Giles.floydub17_ESO wrote: »Doctordarkspawn wrote: »Giles.floydub17_ESO wrote: »There is no need for this in ESO. Zero.
I disagree vehemently.
Disagreeing doesn't make it so and the point you choose not to include is still very much the case.
Zos will not add combat companions. For the reasons that he omitted when quoting me.
no because it's an mmo
and that alone is apparently enough reason
yeah i don't get it either
How's finding a decent pricing line for a reason?
How much do you think players should pay for it? And Crowns are not a valid currency to respond IMO, or it would be Pay2Win. A bank hireling is only a timesaver, a combat hireling can step up your gameplay alot. I mean, if these are intended to help out in group dungeons, imagine players using them to grind for faster levelling and farming raw mats for medium armor.
NewBlacksmurf wrote: »Sorry
If this....then why play on a MMO server
There always has to be a need for other players to exist on the server
I'm moreso pushing the opposite.....no more solo only environments.
I understand wanting to solo everything. People might like this game on its own, but not the MMO aspect of it. A lot of solo players here.
And before you say "go play Skyrim", it is not like ESO is Skyrim: The MMO. They are different games and it is understandable that someone would like to play ESO, but solo. The game is very solo friendly in general, after all.
I would prefer if we could take whatever number of players we want anywhere and the instance would scale to it, but that's wishful thinking.
People saying no are just scared of being replaced by an NPC, which shows how much confidence they must have in their own playing abilities...
People saying no are just scared of being replaced by an NPC, which shows how much confidence they must have in their own playing abilities...
NewBlacksmurf wrote: »People saying no are just scared of being replaced by an NPC, which shows how much confidence they must have in their own playing abilities...
@Betheny ?
How did you gather this idea that people are afraid to be replaced.
Speaking for myself, it's not that at all. It's a fear of the game being dumbed down to a single player game on a MMO server and future development being centered around a solo pace vs rewarding group content and solo-able content but that has consistent and significant difficulty if attempted truly alone with or without a group.
Doctordarkspawn wrote: »Giles.floydub17_ESO wrote: »Doctordarkspawn wrote: »Giles.floydub17_ESO wrote: »There is no need for this in ESO. Zero.
I disagree vehemently.
Disagreeing doesn't make it so and the point you choose not to include is still very much the case.
Zos will not add combat companions. For the reasons that he omitted when quoting me.
I chose not to include what, exactly? If you were talking about the 'no need', then whatever, I'd still like it.
I half think ZOS wouldn't add combat companions because their more lazy than anything.
I'd just like combat companions. Think you may need to calm down there friend.
NewBlacksmurf wrote: »People saying no are just scared of being replaced by an NPC, which shows how much confidence they must have in their own playing abilities...
@Betheny ?
How did you gather this idea that people are afraid to be replaced.
Speaking for myself, it's not that at all. It's a fear of the game being dumbed down to a single player game on a MMO server and future development being centered around a solo pace vs rewarding group content and solo-able content but that has consistent and significant difficulty if attempted truly alone with or without a group.
If they're not afraid why would they care about how other people play their game?
There are loads of people who would like to play group content but won't because they have to deal with how other people act and treat each other, which is on the most part - terribly.
So your fears of dumbing down comes nowhere close in the hierarchy of importance vs their inability to complete content at all due to this. Instead make the companion/contract hirelings powerful enough to do the job with some effort.
Guild Wars (the original one) did this very thing fine and still had people grouping up as well, so this is not an impossible task (unless you are voting no confidence in ZOS's abilities to get things right).

Giles.floydub17_ESO wrote: »Made a poll kind of like this a few weeks ago and then the outcome was in favor of companions.
54 or 42% votes in favor
51 or 40% votes against it
17 or 13% dont care
5 or 3% Other (yes but...)
2% missing...
So yes but then I want to be able to gear them myself and customize them aswell.
@Arundo
The poll and this one are nice discussions be Zos will never add combat companions.
They aren't needed. It's merely something else for people to complain about and it's more work Zos for which they have zero incentive to do.