Daemons_Bane wrote: »Srry, but this is not a topic I have noticed before Was just a random thought that came to me earlier
jedtb16_ESO wrote: »Daemons_Bane wrote: »Srry, but this is not a topic I have noticed before Was just a random thought that came to me earlier
its a variation on a theme
so if i'm in a social guild with not trader and no intention of getting a trader i can't use this auction house sorry npc trader.... is that right?
Ghost-Shot wrote: »I think there should be a draw back for this "lone wolf" approach, MMO's are a social experience, join a guild. And if all you care about is selling stuff and really don't want to socialize with people, you can create a chat tab with g-chat turned off.
I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
Do those still exist? I would love to find one. I'm not much of a "free-market" kind of person and I am certainly not social by any means.
I prefer random hook-ups in dark alleys and dumping excess stuff I don't want to sell in to somebody else's bank for public consumption.
Thoughts!
I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
Do those still exist? I would love to find one. I'm not much of a "free-market" kind of person and I am certainly not social by any means.
I prefer random hook-ups in dark alleys and dumping excess stuff I don't want to sell in to somebody else's bank for public consumption.
Thoughts!
DIRTY!!! Haha!
But yea, I guess they still exist. I found the one I was referring to in the guild recruitment section on these forums. That one kept losing it's trader though so I bailed.
I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.
Daemons_Bane wrote: »Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.
Why are you so aggressive???? There's room for all of us in the game, and the possibility for all of us to play the way we like.. Why would it ruin the game for you if people got a 2nd opportunity to conduct their business if they don't like being in a guild?
Daemons_Bane wrote: »So Some people, for one reason or another, don't feel like being part of a guild, prefering the lone wolf aproach to the game.. What I feel that we lack, is a trader for said people.. Like the rest of us, they have stuff to sell that other people might like to buy.. Instead of spamming WTS in the chat, how about allowing them to access a "region salesman" or something like that? There are merchants everywhere, so why not tap into that resource, but only for people outside guilds.. Give them 30 slots to fill up with items, and make it work like a guild trader.. Any player will be able to access the merchant, browsing the goods, and the player will be mailed his gold as usual..
Furthermore, I suggest allowing them the possibility of selling items at 2-3 traders, so that he won't be as effective as a player with max guilds, but not locked in only 1 city either.. I think this system could be pretty great with some adjustments, as I have surely not taken everything into account here.. But the main point is that it's an option that is only available to people with no guilds, so they can get rid of their stuff.. Another advantage of this, could be that the guilds might get sorted their members.. The ones who actually want a guild will stay, while the ones who are just there for the trader can leave.. That might serve to unite the guilds a little more
So, what do you guys think?
Unsent.Soul wrote: »Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
My point exactly.
Daemons_Bane wrote: »Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.
Why are you so aggressive???? There's room for all of us in the game, and the possibility for all of us to play the way we like.. Why would it ruin the game for you if people got a 2nd opportunity to conduct their business if they don't like being in a guild?
I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
Daemons_Bane wrote: »So Some people, for one reason or another, don't feel like being part of a guild, prefering the lone wolf aproach to the game..
So, what do you guys think?
Unsent.Soul wrote: »Daemons_Bane wrote: »Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.
Why are you so aggressive???? There's room for all of us in the game, and the possibility for all of us to play the way we like.. Why would it ruin the game for you if people got a 2nd opportunity to conduct their business if they don't like being in a guild?
Maybe because these ideas have been floating around for 2+ years... nothing has happened, has it?
Your idea isn't as fresh and creative as you thought, or the hundreds like you.
No aggression here, sorry if it seems that way...
Daemons_Bane wrote: »So Some people, for one reason or another, don't feel like being part of a guild, prefering the lone wolf aproach to the game.. What I feel that we lack, is a trader for said people.. Like the rest of us, they have stuff to sell that other people might like to buy.. Instead of spamming WTS in the chat, how about allowing them to access a "region salesman" or something like that? There are merchants everywhere, so why not tap into that resource, but only for people outside guilds.. Give them 30 slots to fill up with items, and make it work like a guild trader.. Any player will be able to access the merchant, browsing the goods, and the player will be mailed his gold as usual..
Furthermore, I suggest allowing them the possibility of selling items at 2-3 traders, so that he won't be as effective as a player with max guilds, but not locked in only 1 city either.. I think this system could be pretty great with some adjustments, as I have surely not taken everything into account here.. But the main point is that it's an option that is only available to people with no guilds, so they can get rid of their stuff.. Another advantage of this, could be that the guilds might get sorted their members.. The ones who actually want a guild will stay, while the ones who are just there for the trader can leave.. That might serve to unite the guilds a little more
So, what do you guys think?
There are plenty of trade guilds why would they not be acceptable? You don't really have to participate other they give gold to pay for said trader.
Unsent.Soul wrote: »Simply put, If you don't want to be in a trade guild, then there are vendors... those are your merchants... see how pathetic the prices are for your items there? Deal with it or join a trade guild.
Don't play the "lone wolf" crap and expect to be handed a trader because you're too lazy or don't care.I used to be in a strictly trading guild. You know how many of the 400+ members I ever communicated with? One, it was the GM and only once here on these forums so I could join. There was absolutely no social aspect to the guild, so you can be a "lone wolf" and still be in a trading guild.
My point exactly.
Well excuse me princess. Just don't care about the dern "in-game economy". At least the in-game vendors don't jack the prices through the roof.
Some of us aren't playing the game to be tycoons or to be barraged with dumb notifications every 10 minutes from people we will never interact with.
Don't tell me, you're a PvPer almost exclusively or one of those "Achievement" or "Leader Board" chasers that believe that a video-game is the best way to be competitive and bully other people.
Daemons_Bane wrote: »So Some people, for one reason or another, don't feel like being part of a guild, prefering the lone wolf aproach to the game..
So, what do you guys think?
I think that you should accept invite from a guild which have trader somewhere in the wild, the most cheapest one thus you would not be forced to make weekly donation or sell to avoid being kicked or to keep the trader in good location. I'm sure there are plenty of guilds with lone wolfs, people who never speak on guild chat or participate in guild activities, or never respond to invites for a dungeon...
Daemons_Bane wrote: »So Some people, for one reason or another, don't feel like being part of a guild, prefering the lone wolf aproach to the game..
So, what do you guys think?
I think that you should accept invite from a guild which have trader somewhere in the wild, the most cheapest one thus you would not be forced to make weekly donation or sell to avoid being kicked or to keep the trader in good location. I'm sure there are plenty of guilds with lone wolfs, people who never speak on guild chat or participate in guild activities, or never respond to invites for a dungeon...
Maybe I should just start one or two for us to use. What do you think @Daemons_Bane;281592?