Maintenance for the week of May 18:
• NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)

POLL: Combat Hirelings

drakhan2002_ESO
drakhan2002_ESO
✭✭✭✭✭
Would you like to see combat hirelings who follow you around? We have non-combat hirelings (Bank, Merchant, Fence). There would need to be certain areas these hirelings could not be used for purposes of balance/fairness (i.e., PvP and Trails come to mind).
Edited by drakhan2002_ESO on December 19, 2016 12:51PM

POLL: Combat Hirelings 195 votes

Yes
21%
Gilvothvailjohn_ESOMojmirMadyVriendadijksmanmickeyb16_ESOthomas1970b16_ESOspiffy_jimCheloMalthorneDerNachtfalterGiraffonRickterkongkimAeladiirtplink3r1QUEZ420Wolfchild07Geeky_Gamer84nimbli 41 votes
No
70%
kewlValetharSolarikenKarius_ImaltharWhitePawPrintsNewBlacksmurfcschwingeb14_ESOSigtricElder_IIIwenchmore420b14_ESOlolo_01b16_ESOPhilhypeSvenjaGaldorPRalen JD2013jedtb16_ESOaubrey.baconb16_ESOBam_BamKitLightning 138 votes
Depends
8%
Mercutiorotaugen454Rosveenlonewolf26PreyfarpaulsimonpsCillion3117RatarotoBananaTheSeersumisu1TheImperfectEnslavedFoolishHumanJemcrystalHodicus 16 votes
  • Milvan
    Milvan
    ✭✭✭✭✭
    No
    Combat hireling? No. Dude this is a mmorpg, get out there and get yourself some comrades that worth dying for.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    No
    Sorc Pets.
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    There is no need for this in ESO. Zero.
  • Arundo
    Arundo
    ✭✭✭✭✭
    Yes
    Made a poll kind of like this a few weeks ago and then the outcome was in favor of companions.

    54 or 42% votes in favor
    51 or 40% votes against it
    17 or 13% dont care
    5 or 3% Other (yes but...)
    2% missing...

    So yes but then I want to be able to gear them myself and customize them aswell.


  • LordGavus
    LordGavus
    ✭✭✭✭✭
    No
    No, it's a mmo.
    I get some people prefer playing solo but that's not really the point of a mmo.
  • VampiricByNature
    VampiricByNature
    ✭✭✭✭
    No
    I would like to be able to change the appearance on my banker, merchant and fence. But I personally have no interest in a combat assistant.
  • Vrienda
    Vrienda
    ✭✭✭✭✭
    Yes
    Yes please
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    I am not opposed to companions, but I am opposed to combat companions.

    You see, the biggest problem I see is that they end up being mandatory. Yes, mandatory. You can say "oh you don't have to use them if you don't want to", but the truth is that if they add a little more DPS then everybody will need to have one to be competitive. And if they have different stats, then everybody will have to run the same "optimal" ones. It's like using food.

    But add dungeons to the forbidden areas and then maybe. You know, just so people won't have another reason to kick from dungeons. Example with names from Skyrim (one is from a mod): "Wow, you are using Rumarin instead of J'zargo? Lame"
    Edited by Abeille on December 19, 2016 2:19PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Mercutio
    Mercutio
    ✭✭✭✭
    Depends
    Honestly I'd rather see NPC companions of some kind. Perhaps a squire to hold stuff. I'm thinking mainly a cosmetic companion, but if their dialog was updated on a regular basis it would add some flavor to the game.

    f6d2052a15b0aed4025ed34599cb5122.jpg
    The problem with arguing with a jackass is that they never stop braying.
    *
    #DwemerLife
  • SLaytanic
    SLaytanic
    ✭✭
    No
    This game gets easier and easier a combat companion would fall in line with that. Increase your own skills at playing.
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    Depends
    In PvP/any type of group PvE ( when you are actually in group) I say no.

    In single player PvE ( restricted to zones that are instanced) I would say there might be some point of implementing them.
    So some ppl that absolutely detest grouping might try doing group dungeons with a single, generic hireling. Like healer or sorc or melee tank hireling. These could be provided in undaunted enclaves after a quest or something. Each enclave could have one type of these. Like, Saxleel healer in Mournhold, Orsimer tank in dc area, and Alther sorc in AD area. Also, these should die when you die, and res when u do, to prevent exploits in boss fights.
    Edited by Enslaved on December 19, 2016 2:24PM
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Mercutio wrote: »
    Honestly I'd rather see NPC companions of some kind. Perhaps a squire to hold stuff. I'm thinking mainly a cosmetic companion, but if their dialog was updated on a regular basis it would add some flavor to the game.

    I would absolutely love this. A companion with a flashed-out personality and good dialogue would be more than enough for me.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • menedhyn
    menedhyn
    ✭✭✭✭✭
    No
    Followers worked (kind of) in Skyrim, but I really can't see the same benefit here. As @Abeille says, they could be seen as default or necessary. Cue calls to make them more powerful, less powerful, etc. etc.
    Edited by menedhyn on December 19, 2016 2:37PM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Arundo wrote: »
    Made a poll kind of like this a few weeks ago and then the outcome was in favor of companions.

    54 or 42% votes in favor
    51 or 40% votes against it
    17 or 13% dont care
    5 or 3% Other (yes but...)
    2% missing...

    So yes but then I want to be able to gear them myself and customize them aswell.


    @Arundo

    The poll and this one are nice discussions be Zos will never add combat companions.

    They aren't needed. It's merely something else for people to complain about and it's more work Zos for which they have zero incentive to do.
  • Dracindo
    Dracindo
    ✭✭✭✭✭
    No
    I believe hirelings have already been implemented at the point that this game became a MMO (which is since forever), and they're called Friends.

    Look for a guild, meet up with new people or see if you can persuade (or intimidate ;) ) some friends you know from elsewhere to play ESO, and then play together.

    Pros:
    • Will deal more damage than any hireling probably would.
    • More interesting gameplay to behold, rather than a hireling who's just using light/heavy attacks.
    • More social fun: celebrate over a few player kills, or have fun with Guards. Especially over Skype/TeamSpeak.
    • You can have more than 1.
    • You don't have to pay for them. And if you do, you're being scammed.
    • You can learn alot from eachother and become a better ESO player.
    Cons:
    • They could be offline. Though that makes it a great opportunity to check up on your solo skills.

    Long story short: Play with friends. It's way better than a hireling.
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    No
    Would you like to see combat hirelings who follow you around? We have non-combat hirelings (Bank, Merchant, Fence). There would need to be certain areas these hirelings could not be used for purposes of balance/fairness (i.e., PvP and Trails come to mind).

    Why the heck do you need them most of the content is solo? and most of the group content is done with just people zerging DPS?
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    There is no need for this in ESO. Zero.

    I disagree vehemently.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    There is no need for this in ESO. Zero.

    I disagree vehemently.

    Disagreeing doesn't make it so and the point you choose not to include is still very much the case.

    Zos will not add combat companions. For the reasons that he omitted when quoting me.
  • Browiseth
    Browiseth
    ✭✭✭✭✭
    ✭✭
    Yes
    no because it's an mmo

    and that alone is apparently enough reason

    yeah i don't get it either
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • rotaugen454
    rotaugen454
    ✭✭✭✭✭
    ✭✭✭✭✭
    Depends
    Most of the time I say no, until I am stuck in a long que for a group dungeon.
    "Get off my lawn!"
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    No
    like most combat isn't easy enough as it is?
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Sorry
    If this....then why play on a MMO server

    There always has to be a need for other players to exist on the server

    I'm moreso pushing the opposite.....no more solo only environments.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Dracindo
    Dracindo
    ✭✭✭✭✭
    No
    Browiseth wrote: »
    no because it's an mmo

    and that alone is apparently enough reason

    yeah i don't get it either

    How's finding a decent pricing line for a reason?
    How much do you think players should pay for it? And Crowns are not a valid currency to respond IMO, or it would be Pay2Win. A bank hireling is only a timesaver, a combat hireling can step up your gameplay alot. I mean, if these are intended to help out in group dungeons, imagine players using them to grind for faster levelling and farming raw mats for medium armor.
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Sorry
    If this....then why play on a MMO server

    There always has to be a need for other players to exist on the server

    I'm moreso pushing the opposite.....no more solo only environments.

    I understand wanting to solo everything. People might like this game on its own, but not the MMO aspect of it. A lot of solo players here.
    And before you say "go play Skyrim", it is not like ESO is Skyrim: The MMO. They are different games and it is understandable that someone would like to play ESO, but solo. The game is very solo friendly in general, after all.

    I would prefer if we could take whatever number of players we want anywhere and the instance would scale to it, but that's wishful thinking.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • AnviOfVai
    AnviOfVai
    ✭✭✭✭✭
    Yes
    Pretty sure I voted on one of these before. YES though PVP could be slightly awkward, but then again if they were able to be brought into PVP they would need to be scaled down like the sorc pets are, (not that low though god they need looking at)

    :)
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • BigBragg
    BigBragg
    ✭✭✭✭✭
    ✭✭✭✭
    Just another DoT/HoT with a slightly different visual and often a bad AI. With the way the UI is set up have any detailed controlled over one would either be not possible or end up taking up precious slots.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    No
    There is no need for combat hirelings. I was in Craglorn of all places last night, and there no time at any world boss site or in any dungeon, was I ever alone. In the delves there were always 3 to 4 other people, and we cleared the place together. At the world boss site there were even more people. Mind you this is in Craglorn, the most under used place in all of Tamrial, every where else there are a dozen or more people running dungeons, world bosses, dolmens, etc. All combat hirelings would do is add more lag to places already lagged by pets, non-combat hirelings, etc.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • lolo_01b16_ESO
    lolo_01b16_ESO
    ✭✭✭✭✭
    ✭✭
    No
    There are combat hirelings in the game, no need to add another machanic that includes them. Just type the following into zone / trade guild chat:
    "wtb mercenary to fight xx, paying xxx gold per hour / per completion"
    If the amount of gold you're offering is high enough, I'm sure you'll find an excellent companion.
  • WhitePawPrints
    WhitePawPrints
    ✭✭✭✭✭
    No
    Dangerously close to That IS crossing the border of P2W territory. Even if they were free, no. It'd just be another meta to have in the game, and we don't need more of those.

    Even so, they did have mercenaries in Cyrodil but those didn't last long.
  • Preyfar
    Preyfar
    ✭✭✭✭✭
    ✭✭
    Depends
    I'm for them so long as I can completely customize them (appearance, race, armor) and they work like regular pets. But they should be treated as pets, and work as part of a build that uses them. I'd also love to see pets be customizable, too. Instead of summoning an imp, let me summon a clannfear - let me choose what is summon and not have it be morph-specific.
    Edited by Preyfar on December 19, 2016 4:39PM
Sign In or Register to comment.