without negative balance effects:
1. Make Lotus 24 sec to match frost cloak
2. Make Falcon's Swiftness 12 sec and change major endurance to minor endurance
3. Give stamina netch ability to remove 1 negative effect
P.S.)))
- Add an additional effect to stamina bird or/and make it poison (sorс can have all physical focus, the only non-benefitting skill is poison injection)
- Make 1 morph of swarm stamina based (certainly poison)))
- Make bear 1 bar
Somber97866 wrote: »(PVE )
1: Make ice damage actually compete with other damages
2: Ice ulti to cast at target location rather than around you
3: Shorten animation of most spells ( especially the netch )
4: Buff ice damage passives
5: Make ice staff heavy attack taunting optional
6: Ice needs a secondary damaging effect ( in pve ) rather than snare. Coulf make it penetrate in pve
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »And then there's both Impaling Shards (+ Gripping Shards morph) and Arctic Wind (+ morphs), scaling off Health. The damage of Shards should scale off Magicka instead, while Arctic Wind needs a rework that'll make it worthwhile for non-tank Wardens as well.
Are you fricking kidding? Why in the world do you think a tanking skill should scale on max magic?Gripping scales on max health as it should, it’s a tanking skill. Winter’s Revenge scales on max magic and spell damage, a DPS morph that’s pretty damn good.
I do think Arctic Blast should be moved to the base morph and then a true DPS morph out of that one. Then Tanks can run Polar Wind and heal an alley and do minimal Frost Damage in an AoE to proc Chilled and Minor Maim.
The Forest is still pretty good. It wasn’t over nerfed.
The Bear does need help
The others I leave open as maybes, not not good enough to get behind.
If Impaling (+ Gripping) scaled off Magicka instead, it would:
- Still be a tanking skill
- Be more usable by Magicka Wardens too, like Talons on a DK. And MagDens could use a good crowd control ability right about now
Secluded Grove is still a nice clutch heal when needed, but it was nerfed badly (too much even). It could use some improvements
You know Blob has a build out running only Gripping, Arctic, Wall and LA Bash as the damage skills. If a MagDen wants to run Gripoing then go for it, it’s still a CC, it’s still damn good. If a MagDen wants Damage they still have Winter’s Revenge AND that still CC too via Chilled procs.
Of Wardens 99 problems, Skills that scale on Health ain’t one of ‘em.
If the damage would scale from Magicka instead, the skill would be more or less the same for such tanky high HP builds while making it more useful for (example) light armored MagDens at the same time. Nothing (or very little) changes, just the skill is made more accessible for other types of Wardens as well.
The change you’re suggesting would make if FAR less effective on a Tank, AND DPS already has an option. Winter’s Revenge.
If anything Choking Talons should be shifted to scale off max health.
I'm not asking for extra DPS options, I'm simply asking to make the skill more usable for other types of Wardens as well. The skill will still do what it's supposed to do for tanks, it's not gonna make it far less effective
You are asking for something that already exists. Its called Winter's Revenge
Winter's Revenge scales off Magicka and enables us to put it at a distance. Shards on the other hand is an AoE root which has the damage aspect scale off Health instead. I'm simply suggesting to scale Shards off Magicka as well, giving us an AoE root just like Mag DK's have (and having such a crowd control skill is kinda needed right now for MagDens in PvP) with barely any changes for tanks
I easily maintain Immoblization procs on cooldown with Winter, Wall, and Arctic. And if all you want is a root, run Time Stop
VierulSquirrel wrote: »1.ONE THING!!!! they are based around frost damage. however frost damage is not viable at all in mid to end game PvE.
-Change the destruction staff around-
Ultimate- make cost less, let that be (ice staff passive), I believe thats what it was going to be when it was first revealed.
Passives- we don't need the heavy attack to taunt [allow it grant minor heroism] and let it increase DoT abilities by 4-10%.
-Allow the chilled status effect to apply to PvE elite adds. The only time i have seen a boss or add snared in a trial is when I trolled with winterborn.
in PvP ive heard from plenty of friends that are 5 stars that warden is doing fine in PvP.
PvE its only a decent tank.
ZOS_GinaBruno wrote: »The purpose of this thread is to give you a place to post your current top two pain points with the Warden. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!
Mojomonkeyman wrote: »All those sweet changes to magicka warden.. my initial reservations in regards to pvp magicka warden not being represented by any rep are blown away.
This is not aimed to belittle @Masel92 and his efforts, I'm sure he and the others did what they could. But honestly, there couldn't be any less outcome of this program so far for magicka wardens, especially pvp.
@Masel92
Could you give an honest reply on how you perceive ZOS thinking about those issues:
Does ZOS refuse to spend time talking about magicka warden or are they open to give such discussions at least the same space as for other classes with back and forth debating and insights being developed?
Do you feel they aknowledge the class having severe issues that have to be approached in timely manner?
Are you confident that we are on the right track with the mag warden program compared to other classes and their respective issues?
Hope you find the time to answer one or two of those questions, thanks in advance.