To those who're asking, I spend 100% of my time in vet DLC dungeons. I wanted to test out the performance of a magicka nightblade.
Can anyone tell me what value a lvl 1-50 grind is going to bring me?
Those of us who remember those VR days think that leveling these days is trivially easy. And it's absolutely hilarious to see people complaining about 1-50. You're complaining about having to walk four blocks down the road to buy milk, when leveling used to be like running a Marathon. We just look at this thread and think, "Aww, how quaint."
I leveled to 1-50 in 2 days last weekend. Not really an issue. The problem is the skyshard/skillpoint grind...
I thought I'd take advantage of the double XP witches festival to level a new magicka NB. I already have a CP 470 Templar and DK, and I run dungeons exclusively. So I'm not interested in questing, or the storyline. That's simply not why I play.
But my god, the tedium of running Dolmens. I hit lvl 31, before I gave up. Why Dolmens, you ask? Because:
1. Questing is too slow
I leveled to 1-50 in 2 days last weekend. Not really an issue. The problem is the skyshard/skillpoint grind...
lordrichter wrote: »My question is this - what is the purpose of the grind to 50? The real game for me starts after that anyway. I can understand for a new player, getting to 50 can be an adventure. But not when I already have alts, and I won't be able to do the real content until I hit 50.
For anyone against this idea, could you tell me what benefit the grind to 50 on a new character brings to a player like me?
It's an RPG, which means that the game starts when you create the character, not when you hit Level 50. It sounds to me like you are looking for something else.
All of my level 50 characters are "done" for me. All they are good for is "maintenance" stuff like daily writs. I might use them for new content, like Morrowind or CWC, but my active characters are all under level 50.
I know that I am far from the norm here, but this is how I play RPG games. Max level means "game over", start again.
MLGProPlayer wrote: »Mage's guild takes extremely long well as you need to clear 12+ zones worth of lore books. It's an absolute nightmare on console where you don't have the lorebooks add-on.
Exactly. Not sure what the OP expects when he hits level 50. A parade ? A reward of 200 virgins?
Getting to max level is so much easier than it was a little more than a year ago when we had to grind vet levels as well. Even then it was easier than when the game lauched.
Really simple solution. If you cannot stand the few days (and that is not pushing hard) it takes to level up a new character, do not do it.
Really simple.
VaranisArano wrote: »Could I use a token to get myself a max level stamblade or magblade? Sure! Except that it would probably sit unused because I don't think max level is going to help me enjoy the playstyle any more than I already do, having tried and failed to level nightblades over 6 times.