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PTS Update 16 - Feedback Thread for Transmutation

  • Aeolwind
    Aeolwind
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    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    Tying a crafting item to veteran dungeons is not a good idea. You should tie it to crafting writs for Blacksmithing, Woodworking, & Tailoring. Guaranteed 1 a day for max crafters per discipline & give enchanting a drop.

    Then, give the end boss in vet and normal dungeons a chance to drop the crystal. Don't tie it to pledges, it doesn't make sense since pledges have absolutely nothing to do with crafting; yet you can get 4 a day by doing them.

    Move it to writs; you end up with the same quantity entering the world. Actually less, because it is really easy to have a level 50 character, not as easy to have the skill points to max out crafting.
  • Mystrius_Archaion
    Mystrius_Archaion
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    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    Well that sounds better, but I hope you add normal maelstrom arena to the "chance" list.
    I just don't like to be forced to group either.

    These should be the drop rates and numbers making it to live, or easier and not worse.
    If it gets worse than I won't bother with transmutation the same way I don't bother with pvp. I'm not a fan of causing myself distress working harder than I need or want to.
  • altemriel
    altemriel
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    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!


    nice!!
    Edited by altemriel on September 19, 2017 6:02PM
  • Victus42
    Victus42
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    All the ways of having them drop seem great so far!

    If I had one suggestion, it would be to make doing the last boss in vet content on hard mode increase the chance for the Transmutation Crystals to drop, even if they aren't the pledge for that day. Would give more incentive to do the hard modes.
    Edited by Victus42 on September 19, 2017 4:10PM
  • Liofa
    Liofa
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    So , templates have 200 crystals . I would be happy if every one of them got 200 . Now I can't even prepare a character properly for the trial we have today because I can't retrait all my items . Only retraited 5 and crystals are gone . I tried relogging , creating another template , nothing . You are giving us a new whole thing and we can do it 5 times tops . Am I missing something ? How do I refill my crystals ? Please don't be a genious and say ''do vet content'' . If I start doing that , PTS will be over and patch will carry over to the live server before I can retrait another item :/ So please someone tell me , how do I refill my crystals ?
  • BrightOblivion
    BrightOblivion
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    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    Just to clarify, is it any vet pledge, or just the ones we do hard mode on? Because vet dlc dungeons as PUGs are rough. Doing the hard modes? Not bloody likely.
  • paulsimonps
    paulsimonps
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    ✭✭✭
    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    @ZOS_GinaBruno

    What about Final bosses in Trials? Its not specifically listed, would seem odd that Dungeons last boss has a chance to drop them but trials are only from the weekly coffers. Can we get a confirmation on that specific aspect of it?
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!
    Gina, feedack: I still think you should at least half the crystals costs, or reward with more than one from all instances. Takes more time to finish Ma or Dsa, to place on the leaderboards or recieve End of Campaign rewards than to finish a vet pledge, doesn't make much sense that all of them reward only 1 crystal.

    Proposal:
    • Veteran Undaunted Pledge: 1 each.
    • Your first completed random Veteran dungeon through the Grouping Tool per day: 1 each.
    • Trial Weekly Quests: 3 each.
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds): 5 each.
    • End of Campaign Rewards (both 7-day and 30-day): 5 to 10.
    • Veteran Maelstrom Arena: 3 each.
    • Veteran Dragonstar Arena: 3 each.
    I would find this more reasonable.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Mix
    Mix
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    I don't quite understand why some posters are saying "crafting" shouldn't be tied to veteran content (thanks Gina for the list of sources - not JUST veteran content). The point of transmutation is to allow players who have been grinding a certain item with a specific trait an option if they are not lucky enough to get the item-trait combo they want in a reasonable amount of time!

    For instance you are guaranteed a Crystal from vMA completion. After 40 clears if you don't have that vMA weapon + trait that you need you can transmute one of the weapons with the wrong trait to your desired. If you do get it before you get 40 Crystals, then you can save them for some other armor/weapon and maybe have to grind a bit less for it.

    I can see players who aren't already crafters simply researching JUST the traits they use for the gear they use and then stopping. Those first traits are really fast to research too!

    I hope that the "chance" sources are a pretty good chance - not 100% but not 1%! If I was back grinding burning spellweave. I would do the daily random vet and the vet pledges then head back into CoA 1 (if the chance of Crystals was higher for vet I'd do that, if it was the same for vet and norm, norm is way faster). The point is I would be grinding mostly the same content to get the item and the Crystals would be a countdown until I could stop grinding basically. We should get a good chance at Crystals when grinding like that - since that is what it is meant to decrease.
  • Lady_Rosabella
    Lady_Rosabella
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    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    Thanks for changing the "Transmutation requires Transmute Crystals, precious resources occasionally received for successfully completing Veteran PvE activities such as Pledges, Trials, and Arenas, and several PvP sources such as Rewards for the Worthy, Battleground end of match rewards, and AvA end of campaign rewards." that was originally posted in the Patch Notes to "you're guaranteed to receive Crystal(s)." in the post you just made.

    The 40 crystal amount to transmute one item is still insanely ridiculous as some of us have a life outside of ESO and do not play all day, every day and would like to change the trait on an item or two before Christmas. Also, by the time you run a vet pledge/dungeon 40 times to get those 40 crystal, odds are you would have gotten the item you wanted in the trait you desired to begin with.

    In my personal opinion, it would also help if you would remove, at least the training, from the Monster Sets, if not the training and invigorating (I mean who would really trade another trait for one that just gives you a flat 11 Health, Magicka, Stamina recovery)? I used 96 keys the other day trying to get a trait I wanted on a particular Monster shoulder and I ended up with 31 training and 28 invigorating shoulders that were only good for me to use for deconstructing.

    I understand this is just the PTS and we've only been in it for less than 24 hours, I just hope you give a great deal consideration to the drop rate, "(which are subject to change since we're on the PTS)" and/or also to the amount it takes to transmute just one item.

    One again, thanks for the response @ZOS_GinaBruno. :smile:

    Edited to include that this is my personal opinion and the opinion of most of my guild mates. Some people like the training and invigorating traits, but for the most part we save our keys and farm for the helmets once we hit CP160. At that time (CP160) I don't see the point in having a training trait or a trait that only gives you a flat 11 recovery (Legendary) on your health, magicka, and stamina.
    Edited by Lady_Rosabella on September 19, 2017 4:31PM
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    @ZOS_GinaBruno

    What about Final bosses in Trials? Its not specifically listed, would seem odd that Dungeons last boss has a chance to drop them but trials are only from the weekly coffers. Can we get a confirmation on that specific aspect of it?
    @paulsimonps I don't think dungeon last bosses have a chance either, only through the grouping tool.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • paulsimonps
    paulsimonps
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    ✭✭✭
    SanTii.92 wrote: »
    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    @ZOS_GinaBruno

    What about Final bosses in Trials? Its not specifically listed, would seem odd that Dungeons last boss has a chance to drop them but trials are only from the weekly coffers. Can we get a confirmation on that specific aspect of it?
    @paulsimonps I don't think dungeon last bosses have a chance either, only through the grouping tool.

    Did you not read Ginas post?
    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭

    Mix wrote: »
    I don't quite understand why some posters are saying "crafting" shouldn't be tied to veteran content (thanks Gina for the list of sources - not JUST veteran content). The point of transmutation is to allow players who have been grinding a certain item with a specific trait an option if they are not lucky enough to get the item-trait combo they want in a reasonable amount of time!

    For instance you are guaranteed a Crystal from vMA completion. After 40 clears if you don't have that vMA weapon + trait that you need you can transmute one of the weapons with the wrong trait to your desired. If you do get it before you get 40 Crystals, then you can save them for some other armor/weapon and maybe have to grind a bit less for it.

    I can see players who aren't already crafters simply researching JUST the traits they use for the gear they use and then stopping. Those first traits are really fast to research too!

    I hope that the "chance" sources are a pretty good chance - not 100% but not 1%! If I was back grinding burning spellweave. I would do the daily random vet and the vet pledges then head back into CoA 1 (if the chance of Crystals was higher for vet I'd do that, if it was the same for vet and norm, norm is way faster). The point is I would be grinding mostly the same content to get the item and the Crystals would be a countdown until I could stop grinding basically. We should get a good chance at Crystals when grinding like that - since that is what it is meant to decrease.

    To me, i think it is far more myth than fact that crafting is tied to this new feature.

    it is a technical truth... sure... but not significant.

    Up until now, trait control has been a part of the crafting realm, though not exclusively so.

    but with this, as you observe, all you need is to research the trait you want which is a six hour delay in most cases... a little longer if it is a second or third trait per type.

    "Being a crafter" is mostly irrelevant to the new "alternative way" to get trait control in more ways for dropped gear.

    Could have gone differently...

    1 - could have let the same passive for crafting that reduces temper cost for upgrade also reduce crystal cost for transmute. (pro-crafting)

    2 - could have had the voucher station be priced for economy at say 250v or 125v not 1250v (pro-ecomony and crafting)
    3 - could have required 9 trait unlock to transmute (pro-crafting)
    4 - could let shards be traded and sold. After all, the user still has to go grind the weapon or gear to get the right piece. (pro economy)
    5 - could have sold the shards for vouchers at the master writ store or a special stone that reduces the cost in crystals but does not replace them all. (pro-crafting)
    6 - could have let it not bind the object so that the overland BoE items worth having can still be sold after converting (pro-economy)
    7 - could have been a right-click change like they do with a few motifs now (drop the fake "crafting is important" spin)
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • TheRealPotoroo
    TheRealPotoroo
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    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no!

    No, we won't. Only a tiny fraction of the player base does high end game. This abomination of a system is almost unusable in its current form and ZoS has thoughtlessly ignored the true and much larger market, crafters. This implementation is hopelessly wrong from top to bottom. Clueless and cruel.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Lord_Eomer
    Lord_Eomer
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    please do not lower tranmutation crystals requirement ot else it would be much easier to change weapon/armor trait.

    Why don't you like easier?
    You can ignore it if you don't want to change weapon traits, but I can't see how lowering it would not benefit you?

    Do you really mean you just don't want others to do it?

    You just want game to be piece of cake for everyone,

    Grind fot BIS trait is over, if lowering transmutation requirement then it would be very easy for every to use single gear and change trait everytime. It can create power creap.

    We will see dungeons, trails not any more done. Contents replay value will die. Only new players may do

    They are not very harder to get so do some effort to be rewarded!
    Edited by Lord_Eomer on September 19, 2017 4:50PM
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    Just to clarify, is it any vet pledge, or just the ones we do hard mode on? Because vet dlc dungeons as PUGs are rough. Doing the hard modes? Not bloody likely.
    It's any Veteran pledge.
    The new Transmutation system is intended as a way to assist you in obtaining the trait you desire for your gear as you play, but not be the primary way to obtain it. You'll obtain Transmutation Crystals as you play the content you're already participating in, but it isn't meant to be something you get immediately. We want you to feel like you have a way to eventually get the trait you want.

    As for the current drop rates (which are subject to change since we're on the PTS), you're guaranteed to receive Crystal(s) from the following sources:
    • Veteran Undaunted Pledge
    • Your first completed random Veteran dungeon through the Grouping Tool per day
    • Trial Weekly Quests
    • Leaderboards (AvA, Trials, Arenas, and Battlegrounds)
    • End of Campaign Rewards (both 7-day and 30-day)
    • Veteran Maelstrom Arena
    • Veteran Dragonstar Arena

    Additionally, you also have a chance at obtaining Crystals from these sources:
    • Completing additional random Veteran dungeons through the Grouping Tool
    • Final bosses from Normal and Veteran dungeons
    • Rewards for the Worthy

    Hope this helps clarify how this system works. Again, remember that we've only been on the PTS with this system for less than 24 hours, so we may further tweak everything before it goes live. Thanks for all the feedback thus far, and keep it coming!

    @ZOS_GinaBruno

    What about Final bosses in Trials? Its not specifically listed, would seem odd that Dungeons last boss has a chance to drop them but trials are only from the weekly coffers. Can we get a confirmation on that specific aspect of it?
    Yes, final bosses from Trials too. Sorry about that!
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Starshadw
    Starshadw
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    More thoughts on the crystal drop rate, etc.

    1. These things need to have a guaranteed drop rate, not be yet another RNG drop. 1 per vet dungeon pledge/trial quest bag/1 in every PvP end-of-campaign participation reward (so in addition to the stone repair kits, you get 1 crystal - however, to keep the 30-day campaigns from being abandoned, the 30-day campaigns should award 4-5 crystals (ie, the same amount someone homed on a weekly campaign would get over the same time period).

    2. They should be an additional reward to completing master writs - so in addition to the writ voucher reward, 1 crystal. As has already been pointed out, something that is so crafting-based should have a means of obtaining aside from dungeon/trial/PvP content.

    3. They should be a somewhat common reward from daily crafting writs - again, this is a crafting item, and crafters should have the means to acquire them.

    4. Additional crystals should be part of the top-tier rewards for PvP end-of-campaign. So everyone in PvP would get 1 crystal from the participation reward Email, but the top-tier folks would get 1-3 more in their extra reward Emails.

    5. The 200 cap seems silly to me, and completely arbitrary. Either increase it to 500 (which would cover the cost of retraiting a full set of gear plus four weapons/shields), or - preferably - leave it uncapped.

    There is already enough RNG in this game. We don't need yet another RNG drop item. You still have to get the right gear set to drop, and in the case of weapons, the right weapon type.

    The Transmutation System shouldn't be yet another "if you're lucky enough to get the drop" situation. It should be a way to help those with awful RNG, not yet another way to frustrate them.





  • kojou
    kojou
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    Were you able to easily find the Transmutation Station?

    Bought a house one with crowns and used it.

    Did you successfully obtain the new currency, Transmutation Crystals?

    I just used the ones that were provided in the template.

    Was the interface easy to understand when transmutating a piece of equipment?

    Yes

    Was it clear that you needed to have your target trait researched?

    It was clear to me beforehand... I have all traits researched so I didn't see what it looked like with a trait not researched.

    Did you purchase a Transmutation Station from the Master Writ Merchant to put in your home?

    Yes.

    Was it clear when an item had been successfully transmutated?

    Yes.

    Do you have any other general feedback?

    The cost of 40 is too high IMO. I don't know what the drop rate is on these, but running 40+ vet dungeons to change one item seems like a lot to me. 20 seems more reasonable.
    Edited by kojou on September 19, 2017 5:03PM
    Playing since beta...
  • NyassaV
    NyassaV
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    This is so incredibility stupid, 40 for 1 retrait is outrageous, I've already spent almost a year looking for something and now I have to spent (does math in head, really bad math?) A WEEK or so? to get all these crystals for ONE item. We want to remove the heavy grinding, 10 crystals I can do, I think it should be like 5 but I'll settle for 10
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Eddyble
    Eddyble
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    Victus42 wrote: »
    All the ways of having them drop seem great so far!

    If I had one suggestion, it would be to make doing the last boss in vet content on hard mode increase the chance for the Transmutation Crystals to drop, even if they aren't the pledge for that day. Would give more incentive to do the hard modes.

    I like this idea, for completing any HM it should drop 2 crystals. Just as you get 2 keys.
    Eddyb1e - Xbox One - NA
    Eddyble - PC - NA
  • NyassaV
    NyassaV
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    Maybe make world bosses drop them as well? DLC world bosses drop 2 per player, what of Dolems, they could drop them as well, there are so many ways it Could be done
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • BattleAxe
    BattleAxe
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    @ZOS_GinaBruno I haven't played on pts since I'm mainly a console player but how about adding a bit more to the transmuting by allowing the ability to also change the items style. Example: most trial sets come in the celestial style but you don't like that style allowing a player to change the style as well as trait allows a player to not feel trapped to costumes and polymorphs
  • lpfan678
    lpfan678
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    @ZOS_GinaBruno can you give the reasoning behind the crystal cap?
  • TheRealPotoroo
    TheRealPotoroo
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    Starshadw wrote: »
    More thoughts on the crystal drop rate, etc.

    1. These things need to have a guaranteed drop rate, not be yet another RNG drop. 1 per vet dungeon pledge/trial quest bag/1 in every PvP end-of-campaign participation reward (so in addition to the stone repair kits, you get 1 crystal - however, to keep the 30-day campaigns from being abandoned, the 30-day campaigns should award 4-5 crystals (ie, the same amount someone homed on a weekly campaign would get over the same time period).

    2. They should be an additional reward to completing master writs - so in addition to the writ voucher reward, 1 crystal. As has already been pointed out, something that is so crafting-based should have a means of obtaining aside from dungeon/trial/PvP content.

    3. They should be a somewhat common reward from daily crafting writs - again, this is a crafting item, and crafters should have the means to acquire them.

    4. Additional crystals should be part of the top-tier rewards for PvP end-of-campaign. So everyone in PvP would get 1 crystal from the participation reward Email, but the top-tier folks would get 1-3 more in their extra reward Emails.

    5. The 200 cap seems silly to me, and completely arbitrary. Either increase it to 500 (which would cover the cost of retraiting a full set of gear plus four weapons/shields), or - preferably - leave it uncapped.

    There is already enough RNG in this game. We don't need yet another RNG drop item. You still have to get the right gear set to drop, and in the case of weapons, the right weapon type.

    The Transmutation System shouldn't be yet another "if you're lucky enough to get the drop" situation. It should be a way to help those with awful RNG, not yet another way to frustrate them.
    So much this.

    It's not to late to listen and fix it, ZoS.
    Edited by TheRealPotoroo on September 19, 2017 5:31PM
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Starshadw wrote: »
    More thoughts on the crystal drop rate, etc.

    1. These things need to have a guaranteed drop rate, not be yet another RNG drop. 1 per vet dungeon pledge/trial quest bag/1 in every PvP end-of-campaign participation reward (so in addition to the stone repair kits, you get 1 crystal - however, to keep the 30-day campaigns from being abandoned, the 30-day campaigns should award 4-5 crystals (ie, the same amount someone homed on a weekly campaign would get over the same time period).

    <snip>

    The Transmutation System shouldn't be yet another "if you're lucky enough to get the drop" situation. It should be a way to help those with awful RNG, not yet another way to frustrate them.

    You saw the post that was made on the previous page, yes? With the drop rate info and what will give you a guaranteed drop for Crystals? Just want to make sure you saw the latest and greatest.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Integral1900
    Integral1900
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    40 crystals!!!

    So I need to run 40 vet pledges for one change!!!

    That's insane! Some of us have jobs and families, god almighty it might take me a year to get to 40!

    What am I supposed to do? Because if it's a choice between my daughters and my soul mate on one side and eso on the other, well, I'm sorry but no way in hell!!!
  • feyii
    feyii
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    Were you able to easily find the Transmutation Station?
    I haven't looked for the one inside Clockwork City, yet.

    Did you successfully obtain the new currency, Transmutation Crystals?
    The ones a template character gets automatically, yes. I didn't do any of the activities, which can reward the crystals, yet.

    Was the interface easy to understand when transmutating a piece of equipment?
    Yep, it was clear how to use everything.

    Was it clear that you needed to have your target trait researched?
    Yes, though the text color difference is not very much and the lock icon inside the trait icon is, for some traits (especially those with light trait stones), a bit hard to notice. The tooltip when hovering over the trait, however, is clear enough.

    Did you purchase a Transmutation Station from the Master Writ Merchant to put in your home?
    I did. If the voucher price is staying that high, it seems rather unreasonably high in comparison to everything else Rolis Hlaalu sells. I know on live it will take me ages to get that many vouchers, since most master writs only reward 5-7 vouchers.

    Was it clear when an item had been successfully transmutated?
    Yes, it was. Though I am not sure the additional icon behind the item name inside the bank/inventory window is really necessary. Unless, of course, transmuting has other effects as well. E.g. as someone suggested that you only have a chance to get the original trait stone back when deconstructing. If this is the case, it would be good to also know what the original trait was.

    Do you have any other general feedback?
    This might be a PTS only problem. Yesterday I created a template character, and thus got 199/200 crystals. I transmuted 2 items. Today I logged in with an exisiting character. When activating the transmutation station the display said I had 199/200 crystals. I thought they might get refreshed on the PTS every day, but after I transmuted another item, the display changed to 79/200 crystals. So I guess the first display is bugged.
    Also, the activation prompt for the bought transmutation station was already shown when I was rather far away from it. Activating it from that distance caused my character to go to it and activate it, but this feels wrong. It might also interfere with other prompts you get and thus should be much closer to the station, as with any other crafting station.
    Edited by feyii on September 19, 2017 5:55PM
  • Starshadw
    Starshadw
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    You saw the post that was made on the previous page, yes? With the drop rate info and what will give you a guaranteed drop for Crystals? Just want to make sure you saw the latest and greatest.


    I hadn't, actually - must have shown up while I was typing and thus I missed it after posting.

    That's definitely 90% better than "occasional" - I do still absolutely think they should be guaranteed rewards from master crafting writs, and have a decent chance at dropping from daily crafting writs, to allow for those people who really focused on crafting as their primary activity in the game a decent chance at obtaining them.

    Something to consider would be normal versus vet trials. I'd say 1-2 crystal reward for normal weekly quest, whereas the vet trial reward should be 3-5: vet trials require more time, effort, and in-game money and resources (buying or making pots, etc.), so offering a few more crystals as a reward doesn't seem like a bad idea.

    :)
    Edited by Starshadw on September 19, 2017 5:57PM
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Seriously concerned that they wont straight up say how likely a crystal is to obtain after doing a vet dungeon... After doing the daily random and pledges I would like to farm for more crystals but when ZOS stays quite it normally means the drop rate of these from vet dungeons after doing the daily few will be next to nothing and not worth doing..

    I think it should just be 1 crystal per vet complete... daily or not..

    Since level cap is going up we will all have a tone of gear to re-trait and 40 is a crazy number if we have to compete with (yet again) RNG of crystals in vets..
  • rhapsodious
    rhapsodious
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    40 crystals!!!

    So I need to run 40 vet pledges for one change!!!

    That's insane! Some of us have jobs and families, god almighty it might take me a year to get to 40!

    What am I supposed to do? Because if it's a choice between my daughters and my soul mate on one side and eso on the other, well, I'm sorry but no way in hell!!!

    With a good group, non-DLC pledges should take less than an hour for both...

    Plus the chance of a boss drop, plus the random dungeon crystal, plus the fact that geodes that contain multiple will be a thing...

    40 I think is the sweet spot between "why bother farming" and "excessive grinding".
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