ZOS_Wrobel wrote: »We’d like to address a few common concerns we’ve been seeing in this thread. First: Agony. We appreciate all the feedback we’ve received so far on the changes to this ability, but understand some of you feel casting Agony on multiple players currently feels too risky. To counter this, we’re planning to change this to an upfront cost instead of damage each tick, and reduce its duration. We also want to make Executioner more useful, and will be implementing some changes in an upcoming PTS patch. This will include having it give resources back instantly, and making it proc when an enemy dies within a couple seconds of using an Assassination ability.
As an aside, we’re also looking at making Assassin’s Will an instant cast instead of having it be a super short cast.
We’ve also seen requests to modify Power Extraction, and to add an ability that scales off your maximum health. While we won’t be addressing these in this update, it’s something we’re exploring for the future.
We appreciate everyone who’s taken the time to test the class changes on the PTS and provide feedback. Keep it coming!
From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
What, so they can be both offensively and defensively the strongest class in the game? If any class gets strong heal skills its templar and maybe warden. To suggest stamblade get the agony heal is just ludicrous.
Hyperbole much?
No one is saying NB should be the defensively strongest class (which they certainly aren't). I'm fine with there being no Major Mending for example, or strong instant heals like stam wardens' Soothing Spores.
But Vigor(/Rally if you happen to run 2H) alone isn't enough to survive on, not in medium armor atleast.
Having a decent alternative to Vigor (perhaps one that doesn't break cloak when you cast it) wouldn't be a horrible thing.
ZOS_Wrobel wrote: »We’d like to address a few common concerns we’ve been seeing in this thread. First: Agony. We appreciate all the feedback we’ve received so far on the changes to this ability, but understand some of you feel casting Agony on multiple players currently feels too risky. To counter this, we’re planning to change this to an upfront cost instead of damage each tick, and reduce its duration. [...]
We appreciate everyone who’s taken the time to test the class changes on the PTS and provide feedback. Keep it coming!
Hyperbole much?
No one is saying NB should be the defensively strongest class (which they certainly aren't). I'm fine with there being no Major Mending for example, or strong instant heals like stam wardens' Soothing Spores.
But Vigor(/Rally if you happen to run 2H) alone isn't enough to survive on, not in medium armor atleast.
Having a decent alternative to Vigor (perhaps one that doesn't break cloak when you cast it) wouldn't be a horrible thing.
No, hyperbole would be how much you complain about medium armor being unplayable weak and heavy armor being broken strong. Giving any stam build a 3rd heal over time that strong is a ridiculous idea.
ZOS_Wrobel wrote: »We’d like to address a few common concerns we’ve been seeing in this thread. First: Agony. We appreciate all the feedback we’ve received so far on the changes to this ability, but understand some of you feel casting Agony on multiple players currently feels too risky. To counter this, we’re planning to change this to an upfront cost instead of damage each tick, and reduce its duration. We also want to make Executioner more useful, and will be implementing some changes in an upcoming PTS patch. This will include having it give resources back instantly, and making it proc when an enemy dies within a couple seconds of using an Assassination ability.
As an aside, we’re also looking at making Assassin’s Will an instant cast instead of having it be a super short cast.
We’ve also seen requests to modify Power Extraction, and to add an ability that scales off your maximum health. While we won’t be addressing these in this update, it’s something we’re exploring for the future.
We appreciate everyone who’s taken the time to test the class changes on the PTS and provide feedback. Keep it coming!
ZOS_Wrobel wrote: »We’d like to address a few common concerns we’ve been seeing in this thread. First: Agony. We appreciate all the feedback we’ve received so far on the changes to this ability, but understand some of you feel casting Agony on multiple players currently feels too risky. To counter this, we’re planning to change this to an upfront cost instead of damage each tick, and reduce its duration. We also want to make Executioner more useful, and will be implementing some changes in an upcoming PTS patch. This will include having it give resources back instantly, and making it proc when an enemy dies within a couple seconds of using an Assassination ability.
As an aside, we’re also looking at making Assassin’s Will an instant cast instead of having it be a super short cast.
We’ve also seen requests to modify Power Extraction, and to add an ability that scales off your maximum health. While we won’t be addressing these in this update, it’s something we’re exploring for the future.
We appreciate everyone who’s taken the time to test the class changes on the PTS and provide feedback. Keep it coming!
If assassins will/scourge can be animation cancelled smoothly now, it's gonna be down right devastating in the right hands. Brace yourselves for 'nerf macros' threads. In between this change, the armor skill changes, and the incredible new heal on agony- nightblade will emerge as the dominant class in PvP imo. Both the stamina and magicka variants.
ZOS_Wrobel wrote: »We’d like to address a few common concerns we’ve been seeing in this thread. First: Agony. We appreciate all the feedback we’ve received so far on the changes to this ability, but understand some of you feel casting Agony on multiple players currently feels too risky. To counter this, we’re planning to change this to an upfront cost instead of damage each tick, and reduce its duration. We also want to make Executioner more useful, and will be implementing some changes in an upcoming PTS patch. This will include having it give resources back instantly, and making it proc when an enemy dies within a couple seconds of using an Assassination ability.
As an aside, we’re also looking at making Assassin’s Will an instant cast instead of having it be a super short cast.
We’ve also seen requests to modify Power Extraction, and to add an ability that scales off your maximum health. While we won’t be addressing these in this update, it’s something we’re exploring for the future.
We appreciate everyone who’s taken the time to test the class changes on the PTS and provide feedback. Keep it coming!
Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If assassins will/scourge can be animation cancelled smoothly now, it's gonna be down right devastating in the right hands. Brace yourselves for 'nerf macros' threads. In between this change, the armor skill changes, and the incredible new heal on agony- nightblade will emerge as the dominant class in PvP imo. Both the stamina and magicka variants.
ZOS_Wrobel wrote: »We’ve also seen requests to modify Power Extraction, and to add an ability that scales off your maximum health. While we won’t be addressing these in this update, it’s something we’re exploring for the future.
If assassins will/scourge can be animation cancelled smoothly now, it's gonna be down right devastating in the right hands. Brace yourselves for 'nerf macros' threads. In between this change, the armor skill changes, and the incredible new heal on agony- nightblade will emerge as the dominant class in PvP imo. Both the stamina and magicka variants.
From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
What, so they can be both offensively and defensively the strongest class in the game? If any class gets strong heal skills its templar and maybe warden. To suggest stamblade get the agony heal is just ludicrous.
Can Executionner please also restore stamina? Its only logical.
exeeter702 wrote: »From the info @ZOS_Wrobel talked about on eso live today, about siphoning becoming a healtree for nbs, pls dont make it a magickabuilds only, staminanbs also need to heal you know. Thanks.
What, so they can be both offensively and defensively the strongest class in the game? If any class gets strong heal skills its templar and maybe warden. To suggest stamblade get the agony heal is just ludicrous.
If you think an offensively well built templar or warden isnt as much of a threat as a nb than i dont know what to say. If you believe for some silly arbitrary reason that only templars and wardens should be allowed to build into a strong healer than you have a lot to learn about how the game is designed.
Unless of course your hyperbolic jibberish is pure sarcasm.
exeeter702 wrote: »
Sorry but you are putting way to much stock into "animation canceling" in this regard. Yes it will be nice to mask the bow firing animation, making it harder to react to in melee range but the projectile travel speed is not changed and thus this will have little actual effect from 20+ meters. Animation canceling isnt going to do anything for you outside of masking the bow firing animation. You will not be speeding anything up and macros are DEFINITELY not going to do you any favors here lol.
exeeter702 wrote: »
Sorry but you are putting way to much stock into "animation canceling" in this regard. Yes it will be nice to mask the bow firing animation, making it harder to react to in melee range but the projectile travel speed is not changed and thus this will have little actual effect from 20+ meters. Animation canceling isnt going to do anything for you outside of masking the bow firing animation. You will not be speeding anything up and macros are DEFINITELY not going to do you any favors here lol.
The main thing is that the channel is being removed which, I think, will eliminate the warning from Miat's addon. But cancelling is very relevant for backbar use and roll-cancelled Assassin's Scourges will be pretty brutal to fight against.
IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
In context of his post he said in the middle of battle and spamming roll dodge and then comeback ambush and incap someone.In the middle of a fight lets say 2 minutes in your around 50-60% stam if you manage yoou stam well maybe higher roll dodging 4-5 times in a row at most your out if stam.Again that person said spam dodge roll only a idiot spam dodge roll.deepseamk20b14_ESO wrote: »IF you read the person post he said DK and Templars shield stack off max health if you stack health on your dk your shield will be higher. A regular stamdk will have a low shield just like a stamblade.Also, while Wardens and dks do have abilities that scales to their own health, nbs should have something that scales to their targets health, be it for heals or damage. It's a much better tool set imo for a nb, and much more appropriately themed.
Do you consider at any fact, that the Dk shild in PvP is 2,6k strong?
Oh yeah such a great shild turn 4k magicka into 1k stam and you get a 2,6k shild...
Why do you even complain about a Nightblade ?
Do you have any class which has a 70 Point Ultimate ?
Which first stuns the target, second deals 14k dmg, gives your opponent Major Defile and gives you greater beserc.
Leap isnt that strong, Dawnbreaker isnt that strong....
Also the Nightblade will not suffer from the shuffle change, Stam Dk gonna suffer or any class which has to use Heavy Armor in PvP.
Do you consider at any fact that there are any other classes outside ?
Evrything gets destroyed by incap.. Have fun to get destroyed if you play medium stam Dk cause of shuffle, you had to go for heavy Armor cause you had no back off skill, like shadow or cloak.
Since you guys a have a spammable which gives you major fracture and breach, medium armor isnt a solution at all.
People who complain about Cloak and Shadow that they are to weak, are the worst player.
Both Skill gives the Nightblade such a great boost and mobillity and also a high dmg.
And pls dont come like we are squishy... A HELL YOU ARENT
Do your Dodgeroll thing till the end of the world, then run away get back ambush fear incap enemy is dead, Tbg the person, feel great of your skill.
Best balanced class..
So consider to nerf incap
If you get hit with a 14k incap you build is bad.You can dodge the CC and the damage from Incap.The only Ultimate that is dodgeable.So yea it can give you all that if It hits which isn't likely shuffle allow you to dodge the attack while CC,Now I wasted a ultimate. A Dk can hit a14k leap that's undodgable and AoE so can hit multiple people.Same with Dawnbreaker that also leave a dot.Lets talk about crescent sweep which deals 13k damage and cost 75 ultimate and is undodgable. None of those attack will miss Incap will.
Have to use heavy you acting like anyone want to use Meduim in its current state its just plan bad on everything.Heavy is miles better than meduim. You take less damage better healing and more weapon stacking sets.You know why meduim sucks all the undodgable abilities which NB have none of every thing a NB have is dodgeable.
If you can't stop a NB from cloaking use Voltive armor,If you see a NB plant a shade fight him near the shade GG tbat NB can't escape unless your a potatoe.Did you know multiple dodge rolls in a row cost more and more stam.So you can probably only dodge about 4-5 times if your lucky in the meduim of combat.Your post is a giant l2p issue.
Dodge roll only 4 to 5 times? I promise I can dodge roll more than that lol. Not to mention, don't spam dodge roll. Wait a second as the dodge roll animation itself, plus a second after you've got another resource tick. Using LoS properly and it helps even more. If you're spamming dodge roll you're probably at a point where you're screwed anyways and even without dodge fatigue you're going to die. Plus, cloak is great. It has its issues. But cloak plus shadow image is awesome. Let a DK use volatile as I teleport well put of range, vigor and cloak back to full HP.
I'm not saying heavy isn't super strong and I'm not saying medium doesn't need a buff. But making medium out to be some super gimped thing is far from the truth for NB.