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[Class Rep] Warden Feedback Thread

  • Vaoh
    Vaoh
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    @Maura_Neysa

    In Dragon Bones, a lot of data was taken to get a truly accurate depiction of Warden performance in endgame Vet Trial content. Outside of obvious lack of performance in nearly all Trial scenarios, it is necessary to have this data to make factual claims. Nothing has changed for them in any significant class-based way to alter these numbers for PvE Content (though in Cloudrest I’d argue that having one Warden Tank or one Warden Healer, in particular a Warden Healer, is actually good).

    PS4 NA Leaderboards by... well myself...
    Vaoh wrote: »
    PS4 NA


    Here are the percentages of each class representation per trial:

    Hel Ra Citadel:
    DK: 23.12%
    Sorc: 26.30%
    NB: 26.01%
    Templar: 22.68%
    Warden: 1.878%

    Aetherian Archive
    DK: 18.95%
    Sorc: 24.18%
    NB: 30.74%
    Templar: 24.42%
    Warden: 0.895%

    Sanctum Ophidia
    DK: 3.72%
    Sorc: 25.74%
    NB: 23.32%
    Templar: 24.66%
    Warden: 2.560%

    Dragonstar Arena
    DK: 29.59%
    Sorc: 31.39%
    NB: 21.07%
    Templar: 15.24%
    Warden: 2.690%

    Maw of Lorkhaj
    DK: 24.38%
    Sorc: 20.08%
    NB: 30.94%
    Templar: 31.76%
    Warden: 1.024%

    Halls of Fabrication
    DK: 22.24%
    Sorc: 21.56%
    NB: 31.65%
    Templar: 23.85%
    Warden: 0.688%

    Asylum Sanctorium
    DK: 11.98%
    Sorc: 22.71%
    NB: 40.06%
    Templar: 22.08%
    Warden: 3.154%

    TOTAL
    DK: 21.95%
    Sorc: 24.35%
    NB: 28.64%
    Templar: 23.32%
    Warden: 1.740%


    Here are the raw numbers, including the total entries per trial.
    Using a similar template to what @GaelicCat made.

    Hel Ra Citadel:
    Total entries: 692
    DK: 160
    Sorc: 182
    NB: 180
    Templar: 157
    Warden: 13

    Aetherian Archive
    Total entries: 670
    DK: 127
    Sorc: 162
    NB: 206
    Templar: 169
    Warden: 6 .... fun fact: 3 entries were the same person, 1 was me because I was really bored during and did the weekly .....

    Sanctum Ophidia
    Total entries: 742
    DK: 176
    Sorc: 191
    NB: 173
    Templar: 183
    Warden: 19

    Dragonstar Arena
    Total entries: 223
    DK: 66
    Sorc: 70
    NB: 47
    Templar: 34
    Warden: 6

    Maw of Lorkhaj
    Total entries: 488
    DK: 119
    Sorc: 98
    NB: 151
    Templar: 115
    Warden: 5

    Halls of Fabrication
    Total entries: 436
    DK: 97
    Sorc: 94
    NB: 138
    Templar: 104
    Warden: 3

    Asylum Sanctorium
    Total entries: 317
    DK: 38
    Sorc: 72
    NB: 127
    Templar: 70
    Warden: 10

    TOTAL
    Total entries: 3568
    DK: 783
    Sorc: 869
    NB: 1022
    Templar: 832
    Warden: 62

    EDITED to make sure this is all correct.

    As of April 21st, 2018 at 2:01am est, this is exactly what the PS4 NA trial leaderboards look like.

    PC EU Leaderboards by @GaelicCat
    GaelicCat wrote: »
    Here's the PC-EU numbers:

    Top 100

    HRC: 3
    AA: 0
    SO: 3
    DSA: 2
    MoL: 2
    HoF: 1
    AS: 0

    Top 200

    HRC: 9
    AA: 4
    SO: 4
    DSA: 3
    MoL: 3
    HoF: 5
    AS: 1

    Total amount of each class Ranked:


    Hel Ra Citadel:
    DK: 184
    Sorc: 187
    NB: 181
    Templar: 169
    Warden: 19

    Aetherian Archive
    DK: 160
    Sorc: 183
    NB: 190
    Templar: 162
    Warden: 17

    Sanctum Ophidia
    DK: 187
    Sorc: 201
    NB: 188
    Templar: 172
    Warden: 20

    Dragonstar Arena
    DK: 76
    Sorc: 81
    NB: 81
    Templar: 58
    Warden: 7

    Maw of Lorkhaj
    DK: 143
    Sorc: 141
    NB: 159
    Templar: 131
    Warden: 9

    Halls of Fabrication
    DK: 129
    Sorc: 130
    NB: 143
    Templar: 121
    Warden: 8

    Asylum Sanctorium
    DK: 53
    Sorc: 77
    NB: 147
    Templar: 65
    Warden: 4

    Weekly (HoF)
    DK: 16
    Sorc: 15
    NB: 16
    Templar: 14
    Warden: 1

    PC NA Leaderboards by @MLGProPlayer
    Let's tally up again how many wardens there are on leader boards at the moment (PC/NA).

    Top-100:

    HRC: 1
    AA: 0
    SO: 4
    MoL: 1
    HoF: 1
    AS: 2
    DSA: 1

    How about top-200?

    HRC: 2
    AA: 3
    SO: 8
    MoL: 2
    HoF: 2
    AS: 2
    DSA: 4
    ?

    In terms of Summerset, I said above that Warden has never been more useful before than they are in the newest trial, Cloudrest (at least for Healing, possibly Tanking too). Here are the Summerset PC NA Leaderboard for Cloudrest by @erlewine
    Nightblades - 199
    Sorcerer - 88
    Dragonknight - 86
    Templar - 76
    Warden - 12

    erlewine’s numbers amount to:
    Dragonknights - 18.66%
    Sorcerers - 19.09%
    Nightblades - 43.16%
    Templars - 16.49%
    Wardens - 2.60%

    As Summerset is still new these numbers could easily have changed by now, but these were the numbers not too long ago.

    I understand you don’t feel that Wardens are underperforming but these leaderboards have been overwhelmingly clear for an entire year now - players are rightfully annoyed. Please take your arguing with the other poster to PMs so that this thread can attempt to stay productive and maybe one day Wardens will be closer to any of the other class representations on the leaderboards. Thank you :)
    Edited by Vaoh on June 10, 2018 7:11AM
  • exiars10
    exiars10
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    Except you have to learn how to Warden tank which is still paygate. AND most of the popular Build publishers keep trying to apply DK builds to Wardens. I referenced Loifa's video because IMO he is one of the ones playing a Warden tank as a Warden and not a DK
    Woeler (who is argubly the best DK tank?) and Alcast Warden tank builds don't use Gripping Shards at all - in that case they didn't copy DK build (of course they use Talons) which I don't understand at all. I typed about it in forum.
    And when your average player copies it (can't blame them), s/he is left out with strong AoE CC.
    I don't play ESO since 15.06. because Cyrodiil is broken since Summerset (PvE isn't much better, too)...

    Aldmeri Dominion (PC Europe via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • erlewine
    erlewine
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    exiars10 wrote: »
    Woeler (who is argubly the best DK tank?) and Alcast Warden tank builds don't use Gripping Shards at all - in that case they didn't copy DK build (of course they use Talons) which I don't understand at all. I typed about it in forum.
    And when your average player copies it (can't blame them), s/he is left out with strong AoE CC.

    Because those builds are for trials, and Root is not needed on most trials.
    eisley the worst
  • Maura_Neysa
    Maura_Neysa
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    exiars10 wrote: »
    Except you have to learn how to Warden tank which is still paygate. AND most of the popular Build publishers keep trying to apply DK builds to Wardens. I referenced Loifa's video because IMO he is one of the ones playing a Warden tank as a Warden and not a DK
    Woeler (who is argubly the best DK tank?) and Alcast Warden tank builds don't use Gripping Shards at all - in that case they didn't copy DK build (of course they use Talons) which I don't understand at all. I typed about it in forum.
    And when your average player copies it (can't blame them), s/he is left out with strong AoE CC.

    Those two are specifically who I was referring to when I said people who put out builds try to play a Warden as if its a DK. Specificly what is wrong with Woeler's Guardian build up right now IS the fact he isn't running frost. Frost is absolutely savage on a tank, AoE Minor Maim, AoE Roots. Anything within 6 meters of me is Maimed and getting rooted on cooldown, not counting the Gripping cast. If you are talking about situations where enemies are immune to root then yeah, dont run Gripping, however Gripping is superior to Talons in every way. Sure its 1 second shorter, but its a 30%slow for 12 seconds and procs Chilled which gets you Minor Maim and another root. I can't tell you how many tanks I have reintroduced to Warden tanking after they have given up. Then they've seen me tank and asked how. I've shared my build and they have tried again. They dont even necessarily run my build in full, I back bar an Ice Staff, but they understand how to tank on a Warden afterwards and can adapt to their own play style

    Yes Wardens need a metric ton of help. Maybe even a Warden Tank, some situations like Death of a 1000 Cuts are certainly harder on a Warden. Some situations though are easier, like Off Tanking Ozara or Hiath are easier on a Warden. Talking purely tanking aspect. For group utility, DK again has Warden beat if the utility you want is offensive, DPS oriented. The extra that the Warden brings are defensive, health and healing oriented. Don't frigging break the Warden in its strongest roles while trying to convince ZoS to fix it in its weakest roles.

    @Voah
    Not sure why you linked all that, especially considering after Dragon Bones was when Wardens lost favor. The nerf to Off Balance up times drove everyone away from lighting and made Engulfing that much more important. Pay Gate also continued to be an issue. Even now in Summerset, Warden is still a crown store purchase? They remain the same issue as Imperial. Though we console really haven't had enough time to see any effects yet, there are certainly less Bears running round this early June than there where last June. So I very much doubt the population of Wardens will increase. Stamina falling out of favor making the decent StamDen DPS even less likely to be adding to those leader board numbers either. My one run in CR so far got shocked comments seeing my Wild Guardian running around, admittedly all that teleporting is not slow a** Bear friendly at all.

    Now, I will do as asked and drop it.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • exiars10
    exiars10
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    erlewine wrote: »
    exiars10 wrote: »
    Woeler (who is argubly the best DK tank?) and Alcast Warden tank builds don't use Gripping Shards at all - in that case they didn't copy DK build (of course they use Talons) which I don't understand at all. I typed about it in forum.
    And when your average player copies it (can't blame them), s/he is left out with strong AoE CC.

    Because those builds are for trials, and Root is not needed on most trials.
    Did you read to the end what I typed as this doesn't have any sense. They use Talon on DK trial build!

    Directly from Woeler site.
    https://woeler.eu/eso-dragonknight-tank-build/

    Patch: 4.0 Summerset
    Class: Dragonknight
    Purpose: Trials Main-Tank

    Choking Talons: An AoE root that works extremely well in large groups of enemies. Also reduces the damage affected enemies do.

    So it's useful to run AoE CC on DK, but not on Warden and his Warden build is also as trails main tank.
    The good thing I didn't copy it, but most people do (don't blame them for it) and they miss very important AoE CC.
    Edited by exiars10 on June 10, 2018 9:50AM
    I don't play ESO since 15.06. because Cyrodiil is broken since Summerset (PvE isn't much better, too)...

    Aldmeri Dominion (PC Europe via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • erlewine
    erlewine
    ✭✭✭
    exiars10 wrote: »
    root

    Oh sorry, I thought his build didn't have Talons either. That's strange. Obviously, both classes should slot root for content where it's relevant, and take it out where it's not. I guess the problem is more that people just straight copy the meta guides without understanding why they're doing what they're doing.

    I consider Wardens to be the second best tank, and about on par with DKs in 4-man content now that they've got Silver Leash, and one of the primary reasons is because they've got Root, which is really powerful for a tank just starting out.
    Frost is absolutely savage on a tank, AoE Minor Maim, AoE Roots. Anything within 6 meters of me is Maimed and getting rooted on cooldown, not counting the Gripping cast.

    Funny you say this, because Grippign Shards has just a 15% chance to proc Minor Maim... yet DK Talons has 100% chance to apply AoE minor maim, lul. Also, Frost status effect does not root or snare. It only roots if you Ice Staff Blockade a Chilled target. For being such a super-pro tank, you seem to be confused about a lot of really basic things.
    Though we console really haven't had enough time to see any effects yet, there are certainly less Bears running round this early June than there where last June.

    You're so close to connecting the dots here. Could there be another reason there's less bears running around?
    Edited by erlewine on June 10, 2018 11:20AM
    eisley the worst
  • erlewine
    erlewine
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    Some good news - the Lightning Rain on vAS no longer targets the Bear pet. It used to pretty much kill the pet every time, as well as being dangerous to the rest of the raid.
    eisley the worst
  • Galarthor
    Galarthor
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    My main two grievances with Wardens are
    1) Crystallized Shield (and its morphs - especially Shimmering Shields) absorb way too much damage for its effective cost. It basically renders ranged builds that are based on projectiles completely useless. (This is obviously PvP related, as in PvE no other player is attacking you).

    2) The warden as a class has just access to too many buffs and debuffs compared to other classes. Need any specific buff or debuff? Just ask your friendly Warden! I think a rebalancing of the access to the major and minor buffs of this game across all character classes is necessary.

    Buff for the Warden:
    Give Screaming Cliff Racer the undodgeable trait back. Given the fast travel time it might be approriate to not make it 100% hit but give it a chance to bypass dodge. This shouldn't really affect PvE at all, so no reason not to do it other than NBs complaining.
  • MLGProPlayer
    MLGProPlayer
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    exiars10 wrote: »
    Except you have to learn how to Warden tank which is still paygate. AND most of the popular Build publishers keep trying to apply DK builds to Wardens. I referenced Loifa's video because IMO he is one of the ones playing a Warden tank as a Warden and not a DK
    Woeler (who is argubly the best DK tank?) and Alcast Warden tank builds don't use Gripping Shards at all - in that case they didn't copy DK build (of course they use Talons) which I don't understand at all. I typed about it in forum.
    And when your average player copies it (can't blame them), s/he is left out with strong AoE CC.

    Those two are specifically who I was referring to when I said people who put out builds try to play a Warden as if its a DK. Specificly what is wrong with Woeler's Guardian build up right now IS the fact he isn't running frost. Frost is absolutely savage on a tank, AoE Minor Maim, AoE Roots. Anything within 6 meters of me is Maimed and getting rooted on cooldown, not counting the Gripping cast. If you are talking about situations where enemies are immune to root then yeah, dont run Gripping, however Gripping is superior to Talons in every way. Sure its 1 second shorter, but its a 30%slow for 12 seconds and procs Chilled which gets you Minor Maim and another root. I can't tell you how many tanks I have reintroduced to Warden tanking after they have given up. Then they've seen me tank and asked how. I've shared my build and they have tried again. They dont even necessarily run my build in full, I back bar an Ice Staff, but they understand how to tank on a Warden afterwards and can adapt to their own play style

    Yes Wardens need a metric ton of help. Maybe even a Warden Tank, some situations like Death of a 1000 Cuts are certainly harder on a Warden. Some situations though are easier, like Off Tanking Ozara or Hiath are easier on a Warden. Talking purely tanking aspect. For group utility, DK again has Warden beat if the utility you want is offensive, DPS oriented. The extra that the Warden brings are defensive, health and healing oriented. Don't frigging break the Warden in its strongest roles while trying to convince ZoS to fix it in its weakest roles.

    @Voah
    Not sure why you linked all that, especially considering after Dragon Bones was when Wardens lost favor. The nerf to Off Balance up times drove everyone away from lighting and made Engulfing that much more important. Pay Gate also continued to be an issue. Even now in Summerset, Warden is still a crown store purchase? They remain the same issue as Imperial. Though we console really haven't had enough time to see any effects yet, there are certainly less Bears running round this early June than there where last June. So I very much doubt the population of Wardens will increase. Stamina falling out of favor making the decent StamDen DPS even less likely to be adding to those leader board numbers either. My one run in CR so far got shocked comments seeing my Wild Guardian running around, admittedly all that teleporting is not slow a** Bear friendly at all.

    Now, I will do as asked and drop it.

    Wardens never had more representation than this on leader boards. I've done these lists periodicially before.

    And pay wall is absolutely not an issue. Every serious endgame player owns the warden. You can look at vHoF where you aren't allowed to play the trial unless you own the warden, and representation there is still 1.5%.

    I'm not sure why you're arguing against buffs to the most underperforming class in the game. I'm starting to think you're an alt account trying to sabotage this class.
    Edited by MLGProPlayer on June 10, 2018 9:53PM
  • regime211
    regime211
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    gabriebe wrote: »
    Give magica Wardens the undodgeable birds back. And add a snare to them too.

    Frozen Device takes forever to cast. Make it cast faster, and ideally all 3 of them at once.

    One-slot the bear.

    Give us a stun for crying out loud.

    Honestly they should make it to where, upon casting frozen device it just shoots out in 3 directions instead of you having to place it down.
    Edited by regime211 on June 10, 2018 7:24PM
  • grizzly375
    grizzly375
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    Two pain points - OK, I'll try, but have to break it into two categories (hope that's not cheating!)

    Both Mag and Stam:

    1. The Bear, darn your eyes! Look - the bear is the POINT of this class, and it's symbol. Making it an ultimate that needs to be double barred is a meany joke. My suggestion is a lot more radical than most - make it part of the passive Animal Companions line - and let us put points into it to make it (a) available and (b) BETTER. Even double slotted, the Bear sucks against general mobs (no AOE and too slow) and Bosses (not survivable and just plain bad AI). So - make it a passive so we can slot Ultimates that actually do something; keep the bear "Ultimate" as a mega attack.

    Magden -
    2. DPS sucks. All around, just sucks. Increase damage on Warden skills so they're useful

    Stamden -
    2. Class skills are meh. Spending too much time doing weapon-line skills - makes the build feel cookie cutter
  • Tlania
    Tlania
    ✭✭✭
    1. Class stun so we are not stuck to weapon skill lines in pvp stamina has SnB, bow, 2h magicka destro staff, not a lot of build diversity is viable in pvp
    2. So many buffs to keep up make some as passives, seems to me was rushed at the end to get the update out and class suffered for it
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    @MLGProPlayer stop trying to bait. If you think I’m a ult, you’ve got a seriously short memory span or you’re just baiting. Warden needs a buff. The reason it hasn’t got one is because it was over performing in PvP. People who are trying to Warden Tank buff are going to cause that same situation over again. Iron Skin and the need for Engulfing are the only reason DK has held onto the top tanking spot. Other then then only having a 20% max health heal instead of a 30% Warden Tanks are in a very good place. And they have enough other healing, that I’m not entirely sure they should get that change


    You know something that would go a long way to upping Warden importance in End Game? Drop Minor Toughness from War Horn
    Edited by Maura_Neysa on June 11, 2018 4:33PM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • TheNightflame
    TheNightflame
    ✭✭✭✭✭
    i've already mentioned this skill, but to emphasize: polar wind heals fewer people, heals for less, and costs more, than budding seeds on a health stacking tank. (and it doesnt provide a synnergy)
  • kojou
    kojou
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    ✭✭
    I mainly have issues with PvE Magicka Warden...

    1. Make DoT timings consistent. I recommend standardizing on 8 seconds to make it line up with Blockade. It is hard work to even get close to the same DPS I can do on any other classes easily.

    2. Artic Blast: Reduce the duration to 8 seconds, increase the damage and radius to at least the level of Hurricane, and remove the heal. I think it would also be nice if it gave minor maim to targets within the AoE that attack you, but I will settle for having another ice based DoT.

    I could say more about how much I hate that the frost staff is a tank weapon and how it ruins my dream of making an Ice Mage, but I'll be good and limit my post to 2 items.
    Playing since beta...
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    I'll just throw these out there:

    I'd like Leeching Vines to become an enemy targeted gap-closer ability that applies a DoT that you heal from.

    I'd like Frozen Retreat to become part of the base skill, and allow the now empty morph spot to be replaced with an ice-based DPS tool. (If you want to copy DK, it could make all enemies in the area take increased Frost Damage)

    I'll echo others in saying that Artic Blast would be nice if the damage scaled off of Max Magicka.

    And the increased range morph for Expansive Frost Cloak is lack-luster IMO, and I would love to see it turned into an ability that causes melee attackers to be afflicted with the Chilled Status Effect. (Again DK inspired)
    Edited by Avran_Sylt on June 12, 2018 4:27PM
  • Anhedonie
    Anhedonie
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    ✭✭
    btw adding a spriggan pet that would help with healing and ranged damage dealing would be great.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    I'll just throw these out there:

    I'd like Leeching Vines to become an enemy targeted gap-closer ability that applies a DoT that you heal from.
    Seriously no, why would you have a gap closer on a tanking skill :s If you want that skill it should come from one of the morphs of Nature's Embrace rather than Living Vines. Is that what you really meant?
    I'd like Frozen Retreat to become part of the base skill, and allow the now empty morph spot to be replaced with an ice-based DPS tool. (If you want to copy DK, it could make all enemies in the area take increased Frost Damage)
    Absolutely not, you dont want the Tank running a skill that will drag you right into the cleave. The tanking morph should NOT have this option available. If anything leave Retreat were it is, but remove the pull from it. That way its a usable damage skill for DPS/Healer that will also get you out of the fire, Frost Damage buff or whatever. A second Frost DoT (aka Liquid Lighting) Though this does have issues too. Does the Tank accidentally Retreat away from the boss trying to proc Alkosh? That could be devastating.
    I'll echo others in saying that Arctic Blast would be nice if the damage scaled off of Max Magicka.
    Not against the damage scaling on Max Magicka, though this is an excellent tanking skill for AoE Minor Maim, so the Heal being based on Max Health is very nice. I do understand that DPS wouldn't like that. So its problematic changing it. Personally I dont think Polar Wind is worth much, but other tanks run that morph. If both did damage, one scaled on Max Magic and the other healed an Alley would be my ideal solution. Again thats a lot of change though, and to a skill thats heal strength is already questionable.
    And the increased range morph for Expansive Frost Cloak is lack-luster IMO, and I would love to see it turned into an ability that causes melee attackers to be afflicted with the Chilled Status Effect. (Again DK inspired)
    Unless they have fixed the bug where Expansive does not go on the caster than this wont be useful because Tanks wont use it and hopefully few others are getting melees. The extra range is good, the problem is that NB and sorc usually already have this buff and they are currently the majority of a trials group. If DK and Stamplars were more common than Expansive Cloak would be a lot stronger. Otherwise seems like a decent change in the current environment.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • exiars10
    exiars10
    ✭✭✭
    I wrote about this but I will write again:

    F.CK Warden! The most bugged class by far! Playing in Cyrodiil is nightmare!

    I am 2-3+ min in combat after combat is long gone! Hellooooooooo! I can't mount (huge and game breaking issue for me as Cyrodiil is horse simulator), I can't change abilities...

    There is a battle in the middle of nowhere, everybody is gone, and I can't mount so I have to use Bird of Prey and run like moron. I see some other players have this same problem.
    I want to run away from enemy zerg - too bad you can't mount.
    Did I mention getting stuck on Warden?

    I really "enjoy" as Warden DD in Cyrodiil (compared to super boring PvE DD), it really feels like the class for PvP but it's simply impossible to properly play from the sheer amount of bugs.
    I don't play ESO since 15.06. because Cyrodiil is broken since Summerset (PvE isn't much better, too)...

    Aldmeri Dominion (PC Europe via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    @Maura_Neysa

    Ooops, that's my inexperience with Warden showing. I mean Nature's Grasp (or at least a morph), lol.
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    @Maura_Neysa

    Ooops, that's my inexperience with Warden showing. I mean Nature's Grasp (or at least a morph), lol.

    Yeah, Its kind of common people getting especially Winters/Natures skills mixed up. I would love to see a damage skill in Nature's, and a 2nd actually usable damage skill from Winter's
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • LeHarrt91
    LeHarrt91
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    @Maura_Neysa

    Ooops, that's my inexperience with Warden showing. I mean Nature's Grasp (or at least a morph), lol.

    Yeah, Its kind of common people getting especially Winters/Natures skills mixed up. I would love to see a damage skill in Nature's, and a 2nd actually usable damage skill from Winter's

    Totally agree, with a damage skill in Green Balance and a second in Winters Embrace (i know Frozen Gate now deals damage but that also pulls enemies to you)
    and someone suggested the ability to summon a Spriggan, that would be cool.
    PS NA 1800+ CP
    Have played all classes.
    Warden Main

  • Millz
    Millz
    ✭✭✭
    Stamden here.

    1.) no passive snare or something a stamden could use for a snare effectively. Shalks should snare or cutting dive and morphs. AND before anyone comments on this point every class has a snare outside of weapons skills so dont give me that run rending slashes or low slash stuff. Because as we all know wardens kits are basically all buffs.

    2.) FIX the animations! ALL of them
    Brenhji
    PC NA - 400 cp
    (Retired) XBOX NA - 1006 cp

    ---Say no to standardization---
  • LeHarrt91
    LeHarrt91
    ✭✭✭✭✭
    Well the Warden does have access to class abilities that snare. Sleet Storm and Impaling Shards and morphs. but they are an Ultimate and magicka skill.

    The only class stamina snares i can think of are Biting Jabs and Venomous Claw and Noxious Breath (due to Warmth passive)
    PS NA 1800+ CP
    Have played all classes.
    Warden Main

  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    LeHarrt91 wrote: »
    Well the Warden does have access to class abilities that snare. Sleet Storm and Impaling Shards and morphs. but they are an Ultimate and magicka skill.

    The only class stamina snares i can think of are Biting Jabs and Venomous Claw and Noxious Breath (due to Warmth passive)

    Personally I'm fine with giving one back, but they aren't going to put it on Sub after taking it from Fissure. Really it should be on a separate skill anyway, just like Talons, Encase, etc. Fissure having a stun directly contradicted the recent broad sweeping nerf to all snares. Personally I'm glad they took away the stun rather than the damage of Fissure. Wardens do not have the damage capability to spare. Where as Stuns are only worth while in 10% of the game that maybe 30% of the player base spend more then half the game in.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Yzalirk
    Yzalirk
    ✭✭✭✭
    The Warden has become one of my favorite classes, particularly for Tanking, but it definitely needs some love.

    The ice abilities should dish out more damage for sure. For a class you have to pay for, it would be cool to see it as a great hybrid type of skill line.

    The pets just seem bland and boring because they are all Morrowind-based creatures for the most part. The Netch is probably the most useful in my opinion. The Shalks need to be better at debuffing enemies and feels too clunky. The Cliff Racer is pretty cool and is very nice to regain health and deal damage as a DD.
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    gabriebe wrote: »
    I think a nice way to work some Frost Damage into the Warden without changing the nature of every skill tree would be to remove the stam morph of Cliff Racer (stamwardens alrdy got enough burst) and change it to a Magic morph with a Throwback or Frost Damage Morph with a snare.

    And I agree that Swarm as an ulti makes a lot more sense. Could work a little bit like bat swarm, but instead of health it gives magica and stamina back. Or another morph could inflict magic damage, cleanses every ally that goes through it and inflicts major maim.
    gabriebe wrote: »
    I think a nice way to work some Frost Damage into the Warden without changing the nature of every skill tree would be to remove the stam morph of Cliff Racer (stamwardens alrdy got enough burst) and change it to a Magic morph with a Throwback or Frost Damage Morph with a snare.

    And I agree that Swarm as an ulti makes a lot more sense. Could work a little bit like bat swarm, but instead of health it gives magica and stamina back. Or another morph could inflict magic damage, cleanses every ally that goes through it and inflicts major maim.

    NO, that skills saves ranged stamina based dps(double bow). Believe it or not some people actually play an archer warden.
    Power Wealth And Influence.
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Anti_Virus wrote: »
    NO, that skills saves ranged stamina based dps(double bow). Believe it or not some people actually play an archer warden.

    Wow @Anti_Virus is right, thats a terrible idea
    gabriebe wrote: »
    I think a nice way to work some Frost Damage into the Warden without changing the nature of every skill tree would be to remove the stam morph of Cliff Racer (stamwardens alrdy got enough burst) and change it to a Magic morph with a Throwback or Frost Damage Morph with a snare.
    - Its in the wrong tree to be doing Frost damage
    - People asking for an additional stamina skill is a common comment.
    - Its not even like PvP StamDens run it normally anyway. Its Sub, Wrecking, Reverse or Sub, Dawn, Reverse.
    gabriebe wrote: »
    And I agree that Swarm as an ulti makes a lot more sense. Could work a little bit like bat swarm, but instead of health it gives magica and stamina back. Or another morph could inflict magic damage, cleanses every ally that goes through it and inflicts major maim.
    - Where would you put this ulti? People like the Bear, it just has issues that need fixed.
    - Why would Wardens want another source of Major Maim when they already have one?
    - Why would anyone want another half damage half utility ulti? If you want that just run Northern/PermaFrost

    If they are going to add another Frost damage skill, there is room for it. Replace Cristalized Slab, its worthless. You could also move the Frost pulse of Arctic Blast to the base skill. Even with 40k health its still only 1k damage every 2 sec. Then make an actual damage skill out of the morph. Make it scale of Max Mag/Spell Damage and pulse every second.

    That would be how you DONT "change the nature of every skill"
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    LeHarrt91 wrote: »
    Well the Warden does have access to class abilities that snare. Sleet Storm and Impaling Shards and morphs. but they are an Ultimate and magicka skill.

    The only class stamina snares i can think of are Biting Jabs and Venomous Claw and Noxious Breath (due to Warmth passive)

    Personally I'm fine with giving one back, but they aren't going to put it on Sub after taking it from Fissure. Really it should be on a separate skill anyway, just like Talons, Encase, etc. Fissure having a stun directly contradicted the recent broad sweeping nerf to all snares. Personally I'm glad they took away the stun rather than the damage of Fissure. Wardens do not have the damage capability to spare. Where as Stuns are only worth while in 10% of the game that maybe 30% of the player base spend more then half the game in.

    Posts like this show your total disconnect with magWarden needs in PvP. As a fulltime PvP magWarden I wish you would take a step back from those feedback threads and leave room for people being more knowledgeable than you are.

    Thanks.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    LeHarrt91 wrote: »
    Well the Warden does have access to class abilities that snare. Sleet Storm and Impaling Shards and morphs. but they are an Ultimate and magicka skill.

    The only class stamina snares i can think of are Biting Jabs and Venomous Claw and Noxious Breath (due to Warmth passive)

    Personally I'm fine with giving one back, but they aren't going to put it on Sub after taking it from Fissure. Really it should be on a separate skill anyway, just like Talons, Encase, etc. Fissure having a stun directly contradicted the recent broad sweeping nerf to all snares. Personally I'm glad they took away the stun rather than the damage of Fissure. Wardens do not have the damage capability to spare. Where as Stuns are only worth while in 10% of the game that maybe 30% of the player base spend more then half the game in.

    Fissure is nearly useless in PvE. Its only purpose is trash mob clearing. You swap it out during boss fights.
    Edited by MLGProPlayer on June 17, 2018 7:59AM
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