The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

Shadow of the Hist PTS Videos

Alcast
Alcast
Class Representative
Hello everyone, I will make sure to post all my videos relating Shadow of the Hist in this thread :)
There is some really cool stuff coming!
http://www.AlcastHQ.com
Shadow of the Hist Content: http://www.AlcastHQ.com/soth
Newest Video on Top
https://youtu.be/SmapGhP9PgU
https://youtu.be/td3HO4pTDGw
https://youtu.be/LjDBoPe8SGw
https://youtu.be/xIDCjdO7O6g
https://youtu.be/0l_kjNFqNc8
https://youtu.be/jXMTkcUhJ1g
https://youtu.be/jh7pXDGkUwY
https://youtu.be/33CVdBC4IQE

Edited by Alcast on July 8, 2016 10:40AM
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  • Mady
    Mady
    ✭✭✭✭✭
    Hodor <3
    Discord HypeSquad Member
    Official AlcastHQ Discord Server: discord.gg/alcasthq
    Feel free to join!
    Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity. But the dreamers of the day are dangerous men for they may act their dream with open eyes, to make it possible.
  • Rohamad_Ali
    Rohamad_Ali
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    ✭✭✭✭✭
    Guards in town are way too weak .
  • Alcast
    Alcast
    Class Representative
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  • InvitationNotFound
    InvitationNotFound
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    thanks for the vid, my swiss friend ;)

    only watched the town capture so far.

    here my thoughts:
    - it looks cheap. not much effort put into it and not thought through, e.g. respawns look like a big joke. a little question here: how close do you have to be to respawn there? or is it possible over the whole map?

    - could it be that 2 towns are way closer to the AD base and that might pose an advantage?

    - I'm missing a purpose as well, if it is as you describe (besides buying armor). but I seriously dislike your suggestion with the decreased camp respawn time. camps are still cancer to the game and if left in the game the timer should be increased and not decreased at all. ZOS tells us to spread to reduce the lag / performance issues and came back with camps, which actually leads to even more players at the same spot. if you want to go down that road, increase your enemies respawn timer in camps for 1 or 2 minutes for each town captured. but don't reduce the respawn time as it is already a joke in its current state.
    -
    We want firing off Dark Exchange in the middle of combat to feel awesome... - The Wrobler
    You know you don't have to be here right? - Rich Lambert
    Verrätst du mir deinen Beruf? Ich würde auch gerne mal Annahmen dazu schreiben, wie simple die Aufgaben anderer sind. - Kai Schober

    Addons:
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    Yet another Compass: esoui DE EN FR
    Group Buffs: esoui DE EN FR
  • Alcast
    Alcast
    Class Representative
    thanks for the vid, my swiss friend ;)

    only watched the town capture so far.

    here my thoughts:
    - it looks cheap. not much effort put into it and not thought through, e.g. respawns look like a big joke. a little question here: how close do you have to be to respawn there? or is it possible over the whole map?

    - could it be that 2 towns are way closer to the AD base and that might pose an advantage?

    - I'm missing a purpose as well, if it is as you describe (besides buying armor). but I seriously dislike your suggestion with the decreased camp respawn time. camps are still cancer to the game and if left in the game the timer should be increased and not decreased at all. ZOS tells us to spread to reduce the lag / performance issues and came back with camps, which actually leads to even more players at the same spot. if you want to go down that road, increase your enemies respawn timer in camps for 1 or 2 minutes for each town captured. but don't reduce the respawn time as it is already a joke in its current state.
    -

    Hey :)

    You can respawn from all over Cyrodiil when your faction owns the town. I am not sure if you still can respawn if it is under attack tho. I really hope not. Otherwise we will se Imp City Respawn stupidity haha.

    Either it could be an advantage for AD or a nice chance and DC and EP might finally change their focus. Yet the Towns do not really offer anything beside a Respawn point. So no real advantage from having those.

    Hmm good idea, ye increase instead of decrease, I like that idea.. Didnt they increase the Respawn timer to 5min now on PTS, I thought I read smth somewhere?
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  • InvitationNotFound
    InvitationNotFound
    ✭✭✭✭✭
    Alcast wrote: »
    thanks for the vid, my swiss friend ;)

    only watched the town capture so far.

    here my thoughts:
    - it looks cheap. not much effort put into it and not thought through, e.g. respawns look like a big joke. a little question here: how close do you have to be to respawn there? or is it possible over the whole map?

    - could it be that 2 towns are way closer to the AD base and that might pose an advantage?

    - I'm missing a purpose as well, if it is as you describe (besides buying armor). but I seriously dislike your suggestion with the decreased camp respawn time. camps are still cancer to the game and if left in the game the timer should be increased and not decreased at all. ZOS tells us to spread to reduce the lag / performance issues and came back with camps, which actually leads to even more players at the same spot. if you want to go down that road, increase your enemies respawn timer in camps for 1 or 2 minutes for each town captured. but don't reduce the respawn time as it is already a joke in its current state.
    -

    Hey :)

    You can respawn from all over Cyrodiil when your faction owns the town. I am not sure if you still can respawn if it is under attack tho. I really hope not. Otherwise we will se Imp City Respawn stupidity haha.

    Either it could be an advantage for AD or a nice chance and DC and EP might finally change their focus. Yet the Towns do not really offer anything beside a Respawn point. So no real advantage from having those.

    Hmm good idea, ye increase instead of decrease, I like that idea.. Didnt they increase the Respawn timer to 5min now on PTS, I thought I read smth somewhere?

    wasn't on pts yet (i don't see a reason to go there anymore as all reports are ignored anyway). if they've increased it to 5 minutes it would be a good thing.

    respawn points behind the enemy lines could be strategically interesting. yet, if implemented wrong they could easily be abused. (e.g. zerg respawning a few steps away from your scroll keep). anyway, we'll see how it is when it hits live.
    We want firing off Dark Exchange in the middle of combat to feel awesome... - The Wrobler
    You know you don't have to be here right? - Rich Lambert
    Verrätst du mir deinen Beruf? Ich würde auch gerne mal Annahmen dazu schreiben, wie simple die Aufgaben anderer sind. - Kai Schober

    Addons:
    RdK Group Tool: esoui DE EN FR
    Port to Friend's House: esoui DE EN FR - Library: DE EN
    Yet another Compass: esoui DE EN FR
    Group Buffs: esoui DE EN FR
  • Alcast
    Alcast
    Class Representative
    Played through one of the new dungeons yesterday. Cradle of Shadows (vet) with Hardmode on last boss! Best Dungeon I have ever played so far!

    https://youtu.be/LjDBoPe8SGw
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  • Kathrein
    Kathrein
    ✭✭✭
    cause you haven't tried the other one :P
  • Alcast
    Alcast
    Class Representative
    What are your thoughts about those 2 sets?
    https://youtu.be/td3HO4pTDGw
    https://youtu.be/SmapGhP9PgU
    Edited by Alcast on July 8, 2016 10:46AM
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  • Agalloch
    Agalloch
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    Thanks Alcast for sharing this.

    I have a problem accessing your site . The site doesn't load at all.

  • Alcast
    Alcast
    Class Representative
    Thanks Alcast for sharing this.

    I have a problem accessing your site . The site doesn't load at all.

    I sent you a message privately how to fix it :)
    https://alcasthq.com - Alcasthq.com Builds & Guides
    https://eso-hub.com - ESO-Hub.com Sets, Skills, Guides & News
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