It had its problems, but I had much more fun. If there was a 1.5 version of this game that I had to pay extra money to play, I would.
1.6 was cancer, it was the darkest time in eso history. DB patch was the most balanced post 1.5
Yes, I played back then. Yes, I preferred it back then, but for different reasons than most.
I prefer the old times, because it was a different type of community back then. There was the odd one out in between who tried to exploit the addmitedly poorer gameplay, but the majority of players just played the game.
Nowadays, no matter which campaign you join, there's always a bunch of ap flippers with zero interest in pvp. Or proctatos. Or 5-attacks-a-second turds.
Basically, pvp population is a bunch of exploiting, spineless and pathetic excuses for human beings, that justify anything with "because I can".
And that is the only reason why I lost interest in pvp.
kevlarto_ESO wrote: »I enjoyed the performance back then I like the soft caps in fact I did not like 1.5, or beyond but back around 1.0 was good we had a few diverse builds, I had more fun did not care for the pulse trains or the broken game mechanics of stacking elemental wall and staking barrier a few other things but with a few tweaks it could have been far better than the crap we have now.
Games usually improve as they add features, this game has done nothing but go backwards after launch pvp keeps getting worse not better, pvp in the early days of the game even with it's problems to me better than today.
No_True_Scotsman wrote: »
Nothing like walking around Cyrodiil minding my own business then bam, "Methuselah has turned you into a fine pink mist for 56k with Dawnbreaker of Smiting!" That was like, more than double my HP and in 7 nirnhoned.
you guys forgot about how Critical Hits governed Ulti regen. and how a DK emp could drop a Standard of Super Might every 3-5 seconds.
Please tell me how fun it was to play a magdk and switch between spamming chosen ult and talons. You must've been a very good old school player, please tell me some of your stories.
PandaIsAPotato wrote: »No_True_Scotsman wrote: »
Nothing like walking around Cyrodiil minding my own business then bam, "Methuselah has turned you into a fine pink mist for 56k with Dawnbreaker of Smiting!" That was like, more than double my HP and in 7 nirnhoned.
Everyone complained about this but I never had this problem...
No_True_Scotsman wrote: »PandaIsAPotato wrote: »No_True_Scotsman wrote: »
Nothing like walking around Cyrodiil minding my own business then bam, "Methuselah has turned you into a fine pink mist for 56k with Dawnbreaker of Smiting!" That was like, more than double my HP and in 7 nirnhoned.
Everyone complained about this but I never had this problem...
Must have been nice ... being a sorc ... having 40k shields on demand. Sounds balanced
NightbladeMechanics wrote: »I began playing in early 1.6, so I will abstain from voting in the poll.
In my opinion, Dark Brotherhood was the worst patch since i began playing in terms of balance, with heavy armor amd procs and stam classes being obscenely op and carrying some amusingly toxic and egotistical personalities.
However, I believe the game has been steadily improving in regards to both balance and playability since then, and I find the current balance the best I've ever seen in my time playing the game. I've been stubbornly optimistic all along the way that ZOS, a young gaming company, will get this right given enough time, and I'll continue to stick it out with them, playing underdog classes and sticking my nose into amateur balance discussions on these forums in the hopes that someone with influence will read and take away something of value.
They said this is the year of battlegrounds, a long-needed formal ranking system, and improving PvP performance. We're the priority, finally.
PandaIsAPotato wrote: »No_True_Scotsman wrote: »PandaIsAPotato wrote: »No_True_Scotsman wrote: »
Nothing like walking around Cyrodiil minding my own business then bam, "Methuselah has turned you into a fine pink mist for 56k with Dawnbreaker of Smiting!" That was like, more than double my HP and in 7 nirnhoned.
Everyone complained about this but I never had this problem...
Must have been nice ... being a sorc ... having 40k shields on demand. Sounds balanced
Bruh... I played NB and DK, my sorc didn't even exist back then, and it no longer exists thanks to Wrobel warriors and their hammer of bananner.
I think nostalgia is fueling a lot of this. There were so many broken things in those days, no build diversity, 1 Mag DK could wipe 10+ people easily, ground oils, streaking through 5 people and getting my Negate up instantly, perma bats, everyone a vamp in light armor, using 1h+shield, destro or resto.
There were also way more people playing back in those days. So you had your zerg fights on the map but you could also roam in a group of 4-5 and find other groups with similiar numbers. I only played on Wabbajack, which was the only real competitive server back then. I love when I see people with titles of Former Emp of Auriel's Bow or whatever, like 5 people on your server so easy to get Emp or even worse get it passed to you. People leaving the game because of lag killed small group play, not AOE caps.
Homestead is fun because of build diversity. Yea people can sustain forever, who cares. You can build for damage and kill them in 2 hits so they can have their sustain People can tank forever, good for them they can't damage you so ignore them. There's still a counter for everything. All this nostalgia about soft caps and 1.5 are from former Mag DK's that could leap into a keep and solo 10-20 players, not out of skill mind you, out of the brokenness of the class/game at the time. They want God mode back, sorry dudes ain't gonna happen.
EDIT: on my phone and clicked the wrong button, have played since open beta.
No_True_Scotsman wrote: »PandaIsAPotato wrote: »No_True_Scotsman wrote: »PandaIsAPotato wrote: »No_True_Scotsman wrote: »
Nothing like walking around Cyrodiil minding my own business then bam, "Methuselah has turned you into a fine pink mist for 56k with Dawnbreaker of Smiting!" That was like, more than double my HP and in 7 nirnhoned.
Everyone complained about this but I never had this problem...
Must have been nice ... being a sorc ... having 40k shields on demand. Sounds balanced
Bruh... I played NB and DK, my sorc didn't even exist back then, and it no longer exists thanks to Wrobel warriors and their hammer of bananner.
Well super high, uncapped CP emperor Dawnbreakers tend to hurt.
I think nostalgia is fueling a lot of this. There were so many broken things in those days, no build diversity, 1 Mag DK could wipe 10+ people easily, ground oils, streaking through 5 people and getting my Negate up instantly, perma bats, everyone a vamp in light armor, using 1h+shield, destro or resto.
There were also way more people playing back in those days. So you had your zerg fights on the map but you could also roam in a group of 4-5 and find other groups with similiar numbers. I only played on Wabbajack, which was the only real competitive server back then. I love when I see people with titles of Former Emp of Auriel's Bow or whatever, like 5 people on your server so easy to get Emp or even worse get it passed to you. People leaving the game because of lag killed small group play, not AOE caps.
Homestead is fun because of build diversity. Yea people can sustain forever, who cares. You can build for damage and kill them in 2 hits so they can have their sustain People can tank forever, good for them they can't damage you so ignore them. There's still a counter for everything. All this nostalgia about soft caps and 1.5 are from former Mag DK's that could leap into a keep and solo 10-20 players, not out of skill mind you, out of the brokenness of the class/game at the time. They want God mode back, sorry dudes ain't gonna happen.
EDIT: on my phone and clicked the wrong button, have played since open beta.
This is basically a collection of strawman arguments and ad hominem fallacies.