In context of his post he said in the middle of battle and spamming roll dodge and then comeback ambush and incap someone.In the middle of a fight lets say 2 minutes in your around 50-60% stam if you manage yoou stam well maybe higher roll dodging 4-5 times in a row at most your out if stam.Again that person said spam dodge roll only a idiot spam dodge roll.deepseamk20b14_ESO wrote: »IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
Dodge roll only 4 to 5 times? I promise I can dodge roll more than that lol. Not to mention, don't spam dodge roll. Wait a second as the dodge roll animation itself, plus a second after you've got another resource tick. Using LoS properly and it helps even more. If you're spamming dodge roll you're probably at a point where you're screwed anyways and even without dodge fatigue you're going to die. Plus, cloak is great. It has its issues. But cloak plus shadow image is awesome. Let a DK use volatile as I teleport well put of range, vigor and cloak back to full HP.
I'm not saying heavy isn't super strong and I'm not saying medium doesn't need a buff. But making medium out to be some super gimped thing is far from the truth for NB.
If you fight anyone who know what they are doing they will fight you on your shade.If you run and plant another in a fight you on the new shade and voltive will break your cloak when you need it.Its awesome against bad players or when you can pull your enemy away from it.When you can't your screwed.Meduim sucks facing anyone who know what they are doing is a waste of time.
Again I didn't bring up it being in the middle of the fight the OP did.No matter when the fight start your not gonna roll dodge 15 times in a row then come right back and kill anyone.deepseamk20b14_ESO wrote: »In context of his post he said in the middle of battle and spamming roll dodge and then comeback ambush and incap someone.In the middle of a fight lets say 2 minutes in your around 50-60% stam if you manage yoou stam well maybe higher roll dodging 4-5 times in a row at most your out if stam.Again that person said spam dodge roll only a idiot spam dodge roll.deepseamk20b14_ESO wrote: »IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
Dodge roll only 4 to 5 times? I promise I can dodge roll more than that lol. Not to mention, don't spam dodge roll. Wait a second as the dodge roll animation itself, plus a second after you've got another resource tick. Using LoS properly and it helps even more. If you're spamming dodge roll you're probably at a point where you're screwed anyways and even without dodge fatigue you're going to die. Plus, cloak is great. It has its issues. But cloak plus shadow image is awesome. Let a DK use volatile as I teleport well put of range, vigor and cloak back to full HP.
I'm not saying heavy isn't super strong and I'm not saying medium doesn't need a buff. But making medium out to be some super gimped thing is far from the truth for NB.
If you fight anyone who know what they are doing they will fight you on your shade.If you run and plant another in a fight you on the new shade and voltive will break your cloak when you need it.Its awesome against bad players or when you can pull your enemy away from it.When you can't your screwed.Meduim sucks facing anyone who know what they are doing is a waste of time.
I mean...why bring up half way through a fight? that's a bit silly don't you think? I mean, I can throw random numbers out too. Did you know that if I had 10% stamina left I'd only be able to roll dodge maybe twice? Heck, what if I only had 5%!? O MAN, I'd only be able to roll dodge once! I'm just saying even if I take his post in "context" it doesn't validate it or make it any less whimsical.
and,
Thankfully, 99% of PvPers in cyro don't know what they are doing becuase I troll zerg balls with shadow image all the time. Also useful in towers and keep walls or cliffs. Plus, 1v1 is a person going to camp my shade? If I move away, are they simply going to sit there at my shade while I'm out of range, does it become a staring contest? This wood elf is very good as staring contests. Seems like the fight wouldn't get anywhere. So no, I'll cast my shade and if you want to kill me, you're going to have to come to me and fight on my terms. That or forfeit and leave, which is still a win for me because they chickened out. Teleport to shade and gap close me? Okay, gap close right into my fear and I still cloak and will be out of range of damn near every AoE you might want to use. You can break free instantly all you want and you still won't catch me when I cloak and have major expedition. Place another shade, vigor, cloak to another position and set up another burst rotation. That's the beauty of high sustain with both resources. I'm not saying it will beat everyone because I certainly won't lol, but what I am saying is even good players are going to have to earn that kill, I promise you that.
deepseamk20b14_ESO wrote: »exeeter702 wrote: »From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
What, so they can be both offensively and defensively the strongest class in the game? If any class gets strong heal skills its templar and maybe warden. To suggest stamblade get the agony heal is just ludicrous.
If you think an offensively well built templar or warden isnt as much of a threat as a nb than i dont know what to say. If you believe for some silly arbitrary reason that only templars and wardens should be allowed to build into a strong healer than you have a lot to learn about how the game is designed.
Unless of course your hyperbolic jibberish is pure sarcasm.
Serioulsy, I agree. I've seen beast templars and Wardens putting out awesome damage while healing themselves like no other. I'm not sure this guy PvPs lol.
From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
What, so they can be both offensively and defensively the strongest class in the game? If any class gets strong heal skills its templar and maybe warden. To suggest stamblade get the agony heal is just ludicrous.
IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
Damn you played from beta and your still bad it's sad but it's ok it's a lot of players like you.You can have the best build in the game doesn't mean you know how to play it,or you will preform as well as the person. Who created it.Hey that RNG base proc proc alot when it only proc on dodgeable skills which is why it proc alot for people.Which mean that it's a large chance to proc on incap.Main reason why people hate shuffle it dodges there dodgable abilities since it only has to dodge those abilities.IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Okay lets go with your first point --> Shuffle gives you a percentage change to dodge.. lets relay on Rng based Luck
Second you cant see the incap coming if you get attacked out of stealth you can break the cc yes but you still have a really nice Debuff on you which gives you a hard time.
Second i dont think my build is bad with 5x Werwolf, 5xLegion, 2x Bloodspawn
Also Dk Leap doesnt hit always if you are far enough away it deals zero dmg cause you gonna land on the last position where the enemy was, i saw it often on my Dks and if you block the abillity it has done nothing.
Incap can miss but doesnt has too.
And pls im not talking about Aoe Dmg im talking about the abillity itself.
I know how to get a nightblade out of stealth with voltaire amor, also i use a rearming trap on the shadow itself.
I havent asked for help to play but thanks for trying. Im not playing on Na where PvP is far away from Eu Standard
Just for you to know i play since Beta i have achieved evrything on Stam Dk and Stam Nightblade and its much easier to take people down on Nightblade then on Dk. Thanks to Incap.
I play on my Nightblade with 5x Eternal Hunt, 5x Spriggean and 2x selens, running around with 3k weapon Dmg and 2.9k Stam Reg while i have also 1,2k Magicka Regen which grants me perma cloak or shadow if i want to.
Sorcs cant get me unless they use Soul Assault if Im in a bad spot.
I can dodgeroll till Infinity (cause i wait 1 second after i have done the first dodgeroll) with that build and Im able to take easy down a heavy Armored Dk, Warden or Templar (asfar its not a healbot).
Pls dont argue with L2p Issue if its your only argument..
Im not gonna argue with a person who cant stick to facts. If you keep telling me I have l2p Issue and im bad okay go ahead.
Oh btw you dont combine the rune of Eternal Hunt for Dmg its for escaping only , but yeah well explained Mastertroll without any clue im just gonna ignore your useless comments
And heres a funny meme for you
ZOS_Wrobel wrote: »We’d like to address a few common concerns we’ve been seeing in this thread. First: Agony. We appreciate all the feedback we’ve received so far on the changes to this ability, but understand some of you feel casting Agony on multiple players currently feels too risky. To counter this, we’re planning to change this to an upfront cost instead of damage each tick, and reduce its duration. We also want to make Executioner more useful, and will be implementing some changes in an upcoming PTS patch. This will include having it give resources back instantly, and making it proc when an enemy dies within a couple seconds of using an Assassination ability.
As an aside, we’re also looking at making Assassin’s Will an instant cast instead of having it be a super short cast.
We’ve also seen requests to modify Power Extraction, and to add an ability that scales off your maximum health. While we won’t be addressing these in this update, it’s something we’re exploring for the future.
We appreciate everyone who’s taken the time to test the class changes on the PTS and provide feedback. Keep it coming!
You don't even know how to combine use rune to line up your burst lmao.What fact did I ignore that incap can miss,be dodge,Blocked and just walked out of the range.That AOE ultimate hit just as hard as incap and can hit multiple people and have none of the issue incap have.Im sorry if you out of arguments if you need help.learning how to play stamblade or DO let me know I glad to help you.
Im not gonna argue with a person who cant stick to facts. If you keep telling me I have l2p Issue and im bad okay go ahead.
Oh btw you dont combine the rune of Eternal Hunt for Dmg its for escaping only , but yeah well explained Mastertroll without any clue im just gonna ignore your useless comments
And heres a funny meme for you
Again I didn't bring up it being in the middle of the fight the OP did.No matter when the fight start your not gonna roll dodge 15 times in a row then come right back and kill anyone.deepseamk20b14_ESO wrote: »In context of his post he said in the middle of battle and spamming roll dodge and then comeback ambush and incap someone.In the middle of a fight lets say 2 minutes in your around 50-60% stam if you manage yoou stam well maybe higher roll dodging 4-5 times in a row at most your out if stam.Again that person said spam dodge roll only a idiot spam dodge roll.deepseamk20b14_ESO wrote: »IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
Dodge roll only 4 to 5 times? I promise I can dodge roll more than that lol. Not to mention, don't spam dodge roll. Wait a second as the dodge roll animation itself, plus a second after you've got another resource tick. Using LoS properly and it helps even more. If you're spamming dodge roll you're probably at a point where you're screwed anyways and even without dodge fatigue you're going to die. Plus, cloak is great. It has its issues. But cloak plus shadow image is awesome. Let a DK use volatile as I teleport well put of range, vigor and cloak back to full HP.
I'm not saying heavy isn't super strong and I'm not saying medium doesn't need a buff. But making medium out to be some super gimped thing is far from the truth for NB.
If you fight anyone who know what they are doing they will fight you on your shade.If you run and plant another in a fight you on the new shade and voltive will break your cloak when you need it.Its awesome against bad players or when you can pull your enemy away from it.When you can't your screwed.Meduim sucks facing anyone who know what they are doing is a waste of time.
I mean...why bring up half way through a fight? that's a bit silly don't you think? I mean, I can throw random numbers out too. Did you know that if I had 10% stamina left I'd only be able to roll dodge maybe twice? Heck, what if I only had 5%!? O MAN, I'd only be able to roll dodge once! I'm just saying even if I take his post in "context" it doesn't validate it or make it any less whimsical.
and,
Thankfully, 99% of PvPers in cyro don't know what they are doing becuase I troll zerg balls with shadow image all the time. Also useful in towers and keep walls or cliffs. Plus, 1v1 is a person going to camp my shade? If I move away, are they simply going to sit there at my shade while I'm out of range, does it become a staring contest? This wood elf is very good as staring contests. Seems like the fight wouldn't get anywhere. So no, I'll cast my shade and if you want to kill me, you're going to have to come to me and fight on my terms. That or forfeit and leave, which is still a win for me because they chickened out. Teleport to shade and gap close me? Okay, gap close right into my fear and I still cloak and will be out of range of damn near every AoE you might want to use. You can break free instantly all you want and you still won't catch me when I cloak and have major expedition. Place another shade, vigor, cloak to another position and set up another burst rotation. That's the beauty of high sustain with both resources. I'm not saying it will beat everyone because I certainly won't lol, but what I am saying is even good players are going to have to earn that kill, I promise you that.
Yea if we are gonna balance the game around bad play everything is balance but we both know that's not true.Yea you refuse to fight me I'm just gonna wait for your shade to run out and fight you on your no spot if you run and hide I'm just gonna sit in my chair.We can argue this all day for real its not going anywhere.
deepseamk20b14_ESO wrote: »exeeter702 wrote: »From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
What, so they can be both offensively and defensively the strongest class in the game? If any class gets strong heal skills its templar and maybe warden. To suggest stamblade get the agony heal is just ludicrous.
If you think an offensively well built templar or warden isnt as much of a threat as a nb than i dont know what to say. If you believe for some silly arbitrary reason that only templars and wardens should be allowed to build into a strong healer than you have a lot to learn about how the game is designed.
Unless of course your hyperbolic jibberish is pure sarcasm.
Serioulsy, I agree. I've seen beast templars and Wardens putting out awesome damage while healing themselves like no other. I'm not sure this guy PvPs lol.
Because healing and damage can scale off the resource pools linearly, it creates a problem with characters having high amounts of damage while simultaneously having high amounts of healing. This is something they needed to address for a long time. There needs to some type of gating mechanism which balances the output based off the number and type of skills on the hot bar.
First the system could look at the number of skills which falls into the dps or healing and counts those. Skills that do not fall into the dps or healing category because they do not do either category are not part of the division count. Then take that total and use it to determine a division number to divide the resource pool(s) by.
Example 1: If the stam pool is 42,000 and there are 5 dps skills and 7 healing skills this number is divided by 12 so each slot counts as 3,500 resources for scaling. If the character has 5 dps skills those skills would scale based off 17,500 stam. The other 7 healing skills would scale based off 24,500 stam.
Example 2: If the magicka pool is 42,000 and there are 4 skills that are neither dps or healing, 5 dps skills and 3 healing skills this number is divided by 8 so each slot counts as 5,250 resources for scaling. If the character has 5 dps skills those skills would scale based off 26,250 magicka. The 3 healing skills would scale based off 15,750 magicka.
Example 3: If the stam pool is 22,000, magicka pool is 20,000, 2 skills that are neither dps or healing, 4 skills that are dps 1 is stam 3 are magicka, 6 skills that are healing 2 are stam and 4 are magicka.
The system would look at the stam 22,000 pool count 1 dps and 2 healing; and set the divider at 3. Each skill slot would count as 7,333 resource scaling for stam. The stam dps would scale off 7,333 stam and the healing off of 14,666 stam.
Then it would look at the magicka 20,000 pool count 3 dps skills, 4 healing skills and set the divider at 7. Each slot would count as 2,857 resource scaling for magicka. The magicka dps would scale off 8,571 magicka and the healing off 11,428 magicka.
There would need to be some adjustments to some skills’ maximum lower output values. Maybe by adding a percentage check where the scaling cannot fall below a certain amount of the resource total for cases where there is only one or two skills of that type and the character’s resource pools are split nearly evenly. Or the upper output values could be increased slightly as it shouldn’t matter too much as anyone who wanted to maximize their dps or healing output values would have to give up one or the other.
exeeter702 wrote: »
Tested the new Offering, here's some observations:
- Still doesn't scale with stamina/weapon damage.
- Minor Mending morph (Healthy Offering) costs 6751 health to cast & the other morph (Shrewd Offering) reduces the cost to 5738. These costs do not seem to scale with anything and the damage dealt isn't affected by any modifier (including Battle Spirit). The heal portion still scales with Battle Spirit & everything else though.
- The damage goes through dmg shields.
- You cannot cast the skill if you are below the health treshold.
- Breaks cloak & deals damage to you if cast while cloaked (previous version dealt the dmg to you but didn't break cloak).
Tested the new Offering, here's some observations:
- Still doesn't scale with stamina/weapon damage.
- Minor Mending morph (Healthy Offering) costs 6751 health to cast & the other morph (Shrewd Offering) reduces the cost to 5738. These costs do not seem to scale with anything and the damage dealt isn't affected by any modifier (including Battle Spirit). The heal portion still scales with Battle Spirit & everything else though.
- The damage goes through dmg shields.
- You cannot cast the skill if you are below the health treshold.
- Breaks cloak & deals damage to you if cast while cloaked (previous version dealt the dmg to you but didn't break cloak).
Lol well that makes it absolutely useless for PVP.
Getting barely anything out of it and mutagen looks like a much better option that HEALS you not damages you first and removes a negative effect if you go too low and gives a bit more.
This new skill is genuinely borderline useless...
You've been on the PTS so do you have any personal opinions?
This new skill is genuinely borderline useless...Tested the new Offering, here's some observations:
- Still doesn't scale with stamina/weapon damage.
- Minor Mending morph (Healthy Offering) costs 6751 health to cast & the other morph (Shrewd Offering) reduces the cost to 5738. These costs do not seem to scale with anything and the damage dealt isn't affected by any modifier (including Battle Spirit). The heal portion still scales with Battle Spirit & everything else though.
- The damage goes through dmg shields.
- You cannot cast the skill if you are below the health treshold.
- Breaks cloak & deals damage to you if cast while cloaked (previous version dealt the dmg to you but didn't break cloak).