@Gan Xing Which could be relatively easily fixed by having a separate CP/skills loadout that takes place automatically when you enter/exit Cyrodiil.According the the Devs in the ESO Live, they don't want to balance the two separate as that will cause us to *** and whine about having to change our setups too often switching from PVP to PVE (as if some don't in some way already, I personally don't).
Similar to what @Ainle proposes, but it doesn't need to have any buff based on Alliance rank - the skill trees already cover that. The skills and CP's don't even necessarily need to be different, only the values.Champion Points Regarding PvP vs PvE
Please look into having separate CP trees for PvP and PvE. I think that alone would solve SO MANY balancing issues.
Endlessly, eh? I count an one every 10 seconds (which works out to be what his regen probably allows. Some of these are out of combat. None of those get interrupted. All of these are against PuGs (his title, not mine.)Twohothardware wrote: »
I suggest you take a look here at one of the best Stam Sorc's in the game and how he is endlessly Dark Dealing and doesn't need to use Streak even while outnumbered.
https://www.youtube.com/watch?v=VAkP30GzkRI
And StamSorc has high mobility regardless if you Streak or not. The Minor Expedition of Hurricane + Orc passive + a Major Expedition potion and you can outrun any other class with no Streak involved.
And I would also suggest those of you that don't push for these other classes to receive back their sustain to keep in mind that if you think alot of players are running MagSorc/StamSorc now in PvP just wait till that's the only viable class. It won't be as much fun to play a StamSorc when all your facing is StamSorc/MagSorc.
No worries. It's looking like they'll train wreck the base game at no extra cost.Doctordarkspawn wrote: »PvP'ers remain somewhat happy overall unless their own class took a hit... not saying all classes haven't had a hit in someway or another.
However..... PvE'ers are still screwed.
Every week I sit here waiting for these PTS patch notes in hopes for a change in the 'Right Direction' but am let down each and every time... eh I'll play morrowind for the story at this stage. But after that $50 you get from me ZoS you won't see my monthly Subscripstion come in or even my credit card in the crown store.
#wrobeled
50 bucks ain' worth a story to me.
Stamsorc isn't a stamsorc without streak and crit surge.. They both cost a TON of magica to cast...Twohothardware wrote: »The guy at ZoS that's making the final decision on these changes whether it be Wrobel or whoever must of been a total fail at Mathematics in school or is just lost on logic. This new change to Siphoning Attacks restores around the same amount of Stamina you get back on a single Dark Deal cast AND YOU HAVE TO WAIT 20 SECONDS AND LAND MULTIPLE LIGHT/HEAVY ATTACKS TO GET IT. In that same 20 seconds the Dark Dealing Stam Sorc could of just cast a half a dozen times and gone from zero resources to full resources on top of a huge heal per cast.
All of these changes to Siphoning/Leeching Attacks need to be completely reversed. ZoS seems to have no idea how a Nightblade functions and how you have to rely on both good Stamina and Magicka sustain due to the mix of class abilities that are real resource drains like Cloak and Fear on the Magicka side. On a Stam Sorc all of your main abilities are Stamina based so they lose nothing from giving up all their Magicka to spam Dark Deal for infinite sustain. It is not a trade off. It is not balanced. It is not close.
Learn to math ZoS/Wrobel and maybe get outside of your internal testing at the office where all of you are clearly running MagSorc's.
Sigh.. More sorc misinformation....
And did you even read my earlier post about a page back around just how well constitution sustains dark deal this patch.. You can do 1 DD per 20 seconds. You're making the mistake of comparing pts nightblade with live sorc, and even then exaggerating it...
Do you know how much cost a stamblade to cast cloak or fear? Even moar than streak and surge combined.
I'm not contesting that. I'm contesting the assertion that stamsorc uses magica for nothing other than dark deal..
I would like to see any stam sorc on PVE using streak...
I don't really care about PVE.
Ok. But the point stands, do you think stamsorc is the only class that uses magicka for utility?
Let's have a look:
DK: wings, spiked, igneous, I weapons, fossilize
NBs: Mark, Cloak, Fear, Shades
Temps: BoL, Cleanse, Rune
Sorc: Streak, Surge.
No - why would I think that? You keep doing this - putting words in my mouth. I'm just saying that dark deal is fuelled by a very small tank that has had its ability to be refilled hit hard. Yet you don't seem to grasp that and keep going on as if sorc sustain is as good as it is on live.
This is only theory, not test 5 min hm AA with block etc. ... any post dps?
Noted in the description, this has been tested on PTS also, but I will show as soon as I get the stupid watermark removed so to avoid being banned due to ZOS miscommunication about what IS and ISN'T allowed to be shown:)
This is only theory, not test 5 min hm AA with block etc. ... any post dps?
Noted in the description, this has been tested on PTS also, but I will show as soon as I get the stupid watermark removed so to avoid being banned due to ZOS miscommunication about what IS and ISN'T allowed to be shown:)
You can show DPS test on skeleton with stam DK from PTS as long as it's not recorded in house located in Vvardenfell or anywhere else in Vvardenfell. NDA is lifted for all base game classes and You can present vidoes with them.
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Still every sorc will run it in PvE. Now it can hit even for 50k so You're saying everyone will unslot it because it'll hit max ~45k ?... Also crystal is skill from dark magic and provides 3% spell crit buff to whole group for 20 seconds from passive.
Merlin13KAGL wrote: »Endlessly, eh? I count an one every 10 seconds (which works out to be what his regen probably allows. Some of these are out of combat. None of those get interrupted. All of these are against PuGs (his title, not mine.)
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Still every sorc will run it in PvE. Now it can hit even for 50k so You're saying everyone will unslot it because it'll hit max ~45k ?... Also crystal is skill from dark magic and provides 3% spell crit buff to whole group for 20 seconds from passive.
Nobody will run it anymore, because people are using heavy attacks in PVE now. And on a HA sorc build, frags does not longer find its way to a sorcs front or back bar. This is not because of the 10% nerf, but simply because the meta is changing.
Merlin13KAGL wrote: »Endlessly, eh? I count an one every 10 seconds (which works out to be what his regen probably allows. Some of these are out of combat. None of those get interrupted. All of these are against PuGs (his title, not mine.)
First seconds of the fight, he Streaks into a close encounter and then he proceeds to do 2 Dark Deals.
Then 4 seconds passes and he does 2 other Dark Deals.
I count 4 Dark Deals every 8 seconds, after a Streak.
Of course during a battle where he's outnumbered he doesn't spam it like a noob, he's one of the top players in the game not a 250CP who joined when Homestead was release ffs.
In 1vs1 or even 1vs2 fight a stamsorc can Dark Deal 5 times in 9 seconds.
That's 15k stamina, it's like adding 3k recovery.
Plus 8k health multiplied per 5 times, plus the 8% HP from every cast thanks to the passives.
How can you say this is not OP?
Currently, a StamDK with a 38k max pool has to spend 10% more magicka to receive 5k less stamina and no health back from Igneous Shield spam casting.
Nightblades can gain a lot of stamina and Magicka with Siphoning Attacks but that requires them to be active, to expose themselves, it's highly rewarding because of the risk.
Templars' way to restore stamina is free but once again, Repentance it's highly rewarding because you need to actually kill stuff to refresh yourself.
Dark Deal? It's not risky nor it restores just one pool.
Why is it SO REWARDING? Because of the "cast time"?
Believe it or not, it took me almost 2 months to get my forum account made and activated... So, you know... at least the patch isn't the only aspect of Zeni that is a disaster. With that being said, I'm going to start blowing up the Bethesda forums about this patch. The ESO forum on Bethesda.net just redirects you to this forum... so that won't do. I'll just start to consistently post in the other Bethesda game forums to get their attention. It's pretty clear that Zeni isn't going to listen... if there's one thing I've learned in the world of being a consumer; companies and their overseers don't want their bottom line to be hurt, period... When you can't get the proper return on investment for a product you've paid money for, you climb the ladder of authority until someone with power decides they don't want to lose your business. The last 15 pages of this thread indicate that the overwhelming majority of consumers aren't happy... .it's time Zeni is held accountable by someone.
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Still every sorc will run it in PvE. Now it can hit even for 50k so You're saying everyone will unslot it because it'll hit max ~45k ?... Also crystal is skill from dark magic and provides 3% spell crit buff to whole group for 20 seconds from passive.
Nobody will run it anymore, because people are using heavy attacks in PVE now. And on a HA sorc build, frags does not longer find its way to a sorcs front or back bar. This is not because of the 10% nerf, but simply because the meta is changing.
ZOS_GinaBruno wrote: »Item Sets
- Changed the overall style for the dropped item sets available in Vvardenfell.
- The War Maiden set now drops in the Telvanni style instead of Tsaesci.
- The Defiler set now drops in the Hlaalu style instead of Ashlander.
- The Warrior-Poet set now drops in the Redoran style instead of Bouyant Armiger.
- The appearances previously used by the Defiler and Warrior-Poet sets are still available as crafting motifs, obtained by participating in Vvardenfell content. The appearance used by the War Maiden set will not be available as a motif with Morrowind.
- Defiler: Fixed an issue where this Item Set could trigger on Critical Strikes with heals, instead of only Critical Strikes with damage.
Allow me please to post some observations about this thread and the forums in general. I skipped to the last page after browsing for a while, but noticed Gina had to post about non-constructive posts and dev bashing. Thankfully the crying had calmed down by the 14th page, and I appreciate that. We are obviously passionate about the game.
Some of you (and myself sometimes, remember we are passionate about that which we care about, very understandable) need to work on your communication game. May I suggest:
https://en.m.wikipedia.org/wiki/How_to_Win_Friends_and_Influence_People
Especially these nuggets:
...
Don't criticize, condemn, or complain. Human nature does not like to admit fault. When people are criticized or humiliated, they rarely respond well and will often become defensive and resent their critic. To handle people well, we must never criticize, condemn or complain because it will never result in the behavior we desire.
Give honest and sincere appreciation. Appreciation is one of the most powerful tools in the world. People will rarely work at their maximum potential under criticism, but honest appreciation brings out their best. Appreciation, though, is not simple flattery, it must be sincere, meaningful and with love.
Arouse in the other person an eager want. To get what we want from another person, we must forget our own perspective and begin to see things from the point of view of others. When we can combine our desires with their wants, they become eager to work with us and we can mutually achieve our objectives.
...
I would add that it's important to explain your feedback and position in a way the other side can understand but in alignment with the principles above.
By the way, this works for both sides! Hey there, ZOS!
I could go on all day about Myers Briggs, 4 quadrants, blah blah blah, but I won't today.
Thanks for reading.
Doctordarkspawn wrote: »Allow me please to post some observations about this thread and the forums in general. I skipped to the last page after browsing for a while, but noticed Gina had to post about non-constructive posts and dev bashing. Thankfully the crying had calmed down by the 14th page, and I appreciate that. We are obviously passionate about the game.
Some of you (and myself sometimes, remember we are passionate about that which we care about, very understandable) need to work on your communication game. May I suggest:
https://en.m.wikipedia.org/wiki/How_to_Win_Friends_and_Influence_People
Especially these nuggets:
...
Don't criticize, condemn, or complain. Human nature does not like to admit fault. When people are criticized or humiliated, they rarely respond well and will often become defensive and resent their critic. To handle people well, we must never criticize, condemn or complain because it will never result in the behavior we desire.
Give honest and sincere appreciation. Appreciation is one of the most powerful tools in the world. People will rarely work at their maximum potential under criticism, but honest appreciation brings out their best. Appreciation, though, is not simple flattery, it must be sincere, meaningful and with love.
Arouse in the other person an eager want. To get what we want from another person, we must forget our own perspective and begin to see things from the point of view of others. When we can combine our desires with their wants, they become eager to work with us and we can mutually achieve our objectives.
...
I would add that it's important to explain your feedback and position in a way the other side can understand but in alignment with the principles above.
By the way, this works for both sides! Hey there, ZOS!
I could go on all day about Myers Briggs, 4 quadrants, blah blah blah, but I won't today.
Thanks for reading.
We've tried that.
We've tried everything from Friendly horseshoes full of good points and essays worth of feedback and vitirolic hand grenades. Trust me when I say if that was working, we wouldn't be in this situation.
As the days go by, and it becomes clear they wont reverse their design direction, the only hope or recourse we have is to stop spending money. And I suggest everyone dis-satisfied with ZOS's lack of response or selective deafness to cut all support for this game, until they stop treating us like mushrooms.
I like the changes of the Spear Shards! It finally makes this Templar ability unique again.
The buff of the NB Strikes seems to be a step in the right duration. Lets see if you can finally sustain for over 30 seconds.
The changes of the instant frags hurt, but since they are really strong it seems reasonable.
Please buff the Battle Roar passive!
I still miss return of the old cost reduction values in the armor passives. It would allow to run a rotation without spamming 90% Heavy Attacks.
Reduce the cost of vigor again, but make the resolving vigor only heal yourself.
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Still every sorc will run it in PvE. Now it can hit even for 50k so You're saying everyone will unslot it because it'll hit max ~45k ?... Also crystal is skill from dark magic and provides 3% spell crit buff to whole group for 20 seconds from passive.
Nobody will run it anymore, because people are using heavy attacks in PVE now. And on a HA sorc build, frags does not longer find its way to a sorcs front or back bar. This is not because of the 10% nerf, but simply because the meta is changing.
This^
ZOS_GinaBruno wrote: »
Templar
Templars still have crowd control options with other abilities such as Piercing Javelin, Eclipse, and Focused Charge. This also prevents scenarios where the disorient on this ability would be a detriment; since Spear Shards could proc Burning Light, there would frequently be situations where the disorient broke immediately and gave your enemy a “free” crowd control immunity.
New skill: diplomacy
You enter the dungeon and talk the monster to death
ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.
@Gilliamtherogue I think she meant in a broader sense. Like the main purpose of Eclipse is in a crowd control function of preventing another player from using certain skills against you. As opposed to say, a directly damage dealing or healing function.
ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.