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Official Discussion Thread for Weapon Ultimates

  • Waffennacht
    Waffennacht
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    What you do is:

    Wait for them to use the 2H ult,

    They go to 40k resist,

    You use your 2H ult

    You go to 60k resist

    You both wait

    Repeat
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Jsmalls
    Jsmalls
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    @Dracane

    Thank you for posting the numbers, been looking for those since they were announced.

    Couple other questions, frost version, chilled or immobilize for the status effect? A constant immobilize might make it viable.

    This ultimate by far needs to be reduced to 150 ultimate. 250 is absolutely absurd for a glorified lightning flood/wall of elements.

    I'm actually not against keeping this ultimate as a large long AoE.

    I think it needs to be given a passive increase to stats similar to dawn breaker, something that can help it compete with Meteor. Right now there is no reason to slot it.

    Getting past that "ultimate"...

    I'm a bit tired of the Stamina bias this Game has been headed in. We have entire abilities that can greatly counter Magicka builds (Negate, eclipse, wings, defensive posture, Long CCs, immobillizes, shield breaker, and the list goes on) and this S&B ultimate is yet another counter!!!



    I've been Magicka since console release, and with the last couple updates I feel as if you guys are trying to force me into the stamina meta. I have Stamina chars out dpsing me in Trials with simple rotations that I have literally no possibility matching (Magicka Sorc).

    And In PvP... I'm being burst by 10k+ dawn breaker and Incaps, but wait add an additional 5k from a viper proc weaved in with a medium attack and I'm being burst for 18k on crits THAT also Stuns me, leaving me wide open for that reverse slice/execute.

    And this update with these stamina sets make it look very likely that NA console will be yet another -1 Mag Sorc down, just not as competitive as Stamina can be.
    Edited by Jsmalls on September 5, 2016 11:37AM
  • Espica
    Espica
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    I really thought the ultimates would be variations of class ultimates.

    Restoration staff, for example, it would be something similar to Remembrance. Could make one morph that gives resources instead of health, or one morph gives stamina & health and the other morph gives magicka & health.
    (We really need a magicka battery IMO, not a staff ability that you have to hit the enemy for it to proc)

    Destruction staff could be a 500% buff to light and heavy attacks for 10 seconds.

    Bow could be a corrosive arrow that debuffs target's physical and spell resistance for X seconds.

    Two handed could be a fire slam that turns the ground into lava, snaring and damaging mobs in the area for X damage every second for Y seconds.
  • Dracane
    Dracane
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    @Dracane

    Thank you for posting the numbers, been looking for those since they were announced.

    Couple other questions, frost version, chilled or immobilize for the status effect? A constant immobilize might make it viable.

    This ultimate by far needs to be reduced to 150 ultimate. 250 is absolutely absurd for a glorified lightning flood/wall of elements.

    I'm actually not against keeping this ultimate as a large long AoE.

    I think it needs to be given a passive increase to stats similar to dawn breaker, something that can help it compete with Meteor. Right now there is no reason to slot it.

    Getting past that "ultimate"...

    I'm a bit tired of the Stamina bias this Game has been headed in. We have entire abilities that can greatly counter Magicka builds (Negate, eclipse, wings, defensive posture, Long CCs, immobillizes, shield breaker, and the list goes on) and this S&B ultimate is yet another counter!!!

    Don't get me wrong I'm all for the ultimate I think it sounds awesome, and i might slot it. But why is one morph reflecting STRICTLY spells. How bias can you guys be? Change that to projectiles, its THE LEAST you can do. (I'm also not against it reflecting Ultimates :) so maybe consider it? I mean an ultimate to counter an ultimate).

    I've been Magicka since console release, and with the last couple updates I feel as if you guys are trying to force me into the stamina meta. I have Stamina chars out dpsing me in Trials with simple rotations that I have literally no possibility matching (Magicka Sorc).

    And In PvP... I'm being burst by 10k+ dawn breaker and Incaps, but wait add an additional 5k from a viper proc weaved in with a medium attack and I'm being burst for 18k on crits THAT also Stuns me, leaving me wide open for that reverse slice/execute.

    And this update with these stamina sets make it look very likely that NA console will be yet another -1 Mag Sorc down, just not as competitive as Stamina can be.

    You're welcome. But no, the frost version of this ability does not immobilize.
    When you go for elemental rage (which chills enemies) then they get snared.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • altemriel
    altemriel
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    wow!!
  • SanTii.92
    SanTii.92
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    All this talk about destro and 2h ults is overlooking thhe most outragouse one, Shield. 100 cost and not only keeps pushing the perma block / unkillables tank meta but also has a HARD counter to almost all magicka builds like nothing else. Something has to be done here.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Dracane
    Dracane
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    sAnn92 wrote: »
    All this talk about destro and 2h ults is overlooking thhe most outragouse one, Shield. 100 cost and not only keeps pushing the perma block / unkillables tank meta but also has a HARD counter to almost all magicka builds like nothing else. Something has to be done here.

    I agree. It's too good.
    It's not like dealing damage as a ranged magicka build in pvp was hard enough already. But now it might become impossible with everyone abusing this broken ult.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • juhasman
    juhasman
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    Sharee wrote: »
    Buffing yourself with the resistance of your enemy isn't really the problem, it's sort of like the DK ulti that allows you to ignore the enemy's resistance, it's only for 8 seconds so it's fair imo.

    8 seconds is about 4 times as long as these cancer bow/2H builds need to get a kill. That's what p...es me most about this: the only way to even have a fighting chance against this BS stam meta was wearing heavy armor so you get a couple of seconds to react before you croak. Now even that is gone. Fear -> Onslaught -> next.

    Might as well all reroll bow/2h and play a call-of-duty-like game of who oneshots the other first. Which will be won by the macro users of course.

    Bah.

    Everyone keeps talking about the 'Stam meta' like you can't play anything else, stop believing all the hype. I'm still playing my MagSorc and deal with stamina opponents easily.

    Ehhh. That means only You meet players with PvP recruit rank :wink: And for real stamina meta in update 12 is freaking stroneg. Properly geared stam users on PTS can go inside mines eat all of them and loose 15% hp by doing it. Also now stam users with 1h+shbield will have ulti that reflects all projectiles and gives dmg reduction equal to holding block for 7 seconds. And it costs 100 ulti. There is muich more things that would make You change Your mind but sooner or later You'll see it by Your own.
  • psychotic13
    psychotic13
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    juhasman wrote: »
    Sharee wrote: »
    Buffing yourself with the resistance of your enemy isn't really the problem, it's sort of like the DK ulti that allows you to ignore the enemy's resistance, it's only for 8 seconds so it's fair imo.

    8 seconds is about 4 times as long as these cancer bow/2H builds need to get a kill. That's what p...es me most about this: the only way to even have a fighting chance against this BS stam meta was wearing heavy armor so you get a couple of seconds to react before you croak. Now even that is gone. Fear -> Onslaught -> next.

    Might as well all reroll bow/2h and play a call-of-duty-like game of who oneshots the other first. Which will be won by the macro users of course.

    Bah.

    Everyone keeps talking about the 'Stam meta' like you can't play anything else, stop believing all the hype. I'm still playing my MagSorc and deal with stamina opponents easily.

    Ehhh. That means only You meet players with PvP recruit rank :wink: And for real stamina meta in update 12 is freaking stroneg. Properly geared stam users on PTS can go inside mines eat all of them and loose 15% hp by doing it. Also now stam users with 1h+shbield will have ulti that reflects all projectiles and gives dmg reduction equal to holding block for 7 seconds. And it costs 100 ulti. There is muich more things that would make You change Your mind but sooner or later You'll see it by Your own.

    No, it doesn't mean I meet players with recruit rank, it means I've adjusted my build to compensate, and it works for me.

    I can't comment on what it will be like update 12, I play console so don't have access to PTS, but some things will change before it comes to live, until we know what it's hard to speculate.
  • lucky_Sage
    lucky_Sage
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    why did yall give the destroy staff a crappy high cost aoe ult when magicka builds a need a burst single target ult we have plenty ground aoe ults every class has one and the morph that stays on you is pointless for all range magicka builds and and it doesn't compete with any other classes one give use single target ult for destroy staff
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Toc de Malsvi
    Toc de Malsvi
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    ZoM_Head wrote: »
    True, i havent considered the cyrodiil battle spirit being applied, you are correct.

    Its not really "pathetic" when you have other expensive ultis like standard of might which cost 250 and deal even less damage for example (after all mitigations and cyrodiil battle spirit).

    But whatever the case maybe, you are also correct that further testing is needed, and this is early PTS, who knows what will happen on live.

    It is though, consider that the Bow ultimate is a single target ult where standard of Might is an AOE. Meaning SoM's damage scales up considerable with more targets where the Bow ultimate does not.

    While the bow ultimate will do more overall damage than the 2H or the DW, because it is spaced out over 4 seconds with no added utility it really is quite pathetic. For PVE Shooting Star still far out classes it even without scaling with Mighty, and for PVP it lacks the burst needed or any solid utility for kills.

    It will be negated by almost every competent player and require open space, 1v1, and CC availability(no immunity on target) in order to be effective. Which means it will be used most likely to troll newer players, no different than snipe is used today. The problem is the cost at 175 is not worth the ability to troll newer players.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Toc de Malsvi
    Toc de Malsvi
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    Besides the fact that bow primary will need to run Flawless on main bar to make up the lower weapon damage, meaning to a bow primary to use this, they will have to run bow/bow.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Toc de Malsvi
    Toc de Malsvi
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    Cut the damage on the bow ultimate in half, and make it an AOE uninterruptable channel and its fine. At least from the sense of usefulness, I probably still wouldn't use it but at least it would be useful.
    Edited by Toc de Malsvi on September 5, 2016 4:14PM
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • RoyJade
    RoyJade
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    Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.
  • Dracane
    Dracane
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    I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.

    And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
    The cost is a bit high maybe. But there are worse ultimates that cost even more :D
    Edited by Dracane on September 5, 2016 4:45PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Toc de Malsvi
    Toc de Malsvi
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    RoyJade wrote: »
    Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.

    Right and they can just cloak and laugh, or interrupt and laugh, or LOS and laugh, or Potion block and laugh. Congrats you wasted 175 ult and got 0-1 ticks because it doesn't tick immediately.
    Dracane wrote: »
    I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.

    And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
    The cost is a bit high maybe. But there are worse ultimates that cost even more :D

    What part of it is uninterruptable? Has this been tested? The dwemer automatons are interruptible there is no reason to think the ballista will not be. The only channel in the game that I know of that is uninterruptable is the templar heal ult.

    It is not burst, 3.3 seconds is not burst, Radiant Destruction does not kill people because of the 3 second channel, it kills people because it scales as an execute and ticks immediately not 1 second after it starts.

    The other morph is 100% a dps loss, just as Soul Assault is. Soul Assault has two redeeming values, it slows the target(70%) and is cheap. That is it. Soul Assault is only effective when casted on someone who is not actually attacking you, it just keeps them from running.

    The range on the channel wont matter because once it is broken damage will cease, meaning if you are using it at range all they have to do is dodge roll backwards. It doesn't slow them so it in no way impedes them from breaking the channel.

    There are not worse single target ults. This is a ULTIMATE that can be 100% completely negated before it does any damage to you.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Dracane
    Dracane
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    RoyJade wrote: »
    Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.

    Right and they can just cloak and laugh, or interrupt and laugh, or LOS and laugh, or Potion block and laugh. Congrats you wasted 175 ult and got 0-1 ticks because it doesn't tick immediately.
    Dracane wrote: »
    I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.

    And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
    The cost is a bit high maybe. But there are worse ultimates that cost even more :D

    What part of it is uninterruptable? Has this been tested? The dwemer automatons are interruptible there is no reason to think the ballista will not be. The only channel in the game that I know of that is uninterruptable is the templar heal ult.

    It is not burst, 3.3 seconds is not burst, Radiant Destruction does not kill people because of the 3 second channel, it kills people because it scales as an execute and ticks immediately not 1 second after it starts.

    The other morph is 100% a dps loss, just as Soul Assault is. Soul Assault has two redeeming values, it slows the target(70%) and is cheap. That is it. Soul Assault is only effective when casted on someone who is not actually attacking you, it just keeps them from running.

    The range on the channel wont matter because once it is broken damage will cease, meaning if you are using it at range all they have to do is dodge roll backwards. It doesn't slow them so it in no way impedes them from breaking the channel.

    There are not worse single target ults. This is a ULTIMATE that can be 100% completely negated before it does any damage to you.

    Yes, it is uninterruptable. It is a holo weapon, like Morkuldin for example or Shades.
    So it's very good.

    The other morph is a bit more complicated. It's lethal when you manage to apply the dot though. And its channel time is fairly short. I think this should work in most situations. But as ALWAYS, templars will be immune to it, as they are immune to everything else in the game. They will just push one button and your ultimate will be canceled. I think the Ballista suffers the same faith in this case.

    Edited by Dracane on September 5, 2016 5:08PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Toc de Malsvi
    Toc de Malsvi
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    Lets say I'm a NB and I fear Incap(single target) strike someone. If somehow I screw up and miss because they are CC immune or I'm lagging I've wasted 50 ult and can do it again. If I hit I've done 6-10k damage and they have 2 massive debuffs in Major Defile and 20% extra damage taken for 6 seconds. Using CC I can land every Incap every 6-10 seconds for a total of 18-30k damage and 18s of massive debuffs on the target.

    Now lets say I'm a NB and I'm using the Bow ultimate on the back bar. If somehow I screw up and don't CC them I've wasted 175 ult for no damage. If I CC them I get one tick of 4-5k, they break free and cloak, block, interrupt, LOS and have no debuffs on them. There is absolutely no way this single target ult is competitive with Incap. It is competitive against players who don't know how to block, LOS, interrupt or use abilities like cloak for NB's.

    Also the damage is roughly 4-5k per second, this wont kill any good player, players in PVP die to combo's that land 20k in 1-2 seconds. Usually these combo's involve ultimates for burst. This is a single target ultimate that offers extra sustained damage for 3.3 seconds. It is in no way good.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Toc de Malsvi
    Toc de Malsvi
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    Dracane wrote: »
    RoyJade wrote: »
    Or you can use a bow in your back bar and the ballista morph. Nearly no cast time, great damage and you can keep damaging the enemy during the ultimate. You get rid of all the ultimate's downside.

    Right and they can just cloak and laugh, or interrupt and laugh, or LOS and laugh, or Potion block and laugh. Congrats you wasted 175 ult and got 0-1 ticks because it doesn't tick immediately.
    Dracane wrote: »
    I think Ballista is very strong. It's an uninterruptable soul assault and you can still apply CCs and burst etc. It is going to be a very deadly ultimate.

    And so is the other morph. It's riskier and can be countered, but you will be rewarded when you manage to fullfill the channel. Since bows have a signficantly higher range than all other attacks, that shouldn't be much of a problem.
    The cost is a bit high maybe. But there are worse ultimates that cost even more :D

    What part of it is uninterruptable? Has this been tested? The dwemer automatons are interruptible there is no reason to think the ballista will not be. The only channel in the game that I know of that is uninterruptable is the templar heal ult.

    It is not burst, 3.3 seconds is not burst, Radiant Destruction does not kill people because of the 3 second channel, it kills people because it scales as an execute and ticks immediately not 1 second after it starts.

    The other morph is 100% a dps loss, just as Soul Assault is. Soul Assault has two redeeming values, it slows the target(70%) and is cheap. That is it. Soul Assault is only effective when casted on someone who is not actually attacking you, it just keeps them from running.

    The range on the channel wont matter because once it is broken damage will cease, meaning if you are using it at range all they have to do is dodge roll backwards. It doesn't slow them so it in no way impedes them from breaking the channel.

    There are not worse single target ults. This is a ULTIMATE that can be 100% completely negated before it does any damage to you.

    Yes, it is uninterruptable. It is a holo weapon, like Morkuldin for example or Shades.
    So it's very good.

    The other morph is a bit more complicated. It's lethal when you manage to apply the dot though. And its channel time is fairly short. I think this should work in most situations. But as ALWAYS, templars will be immune to it, as they are immune to everything else in the game. They will just push one button and your ultimate will be canceled. I think the Ballista suffers the same faith in this case.

    Ah, well that's good at least, it wont just be templar's though, there are a couple sets that purge negative effects by just casting a spell. Still be able to cloak, block, LOS, Purge it.

    http://puu.sh/qYlhT/d5c3bec186.jpg
    http://puu.sh/qYmbO/1126d393f6.jpg
    Edited by Toc de Malsvi on September 5, 2016 5:37PM
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Valorin
    Valorin
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    I didn't try around enough to say anything about the functionality, but:

    Weapon Ultimates: YAY!

    Superbright Power Ranger light effects: NAY! And this is a big fat it-looks-like-WoW NAY.
  • Joy_Division
    Joy_Division
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    juhasman wrote: »
    Sharee wrote: »
    Buffing yourself with the resistance of your enemy isn't really the problem, it's sort of like the DK ulti that allows you to ignore the enemy's resistance, it's only for 8 seconds so it's fair imo.

    8 seconds is about 4 times as long as these cancer bow/2H builds need to get a kill. That's what p...es me most about this: the only way to even have a fighting chance against this BS stam meta was wearing heavy armor so you get a couple of seconds to react before you croak. Now even that is gone. Fear -> Onslaught -> next.

    Might as well all reroll bow/2h and play a call-of-duty-like game of who oneshots the other first. Which will be won by the macro users of course.

    Bah.

    Everyone keeps talking about the 'Stam meta' like you can't play anything else, stop believing all the hype. I'm still playing my MagSorc and deal with stamina opponents easily.

    Ehhh. That means only You meet players with PvP recruit rank :wink: And for real stamina meta in update 12 is freaking stroneg. Properly geared stam users on PTS can go inside mines eat all of them and loose 15% hp by doing it. Also now stam users with 1h+shbield will have ulti that reflects all projectiles and gives dmg reduction equal to holding block for 7 seconds. And it costs 100 ulti. There is muich more things that would make You change Your mind but sooner or later You'll see it by Your own.

    No, it doesn't mean I meet players with recruit rank, it means I've adjusted my build to compensate, and it works for me.

    Most people have done the same thing. They adjusted their builds by paying for a stam respec or are just rolling on their templar
    Lets say I'm a NB and I fear Incap(single target) strike someone. If somehow I screw up and miss because they are CC immune or I'm lagging I've wasted 50 ult and can do it again. If I hit I've done 6-10k damage and they have 2 massive debuffs in Major Defile and 20% extra damage taken for 6 seconds. Using CC I can land every Incap every 6-10 seconds for a total of 18-30k damage and 18s of massive debuffs on the target.

    Now lets say I'm a NB and I'm using the Bow ultimate on the back bar. If somehow I screw up and don't CC them I've wasted 175 ult for no damage. If I CC them I get one tick of 4-5k, they break free and cloak, block, interrupt, LOS and have no debuffs on them. There is absolutely no way this single target ult is competitive with Incap. It is competitive against players who don't know how to block, LOS, interrupt or use abilities like cloak for NB's.

    Also the damage is roughly 4-5k per second, this wont kill any good player, players in PVP die to combo's that land 20k in 1-2 seconds. Usually these combo's involve ultimates for burst. This is a single target ultimate that offers extra sustained damage for 3.3 seconds. It is in no way good.

    I'm not sure what you want here. A long range ultimate that does not allow for coutnerplay and kills good players?

    Having a stupidly OP ranged attack that is difficult to defend against is just going to cause people to rage-quit and make thread after thread on this forum asking for nerfs (see Radiant Destruction). As it is to many many people on these forums, RD shares the issues as your bow ultimate in that in can be interrupted, cloaked, LoS, healed through, etc., and people still insist it's stupid OP and a death sentence when cast at a target at less than 50% health or fram a templar hiding in a zerg. As such, I don't suspect the bow ultimate will be nearly as awkward as you make it out to be.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • galledark
    galledark
    This is my request about destro staff Ultimate:

    *Down the cost to 150 (it's more or less the same cost than stamina's one)

    *Change the AOE for a single target ! (Look how many AOE we have now in magika builds)

    -AOE Ultimates : Negate magic /Veil of blades /Soul tether/Standard/Take flight/Nova / Bat swarm... 7 AOE ULTIMATES !
    -Single Target Ultimates: Overload /Meteor. And.... Meteor can be count as an AOE as well...

    *BOOST Damage ! This ultimate is clearly under the others

    *Keep the idea of "be frozen/shock/burn with a 100% rate"... I think it's a really good idea.
  • Toc de Malsvi
    Toc de Malsvi
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    I'm not sure what you want here. A long range ultimate that does not allow for coutnerplay and kills good players?

    Having a stupidly OP ranged attack that is difficult to defend against is just going to cause people to rage-quit and make thread after thread on this forum asking for nerfs (see Radiant Destruction). As it is to many many people on these forums, RD shares the issues as your bow ultimate in that in can be interrupted, cloaked, LoS, healed through, etc., and people still insist it's stupid OP and a death sentence when cast at a target at less than 50% health or fram a templar hiding in a zerg. As such, I don't suspect the bow ultimate will be nearly as awkward as you make it out to be.

    No I want a functional ultimate, especially if its going to cost 175 ultimate and only hit one target. Radiant Destruction is not an ultimate, does not need build up time to cast, ticks instantly not after one second, scales up in damage based on lost health, is spammable. They relate in that they are both channeled, that's it.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Dracane
    Dracane
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    galledark wrote: »
    This is my request about destro staff Ultimate:

    *Down the cost to 150 (it's more or less the same cost than stamina's one)

    *Change the AOE for a single target ! (Look how many AOE we have now in magika builds)

    -AOE Ultimates : Negate magic /Veil of blades /Soul tether/Standard/Take flight/Nova / Bat swarm... 7 AOE ULTIMATES !
    -Single Target Ultimates: Overload /Meteor. And.... Meteor can be count as an AOE as well...

    *BOOST Damage ! This ultimate is clearly under the others

    *Keep the idea of "be frozen/shock/burn with a 100% rate"... I think it's a really good idea.

    I never looked at this way. Thinking about it now, we only have AoE Ultimates and this one is truly the worst of them.
    I was hoping it would be a single target burst ultimate.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Toc de Malsvi
    Toc de Malsvi
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    Rapid Fire is Soul Assault 2.0 with most of the benefit removed, it is neither cheap nor does it slow or add any utility bonus. Turret morph is better than Soul Assault for damage because you don't have to stop DPSing to channel less overall damage, it is worse because it doesn't slow the target and it costs too much, while being easily negated.

    If someone blocks, interrupts, LOS, purges, cloak's Radiant Destruction you just recast, with Soul Assault at least its only 100 ult, with Rapid Fire you wasted a ton of ult for nothing.

    I already added they could halve the damage and make it AOE. They could also cut the damage by 2/3rds and make it channel over 1s while adding some sort of utility in a debuff or slow of some sort. There are a lot of ways to make a useful functional ultimate, the current form is an incredibly poor option that is outshone by virtually every other single target ultimate.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • RoyJade
    RoyJade
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    If we list all aoe and single target ultimates who scale on ele expert CP :
    AoE : standart, negate, veil, soul tether, sweeps, nova, bats : 7
    Hybrid : atronash (aoe first hit + aoe morph, but singe attack channel), meteor
    Single target : overload (the aoe part is really craps so I don't even list it as a hybrid), soul harvest, soul assault : 3

    On all these ulti, all the AoE one + meteor are good, but only overload and soul harvest are really useable. Having an another aoe ulti is useless except if it give some good utilities or a large amount of damage (but a very large one).
  • Shadesofkin
    Shadesofkin
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    I've said it once I'll say it again.

    The Celestial Mage is the perfect template for a Destruction Staff Ultimate.

    Chain Lightning, but different elemental types and different morphs.

    One morph should do increased damage and 100% apply status effects as well.

    One morph should be be more single target and return magicka at the end of its duration.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • SanTii.92
    SanTii.92
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    @Toc de Malsvi have you even tried the ult bro? If you didn't let me tell you its really strong, almost brutal. The ballista hits like a godamn truck and can be comboed pretty easily. Imo the best ult along with the shield one.
    Edited by SanTii.92 on September 6, 2016 12:34AM
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • acw37162
    acw37162
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    I've tested DW, 2H, and Bow ultimate so so far.


    They are fairly underwhelming from PVE perspective as far as endgame use.

    They are all fairly freaking ridiculous in PVP in particular the 2H that refunds the ulti is crazy good.

    The DW morph that heals is a crazy strong heals especially if you hit multiple targets.

    The bow poison morph is really strong especially you paired it with Morag Tong.

    The bow turret is actually really good pvp or pve.

    The damage on all three is to good to attach passive bonuses to them but IMO they need passive bonuses attached or each skill tree needs a two part passive that you have to purchase and slot the ultimates for.

    DW ulti passive needs to add passive healing or major brutality
    2h, bow, staves need to add the ability to slot 2 weapons or get 2 slot weapon bonuses, IMO.

    Also the DW ulti needs a cone or something actually telling you what it is hitting
    Edited by acw37162 on September 6, 2016 2:13AM
  • old_mufasa
    old_mufasa
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    Really wish the sword and board ultimate would of have a aoe tuant added to it.. it would of been perfect.. you tuant all mobs blocking all attacks for x amount of time....
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