jyates214b14_ESO wrote: »@Dracane
Thank you for posting the numbers, been looking for those since they were announced.
Couple other questions, frost version, chilled or immobilize for the status effect? A constant immobilize might make it viable.
This ultimate by far needs to be reduced to 150 ultimate. 250 is absolutely absurd for a glorified lightning flood/wall of elements.
I'm actually not against keeping this ultimate as a large long AoE.
I think it needs to be given a passive increase to stats similar to dawn breaker, something that can help it compete with Meteor. Right now there is no reason to slot it.
Getting past that "ultimate"...
I'm a bit tired of the Stamina bias this Game has been headed in. We have entire abilities that can greatly counter Magicka builds (Negate, eclipse, wings, defensive posture, Long CCs, immobillizes, shield breaker, and the list goes on) and this S&B ultimate is yet another counter!!!
Don't get me wrong I'm all for the ultimate I think it sounds awesome, and i might slot it. But why is one morph reflecting STRICTLY spells. How bias can you guys be? Change that to projectiles, its THE LEAST you can do. (I'm also not against it reflecting Ultimatesso maybe consider it? I mean an ultimate to counter an ultimate).
I've been Magicka since console release, and with the last couple updates I feel as if you guys are trying to force me into the stamina meta. I have Stamina chars out dpsing me in Trials with simple rotations that I have literally no possibility matching (Magicka Sorc).
And In PvP... I'm being burst by 10k+ dawn breaker and Incaps, but wait add an additional 5k from a viper proc weaved in with a medium attack and I'm being burst for 18k on crits THAT also Stuns me, leaving me wide open for that reverse slice/execute.
And this update with these stamina sets make it look very likely that NA console will be yet another -1 Mag Sorc down, just not as competitive as Stamina can be.
All this talk about destro and 2h ults is overlooking thhe most outragouse one, Shield. 100 cost and not only keeps pushing the perma block / unkillables tank meta but also has a HARD counter to almost all magicka builds like nothing else. Something has to be done here.
psychotic13 wrote: »psychotic13 wrote: »Buffing yourself with the resistance of your enemy isn't really the problem, it's sort of like the DK ulti that allows you to ignore the enemy's resistance, it's only for 8 seconds so it's fair imo.
8 seconds is about 4 times as long as these cancer bow/2H builds need to get a kill. That's what p...es me most about this: the only way to even have a fighting chance against this BS stam meta was wearing heavy armor so you get a couple of seconds to react before you croak. Now even that is gone. Fear -> Onslaught -> next.
Might as well all reroll bow/2h and play a call-of-duty-like game of who oneshots the other first. Which will be won by the macro users of course.
Bah.
Everyone keeps talking about the 'Stam meta' like you can't play anything else, stop believing all the hype. I'm still playing my MagSorc and deal with stamina opponents easily.
psychotic13 wrote: »psychotic13 wrote: »Buffing yourself with the resistance of your enemy isn't really the problem, it's sort of like the DK ulti that allows you to ignore the enemy's resistance, it's only for 8 seconds so it's fair imo.
8 seconds is about 4 times as long as these cancer bow/2H builds need to get a kill. That's what p...es me most about this: the only way to even have a fighting chance against this BS stam meta was wearing heavy armor so you get a couple of seconds to react before you croak. Now even that is gone. Fear -> Onslaught -> next.
Might as well all reroll bow/2h and play a call-of-duty-like game of who oneshots the other first. Which will be won by the macro users of course.
Bah.
Everyone keeps talking about the 'Stam meta' like you can't play anything else, stop believing all the hype. I'm still playing my MagSorc and deal with stamina opponents easily.
Ehhh. That means only You meet players with PvP recruit rankAnd for real stamina meta in update 12 is freaking stroneg. Properly geared stam users on PTS can go inside mines eat all of them and loose 15% hp by doing it. Also now stam users with 1h+shbield will have ulti that reflects all projectiles and gives dmg reduction equal to holding block for 7 seconds. And it costs 100 ulti. There is muich more things that would make You change Your mind but sooner or later You'll see it by Your own.
True, i havent considered the cyrodiil battle spirit being applied, you are correct.
Its not really "pathetic" when you have other expensive ultis like standard of might which cost 250 and deal even less damage for example (after all mitigations and cyrodiil battle spirit).
But whatever the case maybe, you are also correct that further testing is needed, and this is early PTS, who knows what will happen on live.
Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.
I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.
And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
The cost is a bit high maybe. But there are worse ultimates that cost even more
Toc de Malsvi wrote: »Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.
Right and they can just cloak and laugh, or interrupt and laugh, or LOS and laugh, or Potion block and laugh. Congrats you wasted 175 ult and got 0-1 ticks because it doesn't tick immediately.I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.
And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
The cost is a bit high maybe. But there are worse ultimates that cost even more
What part of it is uninterruptable? Has this been tested? The dwemer automatons are interruptible there is no reason to think the ballista will not be. The only channel in the game that I know of that is uninterruptable is the templar heal ult.
It is not burst, 3.3 seconds is not burst, Radiant Destruction does not kill people because of the 3 second channel, it kills people because it scales as an execute and ticks immediately not 1 second after it starts.
The other morph is 100% a dps loss, just as Soul Assault is. Soul Assault has two redeeming values, it slows the target(70%) and is cheap. That is it. Soul Assault is only effective when casted on someone who is not actually attacking you, it just keeps them from running.
The range on the channel wont matter because once it is broken damage will cease, meaning if you are using it at range all they have to do is dodge roll backwards. It doesn't slow them so it in no way impedes them from breaking the channel.
There are not worse single target ults. This is a ULTIMATE that can be 100% completely negated before it does any damage to you.
Toc de Malsvi wrote: »Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.
Right and they can just cloak and laugh, or interrupt and laugh, or LOS and laugh, or Potion block and laugh. Congrats you wasted 175 ult and got 0-1 ticks because it doesn't tick immediately.I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.
And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
The cost is a bit high maybe. But there are worse ultimates that cost even more
What part of it is uninterruptable? Has this been tested? The dwemer automatons are interruptible there is no reason to think the ballista will not be. The only channel in the game that I know of that is uninterruptable is the templar heal ult.
It is not burst, 3.3 seconds is not burst, Radiant Destruction does not kill people because of the 3 second channel, it kills people because it scales as an execute and ticks immediately not 1 second after it starts.
The other morph is 100% a dps loss, just as Soul Assault is. Soul Assault has two redeeming values, it slows the target(70%) and is cheap. That is it. Soul Assault is only effective when casted on someone who is not actually attacking you, it just keeps them from running.
The range on the channel wont matter because once it is broken damage will cease, meaning if you are using it at range all they have to do is dodge roll backwards. It doesn't slow them so it in no way impedes them from breaking the channel.
There are not worse single target ults. This is a ULTIMATE that can be 100% completely negated before it does any damage to you.
Yes, it is uninterruptable. It is a holo weapon, like Morkuldin for example or Shades.
So it's very good.
The other morph is a bit more complicated. It's lethal when you manage to apply the dot though. And its channel time is fairly short. I think this should work in most situations. But as ALWAYS, templars will be immune to it, as they are immune to everything else in the game. They will just push one button and your ultimate will be canceled. I think the Ballista suffers the same faith in this case.
psychotic13 wrote: »psychotic13 wrote: »psychotic13 wrote: »Buffing yourself with the resistance of your enemy isn't really the problem, it's sort of like the DK ulti that allows you to ignore the enemy's resistance, it's only for 8 seconds so it's fair imo.
8 seconds is about 4 times as long as these cancer bow/2H builds need to get a kill. That's what p...es me most about this: the only way to even have a fighting chance against this BS stam meta was wearing heavy armor so you get a couple of seconds to react before you croak. Now even that is gone. Fear -> Onslaught -> next.
Might as well all reroll bow/2h and play a call-of-duty-like game of who oneshots the other first. Which will be won by the macro users of course.
Bah.
Everyone keeps talking about the 'Stam meta' like you can't play anything else, stop believing all the hype. I'm still playing my MagSorc and deal with stamina opponents easily.
Ehhh. That means only You meet players with PvP recruit rankAnd for real stamina meta in update 12 is freaking stroneg. Properly geared stam users on PTS can go inside mines eat all of them and loose 15% hp by doing it. Also now stam users with 1h+shbield will have ulti that reflects all projectiles and gives dmg reduction equal to holding block for 7 seconds. And it costs 100 ulti. There is muich more things that would make You change Your mind but sooner or later You'll see it by Your own.
No, it doesn't mean I meet players with recruit rank, it means I've adjusted my build to compensate, and it works for me.
Toc de Malsvi wrote: »Lets say I'm a NB and I fear Incap(single target) strike someone. If somehow I screw up and miss because they are CC immune or I'm lagging I've wasted 50 ult and can do it again. If I hit I've done 6-10k damage and they have 2 massive debuffs in Major Defile and 20% extra damage taken for 6 seconds. Using CC I can land every Incap every 6-10 seconds for a total of 18-30k damage and 18s of massive debuffs on the target.
Now lets say I'm a NB and I'm using the Bow ultimate on the back bar. If somehow I screw up and don't CC them I've wasted 175 ult for no damage. If I CC them I get one tick of 4-5k, they break free and cloak, block, interrupt, LOS and have no debuffs on them. There is absolutely no way this single target ult is competitive with Incap. It is competitive against players who don't know how to block, LOS, interrupt or use abilities like cloak for NB's.
Also the damage is roughly 4-5k per second, this wont kill any good player, players in PVP die to combo's that land 20k in 1-2 seconds. Usually these combo's involve ultimates for burst. This is a single target ultimate that offers extra sustained damage for 3.3 seconds. It is in no way good.
Joy_Division wrote: »I'm not sure what you want here. A long range ultimate that does not allow for coutnerplay and kills good players?
Having a stupidly OP ranged attack that is difficult to defend against is just going to cause people to rage-quit and make thread after thread on this forum asking for nerfs (see Radiant Destruction). As it is to many many people on these forums, RD shares the issues as your bow ultimate in that in can be interrupted, cloaked, LoS, healed through, etc., and people still insist it's stupid OP and a death sentence when cast at a target at less than 50% health or fram a templar hiding in a zerg. As such, I don't suspect the bow ultimate will be nearly as awkward as you make it out to be.
This is my request about destro staff Ultimate:
*Down the cost to 150 (it's more or less the same cost than stamina's one)
*Change the AOE for a single target ! (Look how many AOE we have now in magika builds)
-AOE Ultimates : Negate magic /Veil of blades /Soul tether/Standard/Take flight/Nova / Bat swarm... 7 AOE ULTIMATES !
-Single Target Ultimates: Overload /Meteor. And.... Meteor can be count as an AOE as well...
*BOOST Damage ! This ultimate is clearly under the others
*Keep the idea of "be frozen/shock/burn with a 100% rate"... I think it's a really good idea.