Ragnarock41 wrote: »GeorgeBlack wrote: »Ragnarock41 wrote: »
I'd buy the mount. But I won't.
Not buying these stuff is probably the best way to provide your ''feedback'' to zos.
Now that I think about it. You're right.
Ragnarock41 wrote: »Ragnarock41 wrote: »GaunterODim wrote: »
Dont think that stam dks struggle too much with ressources, but magdks definetely need some help.
A stam dk is my first char and main and having played basicly only magdk before morrowind, I knew immediately that the overkill ressource nerfs would make me have to put my magdk in the garage. Sad about that.
Actually magDK sustain is somewhat buffed in morrowind,especially compared to stamDK, which got a massive nerf from the same changes.
Flat values in battle roar means a 15k stamina magDk and a 50k stamina stamDK will get the SAME returns from battle roar.
But obviously 6k stamina return is gone with 2 or 3 skill for a stamDK, while for a magDK it is half of their stamina bar.
With helping hands,constution and other flat returns magDK sustain is sitting at a better spot.
Only issue is that they now need more magicka sustain, which is easier than stamina sustain honestly, IF you have more than 1500 magicka regen you should be fine.
MagDK usually runs s/b. HA restors stam. Though stam is more valuable to a mag dk than mag is to a stamDK, stam has the better sustain.
MagDk is miles ahead of stamDk in PvP. Im watcing all the stamDk mains slowly disappear as I see more and more almost unkillable magDK players around. They are still minority compared to all the Nbs and sorcs but still, magDK is now the dominant toon in PvP, and stamDK is the more versatile one because obviously stam has more mobility.
For PvE MagDK needs desperate buffs. Maybe an aoe inferno or anything really.
For PvP the last thing I want for MagDk is sustain buffs tho. Not without some serious nerfs to permablocking first.
Ragnarock41 wrote: »Ragnarock41 wrote: »GaunterODim wrote: »
Dont think that stam dks struggle too much with ressources, but magdks definetely need some help.
A stam dk is my first char and main and having played basicly only magdk before morrowind, I knew immediately that the overkill ressource nerfs would make me have to put my magdk in the garage. Sad about that.
Actually magDK sustain is somewhat buffed in morrowind,especially compared to stamDK, which got a massive nerf from the same changes.
Flat values in battle roar means a 15k stamina magDk and a 50k stamina stamDK will get the SAME returns from battle roar.
But obviously 6k stamina return is gone with 2 or 3 skill for a stamDK, while for a magDK it is half of their stamina bar.
With helping hands,constution and other flat returns magDK sustain is sitting at a better spot.
Only issue is that they now need more magicka sustain, which is easier than stamina sustain honestly, IF you have more than 1500 magicka regen you should be fine.
MagDK usually runs s/b. HA restors stam. Though stam is more valuable to a mag dk than mag is to a stamDK, stam has the better sustain.
MagDk is miles ahead of stamDk in PvP. Im watcing all the stamDk mains slowly disappear as I see more and more almost unkillable magDK players around. They are still minority compared to all the Nbs and sorcs but still, magDK is now the dominant toon in PvP, and stamDK is the more versatile one because obviously stam has more mobility.
For PvE MagDK needs desperate buffs. Maybe an aoe inferno or anything really.
For PvP the last thing I want for MagDk is sustain buffs tho. Not without some serious nerfs to permablocking first.
It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
It's just not even close anymore. These FOTM full sturdy 7th legion stam DK tanks are hard to kill yes, but relatively harmless compared to a magicka DK and mostly crutching on block cost calculation staying as messed up as it is. Even then, a magicka DK can easily be as unkillable, a hell of a lot more dangerous and for the most part has 10x more to offer to group play than a stamina DK ever will.
Playing a sDK in PvP feels like a massive waste of time right now... more than it already did pre-morrowind with the complete lack of group utility it's always had.
Ragnarock41 wrote: »Ragnarock41 wrote: »GaunterODim wrote: »
Dont think that stam dks struggle too much with ressources, but magdks definetely need some help.
A stam dk is my first char and main and having played basicly only magdk before morrowind, I knew immediately that the overkill ressource nerfs would make me have to put my magdk in the garage. Sad about that.
Actually magDK sustain is somewhat buffed in morrowind,especially compared to stamDK, which got a massive nerf from the same changes.
Flat values in battle roar means a 15k stamina magDk and a 50k stamina stamDK will get the SAME returns from battle roar.
But obviously 6k stamina return is gone with 2 or 3 skill for a stamDK, while for a magDK it is half of their stamina bar.
With helping hands,constution and other flat returns magDK sustain is sitting at a better spot.
Only issue is that they now need more magicka sustain, which is easier than stamina sustain honestly, IF you have more than 1500 magicka regen you should be fine.
MagDK usually runs s/b. HA restors stam. Though stam is more valuable to a mag dk than mag is to a stamDK, stam has the better sustain.
MagDk is miles ahead of stamDk in PvP. Im watcing all the stamDk mains slowly disappear as I see more and more almost unkillable magDK players around. They are still minority compared to all the Nbs and sorcs but still, magDK is now the dominant toon in PvP, and stamDK is the more versatile one because obviously stam has more mobility.
For PvE MagDK needs desperate buffs. Maybe an aoe inferno or anything really.
For PvP the last thing I want for MagDk is sustain buffs tho. Not without some serious nerfs to permablocking first.
It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
It's just not even close anymore. These FOTM full sturdy 7th legion stam DK tanks are hard to kill yes, but relatively harmless compared to a magicka DK and mostly crutching on block cost calculation staying as messed up as it is. Even then, a magicka DK can easily be as unkillable, a hell of a lot more dangerous and for the most part has 10x more to offer to group play than a stamina DK ever will.
Playing a sDK in PvP feels like a massive waste of time right now... more than it already did pre-morrowind with the complete lack of group utility it's always had.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
Ragnarock41 wrote: »Ragnarock41 wrote: »GaunterODim wrote: »
Dont think that stam dks struggle too much with ressources, but magdks definetely need some help.
A stam dk is my first char and main and having played basicly only magdk before morrowind, I knew immediately that the overkill ressource nerfs would make me have to put my magdk in the garage. Sad about that.
Actually magDK sustain is somewhat buffed in morrowind,especially compared to stamDK, which got a massive nerf from the same changes.
Flat values in battle roar means a 15k stamina magDk and a 50k stamina stamDK will get the SAME returns from battle roar.
But obviously 6k stamina return is gone with 2 or 3 skill for a stamDK, while for a magDK it is half of their stamina bar.
With helping hands,constution and other flat returns magDK sustain is sitting at a better spot.
Only issue is that they now need more magicka sustain, which is easier than stamina sustain honestly, IF you have more than 1500 magicka regen you should be fine.
MagDK usually runs s/b. HA restors stam. Though stam is more valuable to a mag dk than mag is to a stamDK, stam has the better sustain.
MagDk is miles ahead of stamDk in PvP. Im watcing all the stamDk mains slowly disappear as I see more and more almost unkillable magDK players around. They are still minority compared to all the Nbs and sorcs but still, magDK is now the dominant toon in PvP, and stamDK is the more versatile one because obviously stam has more mobility.
For PvE MagDK needs desperate buffs. Maybe an aoe inferno or anything really.
For PvP the last thing I want for MagDk is sustain buffs tho. Not without some serious nerfs to permablocking first.
It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
It's just not even close anymore. These FOTM full sturdy 7th legion stam DK tanks are hard to kill yes, but relatively harmless compared to a magicka DK and mostly crutching on block cost calculation staying as messed up as it is. Even then, a magicka DK can easily be as unkillable, a hell of a lot more dangerous and for the most part has 10x more to offer to group play than a stamina DK ever will.
Playing a sDK in PvP feels like a massive waste of time right now... more than it already did pre-morrowind with the complete lack of group utility it's always had.
@Valencer there's hardly a need to compare which apple is most rotten to begin with. They're both pretty crap right now. I play both and both have ups and downs to each other but both are *** compared to when I play other classes.
It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
The stam sustain buff was just as useful to magDKs as the magicka sustain buff was to stam DKs... which is to say not very. Like Krathos said, both are in a rough spot in pvp. Our wings are clipped for sure. Wrobel is clearly not a devotee of Akatosh.
Ragnarock41 wrote: »It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
The stam sustain buff was just as useful to magDKs as the magicka sustain buff was to stam DKs... which is to say not very. Like Krathos said, both are in a rough spot in pvp. Our wings are clipped for sure. Wrobel is clearly not a devotee of Akatosh.
Im tired of saying this again and again, stamDK Didnt got buffed in morrowind.
my stamina returns from battle roar LITERALLY HALVED.
Ragnarock41 wrote: »It kind of blows my mind that people rate stam DK higher than mag DK at this point. Morrowind was basically a big buff to magicka DKs (stamina sustain) and a huge nerf to stamina DKs (healing and stamina sustain).
The stam sustain buff was just as useful to magDKs as the magicka sustain buff was to stam DKs... which is to say not very. Like Krathos said, both are in a rough spot in pvp. Our wings are clipped for sure. Wrobel is clearly not a devotee of Akatosh.
Im tired of saying this again and again, stamDK Didnt got buffed in morrowind.
my stamina returns from battle roar LITERALLY HALVED.
he wrote "the magicka sustain buff was to stamdks". he means the increased magicka gain for stamdks through battle roar.
Casting an Ardent Flame Ability increases the duration of your active Ardent Flame abilities by 1 second. This effect can occur once per cast of those abilities. Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 3%This means that each of the Ardent Flame abilities can add 1 second to active DoTs ONCE per cast. (5 seconds max bonus duration if ALL Ardent abilities are cast.)
Your Fire Damage attacks deal up to [185 / 190 / 195 / 200]% more damage to enemies with less than 20% Health.